Motivation:
Streams currently maintain a hash map of user-defined properties, which has been shown to add significant memory overhead as well as being a performance bottleneck for lookup of frequently used properties.
Modifications:
Modifying the connection/stream to use an array as the storage of user-defined properties, indexed by the class that identifies the index into the array where the property is stored.
Result:
Stream processing performance should be improved.
Motivation:
Flow control is a required part of the HTTP/2 specification but it is currently structured more like an optional item. It must be accessed through the property map which is time consuming and does not represent its required nature. This access pattern does not give any insight into flow control outside of the codec (or flow controller implementation).
Modifications:
1. Create a read only public interface for LocalFlowState and RemoteFlowState.
2. Add a LocalFlowState localFlowState(); and RemoteFlowState remoteFlowState(); to Http2Stream.
Result:
Flow control is not part of the Http2Stream interface. This clarifies its responsibility and logical relationship to other interfaces. The flow controller no longer must be acquired though a map lookup.
Motivation:
There is no benchmark to measure the priority tree implementation performance.
Modifications:
Introduce a new benchmark which will populate the priority tree, and then shuffle parent/child links around.
Result:
A simple benchmark to get a baseline for the HTTP/2 codec's priority tree implementation.
Motivation:
Allows for running benchmarks from built jars which is useful in development environments that only take released artifacts.
Modifications:
Move benchmarks into 'main' from 'test'
Add @State annotations to benchmarks that are missing them
Fix timing issue grabbing context during channel initialization
Result:
Users can run benchmarks more easily.
Motivation:
The current implementation does byte by byte comparison, which we have seen
can be a performance bottleneck when the AsciiString is used as the key in
a Map.
Modifications:
Use sun.misc.Unsafe (on supporting platforms) to compare up to eight bytes at a time
and get closer to the performance of String.equals(Object).
Result:
Significant improvement (2x - 6x) in performance over the current implementation.
Benchmark (size) Mode Samples Score Score error Units
i.n.m.i.PlatformDependentBenchmark.arraysBytesEqual 10 thrpt 10 118843477.518 2347259.347 ops/s
i.n.m.i.PlatformDependentBenchmark.arraysBytesEqual 50 thrpt 10 43910319.773 198376.996 ops/s
i.n.m.i.PlatformDependentBenchmark.arraysBytesEqual 100 thrpt 10 26339969.001 159599.252 ops/s
i.n.m.i.PlatformDependentBenchmark.arraysBytesEqual 1000 thrpt 10 2873119.030 20779.056 ops/s
i.n.m.i.PlatformDependentBenchmark.arraysBytesEqual 10000 thrpt 10 306370.450 1933.303 ops/s
i.n.m.i.PlatformDependentBenchmark.arraysBytesEqual 100000 thrpt 10 25750.415 108.391 ops/s
i.n.m.i.PlatformDependentBenchmark.unsafeBytesEqual 10 thrpt 10 248077563.510 635320.093 ops/s
i.n.m.i.PlatformDependentBenchmark.unsafeBytesEqual 50 thrpt 10 128198943.138 614827.548 ops/s
i.n.m.i.PlatformDependentBenchmark.unsafeBytesEqual 100 thrpt 10 86195621.349 1063959.307 ops/s
i.n.m.i.PlatformDependentBenchmark.unsafeBytesEqual 1000 thrpt 10 16920264.598 61615.365 ops/s
i.n.m.i.PlatformDependentBenchmark.unsafeBytesEqual 10000 thrpt 10 1687454.747 6367.602 ops/s
i.n.m.i.PlatformDependentBenchmark.unsafeBytesEqual 100000 thrpt 10 153717.851 586.916 ops/s
Motivation:
The usage and code within AsciiString has exceeded the original design scope for this class. Its usage as a binary string is confusing and on the verge of violating interface assumptions in some spots.
Modifications:
- ByteString will be created as a base class to AsciiString. All of the generic byte handling processing will live in ByteString and all the special character encoding will live in AsciiString.
Results:
The AsciiString interface will be clarified. Users of AsciiString can now be clear of the limitations the class imposes while users of the ByteString class don't have to live with those limitations.
Motivation:
The Http2FrameWriterBenchmark JMH harness class name was not updated for the JVM arguments. The number of forks is 0 which means the JHM will share a JVM with the benchmarks. Sharing the JVM may lead to less reliable benchmarking results and as doesn't allow for the command line arguments to be applied for each benchmark.
Modifications:
- Update the JMH version from 0.9 to 1.7.1. Benchmarks wouldn't run on old version.
- Increase the number of forks from 0 to 1.
