Motivation:
We need to check if this handler was removed before continuing with decoding.
If it was removed, it is not safe to continue to operate on the buffer.
Modifications:
Check if decoder was removed after fire messages through the pipeline.
Result:
No illegal buffer access when decoder was removed.
Motivation:
There are some wrong links and tags in javadoc.
Modifications:
Fix the wrong links and tags in javadoc.
Result:
These links will work correctly in javadoc.
Motivation:
We should not use Unpooled to allocate buffers for performance reasons.
Modifications:
Allow to pass in ByteBufAllocate which is used to allocate buffers or use the allocate of the src buffer.
Result:
Better performance if the PooledByteBufAllocator is used.
Motivation:
We need to ensure we not add a newline if the Base64 encoded buffer ends directly on the MAX_LINE_LENGTH. If we miss to do so this produce invalid data.
Because of this bug OpenSslServerContext and OpenSslClientContext may fail to load a cert.
Modifications:
- Only add NEW_LINE if we not are on the end of the dst buffer.
- Add unit test
Result:
Correct result in all cases
Motivation:
We have websocket extension support (with compression) in old master. We should port this to 4.1
Modifications:
Backport relevant code.
Result:
websocket extension support (with compression) is now in 4.1.
Motivation:
We recently added methods to ByteBuf to directly write and read LE values. We should use these in the Snappy implementation and so reduce duplication.
Modifications:
Replace manually swapping of values with LE write and read methods of ByteBuf.
Result:
Cleaner code with less duplication.
As discussed in #3209, this PR adds Little Endian accessors
to ByteBuf and descendants.
Corresponding accessors were added to UnsafeByteBufUtil,
HeapByteBufferUtil to avoid calling `reverseBytes`.
Deprecate `order()`, `order(buf)` and `SwappedByteBuf`.
Motivation:
DefaultHeaders creates an array of size 16 for all headers. This may waste a good deal of memory if applications only have a small number of headers. This memory may be critical when the number of connections grows large.
Modifications:
- Make the size of the array for DefaultHeaders configurable
Result:
Applications can control the size of the DefaultHeaders array and save memory.
Motivation:
We should use OneTimeTask where possible to reduce object creation.
Modifications:
Replace Runnable with OneTimeTask
Result:
Less object creation
Motivation:
Headers and groups of headers are frequently copied and the current mechanism is slower than it needs to be.
Modifications:
Skip name validation and hash computation when they are not necessary.
Fix emergent bug in CombinedHttpHeaders identified with better testing
Fix memory leak in DefaultHttp2Headers when clearing
Added benchmarks
Result:
Faster header copying and some collateral bug fixes
Motivation:
Makes the API contract of headers more consistent and simpler.
Modifications:
If self is passed to set then simply return
Result:
set and setAll will be consistent
Motivation:
The HTTP/2 RFC (https://tools.ietf.org/html/rfc7540#section-8.1.2) indicates that header names consist of ASCII characters. We currently use ByteString to represent HTTP/2 header names. The HTTP/2 RFC (https://tools.ietf.org/html/rfc7540#section-10.3) also eludes to header values inheriting the same validity characteristics as HTTP/1.x. Using AsciiString for the value type of HTTP/2 headers would allow for re-use of predefined HTTP/1.x values, and make comparisons more intuitive. The Headers<T> interface could also be expanded to allow for easier use of header types which do not have the same Key and Value type.
Motivation:
- Change Headers<T> to Headers<K, V>
- Change Http2Headers<ByteString> to Http2Headers<CharSequence, CharSequence>
- Remove ByteString. Having AsciiString extend ByteString complicates equality comparisons when the hash code algorithm is no longer shared.
Result:
Http2Header types are more representative of the HTTP/2 RFC, and relationship between HTTP/2 header name/values more directly relates to HTTP/1.x header names/values.
Motivation:
At the moment we only forward decoded messages that were added the out List once the full decode loop was completed. This has the affect that resources may not be released as fast as possible and as an application may incounter higher latency if the user triggeres a writeAndFlush(...) as a result of the decoded messages.
Modifications:
- forward decoded messages after each decode call
Result:
Forwarding decoded messages through the pipeline in a more eager fashion.
