Reduce garbage on MQTT encoding
Motivation:
MQTT encoding and decoding is doing unnecessary object allocation in a number of places:
- MqttEncoder create many byte[] to encode Strings into UTF-8 bytes
- MqttProperties uses Integer keys instead of int
- Some enums valueOf create unnecessary arrays on the hot paths
- MqttDecoder was using unecessary Result<T>
Modification:
- ByteBufUtil::utf8Bytes and ByteBufUtil::reserveAndWriteUtf8 allows to perform the same operation GC-free
- MqttProperties uses a primitive key map
- Implemented GC free const table lookup/switch valueOf
- Use some bit-tricks to pack 2 ints into a single primitive long to store both result and numberOfBytesConsumed and use byte[].length to compute numberOfByteConsumed on fly. These changes allowed to save creating Result<T>.
Result:
Significantly less garbage produced in MQTT encoding/decoding
Motivation:
We have found out that ByteBufUtil.indexOf can be inefficient for substring search on
ByteBuf, both in terms of algorithm complexity (worst case O(needle.readableBytes *
haystack.readableBytes)), and in constant factor (esp. on Composite buffers).
With implementation of more performant search algorithms we have seen improvements on
the order of magnitude.
Modifications:
This change introduces three search algorithms:
1. Knuth Morris Pratt - classical textbook algorithm, a good default choice.
2. Bit mask based algorithm - stable performance on any input, but limited to maximum
search substring (the needle) length of 64 bytes.
3. Aho–Corasick - worse performance and higher memory consumption than [1] and [2], but
it supports multiple substring (the needles) search simultaneously, by inspecting every
byte of the haystack only once.
Each algorithm processes every byte of underlying buffer only once, they are implemented
as ByteProcessor.
Result:
Efficient search algorithms with linear time complexity available in Netty (I will share
benchmark results in a comment on a PR).
Motivation:
PoolChunk.usage() method has non-trivial computations. It is used currently in hot path methods invoked when an allocation and de-allocation are happened.
The idea is to replace usage() output comparison against percent thresholds by Chunk.freeBytes plain comparison against absolute thresholds. In such way the majority of computations from the threshold conditions are moved to init logic.
Modifications:
Replace PoolChunk.usage() conditions in PoolChunkList with equivalent conditions for PoolChunk.freeBytes()
Result:
Improve performance of allocation and de-allocation of ByteBuf from normal size cache pool
Motivation:
decodeHexNibble can be a lot faster using a lookup table
Modifications:
decodeHexNibble is made faster by using a lookup table
Result:
decodeHexNibble is faster
Motivation:
Currently, characters are appended to the encoded string char-by-char even when no encoding is needed. We can instead separate out codepath that appends the entire string in one go for better `StringBuilder` allocation performance.
Modification:
Only go into char-by-char loop when finding a character that requires encoding.
Result:
The results aren't so clear with noise on my hot laptop - the biggest impact is on long strings, both to reduce resizes of the buffer and also to reduce complexity of the loop. I don't think there's a significant downside though for the cases that hit the slow path.
After
```
Benchmark Mode Cnt Score Error Units
QueryStringEncoderBenchmark.longAscii thrpt 6 1.406 ± 0.069 ops/us
QueryStringEncoderBenchmark.longAsciiFirst thrpt 6 0.046 ± 0.001 ops/us
QueryStringEncoderBenchmark.longUtf8 thrpt 6 0.046 ± 0.001 ops/us
QueryStringEncoderBenchmark.shortAscii thrpt 6 15.781 ± 0.949 ops/us
QueryStringEncoderBenchmark.shortAsciiFirst thrpt 6 3.171 ± 0.232 ops/us
QueryStringEncoderBenchmark.shortUtf8 thrpt 6 3.900 ± 0.667 ops/us
```
Before
```
Benchmark Mode Cnt Score Error Units
QueryStringEncoderBenchmark.longAscii thrpt 6 0.444 ± 0.072 ops/us
QueryStringEncoderBenchmark.longAsciiFirst thrpt 6 0.043 ± 0.002 ops/us
QueryStringEncoderBenchmark.longUtf8 thrpt 6 0.047 ± 0.001 ops/us
QueryStringEncoderBenchmark.shortAscii thrpt 6 16.503 ± 1.015 ops/us
QueryStringEncoderBenchmark.shortAsciiFirst thrpt 6 3.316 ± 0.154 ops/us
QueryStringEncoderBenchmark.shortUtf8 thrpt 6 3.776 ± 0.956 ops/us
```
Motivation:
In Java, it is almost always at least slower to use `ByteBuffer` than `byte[]` without pooling or I/O. `QueryStringDecoder` can use `byte[]` with arguably simpler code.
Modification:
Replace `ByteBuffer` / `CharsetDecoder` with `byte[]` and `new String`
Result:
After
```
Benchmark Mode Cnt Score Error Units
QueryStringDecoderBenchmark.noDecoding thrpt 6 5.612 ± 2.639 ops/us
QueryStringDecoderBenchmark.onlyDecoding thrpt 6 1.393 ± 0.067 ops/us
QueryStringDecoderBenchmark.mixedDecoding thrpt 6 1.223 ± 0.048 ops/us
```
Before
```
Benchmark Mode Cnt Score Error Units
QueryStringDecoderBenchmark.noDecoding thrpt 6 6.123 ± 0.250 ops/us
QueryStringDecoderBenchmark.onlyDecoding thrpt 6 0.922 ± 0.159 ops/us
QueryStringDecoderBenchmark.mixedDecoding thrpt 6 1.032 ± 0.178 ops/us
```
I notice #6781 switched from an array to `ByteBuffer` but I can't find any motivation for that in the PR. Unit tests pass fine with an array and we get a reasonable speed bump.