- Remove allocation of environment from static and cleanup AfterClass to using the Setup and Teardown methods. The forked JVM would not shut down correctly otherwise (and wait for 30+ seconds before timeing out).
Result:
Benchmarks that run as intended.
Motivation:
It currently takes a builder for the encoder and decoder, which makes it difficult to decorate them.
Modifications:
Removed the builders from the interfaces entirely. Left the builder for the decoder impl but removed it from the encoder since it's constructor only takes 2 parameters. Also added decorator base classes for the encoder and decoder and made the CompressorHttp2ConnectionEncoder extend the decorator.
Result:
Fixes#3530
Motivation:
The backport of a6c729bdf8 failed.
Modifications:
- Make sure the interfaces are correctly implemented when backporting.
Result:
Microbenchmark compiles and runs on 4.1 branch.
Motivation:
A microbenchmark will be useful to get a baseline for performance.
Modifications:
- Introduce a new microbenchmark which tests the Http2DefaultFrameWriter.
- Allow benchmarks to run without thread context switching between JMH and Netty.
Result:
Microbenchmark exists to test performance.
Motivation
----------
The performance tests for utf8 also used the getBytes on ASCII,
which is incorrect and also provides different performance numbers.
Modifications
-------------
Use CharsetUtil.UTF_8 instead of US_ASCII for the getBytes calls.
Result
------
Accurate and semantically correct benchmarking results on utf8
comparisons.
Motivation:
We expose no methods in ByteBuf to directly write a CharSequence into it. This leads to have the user either convert the CharSequence first to a byte array or use CharsetEncoder. Both cases have some overheads and we can do a lot better for well known Charsets like UTF-8 and ASCII.
Modifications:
Add ByteBufUtil.writeAscii(...) and ByteBufUtil.writeUtf8(...) which can do the task in an optimized way. This is especially true if the passed in ByteBuf extends AbstractByteBuf which is true for all of our implementations which not wrap another ByteBuf.
Result:
Writing an ASCII and UTF-8 CharSequence into a AbstractByteBuf is a lot faster then what the user could do by himself as we can make use of some package private methods and so eliminate reference and range checks. When the Charseq is not ASCII or UTF-8 we can still do a very good job and are on par in most of the cases with what the user would do.
The following benchmark shows the improvements:
Result: 2456866.966 ?(99.9%) 59066.370 ops/s [Average]
Statistics: (min, avg, max) = (2297025.189, 2456866.966, 2586003.225), stdev = 78851.914
Confidence interval (99.9%): [2397800.596, 2515933.336]
Benchmark Mode Samples Score Score error Units
i.n.m.b.ByteBufUtilBenchmark.writeAscii thrpt 50 9398165.238 131503.098 ops/s
i.n.m.b.ByteBufUtilBenchmark.writeAsciiString thrpt 50 9695177.968 176684.821 ops/s
i.n.m.b.ByteBufUtilBenchmark.writeAsciiStringViaArray thrpt 50 4788597.415 83181.549 ops/s
i.n.m.b.ByteBufUtilBenchmark.writeAsciiStringViaArrayWrapped thrpt 50 4722297.435 98984.491 ops/s
i.n.m.b.ByteBufUtilBenchmark.writeAsciiStringWrapped thrpt 50 4028689.762 66192.505 ops/s
i.n.m.b.ByteBufUtilBenchmark.writeAsciiViaArray thrpt 50 3234841.565 91308.009 ops/s
i.n.m.b.ByteBufUtilBenchmark.writeAsciiViaArrayWrapped thrpt 50 3311387.474 39018.933 ops/s
i.n.m.b.ByteBufUtilBenchmark.writeAsciiWrapped thrpt 50 3379764.250 66735.415 ops/s
i.n.m.b.ByteBufUtilBenchmark.writeUtf8 thrpt 50 5671116.821 101760.081 ops/s
i.n.m.b.ByteBufUtilBenchmark.writeUtf8String thrpt 50 5682733.440 111874.084 ops/s
i.n.m.b.ByteBufUtilBenchmark.writeUtf8StringViaArray thrpt 50 3564548.995 55709.512 ops/s
i.n.m.b.ByteBufUtilBenchmark.writeUtf8StringViaArrayWrapped thrpt 50 3621053.671 47632.820 ops/s
i.n.m.b.ByteBufUtilBenchmark.writeUtf8StringWrapped thrpt 50 2634029.071 52304.876 ops/s
i.n.m.b.ByteBufUtilBenchmark.writeUtf8ViaArray thrpt 50 3397049.332 57784.119 ops/s
i.n.m.b.ByteBufUtilBenchmark.writeUtf8ViaArrayWrapped thrpt 50 3318685.262 35869.562 ops/s
i.n.m.b.ByteBufUtilBenchmark.writeUtf8Wrapped thrpt 50 2473791.249 46423.114 ops/s
Tests run: 1, Failures: 0, Errors: 0, Skipped: 0, Time elapsed: 1,387.417 sec - in io.netty.microbench.buffer.ByteBufUtilBenchmark
Results :
Tests run: 1, Failures: 0, Errors: 0, Skipped: 0
Results :
Tests run: 1, Failures: 0, Errors: 0, Skipped: 0
The *ViaArray* benchmarks are basically doing a toString().getBytes(Charset) which the others are using ByteBufUtil.write*(...).