Motivation:
We should prevent to add/set DefaultHttpHeaders to itself to prevent unexpected side-effects.
Modifications:
Throw IllegalArgumentException if user tries to pass the same instance to set/add.
Result:
No surprising side-effects.
Motivation:
If a remote peer writes fast enough it may take a long time to have fireChannelReadComplete(...) triggered. Because of this we need to take special care and ensure we try to discard some bytes if channelRead(...) is called to often in ByteToMessageDecoder.
Modifications:
- Add ByteToMessageDecoder.setDiscardAfterReads(...) which allows to set the number of reads after which we try to discard the read bytes
- Use default value of 16 for max reads.
Result:
No risk of OOME.
Motivation:
The HashingStrategy for DefaultStompHeaders was using the java .equals() method which would fail to compare String, AsciiString, and other CharSequence objects as equal.
Modification:
- Use AsciiString.CASE_SENSITIVE_HASHER for DefaultStompHeaders
Result:
DefaultStompHeaders work with all CharSequence objects.
Fixes https://github.com/netty/netty/issues/4247
Motivation:
The HTTP/2 header name validation was removed, and does not currently exist.
Modifications:
- Header name validation for HTTP/2 should be restored and set to the default mode of operation.
Result:
HTTP/2 header names are validated according to https://tools.ietf.org/html/rfc7540
Motivation:
We missed to correctly implement the handlerRemoved(...) / channelInactive(...) and channelReadComplete(...) method, this leaded to multiple problems:
- Missed to forward bytes when the codec is removed from the pipeline
- Missed to call decodeLast(...) once the Channel goes in active
- No correct handling of channelReadComplete that could lead to grow of cumulation buffer.
Modifications:
- Correctly implement methods and forward to the internal ByteToMessageDecoder
- Add unit test.
Result:
Correct behaviour
Motivation:
The HttpObjectAggregator always responds with a 100-continue response. It should check the Content-Length header to see if the content length is OK, and if not responds with a 417.
Modifications:
- HttpObjectAggregator checks the Content-Length header in the case of a 100-continue.
Result:
HttpObjectAggregator responds with 417 if content is known to be too big.
Motivation:
A degradation in performance has been observed from the 4.0 branch as documented in https://github.com/netty/netty/issues/3962.
Modifications:
- Simplify Headers class hierarchy.
- Restore the DefaultHeaders to be based upon DefaultHttpHeaders from 4.0.
- Make various other modifications that are causing hot spots.
Result:
Performance is now on par with 4.0.
Motivation:
We noticed that the headers implementation in Netty for HTTP/2 uses quite a lot of memory
and that also at least the performance of randomly accessing a header is quite poor. The main
concern however was memory usage, as profiling has shown that a DefaultHttp2Headers
not only use a lot of memory it also wastes a lot due to the underlying hashmaps having
to be resized potentially several times as new headers are being inserted.
This is tracked as issue #3600.
Modifications:
We redesigned the DefaultHeaders to simply take a Map object in its constructor and
reimplemented the class using only the Map primitives. That way the implementation
is very concise and hopefully easy to understand and it allows each concrete headers
implementation to provide its own map or to even use a different headers implementation
for processing requests and writing responses i.e. incoming headers need to provide
fast random access while outgoing headers need fast insertion and fast iteration. The
new implementation can support this with hardly any code changes. It also comes
with the advantage that if the Netty project decides to add a third party collections library
as a dependency, one can simply plug in one of those very fast and memory efficient map
implementations and get faster and smaller headers for free.
For now, we are using the JDK's TreeMap for HTTP and HTTP/2 default headers.
Result:
- Significantly fewer lines of code in the implementation. While the total commit is still
roughly 400 lines less, the actual implementation is a lot less. I just added some more
tests and microbenchmarks.
- Overall performance is up. The current implementation should be significantly faster
for insertion and retrieval. However, it is slower when it comes to iteration. There is simply
no way a TreeMap can have the same iteration performance as a linked list (as used in the
current headers implementation). That's totally fine though, because when looking at the
benchmark results @ejona86 pointed out that the performance of the headers is completely
dominated by insertion, that is insertion is so significantly faster in the new implementation
that it does make up for several times the iteration speed. You can't iterate what you haven't
inserted. I am demonstrating that in this spreadsheet [1]. (Actually, iteration performance is
only down for HTTP, it's significantly improved for HTTP/2).
