Motivation:
We cache the ByteBuffers in ChannelOutboundBuffer.nioBuffers() for the Entries in the ChannelOutboundBuffer to reduce some overhead. The problem is this can lead to data-corruption if an incomplete write happens and next time we try to do a non-gathering write.
To fix this we should remove the caching which does not help a lot anyway and just make the code buggy.
Modifications:
Remove the caching of ByteBuffers.
Result:
No more data-corruption.
Motivation:
Sometimes ChannelHandler need to queue writes to some point and then process these. We currently have no datastructure for this so the user will use an Queue or something like this. The problem is with this Channel.isWritable() will not work as expected and so the user risk to write to fast. That's exactly what happened in our SslHandler. For this purpose we need to add a special datastructure which will also take care of update the Channel and so be sure that Channel.isWritable() works as expected.
Modifications:
- Add PendingWriteQueue which can be used for this purpose
- Make use of PendingWriteQueue in SslHandler
Result:
It is now possible to queue writes in a ChannelHandler and still have Channel.isWritable() working as expected. This also fixes#2752.
Motivation:
While trying to merge our ChannelOutboundBuffer changes we've made last
week, I realized that we have quite a bit of conflicting changes at 4.1
and master. It was primarily because we added
ChannelOutboundBuffer.beforeAdd() and moved some logic there, such as
direct buffer conversion.
However, this is not possible with the changes we've made for 4.0. We
made ChannelOutboundBuffer final for example.
Maintaining multiple branch is already getting painful and having
different core will make it even worse, so I think we should keep the
differences between 4.0 and other branches minimal.
Modifications:
- Move ChannelOutboundBuffer.safeRelease() to ReferenceCountUtil
- Add ByteBufUtil.threadLocalBuffer()
- Backported from ThreadLocalPooledDirectByteBuf
- Make most methods in AbstractUnsafe final
- Add AbstractChannel.filterOutboundMessage() so that a transport can
convert a message to another (e.g. heap -> off-heap), and also
reject unsupported messages
- Move all direct buffer conversions to filterOutboundMessage()
- Move all type checks to filterOutboundMessage()
- Move AbstractChannel.checkEOF() to OioByteStreamChannel, because it's
the only place it is used at all
- Remove ChannelOutboundBuffer.current(Object), because it's not used
anymore
- Add protected direct buffer conversion methods to AbstractNioChannel
and AbstractEpollChannel so that they can be used by their subtypes
- Update all transport implementations according to the changes above
Result:
- The missing extension point in 4.0 has been added.
- AbstractChannel.filterOutboundMessage()
- Thanks to the new extension point, we moved all transport-specific
logic from ChannelOutboundBuffer to each transport implementation
- We can copy most of the transport implementations in 4.0 to 4.1 and
master now, so that we have much less merge conflict when we modify
the core.
Motivation:
We expose ChannelOutboundBuffer in Channel.Unsafe but it is not possible
to create a new ChannelOutboundBuffer without an AbstractChannel. This
makes it impossible to write a Channel implementation that does not
extend AbstractChannel.
Modifications:
- Change ChannelOutboundBuffer to take a Channel as constructor argument.
- Add javadocs
Result:
ChannelOutboundBuffer can be used with a Channel implemention that does
not extend AbstractChannel.
Motivation:
Our ChannelOutboundBuffer implementation is not based on ArrayDeque anymore so we can remove the license notice for it.
Modifications:
Remove license of deque and entry in NOTICE.
Result:
Cleaned up licenses
Motivation:
When a ChannelOutboundBuffer contains a series of entries whose messages
are all empty buffers, EpollSocketChannel sometimes fails to remove
them. As a result, the result of the write(EmptyByteBuf) is never
notified, making the user application hang.
Modifications:
- Add ChannelOutboundBuffer.removeBytes(long) method that updates the
progress of the entries and removes them as much as the specified
number of written bytes. It also updates the reader index of
partially flushed buffer.
