Commit Graph

7 Commits

Author SHA1 Message Date
Nick Travers
19d1f4ea62 Propagate pong frames in WebSocketProtocolHandler (#7955)
Motivation:

Currently, on recipt of a PongWebSocketFrame, the
WebSocketProtocolHandler will drop the frame, rather than passing it
along so it can be referenced by other handlers.

Modifications:

Add boolean field to WebSocketProtocolHandler to indicate whether Pong
frames should be dropped or propagated, defaulting to "true" to preserve
existing functionality.

Add new constructors to the client and server implementations of
WebSocketProtocolHandler that allow for overriding the behavior for the
handling of Pong frames.

Result:

PongWebSocketFrames are passed along the channel, if specified.
2018-05-24 20:27:29 +02:00
Michael K. Werle
e70fbe316d Fire exceptionCaught before exception-caused close for WebSockets.
Motivation:

WebSocket decoding throws exceptions on failure that should cause the
pipline to close.  These are currently ignored in the
`WebSocketProtocolHandler` and `WebSocketServerProtocolHandler`.  In
particular, this means that messages exceding the max message size will
cause the channel to close with no reported failure.

Modifications:

Re-fire the event just before closing the socket to allow it to be
handled appropriately.

Result:

Closes [#3063].
2017-05-03 13:27:11 -07:00
Norman Maurer
b57d9f307f Allow per-write promises and disallow promises on flush()
- write() now accepts a ChannelPromise and returns ChannelFuture as most
  users expected.  It makes the user's life much easier because it is
  now much easier to get notified when a specific message has been
  written.
- flush() does not create a ChannelPromise nor returns ChannelFuture.
  It is now similar to what read() looks like.
2013-07-11 00:49:48 +09:00
Trustin Lee
cbd8817905 Remove MessageList from public API and change ChannelInbound/OutboundHandler accordingly
I must admit MesageList was pain in the ass.  Instead of forcing a
handler always loop over the list of messages, this commit splits
messageReceived(ctx, list) into two event handlers:

- messageReceived(ctx, msg)
- mmessageReceivedLast(ctx)

When Netty reads one or more messages, messageReceived(ctx, msg) event
is triggered for each message.  Once the current read operation is
finished, messageReceivedLast() is triggered to tell the handler that
the last messageReceived() was the last message in the current batch.

Similarly, for outbound, write(ctx, list) has been split into two:

- write(ctx, msg)
- flush(ctx, promise)

Instead of writing a list of message with a promise, a user is now
supposed to call write(msg) multiple times and then call flush() to
actually flush the buffered messages.

Please note that write() doesn't have a promise with it.  You must call
flush() to get notified on completion. (or you can use writeAndFlush())

Other changes:

- Because MessageList is completely hidden, codec framework uses
  List<Object> instead of MessageList as an output parameter.
2013-07-09 23:51:48 +09:00
Trustin Lee
14158070bf Revamp the core API to reduce memory footprint and consumption
The API changes made so far turned out to increase the memory footprint
and consumption while our intention was actually decreasing them.

Memory consumption issue:

When there are many connections which does not exchange data frequently,
the old Netty 4 API spent a lot more memory than 3 because it always
allocates per-handler buffer for each connection unless otherwise
explicitly stated by a user.  In a usual real world load, a client
doesn't always send requests without pausing, so the idea of having a
buffer whose life cycle if bound to the life cycle of a connection
didn't work as expected.

Memory footprint issue:

The old Netty 4 API decreased overall memory footprint by a great deal
in many cases.  It was mainly because the old Netty 4 API did not
allocate a new buffer and event object for each read.  Instead, it
created a new buffer for each handler in a pipeline.  This works pretty
well as long as the number of handlers in a pipeline is only a few.
However, for a highly modular application with many handlers which
handles connections which lasts for relatively short period, it actually
makes the memory footprint issue much worse.

Changes:

All in all, this is about retaining all the good changes we made in 4 so
far such as better thread model and going back to the way how we dealt
with message events in 3.

To fix the memory consumption/footprint issue mentioned above, we made a
hard decision to break the backward compatibility again with the
following changes:

- Remove MessageBuf
- Merge Buf into ByteBuf
- Merge ChannelInboundByte/MessageHandler and ChannelStateHandler into ChannelInboundHandler
  - Similar changes were made to the adapter classes
- Merge ChannelOutboundByte/MessageHandler and ChannelOperationHandler into ChannelOutboundHandler
  - Similar changes were made to the adapter classes
- Introduce MessageList which is similar to `MessageEvent` in Netty 3
- Replace inboundBufferUpdated(ctx) with messageReceived(ctx, MessageList)
- Replace flush(ctx, promise) with write(ctx, MessageList, promise)
- Remove ByteToByteEncoder/Decoder/Codec
  - Replaced by MessageToByteEncoder<ByteBuf>, ByteToMessageDecoder<ByteBuf>, and ByteMessageCodec<ByteBuf>
- Merge EmbeddedByteChannel and EmbeddedMessageChannel into EmbeddedChannel
- Add SimpleChannelInboundHandler which is sometimes more useful than
  ChannelInboundHandlerAdapter
- Bring back Channel.isWritable() from Netty 3
- Add ChannelInboundHandler.channelWritabilityChanges() event
- Add RecvByteBufAllocator configuration property
  - Similar to ReceiveBufferSizePredictor in Netty 3
  - Some existing configuration properties such as
    DatagramChannelConfig.receivePacketSize is gone now.
- Remove suspend/resumeIntermediaryDeallocation() in ByteBuf

This change would have been impossible without @normanmaurer's help. He
fixed, ported, and improved many parts of the changes.
2013-06-10 16:10:39 +09:00
Trustin Lee
1e0c83db23 Introduce AddressedEnvelope message type for generic representation of an addressed message
- Fixes #1282 (not perfectly, but to the extent it's possible with the current API)
- Add AddressedEnvelope and DefaultAddressedEnvelope
- Make DatagramPacket extend DefaultAddressedEnvelope<ByteBuf, InetSocketAddress>
- Rename ByteBufHolder.data() to content() so that a message can implement both AddressedEnvelope and ByteBufHolder (DatagramPacket does) without introducing two getter methods for the content
- Datagram channel implementations now understand ByteBuf and ByteBufHolder as a message with unspecified remote address.
2013-05-01 17:04:43 +09:00
Norman Maurer
4bd9c0195f Add a handler that makes writing websocket clients much easier 2013-03-22 12:11:35 +01:00