- Memory is down. The implementation with TreeMap uses on avg ~30% less memory. It also does not
produce any garbage while being resized. In load tests for GRPC we have seen a memory reduction
of up to 1.2KB per RPC. I summarized the memory improvements in this spreadsheet [1]. The data
was generated by [2] using JOL.
- While it was my original intend to only improve the memory usage for HTTP/2, it should be similarly
improved for HTTP, SPDY and STOMP as they all share a common implementation.
[1] https://docs.google.com/spreadsheets/d/1ck3RQklyzEcCLlyJoqDXPCWRGVUuS-ArZf0etSXLVDQ/edit#gid=0
[2] https://gist.github.com/buchgr/4458a8bdb51dd58c82b4
Motivation:
Two problems:
1. Decoder assumption that as soon as it finds </ element it can decrement opened xml brackets counter. It can lead to bugs when closing bracket is not in byteBuf yet.
2. Not proper handling of more than two root elements in XML document. First element will be processed properly, second one not. It is caused by assumption that byteBuf readerIndex is 0 at the begging of decoding.
Modifications:
Both problems were resolved by fixes:
1. decrement opened brackets count only if </ > enclosing bracket is found
2. consider readerIndex higher than 0 when counting output frame length
Result:
Both problems were resolved
Motivation:
Sometimes it is useful to detect if a ByteBuf contains a HAProxy header, for example if you want to write something like the PortUnification example.
Modifications:
- Add ProtocolDetectionResult which can be used as a return type for detecting different protocol.
- Add new method which allows to detect HA Proxy messages.
Result:
Easier to detect protocol.
Motivation:
A user sometimes just want the aggregated message has no content at
all. (e.g. A user only wants HTTP GET requests.)
Modifications:
- Do not raise IllegalArgumentException even if a user specified
the maxContentLength of 0
Result:
A user can disallow a message with non-empty content.
Motivation:
We are currently doing a memory cop to extract the frame in LengthFieldBasedFrameDecoder which can be eliminated.
Modifications:
Use buffer.slice(...).retain() to eliminate the memory copy.
Result:
Better performance.
Motivation:
The LineBasedFrameDecoder discardedBytes counting different compare to
DelimiterBasedFrameDecoder.
Modifications:
Add plus sign
Result:
DiscardedBytes counting correctly
Motivation:
Our automatically handling of non-auto-read failed because it not detected the need of calling read again by itself if nothing was decoded. Beside this handling of non-auto-read never worked for SslHandler as it always triggered a read even if it decoded a message and auto-read was false.
This fixes [#3529] and [#3587].
Modifications:
- Implement handling of calling read when nothing was decoded (with non-auto-read) to ByteToMessageDecoder again
- Correctly respect non-auto-read by SslHandler
Result:
No more stales and correctly respecting of non-auto-read by SslHandler.
Motivation:
The usage and code within AsciiString has exceeded the original design scope for this class. Its usage as a binary string is confusing and on the verge of violating interface assumptions in some spots.
Modifications:
- ByteString will be created as a base class to AsciiString. All of the generic byte handling processing will live in ByteString and all the special character encoding will live in AsciiString.
Results:
The AsciiString interface will be clarified. Users of AsciiString can now be clear of the limitations the class imposes while users of the ByteString class don't have to live with those limitations.
Motivation:
The ReplayingDecoderBuffer does not match the naming scheme we use for ByteBuf types.
Modifications:
Rename to ReplayingDecoderByteBuf to match naming scheme
Result:
Consistent naming
Motivation:
Too many duplicated code of tests for different compression codecs.
Modifications:
- Added abstract classes AbstractCompressionTest, AbstractDecoderTest and AbstractEncoderTest which contains common variables and tests for any compression codec.
- Removed common tests which are implemented in AbstractDecoderTest and AbstractEncoderTest from current tests for compression codecs.
- Implemented abstract methods of AbstractDecoderTest and AbstractEncoderTest in current tests for compression codecs.
- Added additional checks for current tests.
- Renamed abstract class IntegrationTest to AbstractIntegrationTest.
