Motivation:
There are many @SuppressWarnings("unchecked") in the code for the same purpose that we want to do this return:
@SuppressWarnings("unchecked")
public B someMethod() {
......
return (B) this;
}
Modification:
Add a method self() and reuse in all these return lines:
@SuppressWarnings("unchecked")
private B self() {
return (B) this;
}
Result:
Then only one @SuppressWarnings("unchecked") left in the code.
Motivation:
When SO_LINGER is used we run doClose() on the GlobalEventExecutor by default so we need to ensure we schedule all code that needs to be run on the EventLoop on the EventLoop in doClose. Beside this there are also threading issues when calling shutdownOutput(...)
Modifications:
- Schedule removal from EventLoop to the EventLoop
- Correctly handle shutdownOutput and shutdown in respect with threading-model
- Add unit tests
Result:
Fixes [#7159].
Motivation:
A `DefaultChannelId` has final `hashCode` field calculated in the constructor. We can use it in `equals` to the fast return for different objects.
Modifications:
Use `hashCode` field in `DefaultChannelId.equals()`.
Result:
Fast `equals` on negative scenarios.
Motivation:
We should not log by default if the promise is a VoidChannelPromise as its try* methods will always return false.
Modifications:
Do an instanceof check to determine if we should log or not by default
Result:
No more noise in the logs when using a VoidChannelPromise.
Motivation:
If AutoClose is false and there is a IoException then AbstractChannel will not close the channel but instead just fail flushed element in the ChannelOutboundBuffer. AbstractChannel also notifies of writability changes, which may lead to an infinite loop if the peer has closed its read side of the socket because we will keep accepting more data but continuously fail because the peer isn't accepting writes.
Modifications:
- If the transport throws on a write we should acknowledge that the output side of the channel has been shutdown and cleanup. If the channel can't accept more data because it is full, and still healthy it is not expected to throw. However if the channel is not healthy it will throw and is not expected to accept any more writes. In this case we should shutdown the output for Channels that support this feature and otherwise just close.
- Connection-less protocols like UDP can remain the same because the channel may disconnected temporarily.
- Make sure AbstractUnsafe#shutdownOutput is called because the shutdown on the socket may throw an exception.
Result:
More correct handling of write failure when AutoClose is false.
Motivation:
ShutdownOutput now fails all pending writes in the ChannelOutboundBuffer and sets it to null. However the Close code path uses the ChannelOutboundBuffer as an indication that the close operation is in progress and exits early and will not call doClose. This will lead to the Channel not actually being fully closed.
Bug introduced by 237a4da1b7
Modifications:
- AbstractChannel#close shouldn't exit early just because outboundBuffer is null, and instead should use additional state closeInitiated to avoid duplicate close operations
Result:
AbstractChannel#close(..) after AbstractChannel#shutdownOutbound() will still invoke doClose and cleanup Channel state.
Motivation:
Continuing to make netty happy when compiling through errorprone.
Modification:
Mostly comments, some minor switch statement changes.
Result:
No more compiler errors!
Motivation:
Calling `newInstance()` on a Class object can bypass compile time
checked Exception propagation. This is noted in Java Puzzlers,
as well as in ErrorProne:
http://errorprone.info/bugpattern/ClassNewInstance
Modifications:
Use the niladic constructor to create a new instance.
Result:
Compile time safety for checked exceptions
Motivation:
Our http2 child channel implementation was not 100 % complete and had a few bugs. Beside this the performance overhead was non-trivial.
Modifications:
There are a lot of modifications, the most important....
* Http2FrameCodec extends Http2ConnectionHandler and Http2MultiplexCodec extends Http2FrameCodec to reduce performance heads and inter-dependencies on handlers in the pipeline
* Correctly handle outbound flow control for child channels
* Support unknow frame types in Http2FrameCodec and Http2MultiplexCodec
* Use a consistent way how to create Http2ConnectionHandler, Http2FrameCodec and Http2MultiplexCodec (via a builder)
* Remove Http2Codec and Http2CodecBuilder as the user should just use Http2MultipleCodec and Http2MultiplexCodecBuilder now
* Smart handling of flushes from child channels to reduce overhead
* Reduce object allocations
* child channels always use the same EventLoop as the parent Channel to reduce overhead and simplify implementation.