- Make both NioSocketChannel and EpollSocketChannel use it to reduce
code duplication
- Replace EpollSocketChannel.updateOutboundBuffer()
- Refactor EpollSocketChannel.doWrite() for simplicity
- Split doWrite() into doWriteSingle() and doWriteMultiple()
- Do not add a zero-length buffer to IovArray
- Do not perform any real I/O when the size of IovArray is 0
Result:
Another regression is gone.
Related issue: #2717, #2710, #2704, #2693
Motivation:
When ChannelOutboundBuffer.nioBuffers() iterates over the linked list of
entries, it is not supposed to visit unflushed entries, but it does.
Modifications:
- Make sure ChannelOutboundBuffer.nioBuffers() stops the iteration before
it visits an unflushed entry
- Add isFlushedEntry() to reduce the chance of the similar mistakes
Result:
Another regression is gone.
Motivation:
ChannelOutboundBuffer.forEachFlushedMessage() visits even an unflushed
messages.
Modifications:
Stop the loop if the currently visiting entry is unflushedEntry.
Result:
forEachFlushedMessage() behaves correctly.
- ChannelOutboundBuffer.Entry.buffers -> bufs for consistency
- Make Native.IOV_MAX final because it's a constant
- Naming changes
- FlushedMessageProcessor -> MessageProcessor just in case we can
reuse it for unflushed messages in the future
- Add ChannelOutboundBuffer.Entry.recycle() that does not return the
next entry, and use it wherever possible
- Javadoc clean-up
Motivation:
While benchmarking the native transport, I noticed that gathering write
is not as fast as expected. It was due to the fact that we have to do a
lot of array copies to put the buffer addresses into the iovec struct
array.
Modifications:
Introduce a new class called IovArray, which allows to fill buffers
directly into an off-heap array of iovec structs, so that it can be
passed over to JNI without any extra array copies.
Result:
Big performance improvement when doing gathering writes:
Before:
[nmaurer@xxx]~% wrk/wrk -H 'Host: localhost' -H 'Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8' -H 'Connection: keep-alive' -d 120 -c 256 -t 16 --pipeline 256 http://xxx:8080/plaintext
Running 2m test @ http://xxx:8080/plaintext
16 threads and 256 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 23.44ms 16.37ms 259.57ms 91.77%
Req/Sec 181.99k 31.69k 304.60k 78.12%
346544071 requests in 2.00m, 46.48GB read
Requests/sec: 2887885.09
Transfer/sec: 396.59MB
After:
[nmaurer@xxx]~% wrk/wrk -H 'Host: localhost' -H 'Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8' -H 'Connection: keep-alive' -d 120 -c 256 -t 16 --pipeline 256 http://xxx:8080/plaintext
Running 2m test @ http://xxx:8080/plaintext
16 threads and 256 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 21.93ms 16.33ms 305.73ms 92.34%
Req/Sec 194.56k 33.75k 309.33k 77.04%
369617503 requests in 2.00m, 49.57GB read
Requests/sec: 3080169.65
Transfer/sec: 423.00MB
Motivation:
73dfd7c01b introduced various test
failures because:
- EpollSocketChannel.doWrite() raised a NullPointerException when
notifying the write progress.
- ChannelOutboundBuffer.nioBuffers() did not expand the internal array
when the pending entries contained more than 1024 buffers, dropping
the remainder.
Modifications:
- Fix the NPE in EpollSocketChannel by removing an unnecessary progress
update
- Expand the thread-local buffer array if there is not enough room,
which was the original behavior dropped by the offending commit
Result:
Regression is gone.
Motiviation:
ChannelOuboundBuffer uses often too much memory. This is especially a problem if you want to serve a lot of connections. This is due the fact that it uses 2 arrays internally. One if used as a circular buffer and store the Entries that are never released (ChannelOutboundBuffer is pooled) and one is used to hold the ByteBuffers that are used for gathering writes.