- Used Theories to run tests with head and direct buffers.
- Removed code duplicates.
Result:
Removed duplicated code of tests for compression codecs and simplified an addition of tests for new compression codecs.
Motivation:
While the LengthFieldBasedFrameDecoder supports a byte order the LengthFieldPrepender does not.
That means that I can simply add a LengthFieldBasedFrameDecoder with ByteOrder.LITTLE_ENDIAN to my pipeline
but have to write my own Encoder to write length fields in little endian byte order.
Modifications:
Added a constructor that takes a byte order and all other parameters.
All other constructors delegate to this one with ByteOrder.BIG_ENDIAN.
LengthFieldPrepender.encode() uses this byte order to write the length field.
Result:
LengthFieldPrepender will write the length field in the defined byte order.
Motivation:
Not knowing which unit is returned by the maxContentLength() of the Messageggregator when reading the Javadoc is annoying and can be a source of bugs.
Modifications:
Added the mention "in bytes"
Result:
Javadoc is clear.
Motivation:
At the moment if you want to return a HTTP header containing multiple
values you have to set/add that header once with the values wanted. If
you used set/add with an array/iterable multiple HTTP header fields will
be returned in the response.
Note, that this is indeed a suggestion and additional work and tests
should be added. This is mainly to bring up a discussion.
Modifications:
Added a flag to specify that when multiple values exist for a single
HTTP header then add them as a comma separated string.
In addition added a method to StringUtil to help escape comma separated
value charsequences.
Result:
Allows for responses to be smaller.
Motivation:
This will avoid one unncessary method invokation which will slightly improve performance.
Modifications:
Instead of calling isReadable we just check for the value of readableBytes()
Result:
Nothing functionally speaking change.
While implementing netty-handler-proxy, I realized various issues in our
current socksx package. Here's the list of the modifications and their
background:
- Split message types into interfaces and default implementations
- so that a user can implement an alternative message implementations
- Use classes instead of enums when a user might want to define a new
constant
- so that a user can extend SOCKS5 protocol, such as:
- defining a new error code
- defining a new address type
- Rename the message classes
- to avoid abbreviated class names. e.g:
- Cmd -> Command
- Init -> Initial
- so that the class names align better with the protocol
specifications. e.g:
- AuthRequest -> PasswordAuthRequest
- AuthScheme -> AuthMethod
- Rename the property names of the messages
- so that the property names align better when the field names in the
protocol specifications
- Improve the decoder implementations
- Give a user more control over when a decoder has to be removed
- Use DecoderResult and DecoderResultProvider to handle decode failure
gracefully. i.e. no more Unknown* message classes
- Add SocksPortUnifinicationServerHandler since it's useful to the users
who write a SOCKS server
- Cleaned up and moved from the socksproxy example
Motivation:
Currently, using a MessageAggregator in the pipeline always results in the creation of an unpooled heap CompositeByteBuf. By using the ByteBufAllocator the CompositeByteBuf will use the implementation specified by the ByteBufAllocator.
Modifications:
Use the ChannelHandlerContext's ByteBufAllocator to create the CompositeByteBuf for message aggregation
Result:
The CompositeByteBuf is now configured based on the ByteBufAllocator's settings.
Related:
- 27a25e29f7
Motivation:
The commit mentioned above introduced a regression where
channelReadComplete() event is swallowed by a handler which was added
dynamically.
Modifications:
Do not suppress channelReadComplete() if the current handler's
channelRead() method was not invoked at all, so that a just-added
handler does not suppress channelReadComplete().
Result:
Regression is gone, and channelReadComplete() is invoked when necessary.
Motivation:
Even if a handler called ctx.fireChannelReadComplete(), the next handler
should not get its channelReadComplete() invoked if fireChannelRead()
was not invoked before.
Modifications:
- Ensure channelReadComplete() is invoked only when the handler of the
current context actually produced a message, because otherwise there's
no point of triggering channelReadComplete().
i.e. channelReadComplete() must follow channelRead().
- Fix a bug where ctx.read() was not called if the handler of the
current context did not produce any message, making the connection
stall. Read the new comment for more information.
Result:
- channelReadComplete() is invoked only when it makes sense.
- No stale connection