Motivation:
Previously, we used URLDecoder.decode(...) to decode url-encoded data. This generates a lot of garbage and takes a considerable amount of time.
Modifications:
Replace URLDecoder.decode(...) with QueryStringDecoder.decodeComponent(...)
Result:
Less garbage to GC and faster decode processing.
Motivation:
When running the build with Java 8 the following error occurred:
java: reference to preflightResponseHeader is ambiguous
both method
<T>preflightResponseHeader(java.lang.CharSequence,java.lang.Iterable<T>)
in io.netty.handler.codec.http.cors.CorsConfig.Builder and method
<T>preflightResponseHeader(java.lang.String,java.util.concurrent.Callable<T>)
in io.netty.handler.codec.http.cors.CorsConfig.Builder match
The offending class was CorsConfigTest and its shouldThrowIfValueIsNull
which contained the following line:
withOrigin("*").preflightResponseHeader("HeaderName", null).build();
Modifications:
Updated the offending method with to supply a type, and object array, to
avoid the error.
Result:
After this I was able to build with Java 7 and Java 8
Motivation:
An intermediary like a load balancer might require that a Cross Origin
Resource Sharing (CORS) preflight request have certain headers set.
As a concrete example the Elastic Load Balancer (ELB) requires the
'Date' and 'Content-Length' header to be set or it will fail with a 502
error code.
This works is an enhancement of https://github.com/netty/netty/pull/2290
Modifications:
CorsConfig has been extended to make additional HTTP response headers
configurable for preflight responses. Since some headers, like the
'Date' header need to be generated each time, m0wfo suggested using a
Callable.
Result:
By default, the 'Date' and 'Content-Lenght' headers will be sent in a
preflight response. This can be overriden and users can specify
any headers that might be required by different intermediaries.
Motivation:
Previously, we used SecureRandom.nextLong() to generate the initialSeedUniquifier. This required more entrophy than necessary because it has to 1) generate the seed of SecureRandom first and then 2) generate a random long integer. Instead, we can use generateSeed() to skip the step (2)
Modifications:
Use generateSeed() instead of nextLong()
Result:
ThreadLocalRandom requires less amount of entrphy to start up
Motivation:
As reported in #2331, some query operations in NetworkInterface takes much longer time than we expected. For example, specifying -Djava.net.preferIPv4Stack=true option in Window increases the execution time by more than 4 times. Some Windows systems have more than 20 network interfaces, and this problem gets bigger as the number of unused (virtual) NICs increases.
Modification:
Use NetworkInterface.getInetAddresses() wherever possible.
Before iterating over all NICs reported by NetworkInterface, filter the NICs without proper InetAddresses. This reduces the number of candidates quite a lot.
NetUtil does not query hardware address of NIC in the first place but uses InetAddress.isLoopbackAddress().
Do not call unnecessary query operations on NetworkInterface. Just get hardware address and compare.
Result:
Significantly reduced class initialization time
Motivation:
Remove the synchronization bottleneck in PoolArena and so speed up things
Modifications:
This implementation uses kind of the same technics as outlined in the jemalloc paper and jemalloc
blogpost https://www.facebook.com/notes/facebook-engineering/scalable-memory-allocation-using-jemalloc/480222803919.
At the moment we only cache for "known" Threads (that powers EventExecutors) and not for others to keep the overhead
minimal when need to free up unused buffers in the cache and free up cached buffers once the Thread completes. Here
we use multi-level caches for tiny, small and normal allocations. Huge allocations are not cached at all to keep the
memory usage at a sane level. All the different cache configurations can be adjusted via system properties or the constructor
directly where it makes sense.
Result:
Less conditions as most allocations can be served by the cache itself
Motivation:
6e8ba291cf introduced a regression in Android because Android does not have sun.nio.ch.DirectBuffer (see #2330.) I also found PlatformDependent0.freeDirectBuffer() and freeDirectBufferUnsafe() are pretty much same after the commit and the unsafe version should be removed.
Modifications:
- Merge PlatformDependent0.freeDirectBuffer() and freeDirectBufferUnsafe() into one method.
- Make the Unsafe unavailable when sun.nio.ch.DirectBuffer is unavailable. We could keep the Unsafe available and handle the sun.nio.ch.DirectBuffer case separately, but I don't want to complicate our code just because of that. All supported JDK versions have sun.nio.ch.DirectBuffer if the Unsafe is available.
