Motivation:
Remove the synchronization bottleneck in startThread() which is called by each execute(..) call from outside the EventLoop.
Modifications:
Replace the synchronized block with the use of AtomicInteger and compareAndSet loops.
Result:
Less conditions during SingleThreadEventExecutor.execute(...)
Motivation:
- As reported recently [1], Recycler's thread-local object pool has unbounded capacity which is a potential problem.
- It accesses a hash table on each push and pop for debugging purposes. We don't really need it besides debugging Netty itself.
Modifications:
- Introduced the maxCapacity constructor parameter to Recycler. The default default maxCapacity is retrieved from the system property whose default is 256K, which should be plenty for most cases.
- Recycler.Stack.map is now created and accessed only when assertion is enabled for Recycler.
Result:
- Recycler does not grow infinitely anymore.
- If assertion is disabled, Recycler should be much faster.
[1] https://github.com/netty/netty/issues/1841
Previously ConcurrentHashMapV8 evaulated ((x | 1) == 0), an expression
that always returned false. This commit brings Netty closer to the
Java 8 implementation.
This transport use JNI (C) to directly make use of epoll in Edge-Triggered mode for maximal performance on Linux. Beside this it also support using TCP_CORK and produce less GC then the NIO transport using JDK NIO.
It only builds on linux and skip the build if linux is not used. The transport produce a jar which contains all needed .so files for 32bit and 64 bit. The user only need to include the jar as dependency as usually
to make use of it and use the correct classes.
This includes also some cleanup of @trustin
- Fixes#2220
- Its Javadoc says it returns true when the promise is done (but not cancelled) or the promise is uncancellable, but it returns false when the promise is done.
.. which occurs when a user adds a listener from different threads after the promise is done and the notifications for the listeners, that were added before the promise is done, is in progress. For instance:
Thread-1: p.addListener(listenerA);
Thread-1: p.setSuccess(null);
Thread-2: p.addListener(listenerB);
Thread-2: p.executor.execute(taskNotifyListenerB);
Thread-1: p.executor.execute(taskNotifyListenerA);
taskNotifyListenerB should not really notify listenerB until taskNotifyListenerA is finished.
To fix this issue:
- Change the semantic of (listeners == null) to determine if the early
listeners [1] were notified
- If a late listener is added before the early listeners are notified,
the notification of the late listener is deferred until the early
listeners are notified (i.e. until listeners == null)
- The late listeners with deferred notifications are stored in a lazily
instantiated queue to preserve ordering, and then are notified once
the early listeners are notified.
[1] the listeners that were added before the promise is done
[2] the listeners that were added after the promise is done
- Related: #2163
- Add ResourceLeakHint to allow a user to provide a meaningful information about the leak when touching it
- DefaultChannelHandlerContext now implements ResourceLeakHint to tell where the message is going.
- Cleaner resource leak report by excluding noisy stack trace elements
- Remove the reference to ResourceLeak from the buffer implementations
and use wrappers instead:
- SimpleLeakAwareByteBuf and AdvancedLeakAwareByteBuf
- It is now allocator's responsibility to create a leak-aware buffer.
- Added AbstractByteBufAllocator.toLeakAwareBuffer() for easier
implementation
- Add WrappedByteBuf to reduce duplication between *LeakAwareByteBuf and
UnreleasableByteBuf
- Raise the level of leak reports to ERROR - because it will break the
app eventually
- Replace enabled/disabled property with the leak detection level
- Only print stack trace when level is ADVANCED or above to avoid user
confusion
- Add the 'leak' build profile, which enables highly detailed leak
reporting during the build
- Remove ResourceLeakException which is unsed anymore
- Fixes#2003 properly
- Instead of using 'bundle' packaging, use 'jar' packaging. This is
more robust because some strict build tools fail to retrieve the
artifacts from a Maven repository unless their packaging is not 'jar'.
- All artifacts now contain META-INF/io.netty.version.properties, which
provides the detailed information about the build and repository.
- Removed OSGi testsuite temporarily because it gives false errors
during split package test and examination.
- Add io.netty.util.Version for easy retrieval of version information
- Fixes#1912
- Add ChannelHandlerInvoker and its default implementation
- Add pipeline manipulation methods that accept ChannelHandlerInvoker
- Rename Channel(Inbound|Outbound)Invoker to
Channel(Inbound|Outbound)Ops to avoid confusion
- Remove the Javadoc references to the package-private interfaces
- Proposed fix for #1824
UniqueName and its subtypes do not allow getting the previously registered instance. For example, let's assume that a user is running his/her application in an OSGi container with Netty bundles and his server bundle. Whenever the server bundle is reloaded, the server will try to create a new AttributeKey instance with the same name. However, Netty bundles were not reloaded at all, so AttributeKey will complain that the name is taken already (by the previously loaded bundle.)