Modifications:
Rewrite ChannelOutboundBuffer to remove these two arrays by:
- Make Entry recyclable and use it as linked Node
- Remove the circular buffer which was used for the Entries as we use a Linked-List like structure now
- Remove the array that did hold the ByteBuffers and replace it by an ByteBuffer array that is hold by a FastThreadLocal. We use a fixed capacity of 1024 here which is fine as we share these anyway.
- ChannelOuboundBuffer is not recyclable anymore as it is now a "light-weight" object. We recycle the internally used Entries instead.
Result:
Less memory footprint and resource usage. Performance seems to be a bit better but most likely as we not need to expand any arrays anymore.
Benchmark before change:
[nmaurer@xxx]~% wrk/wrk -H 'Host: localhost' -H 'Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8' -H 'Connection: keep-alive' -d 120 -c 256 -t 16 --pipeline 256 http://xxx:8080/plaintext
Running 2m test @ http://xxx:8080/plaintext
16 threads and 256 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 26.88ms 67.47ms 1.26s 97.97%
Req/Sec 191.81k 28.22k 255.63k 83.86%
364806639 requests in 2.00m, 48.92GB read
Requests/sec: 3040101.23
Transfer/sec: 417.49MB
Benchmark after change:
[nmaurer@xxx]~% wrk/wrk -H 'Host: localhost' -H 'Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8' -H 'Connection: keep-alive' -d 120 -c 256 -t 16 --pipeline 256 http://xxx:8080/plaintext
Running 2m test @ http://xxx:8080/plaintext
16 threads and 256 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 22.22ms 17.22ms 301.77ms 90.13%
Req/Sec 194.98k 41.98k 328.38k 70.50%
371816023 requests in 2.00m, 49.86GB read
Requests/sec: 3098461.44
Transfer/sec: 425.51MB
Motivation:
We have some inconsistency when handling writes. Sometimes we call ChannelOutboundBuffer.progress(...) also for complete writes and sometimes not. We should call it always.
Modifications:
Correctly call ChannelOuboundBuffer.progress(...) for complete and incomplete writes.
Result:
Consistent behavior
Motivation:
ChannelOutboundBuffer is basically a circular array queue of its entry
objects. Once an entry is created in the array, it is never nulled out
to reduce the allocation cost.
However, because it is a circular queue, the array almost always ends up
with as many entry instances as the size of the array, regardless of the
number of pending writes.
At worst case, a channel might have only 1 pending writes at maximum
while creating 32 entry objects, where 32 is the initial capacity of the
array.
Modifications:
- Reduce the initial capacity of the circular array queue to 4.
- Make the initial capacity of the circular array queue configurable
Result:
We spend 4 times less memory for entry objects under certain
circumstances.
Motivation:
At the moment ChannelOutboundBuffer.nioBuffers() returns null if something is contained in the ChannelOutboundBuffer which is not a ByteBuf. This is a problem for two reasons:
1 - In the javadocs we state that it will never return null
2 - We may do a not optimal write as there may be things that could be written via gathering writes
Modifications:
Change ChannelOutboundBuffer.nioBuffers() to never return null but have it contain all ByteBuffer that were found before the non ByteBuf. This way we can do a gathering write and also conform to the javadocs.
Result:
Better speed and also correct implementation in terms of the api.
Motivation:
Now Netty has a few problems with null values.
Modifications:
- Check File in DiskFileUpload.toString().
If File is null we will get NPE when calling toString() method.
- Check Result<String> in MqttDecoder.decodeConnectionPayload(...).
- Check Unsafe before calling unsafe.getClass() in PlatformDependent0 static block.
- Removed unnecessary null check in WebSocket08FrameEncoder.encode(...).
Because msg.content() can not return null.
- Removed unnecessary null checks in ConcurrentHashMapV8.removeTreeNode(TreeNode<K,V>).
- Removed unnecessary null check in OioDatagramChannel.doReadMessages(List<Object>).
