Commit Graph

3 Commits

Author SHA1 Message Date
Norman Maurer
501662a77f Use long for http2 ping payload.
Motivation:

At the moment we use a ByteBuf as the payload for a http2 frame. This complicates life-time management a lot with no real gain and also may produce more objects then needed. We should just use a long as it is required to be 8 bytes anyway.

Modifications:

Use long for ping payloads.

Result:

Fixes [#7629].
2018-02-08 10:23:34 +01:00
Norman Maurer
74f24a5c19 Finish work on http2 child channel implementation and http2 frame api.
Motivation:

Our http2 child channel implementation was not 100 % complete and had a few bugs. Beside this the performance overhead was non-trivial.

Modifications:

There are a lot of modifications, the most important....
  * Http2FrameCodec extends Http2ConnectionHandler and Http2MultiplexCodec extends Http2FrameCodec to reduce performance heads and inter-dependencies on handlers in the pipeline
  * Correctly handle outbound flow control for child channels
  * Support unknow frame types in Http2FrameCodec and Http2MultiplexCodec
  * Use a consistent way how to create Http2ConnectionHandler, Http2FrameCodec and Http2MultiplexCodec (via a builder)
  * Remove Http2Codec and Http2CodecBuilder as the user should just use Http2MultipleCodec and Http2MultiplexCodecBuilder now
  * Smart handling of flushes from child channels to reduce overhead
  * Reduce object allocations
  * child channels always use the same EventLoop as the parent Channel to reduce overhead and simplify implementation.
  * Not extend AbstractChannel for the child channel implementation to reduce overhead in terms of performance and memory usage
  * Remove Http2FrameStream.managedState(...) as the user of the child channel api should just use Channel.attr(...)

Result:

Http2MultiplexCodec (and so child channels) and Http2FrameCodec are more correct, faster and more feature complete.
2017-08-11 12:41:28 +02:00
buchgr
5380c7c3e3 HTTP/2 Child Channel and FrameCodec Feature Parity.
Motivation:

This PR (unfortunately) does 4 things:
1) Add outbound flow control to the Http2MultiplexCodec:
   The HTTP/2 child channel API should interact with HTTP/2 outbound/remote flow control. That is,
   if a H2 stream used up all its flow control window, the corresponding child channel should be
   marked unwritable and a writability-changed event should be fired. Similarly, a unwritable
   child channel should be marked writable and a writability-event should be fired, once a
   WINDOW_UPDATE frame has been received. The changes are (mostly) contained in ChannelOutboundBuffer,
   AbstractHttp2StreamChannel and Http2MultiplexCodec.

2) Introduce a Http2Stream2 object, that is used instead of stream identifiers on stream frames. A
   Http2Stream2 object allows an application to attach state to it, and so a application handler
   no longer needs to maintain stream state (i.e. in a map(id -> state)) himself.

3) Remove stream state events, which are no longer necessary due to the introduction of Http2Stream2.
   Also those stream state events have been found hard and complex to work with, when porting gRPC
   to the Http2FrameCodec.

4) Add support for HTTP/2 frames that have not yet been implemented, like PING and SETTINGS. Also add
   a Http2FrameCodecBuilder that exposes options from the Http2ConnectionHandler API that couldn't else
   be used with the frame codec, like buffering outbound streams, window update ratio, frame logger, etc.

Modifications:

1) A child channel's writability and a H2 stream's outbound flow control window interact, as described
   in the motivation. A channel handler is free to ignore the channel's writability, in which case the
   parent channel is reponsible for buffering writes until a WINDOW_UPDATE is received.

   The connection-level flow control window is ignored for now. That is, a child channel's writability
   is only affected by the stream-level flow control window. So a child channel could be marked writable,
   even though the connection-level flow control window is zero.

2) Modify Http2StreamFrame and the Http2FrameCodec to take a Http2Stream2 object intstead of a primitive
   integer. Introduce a special Http2ChannelDuplexHandler that has newStream() and forEachActiveStream()
   methods. It's recommended for a user to extend from this handler, to use those advanced features.

3) As explained in the documentation, a new inbound stream active can be detected by checking if the
   Http2Stream2.managedState() of a Http2HeadersFrame is null. An outbound stream active can be detected
   by adding a listener to the ChannelPromise of the write of the first Http2HeadersFrame. A stream
   closed event can be listened to by adding a listener to the Http2Stream2.closeFuture().

4) Add a simple Http2FrameCodecBuilder and implement the missing frame types.

Result:

1) The Http2MultiplexCodec supports outbound flow control.
2) The Http2FrameCodec API makes it easy for a user to manage custom stream specific state and to create
   new outbound streams.
3) The Http2FrameCodec API is much cleaner and easier to work with. Hacks like the ChannelCarryingHeadersFrame
   are no longer necessary.
4) The Http2FrameCodec now also supports PING and SETTINGS frames. The Http2FrameCodecBuilder allows the Http2FrameCodec
   to use some of the rich features of the Http2ConnectionHandler API.
2017-08-11 12:41:28 +02:00