Motivation:
Once a user implement a custom ChannelHandlerInvoker it is needed to validate the ChannelPromise. We should expose a utility method for this.
Modifications:
Move validatePromise(...) from DefaultChannelHandlerInvoker to ChannelHandlerInvokerUtil and make it public.
Result:
User is able to reuse code
Motivation:
At the moment it is possible to see a NPE when the LocalSocketChannels doRegister() method is called and the LocalSocketChannels doClose() method is called before the registration was completed.
Modifications:
Make sure we delay the actual close until the registration task was executed.
Result:
No more NPE
Motivation:
At the moment ChanneConfig.setAutoRead(false) only is guaranteer to not have an extra channelRead(...) triggered when used from within the channelRead(...) or channelReadComplete(...) method. This is not the correct behaviour as it should also work from other methods that are triggered from within the EventLoop. For example a valid use case is to have it called from within a ChannelFutureListener, which currently not work as expected.
Beside this there is another bug which is kind of related. Currently Channel.read() will not work as expected for OIO as we will stop try to read even if nothing could be read there after one read operation on the socket (when the SO_TIMEOUT kicks in).
Modifications:
Implement the logic the right way for the NIO/OIO/SCTP and native transport, specific to the transport implementation. Also correctly handle Channel.read() for OIO transport by trigger a new read if SO_TIMEOUT was catched.
Result:
It is now also possible to use ChannelConfig.setAutoRead(false) from other methods that are called from within the EventLoop and have direct effect.
Conflicts:
transport-sctp/src/main/java/io/netty/channel/sctp/nio/NioSctpChannel.java
transport/src/main/java/io/netty/channel/socket/nio/NioDatagramChannel.java
transport/src/main/java/io/netty/channel/socket/nio/NioSocketChannel.java
Motivation:
At the moment we create a HashMap that holds the MembershipKeys for multicast with every NioDatagramChannel even when most people not need it at al
Modifications:
Lazy create the HashMap when needed.
Result:
Less memory usage and less object creation
Motivation:
When using System.getProperty(...) and various methods to get a ClassLoader it will fail when a SecurityManager is in place.
Modifications:
Use a priveled block if needed. This work is based in the PR #2353 done by @anilsaldhana .
Result:
Code works also when SecurityManager is present
Motivation:
Because we not null out the array entry in the SelectionKey[] which is produced by SelectedSelectionKeySet.flip() we may end up with a few SelectionKeyreferences still hanging around here even after the Channel was closed. As these entries may be present at the end of the SelectionKey[] which is never updated for a long time as not enough SelectionKeys are ready.
Modifications:
Once we access the SelectionKey out of the SelectionKey[] we directly null it out.
Result:
Reference can be GC'ed right away once the Channel was closed.
Motivation:
At the moment we do a Channel.isActive() check in every AbstractChannel.AbstractUnsafe.write(...) call which gives quite some overhead as shown in the profiler when you write fast enough. We can eliminate the check and do something more smart here.
Modifications:
Remove the isActive() check and just check if the ChannelOutboundBuffer was set to null before, which means the Channel was closed. The rest will be handled in flush0() anyway.
Result:
Less overhead when doing many write calls
Motivation:
At the moment an IllegalArgumentException will be thrown if a ChannelPromise is cancelled while propagate through the ChannelPipeline. This is not correct, we should just stop to propagate it as it is valid to cancel at any time.
Modifications:
Stop propagate the operation through the ChannelPipeline once a ChannelPromise is cancelled.
Result:
No more IllegalArgumentException when cancel a ChannelPromise while moving through the ChannelPipeline.
Motivation:
While the default thread model provided by Netty is reasonable enough for most applications, some users might have a special requirement for the thread model. Here are a few examples:
- A user might want to invoke handlers from the caller thread directly, assuming that his or her application is completely asynchronous and does not make any invocation from non-I/O thread. In this case, the default invoker implementation will only add the overhead of checking if the current thread is an I/O thread or not.
- A user might want to invoke handlers from different threads depending on the type of events flexibly.
Modifications:
- Backport 132af3a485 which is a fix for #1912
- Add a new interface called 'ChannelHandlerInvoker' that performs the invocation of event handler methods.
