- write() now accepts a ChannelPromise and returns ChannelFuture as most
users expected. It makes the user's life much easier because it is
now much easier to get notified when a specific message has been
written.
- flush() does not create a ChannelPromise nor returns ChannelFuture.
It is now similar to what read() looks like.
- Remove channelReadSuspended because it's actually same with messageReceivedLast
- Rename messageReceived to channelRead
- Rename messageReceivedLast to channelReadComplete
We renamed messageReceivedLast to channelReadComplete because it
reflects what it really is for. Also, we renamed messageReceived to
channelRead for consistency in method names.
I must admit MesageList was pain in the ass. Instead of forcing a
handler always loop over the list of messages, this commit splits
messageReceived(ctx, list) into two event handlers:
- messageReceived(ctx, msg)
- mmessageReceivedLast(ctx)
When Netty reads one or more messages, messageReceived(ctx, msg) event
is triggered for each message. Once the current read operation is
finished, messageReceivedLast() is triggered to tell the handler that
the last messageReceived() was the last message in the current batch.
Similarly, for outbound, write(ctx, list) has been split into two:
- write(ctx, msg)
- flush(ctx, promise)
Instead of writing a list of message with a promise, a user is now
supposed to call write(msg) multiple times and then call flush() to
actually flush the buffered messages.
Please note that write() doesn't have a promise with it. You must call
flush() to get notified on completion. (or you can use writeAndFlush())
Other changes:
- Because MessageList is completely hidden, codec framework uses
List<Object> instead of MessageList as an output parameter.
- SimpleChannelInboundHandler now has a constructor parameter to let a
user decide to enable automatic message release. (the default is to
enable), which makes ChannelInboundConsumingHandler of less value.
The AIO transport was added in the past as we hoped it would have better latency as the NIO transport. But in reality this was never the case.
So there is no reason to use the AIO transport at all. It just put more burden on us as we need to also support it and fix bugs.
Because of this we dedicided to remove it for now. It will stay in the master_with_aio_transport branch so we can pick it up later again if it is ever needed.