- Exception in this case makes a user less confusing
- To reduce the overhead of filling the stack trace,
NoSuchBufferException has a public pre-constructed instance.
- This is necessary because codec framework sometimes need to support
both type of outbound buffers.
- Fixed a bug where SpdyFrameEncoder did not handle ping messages
- Reduced memory copy in codec embedder (EmbeddedChannel)
- Renamed ChannelBootstrap to Bootstrap
- Renamed ServerChannelBootstrap to ServerBootstrap
- Moved bootstrap classes to io.netty.bootstrap as before
- Moved unfoldAndAdd() to a separate utility class
- Fixed a bug in unfoldAndAdd() where it did not handle ChannelBuffer
correctly
- Previous API did not support the pipeline which contains multiple
MessageToStreamEncoders because there was no way to find the closest
outbound byte buffer. Now you always get the correct buffer even if
the handler that provides the buffer is placed distantly.
For example:
Channel -> MsgAEncoder -> MsgBEncoder -> MsgCEncoder
Msg(A|B|C)Encoder will all have access to the channel's outbound
byte buffer. Previously, it was simply impossible.
- Improved ChannelBufferHolder.toString()
- Replaced FrameDecoder and OneToOne(Encoder|Decoder) with:
- (Stream|Message)To(String|Message)(Encoder|Decoder)
- Moved the classes in 'codec.frame' up to 'codec'
- Fixed some bugs found while running unit tests
- Optimized AbstractChannelBuffer.discardReadBytes()
- Split ChannelHandlerInvoker into ChannelInboundInvoker and
ChannelOutboundInvoker
- Channel implements ChannelOutboundInvoker
- ChannelOutboundInvoker.nextOut() is now out()
- ChannelOutboundHandlerContext.out() is now prevOut()
- Added the outbound operations without future
parameter to ChannelOutboundInvoker for user convenience
- All async operations which requires a ChannelFuture as a parameter
now returns ChannelFuture for user convenience
- Added ChannelFutureFactory.newVoidFuture() to allow a user specify
a dummy future that is of no use
- I'm unsure if it is actually a good idea to introduce it. It might
go away later.
- Made the contract of AbstractChannel.doXXX() much simpler and moved
all common code up to AbstractChannel.DefaultUnsafe
- Added Channel.isOpen()
- Fixed a bug where MultithreadEventLoop always shut down its child
event loops on construction
- Maybe more changes I don't remember :-)
- Channel now creates a ChannelPipeline by itself
I find no reason to allow a user to use one's own pipeline
implementation since I saw nobody does except for the cases where a
user wants to add a user attribute to a channel, which is now covered
by AttributeMap.
- Removed ChannelEvent and its subtypes because they are replaced by
direct method invocation.
- Replaced ChannelSink with Channel.unsafe()
- Various getter renaming (e.g. Channel.getId() -> Channel.id())
- Added ChannelHandlerInvoker interface
- Implemented AbstractChannel and AbstractServerChannel
- Some other changes I don't remember
Split the project into the following modules:
* common
* buffer
* codec
* codec-http
* transport
* transport-*
* handler
* example
* testsuite (integration tests that involve 2+ modules)
* all (does nothing yet, but will make it generate netty.jar)
This commit also fixes the compilation errors with transport-sctp on
non-Linux systems. It will at least compile without complaints.