Because tmpPacket.getSocketAddress() always returns new SocketAddress instance.
- Removed unnecessary null check in OioServerSocketChannel.doReadMessages(List<Object>).
Because socket.accept() always returns new Socket instance.
- Pass Unpooled.buffer(0) instead of null inside CloseWebSocketFrame(boolean, int) constructor.
If we will pass null we will get NPE in super class constructor.
- Added throw new IllegalStateException in GlobalEventExecutor.awaitInactivity(long, TimeUnit) if it will be called before GlobalEventExecutor.execute(Runnable).
Because now we will get NPE. IllegalStateException will be better in this case.
- Fixed null check in OpenSslServerContext.setTicketKeys(byte[]).
Now we throw new NPE if byte[] is not null.
Result:
Added new null checks when it is necessary, removed unnecessary null checks and fixed some NPE problems.
Motivation:
Fix some typos in Netty.
Modifications:
- Fix potentially dangerous use of non-short-circuit logic in Recycler.transfer(Stack<?>).
- Removed double 'the the' in javadoc of EmbeddedChannel.
- Write to log an exception message if we can not get SOMAXCONN in the NetUtil's static block.
Motivation:
As a DatagramChannel supports to write to multiple remote peers we must not close the Channel once a IOException accours as this error may be only valid for one remote peer.
Modification:
Continue writing on IOException.
Result:
DatagramChannel can be used even after an IOException accours during writing.
Motivation:
Because of a missing return statement we may produce a NPE when try to fullfill the connect ChannelPromise when it was fullfilled before.
Modification:
Add missing return statement.
Result:
No more NPE.
Motivation:
When an exception is thrown during try to send DatagramPacket or SctpMessage a buffer may leak.
Modification:
Correctly handle allocated buffers in case of exception
Result:
No more leaks
Motivation:
When a bind fails AbstractBootstrap will use the GlobalEventExecutor to notify the ChannelPromise. We should use the EventLoop of the Channel if possible.
Modification:
Use EventLoop of the Channel if possible to use the correct Thread to notify and so guaranteer the right order of events.
Result:
Use the correct EventLoop for notification
Motivation:
We use the nanoTime of the scheduledTasks to calculate the milli-seconds to wait for a select operation to select something. Once these elapsed we check if there was something selected or some task is ready for processing. Unfortunally we not take into account scheduled tasks here so the selection loop will continue if only scheduled tasks are ready for processing. This will delay the execution of these tasks.
Modification:
- Check if a scheduled task is ready after selecting
- also make a tiny change in NioEventLoop to not trigger a rebuild if nothing was selected because the timeout was reached a few times in a row.
Result:
Execute scheduled tasks on time.
Motivation:
When a select rebuild was triggered the reference to the SelectionKey is not updated in AbstractNioChannel. This will cause a CancelledKeyException later.
Modification:
Correctly update SelectionKey reference after rebuild
Result:
Fix exception
Motivation:
Recycler is used in many places to reduce GC-pressure but is still not as fast as possible because of the internal datastructures used.
Modification:
- Rewrite Recycler to use a WeakOrderQueue which makes minimal guaranteer about order and visibility for max performance.
- Recycling of the same object multiple times without acquire it will fail.
- Introduce a RecyclableMpscLinkedQueueNode which can be used for MpscLinkedQueueNodes that use Recycler
These changes are based on @belliottsmith 's work that was part of #2504.
Result:
Huge increase in performance.