* Not extend AbstractChannel for the child channel implementation to reduce overhead in terms of performance and memory usage
* Remove Http2FrameStream.managedState(...) as the user of the child channel api should just use Channel.attr(...)
Result:
Http2MultiplexCodec (and so child channels) and Http2FrameCodec are more correct, faster and more feature complete.
Motivation:
This PR (unfortunately) does 4 things:
1) Add outbound flow control to the Http2MultiplexCodec:
The HTTP/2 child channel API should interact with HTTP/2 outbound/remote flow control. That is,
if a H2 stream used up all its flow control window, the corresponding child channel should be
marked unwritable and a writability-changed event should be fired. Similarly, a unwritable
child channel should be marked writable and a writability-event should be fired, once a
WINDOW_UPDATE frame has been received. The changes are (mostly) contained in ChannelOutboundBuffer,
AbstractHttp2StreamChannel and Http2MultiplexCodec.
2) Introduce a Http2Stream2 object, that is used instead of stream identifiers on stream frames. A
Http2Stream2 object allows an application to attach state to it, and so a application handler
no longer needs to maintain stream state (i.e. in a map(id -> state)) himself.
3) Remove stream state events, which are no longer necessary due to the introduction of Http2Stream2.
Also those stream state events have been found hard and complex to work with, when porting gRPC
to the Http2FrameCodec.
4) Add support for HTTP/2 frames that have not yet been implemented, like PING and SETTINGS. Also add
a Http2FrameCodecBuilder that exposes options from the Http2ConnectionHandler API that couldn't else
be used with the frame codec, like buffering outbound streams, window update ratio, frame logger, etc.
Modifications:
1) A child channel's writability and a H2 stream's outbound flow control window interact, as described
in the motivation. A channel handler is free to ignore the channel's writability, in which case the
parent channel is reponsible for buffering writes until a WINDOW_UPDATE is received.
The connection-level flow control window is ignored for now. That is, a child channel's writability
is only affected by the stream-level flow control window. So a child channel could be marked writable,
even though the connection-level flow control window is zero.
2) Modify Http2StreamFrame and the Http2FrameCodec to take a Http2Stream2 object intstead of a primitive
integer. Introduce a special Http2ChannelDuplexHandler that has newStream() and forEachActiveStream()
methods. It's recommended for a user to extend from this handler, to use those advanced features.
3) As explained in the documentation, a new inbound stream active can be detected by checking if the
Http2Stream2.managedState() of a Http2HeadersFrame is null. An outbound stream active can be detected
by adding a listener to the ChannelPromise of the write of the first Http2HeadersFrame. A stream
closed event can be listened to by adding a listener to the Http2Stream2.closeFuture().
4) Add a simple Http2FrameCodecBuilder and implement the missing frame types.
Result:
1) The Http2MultiplexCodec supports outbound flow control.
2) The Http2FrameCodec API makes it easy for a user to manage custom stream specific state and to create
new outbound streams.
3) The Http2FrameCodec API is much cleaner and easier to work with. Hacks like the ChannelCarryingHeadersFrame
are no longer necessary.
4) The Http2FrameCodec now also supports PING and SETTINGS frames. The Http2FrameCodecBuilder allows the Http2FrameCodec
to use some of the rich features of the Http2ConnectionHandler API.
Motivation:
When using the OIO transport we need to act on byte[] when writing and reading from / to the underyling Socket. So we should ensure we use heap buffers by default to reduce memory copies.
Modifications:
Ensure we prefer heap buffers by default for the OIO transport.
Result:
Possible less memory copies.
Motivation:
We need to ensure we always null out (or set) the address on the java.net.DatagramPacket when doing read or write operation as the same instance is used across different calls.
Modifications:
Null out the address if needed.
Result:
Ensure the correct remote address is used when connect / disconnect between calls and also mix these with calls that directly specify the remote address for adatagram packets.