Result:
Simpler code. Fixes Android support (#2330)
Motivation:
Currently we use System.currentTimeMillis() in our timeout handlers this is bad
for various reasons like when the clock adjusts etc.
Modifications:
Replace System.currentTimeMillis() with System.nanoTime()
Result:
More robust timeout handling
Motivation:
I was studying the code and thought this was simpler and easier to
understand.
Modifications:
Replaced the for loop and if conditions, with a simple implementation.
Result:
Code is easier to understand.
Motivation:
While investigating the recent CI machine crashes, I observed that the
JVM processes spawned by surefire sometimes take up to 1 GiB RAM.
Consuming large amount of memory isn't really a problem, but we need to
make sure no GC trashing is occuring during the tests.
Modifications:
Add -verbose:gc option to the test JVM arguments
Result:
We can determine if there is any GC anomalies going on in our CI
machine.
Motivation:
Testing the OIO transport takes longer time than other transports because it has to wait for SO_TIMEOUT if there is nothing to read. In production, it's not a good idea to decrease this value (1000ms) because it will result in so many SocketTimeoutExceptions internally, but doing so in the testsuite should be fine.
Modifications:
Reduce the default SO_TIMEOUT of OIO channels to 10 ms.
Result:
Our testsuite finishes sooner.
Motivation:
The epoll testsuite tests the epoll transport only against itself (i.e. epoll x epoll only). We should test the epoll transport also against the well-tested NIO transport, too.
Modifications:
- Make SocketTestPermutation extensible and reusable so that the epoll testsuite can take advantage of it.
- Rename EpollTestUtils to EpollSocketTestPermutation and make it extend SocketTestPermutation.
- Overall clean-up of SocketTestPermutation
- Use Arrays.asList() for simplicity
- Add combo() method to remove code duplication
Result:
The epoll transport is now also tested against the NIO transport. SocketTestPermutation got cleaner.
Motivation:
Previous commit (2de65e25e9) introduced a regression that makes the epoll testsuite fail with an 'incompatible event loop' error.
Modifications:
Use the correct event loop type.
Result:
Build doesn't fail anymore.
Motivation:
We are seeing EpollSocketSslEchoTest does not finish itself while its I/O thread is busy. Jenkins should have terminated them when the global build timeout reaches, but Jenkins seems to fail to do so. What's more interesting is that Jenkins will start another job before the EpollSocketSslEchoTest is terminated, and Linux starts to oom-kill them, impacting the uptime of the CI service.
Modifications:
- Set timeout for all test cases in SocketSslEchoTest so that all SSL tests terminate themselves when they take too long.
- Fix a bug where the epoll testsuite uses non-daemon threads which can potentially prevent JVM from quitting.
- (Cleanup) Separate boss group and worker group just like we do for NIO/OIO transport testsuite.
Result:
Potentially more stable CI machine.
Motivation:
We better use UnresolveableAddressException as NIO does the same.
Modifications:
Replace usage of UnknownHostException with UnresolveableAddressException
Result:
epoll transport and nio transport behave the same way
Motivation:
Allow the user to create a NioServerSocketChannel from an existing ServerSocketChannel.
Modifications:
Add an extra constructor
Result:
Now the user is be able to create a NioServerSocketChannel from an existing ServerSocketChannel, like he can do with all the other Nio*Channel implemntations.
Motivation:
Ensure the user know the Channel must be closed to release resources like filehandles.
Modifications:
Add some extra javadoc.
Result:
More clear documentation
Motivation:
At the moment when an unresolvable InetSocketAddress is passed into the epoll transport a NPE is thrown
Modifications:
Add check in place which will throw an UnknownHostException if an InetSocketAddress could not been resolved.
Result:
Proper handling of unresolvable InetSocketAddresses
Motivation:
If the last item analyzed in a previous received HttpChunk/HttpContent was a part of an attribute's name, the read index was not set to the new right place and therefore raizing an exception in some case (since the "new" name analyzed is empty, which is not allowed so the exception).
What appears there is that the read index should be reset to the last valid position encountered whatever the case. Currently it was set when only when there is an attribute not already finished (name is ok, but content is possibly not).
Therefore the issue is that elements could be rescanned multiple times (including completed elements) and moreover some bad decoding can occur such as when in a middle of an attribute's name.