4.0 branch without this commit:
Benchmark (size) Mode Samples Score Score error Units
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 00000 thrpt 20 116026994.130 2763381.305 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 00256 thrpt 20 110823170.627 3007221.464 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 01024 thrpt 20 118290272.413 7143962.304 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 04096 thrpt 20 120560396.523 6483323.228 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 16384 thrpt 20 114726607.428 2960013.108 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 65536 thrpt 20 119385917.899 3172913.684 ops/s
Tests run: 1, Failures: 0, Errors: 0, Skipped: 0, Time elapsed: 297.617 sec - in io.netty.microbench.internal.RecyclableArrayListBenchmark
4.0 branch with this commit:
Benchmark (size) Mode Samples Score Score error Units
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 00000 thrpt 20 204158855.315 5031432.145 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 00256 thrpt 20 205179685.861 1934137.841 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 01024 thrpt 20 209906801.437 8007811.254 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 04096 thrpt 20 214288320.053 6413126.689 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 16384 thrpt 20 215940902.649 7837706.133 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 65536 thrpt 20 211141994.206 5017868.542 ops/s
Tests run: 1, Failures: 0, Errors: 0, Skipped: 0, Time elapsed: 297.648 sec - in io.netty.microbench.internal.RecyclableArrayListBenchmark
Motivation:
LocalServerChannel.doClose() calls LocalChannelRegistry.unregister(localAddress); without check if localAddress is null and so produce a NPE when pass null the used ConcurrentHashMapV8
Modification:
Check for localAddress != null before try to remove it from Map. Also added a unit test which showed the stacktrace of the error.
Result:
No more NPE during doClose().
Motivation:
At the moment AbstractBoostrap.bind(...) will always use the GlobalEventExecutor to notify the returned ChannelFuture if the registration is not done yet. This should only be done if the registration fails later. If it completes successful we should just notify with the EventLoop of the Channel.
Modification:
Use EventLoop of the Channel if possible to use the correct Thread to notify and so guaranteer the right order of events.
Result:
Use the correct EventLoop for notification
Motivation:
When Netty runs in a managed environment such as web application server,
Netty needs to provide an explicit way to remove the thread-local
variables it created to prevent class loader leaks.
FastThreadLocal uses different execution paths for storing a
thread-local variable depending on the type of the current thread.
It increases the complexity of thread-local removal.
Modifications:
- Moved FastThreadLocal and FastThreadLocalThread out of the internal
package so that a user can use it.
- FastThreadLocal now keeps track of all thread local variables it has
initialized, and calling FastThreadLocal.removeAll() will remove all
thread-local variables of the caller thread.
- Added FastThreadLocal.size() for diagnostics and tests
- Introduce InternalThreadLocalMap which is a mixture of hard-wired
thread local variable fields and extensible indexed variables
- FastThreadLocal now uses InternalThreadLocalMap to implement a
thread-local variable.
- Added ThreadDeathWatcher.unwatch() so that PooledByteBufAllocator
tells it to stop watching when its thread-local cache has been freed
by FastThreadLocal.removeAll().
- Added FastThreadLocalTest to ensure that removeAll() works
- Added microbenchmark for FastThreadLocal and JDK ThreadLocal
- Upgraded to JMH 0.9
Result:
- A user can remove all thread-local variables Netty created, as long as
he or she did not exit from the current thread. (Note that there's no
way to remove a thread-local variable from outside of the thread.)
- FastThreadLocal exposes more useful operations such as isSet() because
we always implement a thread local variable via InternalThreadLocalMap
instead of falling back to JDK ThreadLocal.
- FastThreadLocalBenchmark shows that this change improves the
performance of FastThreadLocal even more.
Motivation:
The code in ChannelOutboundBuffer can be simplified by using AtomicLongFieldUpdater.addAndGet(...)
Modification:
Replace our manual looping with AtomicLongFieldUpdater.addAndGet(...)
Result:
Cleaner code
Motivation:
If ChannelOutboundBuffer.addFlush() is called multiple times and flushed != unflushed it will still loop through all entries that are not flushed yet even if it is not needed anymore as these were marked uncancellable before.
Modifications:
Check if new messages were added since addFlush() was called and only if this was the case loop through all entries and try to mark the uncancellable.
Result:
Less overhead when ChannelOuboundBuffer.addFlush() is called multiple times without new messages been added.