To fix this problem:
- Replaced UniqueName with Constant, AbstractConstant, and ConstantPool. Better name and better design.
- Sctp/Udt/RxtxChannelOption is not a ChannelOption anymore. They are just constant providers and ChannelOption is final now. It's because caching anything that's from outside of netty-transport will lead to ClassCastException on reload, because ChannelOption's constant pool will keep all option objects for reuse.
- Signal implements Constant because we can't ensure its uniqueness anymore by relying on the exception raised by UniqueName's constructor.
- Fixes#1765
Java 6 did a poor job of generating seedUniquifier unlike 7, so I implemented platform-independent seedUniquifier generator with configurability
The problem was that with OioSocketChannel there was always a read Task in the taskQueue and with the old logic it never tried to execute scheduled tasks if there was at least one task in the taskQueue.
- Fix a bug in DefaultProgressivePromise.tryProgress() where the notification is dropped
- Fix a bug in AbstractChannel.calculateMessageSize() where FileRegion is not counted
- HttpStaticFileServer example now uses zero copy file transfer if possible.
- Fixes#1445
- Add PlatformDependent.maxDirectMemory()
- Ensure the default number or arenas is decreased if the max memory of the VM is not large enough.
- Related issue: #1432
- Add Future.isCancellable()
- Add Promise.setUncancellable() which is meant to be used for the party that runs the task uncancellable once started
- Implement Future.isCancelled() and Promise.cancel(boolean) properly
The API changes made so far turned out to increase the memory footprint
and consumption while our intention was actually decreasing them.
Memory consumption issue:
When there are many connections which does not exchange data frequently,
the old Netty 4 API spent a lot more memory than 3 because it always
allocates per-handler buffer for each connection unless otherwise
explicitly stated by a user. In a usual real world load, a client
doesn't always send requests without pausing, so the idea of having a
buffer whose life cycle if bound to the life cycle of a connection
didn't work as expected.
Memory footprint issue:
The old Netty 4 API decreased overall memory footprint by a great deal
in many cases. It was mainly because the old Netty 4 API did not
allocate a new buffer and event object for each read. Instead, it
created a new buffer for each handler in a pipeline. This works pretty
well as long as the number of handlers in a pipeline is only a few.
However, for a highly modular application with many handlers which
handles connections which lasts for relatively short period, it actually
makes the memory footprint issue much worse.
Changes:
All in all, this is about retaining all the good changes we made in 4 so
far such as better thread model and going back to the way how we dealt
with message events in 3.
To fix the memory consumption/footprint issue mentioned above, we made a
hard decision to break the backward compatibility again with the
following changes:
- Remove MessageBuf
- Merge Buf into ByteBuf
- Merge ChannelInboundByte/MessageHandler and ChannelStateHandler into ChannelInboundHandler
- Similar changes were made to the adapter classes
- Merge ChannelOutboundByte/MessageHandler and ChannelOperationHandler into ChannelOutboundHandler
- Similar changes were made to the adapter classes
- Introduce MessageList which is similar to `MessageEvent` in Netty 3
- Replace inboundBufferUpdated(ctx) with messageReceived(ctx, MessageList)
- Replace flush(ctx, promise) with write(ctx, MessageList, promise)
- Remove ByteToByteEncoder/Decoder/Codec
- Replaced by MessageToByteEncoder<ByteBuf>, ByteToMessageDecoder<ByteBuf>, and ByteMessageCodec<ByteBuf>
- Merge EmbeddedByteChannel and EmbeddedMessageChannel into EmbeddedChannel
- Add SimpleChannelInboundHandler which is sometimes more useful than
ChannelInboundHandlerAdapter
- Bring back Channel.isWritable() from Netty 3
- Add ChannelInboundHandler.channelWritabilityChanges() event
- Add RecvByteBufAllocator configuration property
- Similar to ReceiveBufferSizePredictor in Netty 3
- Some existing configuration properties such as
DatagramChannelConfig.receivePacketSize is gone now.
- Remove suspend/resumeIntermediaryDeallocation() in ByteBuf
This change would have been impossible without @normanmaurer's help. He
fixed, ported, and improved many parts of the changes.