Motivation:
We need to support SO_TIMEOUT for the OioDatagramChannel but we miss this atm as we not have special handling for it in the DatagramChannelConfig impl that we use. Because of this the following log lines showed up when running the testsuite:
20:31:26.299 [main] WARN io.netty.bootstrap.Bootstrap - Unknown channel option 'SO_TIMEOUT' for channel '[id: 0x7cb9183c]'
Modifications:
- Add OioDatagramChannelConfig and impl
- Correctly set SO_TIMEOUT in testsuite
Result:
Support SO_TIMEOUT for OioDatagramChannel and so faster execution of datagram related tests in the testsuite
Motivation:
Implementations of DuplexChannel delegate the shutdownOutput to the underlying transport, but do not take any action on the ChannelOutboundBuffer. In the event of a write failure due to the underlying transport failing and application may attempt to shutdown the output and allow the read side the transport to finish and detect the close. However this may result in an issue where writes are failed, this generates a writability change, we continue to write more data, and this may lead to another writability change, and this loop may continue. Shutting down the output should fail all pending writes and not allow any future writes to avoid this scenario.
Modifications:
- Implementations of DuplexChannel should null out the ChannelOutboundBuffer and fail all pending writes
Result:
More controlled sequencing for shutting down the output side of a channel.
Motivation:
When a user called ctx.close() and used the EmbeddedChannel we did not correctly run all pending tasks which means channelInactive was never called.
Modifications:
Ensure we run all pending tasks after all operations that may change the Channel state and are part of the Channel.Unsafe impl.
Result:
Fixes [#6894].
Motivation:
ErrorProne complains that the array override doesn't match the
vararg super call. See http://errorprone.info/bugpattern/Overrides
Additionally, almost every other Future uses the vararg form, so
it would be stylistically consistent to keep it that way.
Modifications:
Use vararg override.
Result:
Cleaner, less naggy code.
Motivation:
DefaultChannelPipeline.estimatorHandle needs to be volatile as its accessed from different threads.
Modifications:
Make DefaultChannelPipeline.estimatorHandle volatile and correctly init it via CAS
Result:
No more race.
Motivation:
We previously used pollLast() to retrieve a Channel from the queue that backs SimpleChannelPool. This could lead to the problem that some Channels are very unfrequently used and so when these are used the connection was already be closed and so could not be reused.
Modifications:
Allow to configure if the last recent used Channel should be used or the "oldest".
Result:
More flexible usage of ChannelPools
Motivation:
Some ChannelOptions must be set before the Channel is really registered to have the desired effect.
Modifications:
Add another constructor argument which allows to not register the EmbeddedChannel to its EventLoop until the user calls register().
Result:
More flexible usage of EmbeddedChannel. Also Fixes [#6968].
Motivation:
We had recently a report that the issue [#6607] is still not fixed.
Modifications:
Add a testcase to prove the issue is fixed.
Result:
More tests.
Motivation:
JCTools 2.0.2 provides an unbounded MPSC linked queue. Before we shaded JCTools we had our own unbounded MPSC linked queue and used it in various places but gave this up because there was no public equivalent available in JCTools at the time.
Modifications:
- Use JCTool's MPSC linked queue when no upper bound is specified
Result:
Fixes https://github.com/netty/netty/issues/5951
Motivation:
Each call to SSL_write may introduce about ~100 bytes of overhead. The OpenSslEngine (based upon OpenSSL) is not able to do gathering writes so this means each wrap operation will incur the ~100 byte overhead. This commit attempts to increase goodput by aggregating the plaintext in chunks of <a href="https://tools.ietf.org/html/rfc5246#section-6.2">2^14</a>. If many small chunks are written this can increase goodput, decrease the amount of calls to SSL_write, and decrease overall encryption operations.
Modifications:
- Introduce SslHandlerCoalescingBufferQueue in SslHandler which will aggregate up to 2^14 chunks of plaintext by default
- Introduce SslHandler#setWrapDataSize to control how much data should be aggregated for each write. Aggregation can be disabled by setting this value to <= 0.
Result:
Better goodput when using SslHandler and the OpenSslEngine.
Motivation:
The behaviour of the FixedChannelPool.release was inconsistent with the
SimpleChannelPool implementation, in that given promise is returned.
In the FixedChannelPool implementation a new promise was return and
this meant that the completion of that promise can be different.
Specifically on releasing a channel to a closed pool, the parameter
promise is failed with an IllegalStateException but the returned one
will have been successful (as it was completed by call to super
.release)
Modification:
Return the given promise as the result of FixedChannelPool.release
Result:
Returned promise will reflect the result of the release operation.
Motivation:
Channels returned to a FixedChannelPool after closing it remain active.