Motivation:
The java implementations for Inet6Address.getHostName() do not follow the RFC 5952 (http://tools.ietf.org/html/rfc5952#section-4) for recommended string representation. This introduces inconsistencies when integrating with other technologies that do follow the RFC.
Modifications:
-NetUtil.java to have another public static method to convert InetAddress to string. Inet4Address will use the java InetAddress.getHostAddress() implementation and there will be new code to implement the RFC 5952 IPV6 string conversion.
-New unit tests to test the new method
Result:
Netty provides a RFC 5952 compliant string conversion method for IPV6 addresses
Motivation:
default*() tests are performing a test in a different way, and they must be same with other tests.
Modification:
Make sure default*() tests are same with the others
Result:
Easier to compare default and non-default allocators
Motivation:
When Netty runs in a managed environment such as web application server,
Netty needs to provide an explicit way to remove the thread-local
variables it created to prevent class loader leaks.
FastThreadLocal uses different execution paths for storing a
thread-local variable depending on the type of the current thread.
It increases the complexity of thread-local removal.
Modifications:
- Moved FastThreadLocal and FastThreadLocalThread out of the internal
package so that a user can use it.
- FastThreadLocal now keeps track of all thread local variables it has
initialized, and calling FastThreadLocal.removeAll() will remove all
thread-local variables of the caller thread.
- Added FastThreadLocal.size() for diagnostics and tests
- Introduce InternalThreadLocalMap which is a mixture of hard-wired
thread local variable fields and extensible indexed variables
- FastThreadLocal now uses InternalThreadLocalMap to implement a
thread-local variable.
- Added ThreadDeathWatcher.unwatch() so that PooledByteBufAllocator
tells it to stop watching when its thread-local cache has been freed
by FastThreadLocal.removeAll().
- Added FastThreadLocalTest to ensure that removeAll() works
- Added microbenchmark for FastThreadLocal and JDK ThreadLocal
- Upgraded to JMH 0.9
Result:
- A user can remove all thread-local variables Netty created, as long as
he or she did not exit from the current thread. (Note that there's no
way to remove a thread-local variable from outside of the thread.)
- FastThreadLocal exposes more useful operations such as isSet() because
we always implement a thread local variable via InternalThreadLocalMap
instead of falling back to JDK ThreadLocal.
- FastThreadLocalBenchmark shows that this change improves the
performance of FastThreadLocal even more.
Motivation:
Provide a faster ThreadLocal implementation
Modification:
Add a "FastThreadLocal" which uses an EnumMap and a predefined fixed set of possible thread locals (all of the static instances created by netty) that is around 10-20% faster than standard ThreadLocal in my benchmarks (and can be seen having an effect in the direct PooledByteBufAllocator benchmark that uses the DEFAULT ByteBufAllocator which uses this FastThreadLocal, as opposed to normal instantiations that do not, and in the new RecyclableArrayList benchmark);
Result:
Improved performance
Motivation:
Our Unsafe*ByteBuf implementation always invert bytes when the native ByteOrder is LITTLE_ENDIAN (this is true on intel), even when the user calls order(ByteOrder.LITTLE_ENDIAN). This is not optimal for performance reasons as the user should be able to set the ByteOrder to LITTLE_ENDIAN and so write bytes without the extra inverting.
Modification:
- Introduce a new special SwappedByteBuf (called UnsafeDirectSwappedByteBuf) that is used by all the Unsafe*ByteBuf implementation and allows to write without inverting the bytes.
- Add benchmark
- Upgrade jmh to 0.8
Result:
The user is be able to get the max performance even on servers that have ByteOrder.LITTLE_ENDIAN as their native ByteOrder.
Motivation:
Allocating a single buffer and releasing it repetitively for a benchmark will not involve the realistic execution path of the allocators.
Modifications:
Keep the last 8192 allocations and release them randomly.
Result:
We are now getting the result close to what we got with caliper.