Modifications:
To fix this issue, since "firstpos" contains the last "valid" read index of the decoding (when finding a '&', '=', 'CR/LF'), we should add the setting of the read index for the following cases:
'lastchunk' encountered, therefore finishing the current buffer
any other cases than current attribute is not finished (name not found yet in particular)
So adding for this 2 cases:
undecodedChunk.readerIndex(firstpos);
Result:
Now the decoding is done once, content is added from chunk/content to chunk/content, name is decoded correctly even if in the middle of 2 chunks/contents.
A Junit test code was added: testChunkCorrect that should not raized any exception.
Motivation:
When starting with a read-only NIO buffer, wrapping it in a ByteBuf,
and then later retrieving a re-wrapped NIO buffer the limit was getting
too short.
Modifications:
Changed ReadOnlyByteBufferBuf.nioBuffer(int,int) to compute the
limit in the same manner as the internalNioBuffer method.
Result:
Round-trip conversion from NIO to ByteBuf to NIO will work reliably.
Motivation:
Remove the synchronization bottleneck in startThread() which is called by each execute(..) call from outside the EventLoop.
Modifications:
Replace the synchronized block with the use of AtomicInteger and compareAndSet loops.
Result:
Less conditions during SingleThreadEventExecutor.execute(...)
Motivation:
Cleanup pom.xml file.
Modifications:
Remove sniffer whitelist entries for NIO.2 as we not include a NIO.2 bases transport anymore.
Result:
Less entries in pom.xml
Motivation:
At the moment we use SocketChannel.open(), ServerSocketChannel.open() and DatagramSocketChannel.open(...) within the constructor of our
NIO channels. This introduces a bottleneck if you create a lot of connections as these calls delegate to SelectorProvider.provider() which
uses synchronized internal. This change removed the bottleneck.
Modifications:
Obtain a static instance of the SelectorProvider and use SelectorProvider.openSocketChannel(), SelectorProvider.openServerSocketChannel() and
SelectorProvider.openDatagramChannel(). This eliminates the bottleneck as SelectorProvider.provider() is not called on every channel creation.
Result:
Less conditions when create new channels.
Motivation:
Remove the synchronization bottleneck and so speed up things
Modifications:
Introduce a ThreadLocal cache that holds mappings between classes of ChannelHandlerAdapater implementations and the result of checking if the @Sharable annotation is present.
This way we only will need to do the real check one time and server the other calls via the cache. A ThreadLocal and WeakHashMap combo is used to implement the cache
as this way we can minimize the conditions while still be sure we not leak class instances in containers.
Result:
Less conditions during adding ChannelHandlerAdapter to the ChannelPipeline
Motivation:
- As reported recently [1], Recycler's thread-local object pool has unbounded capacity which is a potential problem.
- It accesses a hash table on each push and pop for debugging purposes. We don't really need it besides debugging Netty itself.
Modifications:
- Introduced the maxCapacity constructor parameter to Recycler. The default default maxCapacity is retrieved from the system property whose default is 256K, which should be plenty for most cases.
- Recycler.Stack.map is now created and accessed only when assertion is enabled for Recycler.
Result:
- Recycler does not grow infinitely anymore.
- If assertion is disabled, Recycler should be much faster.
[1] https://github.com/netty/netty/issues/1841
Motivation:
ipfilter implementation may need a bit more time to stabilize.
Modifications:
Revert the commit that added it to 4.0 branch (it is still included in 4.1 and master)
Result:
ipfilter will not be included in the next 4.0.x release (just as before9
Motivation:
CONTRIBUTING.md is useful only because it lets Github show a user the
link to it so the user can check what information we need before
submitting a bug report. However, Github does not do the same for a
pull request submission form, and thus there's no reason to keep the
information about how to submit a good pull request in CONTRIBUTING.md.
Modification:
Replace the section about issuing a pull request with the link to the
official developer guide.
Result:
CONTRIBUTING.md is easier to maintain.
Motivation:
We often receive a bug report or a pull request which do not give us
enough information. If CONTRIBUTING.md exists in the repository, Github
will display some notice in the beginning of the issue submission form,
which might increase the overall quality of the bug reports and pull
requests.
Modification:
Write CONTRIBUTING.md
Result:
Potentially higher-quality bug reports and pull requests
Merged WebSocketClient and WebSocketSslClient
Add private constructors to fix checkstyle errors.
More checkstyle madness.
made WebSocketClientRunner final
Previously ConcurrentHashMapV8 evaulated ((x | 1) == 0), an expression
that always returned false. This commit brings Netty closer to the
Java 8 implementation.