Since channels that where acquired from the pool are not closed during the close operation, they remain open even after releasing the channel back to the pool where they are then in accessible and become in-effect a connection leak.
Modification:
Close the released channel on releasing back to a closed pool.
Result:
Much harder to create a connection leak by closing an active
FixedChannelPool instance.
Motivation:
We should not fail the promise when a closed Channel is offereed back to the ChannelPool as we explicit mention that the Channel must always be returned.
Modifications:
- Not fail the promise
- Add test-case
Result:
Fixes [#6831]
Motivation:
ChannelPipeline will happily add a handler to a closed Channel's pipeline and will call handlerAdded(...) but will not call handlerRemoved(...).
Modifications:
Check if pipeline was destroyed and if so not add the handler at all but propergate an exception.
Result:
Fixes [#6768]
Motivation:
We currently don't have a native transport which supports kqueue https://www.freebsd.org/cgi/man.cgi?query=kqueue&sektion=2. This can be useful for BSD systems such as MacOS to take advantage of native features, and provide feature parity with the Linux native transport.
Modifications:
- Make a new transport-native-unix-common module with all the java classes and JNI code for generic unix items. This module will build a static library for each unix platform, and included in the dynamic libraries used for JNI (e.g. transport-native-epoll, and eventually kqueue).
- Make a new transport-native-unix-common-tests module where the tests for the transport-native-unix-common module will live. This is so each unix platform can inherit from these test and ensure they pass.
- Add a new transport-native-kqueue module which uses JNI to directly interact with kqueue
Result:
JNI support for kqueue.
Fixes https://github.com/netty/netty/issues/2448
Fixes https://github.com/netty/netty/issues/4231
This fixes#6652.
Rationale
The invocation of initChannel of ChannelInitializer has been moved to as
early as during handlerAdded is invoked in 26aa34853, whereas it was
only invoked during channelRegistered is invoked before that. So the
comment does not describe how handlers are added in normal circumstances
anymore.
However, the code is kept as-is since there might be unusual cases, and
adding ServerBootstrapAcceptor via the event loop is always safe to
enforce the correct order.
Motivation:
In cases when an application is running in a container or is otherwise
constrained to the number of processors that it is using, the JVM
invocation Runtime#availableProcessors will not return the constrained
value but rather the number of processors available to the virtual
machine. Netty uses this number in sizing various resources.
Additionally, some applications will constrain the number of threads
that they are using independenly of the number of processors available
on the system. Thus, applications should have a way to globally
configure the number of processors.
Modifications:
Rather than invoking Runtime#availableProcessors, Netty should rely on a
method that enables configuration when the JVM is started or by the
application. This commit exposes a new class NettyRuntime for enabling
such configuraiton. This value can only be set once. Its default value
is Runtime#availableProcessors so that there is no visible change to
existing applications, but enables configuring either a system property
or configuring during application startup (e.g., based on settings used
to configure the application).
Additionally, we introduce the usage of forbidden-apis to prevent future
uses of Runtime#availableProcessors from creeping. Future work should
enable the bundled signatures and clean up uses of deprecated and
other forbidden methods.
Result:
Netty can be configured to not use the underlying number of processors,
but rather the constrained number of processors.
Motivation:
We need to release all the buffers that may be put into our inbound queue since we closed the Channel to ensure we not leak any memory. This is fine as it basically gives the same guarantees as TCP which means even if the promise was notified before its not really guaranteed that the "remote peer" will see the buffer at all.
Modifications:
Ensure we release all buffers in the inbound buffer if a doClose() is called.
Result:
No more leaks.
Motivation:
1. The use of InternetProtocolFamily is not consistent:
the DnsNameResolverContext and DnsNameResolver contains switches
instead of appropriate methods usage.
2. The InternetProtocolFamily class contains redundant switches in the
constructor.
Modifications:
1. Replacing switches to the use of an appropriate methods.
2. Simplifying the InternetProtocolFamily constructor.
Result:
Code is cleaner and simpler.
Motivation:
When a VoidChannelPromise is used by the user we need to ensure we propergate the exception through the ChannelPipeline otherwise the exception will just be swallowed and so the user has no idea whats going on.
Modifications:
- Always call tryFailure / trySuccess even when we use the VoidChannelPromise
- Add unit test
Result:
Fixes [#6622].