- Add pipeline manipulation methods that accept ChannelHandlerInvoker
- The differences from the original commit:
- Separated the irrelevant changes out
- Channel.eventLoop is null until the registration is complete in this branch, so Channel.Unsafe.invoker() doesn't work before registration.
- Deregistration is not gone in this branch, so the methods related with deregistration were added to ChannelHandlerInvoker
Motivation:
MultithreadEventLoopGroup.newChild() does not override MultithreadEventExecutorGroup.newChild() which returns EventExecutor. MultithreadEventLoopGroup.newChild() should never return an EventExecutor, so this is incorrect.
Modifications:
Override MultithreadEventLoopGroup.newChild() so that it returns EventLoop
Result:
Correct API
Motivation:
EventExecutor.iterator() is fixed to return Iterator<EventExecutor> and there's no way to change that as long as we don't extend Iterable. However, a user should have a way to cast the returned set of executors painlessly. Currently, it is only possible with an explicit cast like (Iterator<NioEventLoop>).
Modifications:
Instead, I added a new method called 'children()' which returns an immutable collection of child executors whose method signature looks like the following:
<E extends EventExecutor> Set<E> children();
Result:
A user can now do this:
Set<NioEventLoop> loops = group.children();
for (NioEventLoop l: loops) { ... }
Unfortunately, this is not possible:
for (NioEventLoop l: group.children()) { ... }
However, it's still a gain that a user doesn't need to down-cast explicitly and to add the '@SuppressWarnings` annotation.
Motivation:
LocalEventLoopGroup and LocalEventLoop are not really special for LocalChannels. It can be used for other channel implementations as long as they don't require special handling.
Modifications:
- Add DefaultEventLoopGroup and DefaultEventLoop
- Deprecate LocalEventLoopGroup and make it extend DefaultEventLoopGroup
- Add DefaultEventLoop and remove LocalEventLoop
- Fix inspector warnings
Result:
- Better class names.
Motivation:
EventExecutor.parent() and EventLoop.parent() almost always return a constant parent executor. There's not much reason to let it implemented in subclasses.
Modifications:
- Implement AbstractEventExecutor.parent() with an additional contructor
- Add AbstractEventLoop so that subclasses extend AbstractEventLoop, which implements parent() appropriately
- Remove redundant parent() implementations in the subclasses
- Fix inspector warnings
Result:
Less duplication.
Motivation:
At the moment we use the system-wide default selector provider for this invocation of the Java virtual machine when constructing a new NIO channel, which makes using an alternative SelectorProvider practically useless.
This change allows user specify his/her preferred SelectorProvider.
Modifications:
Add SelectorProvider as a param for current `private static *Channel newSocket` method of NioSocketChannel, NioServerSocketChannel and NioDatagramChannel.
Change default constructors of NioSocketChannel, NioServerSocketChannel and NioDatagramChannel to use DEFAULT_SELECTOR_PROVIDER when calling newSocket(SelectorProvider).
Add new constructors for NioSocketChannel, NioServerSocketChannel and NioDatagramChannel which allow user specify his/her preferred SelectorProvider.
Result:
Now users can specify his/her preferred SelectorProvider when constructing an NIO channel.
Motivation:
Some operating systems like Windows 7 uses a valid globally unique EUI-64 MAC address for a virtual device (e.g. 00:00:00:00:00:00:00:E0), and because it's usually longer than the legit MAC-48 address, we should not use the length of MAC address when two MAC addresses are of the same quality. Instead, we should compare the INET address of the NICs before comparing the length of the MAC addresses.
Modification:
Compare the length of MAC addresses as a last resort.
Result:
Correct MAC address detection in Windows with IPv6 enabled.
Motivation:
When there are two MAC addresses which are good enough, we can choose the one with better IP address rather than just choosing the first appeared one.
Modification:
Replace isBetterAddress() with compareAddresses() to make it return if both addresses are in the same preference level.
Add compareAddresses() which compare InetAddresses and use it when compareAddress(byte[], byte[]) returns 0 (same preference)
Result:
More correct primary MAC address detection
Motivation:
As reported in #2331, some query operations in NetworkInterface takes much longer time than we expected. For example, specifying -Djava.net.preferIPv4Stack=true option in Window increases the execution time by more than 4 times. Some Windows systems have more than 20 network interfaces, and this problem gets bigger as the number of unused (virtual) NICs increases.
Modification:
Use NetworkInterface.getInetAddresses() wherever possible.