Motivation:
Allow to make use of our new FastThreadLocal whereever possible
Modification:
Make use of an array to store FastThreadLocals and so allow to also use it in PooledByteBufAllocator that is instanced by users.
The maximal size of the array is configurable per system property to allow to tune it if needed. As default we use 64 entries which should be good enough.
Result:
More flexible usage of FastThreadLocal
Motivation:
Provide a faster ThreadLocal implementation
Modification:
Add a "FastThreadLocal" which uses an EnumMap and a predefined fixed set of possible thread locals (all of the static instances created by netty) that is around 10-20% faster than standard ThreadLocal in my benchmarks (and can be seen having an effect in the direct PooledByteBufAllocator benchmark that uses the DEFAULT ByteBufAllocator which uses this FastThreadLocal, as opposed to normal instantiations that do not, and in the new RecyclableArrayList benchmark);
Result:
Improved performance
Motivation:
Each of DefaultChannelPipeline instance creates an head and tail that wraps a handler. These are used to chain together other DefaultChannelHandlerContext that are created once a new ChannelHandler is added. There are a few things here that can be improved in terms of memory usage and initialization time.
Modification:
- Only generate the name for the tail and head one time as it will never change anyway
- Rename DefaultChannelHandlerContext to AbstractChannelHandlerContext and make it abstract
- Create a new DefaultChannelHandlerContext that is used when a ChannelHandler is added to the DefaultChannelPipeline
- Rename TailHandler to TailContext and HeadHandler to HeadContext and let them extend AbstractChannelHandlerContext. This way we can save 2 object creations per DefaultChannelPipeline
Result:
- Less memory usage because we have 2 less objects per DefaultChannelPipeline
- Faster creation of DefaultChannelPipeline as we not need to generate the name for the head and tail
Motivation:
At the moment ChannelFlushPromiseNotifier.add(....) takes an int value for pendingDataSize, which may be too small as a user may need to use a long. This can for example be useful when a user writes a FileRegion etc. Beside this the notify* method names are kind of missleading as these should not contain *Future* because it is about ChannelPromises.
Modification:
Add a new add(...) method that takes a long for pendingDataSize and @deprecated the old method. Beside this also @deprecated all *Future* methods and add methods that have *Promise* in the method name to better reflect usage.
Result:
ChannelFlushPromiseNotifier can be used with bigger data.
Motivation:
On some ill-configured systems, InetAddress.getLocalHost() fails. NioSocketChannelTest calls java.net.Socket.connect() and it internally invoked InetAddress.getLocalHost(), which causes the test failures in NioSocketChannelTes on such an ill-configured system.
Modifications:
Use NetUtil.LOCALHOST explicitly.
Result:
NioSocketChannelTest should not fail anymore.
Motivation:
At the moment we sometimes use only RecvByteBufAllocator.guess() to guess the next size and the use the ByteBufAllocator.* directly to allocate the buffer. We should always use RecvByteBufAllocator.allocate(...) all the time as this makes the behavior easier to adjust.
Modifications:
Change the read() implementations to make use of RecvByteBufAllocator.
Result:
Behavior is more consistent.
Motivation:
DefaultChannelPipeline.firstContext() should return null when the ipeline is empty. This is not the case atm.
Modification:
Fix incorrect check in DefaultChannelPipeline.firstContext() and add unit tests.
Result:
Correctly return null when DefaultChannelPipeline.firstContext() is called on empty pipeline.
Motivation:
Because Thread.currentThread().interrupt() will unblock Selector.select() we need to take special care when check if we need to rebuild the Selector. If the unblock was caused by the interrupt() we will clear it and move on as this is most likely a bug in a custom ChannelHandler or a library the user makes use of.
Modification:
Clear the interrupt state of the Thread if the Selector was unblock because of an interrupt and the returned keys was 0.
Result:
No more busy loop caused by Thread.currentThread().interrupt()