- LoggingHandler now only logs state and operations
- StreamLoggingHandler and MessageLoggingHandler log the buffer content
- Added ChannelOperationHandlerAdapter
- Used by WriteTimeoutHandler
- Extracted some handler methods from ChannelInboundHandler into
ChannelStateHandler
- Extracted some handler methods from ChannelOutboundHandler into
ChannelOperationHandler
- Moved exceptionCaught and userEventTriggered are now in
ChannelHandler
- Channel(Inbound|Outbound)HandlerContext is merged into
ChannelHandlerContext
- ChannelHandlerContext adds direct access methods for inboud and
outbound buffers
- The use of ChannelBufferHolder is minimal now.
- Before: inbound().byteBuffer()
- After: inboundByteBuffer()
- Simpler and better performance
- Bypass buffer types were removed because it just does not work at all
with the thread model.
- All handlers that uses a bypass buffer are broken. Will fix soon.
- CombinedHandlerAdapter does not make sense anymore either because
there are four handler interfaces to consider and often the two
handlers will implement the same handler interface such as
ChannelStateHandler. Thinking of better ways to provide this feature
- Removed ones are: IP filer and HTTP multipart codec
- Needs closer code review and polishing
- Sorry. I'll add them back in the next alpha releases
- SSL handler and ChunkedWriteHandler also need more work, but
I really want to make them part of the first alpha because they
are used pretty often by users.
... just like we do with byte arrays. toByteBuffer() and
toByteBuffers() had an indeterministic behavior and thus it could not
tell when the returned NIO buffer is shared or not. nioBuffer() always
returns a view buffer of the Netty buffer. The only case where
hasNioBuffer() returns false and nioBuffer() fails is the
CompositeChannelBuffer, which is not very commonly used and *slow*.
- Really attempt to create a queue to determine LTQ can be initialized
in runtime, and cache the result
- Remove unnecessary Class<T> parameter in createQueue()
- Remove unused createQueue(Collection)
- Exception in this case makes a user less confusing
- To reduce the overhead of filling the stack trace,
NoSuchBufferException has a public pre-constructed instance.
- This is necessary because codec framework sometimes need to support
both type of outbound buffers.
- Fixed a bug where SpdyFrameEncoder did not handle ping messages
- Reduced memory copy in codec embedder (EmbeddedChannel)
- Previous API did not support the pipeline which contains multiple
MessageToStreamEncoders because there was no way to find the closest
outbound byte buffer. Now you always get the correct buffer even if
the handler that provides the buffer is placed distantly.
For example:
Channel -> MsgAEncoder -> MsgBEncoder -> MsgCEncoder
Msg(A|B|C)Encoder will all have access to the channel's outbound
byte buffer. Previously, it was simply impossible.
- Improved ChannelBufferHolder.toString()
- Replaced pipeline factories with initializers
- Ported essential parts related with HTTP to the new API
- Replaced ChannelHandlerAdapter.combine() with CombinedChannelHandler
- Fixed a bug where ReplayingDecoder does not notify the next handler
- Fixed a bug where ReplayingDecoder calls wrong callDecode() method
- Added a destination buffer as an argument to AbstractChannel.doRead()
for easier implementation
- Fixed a bug where NioSocketChannel did not try to increase the inbound
buffer size (moved the logic to AbstractChannel)