Before iterating over all NICs reported by NetworkInterface, filter the NICs without proper InetAddresses. This reduces the number of candidates quite a lot.
NetUtil does not query hardware address of NIC in the first place but uses InetAddress.isLoopbackAddress().
Do not call unnecessary query operations on NetworkInterface. Just get hardware address and compare.
Result:
Significantly reduced class initialization time, which should fix#2331.
Motivation:
Allow the user to create a NioServerSocketChannel from an existing ServerSocketChannel.
Modifications:
Add an extra constructor
Result:
Now the user is be able to create a NioServerSocketChannel from an existing ServerSocketChannel, like he can do with all the other Nio*Channel implemntations.
Motivation:
Ensure the user know the Channel must be closed to release resources like filehandles.
Modifications:
Add some extra javadoc.
Result:
More clear documentation
Motivation:
At the moment we use SocketChannel.open(), ServerSocketChannel.open() and DatagramSocketChannel.open(...) within the constructor of our
NIO channels. This introduces a bottleneck if you create a lot of connections as these calls delegate to SelectorProvider.provider() which
uses synchronized internal. This change removed the bottleneck.
Modifications:
Obtain a static instance of the SelectorProvider and use SelectorProvider.openSocketChannel(), SelectorProvider.openServerSocketChannel() and
SelectorProvider.openDatagramChannel(). This eliminates the bottleneck as SelectorProvider.provider() is not called on every channel creation.
Result:
Less conditions when create new channels.
Motivation:
Remove the synchronization bottleneck and so speed up things
Modifications:
Introduce a ThreadLocal cache that holds mappings between classes of ChannelHandlerAdapater implementations and the result of checking if the @Sharable annotation is present.
This way we only will need to do the real check one time and server the other calls via the cache. A ThreadLocal and WeakHashMap combo is used to implement the cache
as this way we can minimize the conditions while still be sure we not leak class instances in containers.
Result:
Less conditions during adding ChannelHandlerAdapter to the ChannelPipeline
This also does factor out some logic of ChannelOutboundBuffer. Mainly we not need nioBuffers() for many
transports and also not need to copy from heap to direct buffer. So this functionality was moved to
NioSocketChannelOutboundBuffer. Also introduce a EpollChannelOutboundBuffer which makes use of
memory addresses for all the writes to reduce GC pressure
- Allocating and deallocating a direct buffer for I/O is an expensive
operation, so we have to at least have a pool of direct buffers if the
current allocator is not pooled
- Related: #2163
- Add ResourceLeakHint to allow a user to provide a meaningful information about the leak when touching it
- DefaultChannelHandlerContext now implements ResourceLeakHint to tell where the message is going.
- Cleaner resource leak report by excluding noisy stack trace elements
- Fixes#1810
- Add a new interface ChannelId and its default implementation which generates globally unique channel ID.
- Replace AbstractChannel.hashCode with ChannelId.hashCode() and ChannelId.shortValue()
- Add variants of ByteBuf.hexDump() which accept byte[] instead of ByteBuf.
- Proposed fix for #1824
UniqueName and its subtypes do not allow getting the previously registered instance. For example, let's assume that a user is running his/her application in an OSGi container with Netty bundles and his server bundle. Whenever the server bundle is reloaded, the server will try to create a new AttributeKey instance with the same name. However, Netty bundles were not reloaded at all, so AttributeKey will complain that the name is taken already (by the previously loaded bundle.)
To fix this problem:
- Replaced UniqueName with Constant, AbstractConstant, and ConstantPool. Better name and better design.
- Sctp/Udt/RxtxChannelOption is not a ChannelOption anymore. They are just constant providers and ChannelOption is final now. It's because caching anything that's from outside of netty-transport will lead to ClassCastException on reload, because ChannelOption's constant pool will keep all option objects for reuse.
- Signal implements Constant because we can't ensure its uniqueness anymore by relying on the exception raised by UniqueName's constructor.
- Inspired by #2214 by @normanmaurer
- Call setUncancellable() before performing an outbound operation
- Add safeSetSuccess/Failure() and use them wherever
- Fixes#2060
- Ensure to return a future/promise implementation that does not fail with 'not registered to an event loop' error for registration operations
- If there is no usable event loop available, GlobalEventExecutor.INSTANCE is used as a fallback.