Motivation
JMH 1.22 was released recently, we might as well use the latest when
running benchmarks.
Summary of changes:
https://mail.openjdk.java.net/pipermail/jmh-dev/2019-November/002879.html
Modifications
Update jmh dependencies in microbench module from version 1.21 to 1.22.
Result
Benchmarks run using latest JMH
Motivation
Currently when future tasks are scheduled via EventExecutors from a
different thread, at least two allocations are performed - the
ScheduledFutureTask wrapping the to-be-run task, and a Runnable wrapping
the action to add to the scheduled task priority queue. The latter can
be avoided by incorporating this logic into the former.
Modification
- When scheduling or cancelling a future task from outside the event
loop, enqueue the task itself rather than wrapping in a Runnable
- Have ScheduledFutureTask#run first verify the task's deadline has
passed and if not add or remove it from the scheduledTaskQueue depending
on its cancellation state
- Add new outside-event-loop benchmarks to ScheduleFutureTaskBenchmark
Result
Fewer allocations when scheduling/cancelling future tasks
Motivation
Currently a static AtomicLong is used to allocate a unique id whenever a
task is scheduled to any event loop. This could be a source of
contention if delayed tasks are scheduled at a high frequency and can be
easily avoided by having a non-volatile id counter per queue.
Modifications
- Replace static AtomicLong ScheduledFutureTask#nextTaskId with a long
field in AbstractScheduledExecutorService
- Set ScheduledFutureTask#id based on this when adding the task to the
queue (in event loop) instead of at construction time
- Add simple benchmark
Result
Less contention / cache-miss possibility when scheduling future tasks
Before:
Benchmark (num) Mode Cnt Score Error Units
scheduleLots 100000 thrpt 20 346.008 ± 21.931 ops/s
Benchmark (num) Mode Cnt Score Error Units
scheduleLots 100000 thrpt 20 654.824 ± 22.064 ops/s
Motivation:
Netty homepage(netty.io) serves both "http" and "https".
It's recommended to use https than http.
Modification:
I changed from "http://netty.io" to "https://netty.io"
Result:
No effects.
Motivation:
The previous used maxHeaderListSize was too low which resulted in exceptions during the benchmark run:
```
io.netty.handler.codec.http2.Http2Exception: Header size exceeded max allowed size (8192)
at io.netty.handler.codec.http2.Http2Exception.connectionError(Http2Exception.java:103)
at io.netty.handler.codec.http2.Http2Exception.headerListSizeError(Http2Exception.java:188)
at io.netty.handler.codec.http2.Http2CodecUtil.headerListSizeExceeded(Http2CodecUtil.java:231)
at io.netty.handler.codec.http2.HpackDecoder$Http2HeadersSink.finish(HpackDecoder.java:545)
at io.netty.handler.codec.http2.HpackDecoder.decode(HpackDecoder.java:132)
at io.netty.handler.codec.http2.HpackDecoderBenchmark.decode(HpackDecoderBenchmark.java:85)
at io.netty.handler.codec.http2.generated.HpackDecoderBenchmark_decode_jmhTest.decode_thrpt_jmhStub(HpackDecoderBenchmark_decode_jmhTest.java:120)
at io.netty.handler.codec.http2.generated.HpackDecoderBenchmark_decode_jmhTest.decode_Throughput(HpackDecoderBenchmark_decode_jmhTest.java:83)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at org.openjdk.jmh.runner.BenchmarkHandler$BenchmarkTask.call(BenchmarkHandler.java:453)
at org.openjdk.jmh.runner.BenchmarkHandler$BenchmarkTask.call(BenchmarkHandler.java:437)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30)
at java.lang.Thread.run(Thread.java:748)
```
Also we should ensure we only use ascii for header names.
Modifications:
Just use Integer.MAX_VALUE as limit
Result:
Be able to run benchmark without exceptions
Motivation:
Some methods that either override others or are implemented as part of implementation an interface did miss the `@Override` annotation
Modifications:
Add missing `@Override`s
Result:
Code cleanup
Motivation:
SpotJMHBugs reports that accumulating a value as a way of eliding dead code
elimination may be inadvisable, as discussed in
`JMHSample_34_SafeLooping::measureWrong_2`. Change the test so that it consumes
the response with `Blackhole::consume` instead.
Modifications:
- Replace addition of results with explicit `blackhole.consume()` call
Result:
Tests work as before, but with different benchmark numbers.
Motivation:
Some JMH benchmarks need additional explanations to motivate
specific code choices.
Modifications:
Introduced comment to explai why calling BlackHole::consume
in a loop is not always the right choice for some benchmark.
Result:
The relevant method shows a comment that warn about changing
the code to introduce BlackHole::consume in the loop.