Motivation:
We should just add `executor()` to the `ChannelOutboundInvoker` interface and override this method in `Channel` to return `EventLoop`.
Modifications:
- Add `executor()` method to `ChannelOutboundInvoker`
- Let `Channel` override this method and return `EventLoop`.
- Adjust all usages of `eventLoop()`
- Add some default implementations
Result:
API cleanup
Motivation:
HTTP is a plaintext protocol which means that someone may be able
to eavesdrop the data. To prevent this, HTTPS should be used whenever
possible. However, maintaining using https:// in all URLs may be
difficult. The nohttp tool can help here. The tool scans all the files
in a repository and reports where http:// is used.
Modifications:
- Added nohttp (via checkstyle) into the build process.
- Suppressed findings for the websites
that don't support HTTPS or that are not reachable
Result:
- Prevent using HTTP in the future.
- Encourage users to use HTTPS when they follow the links they found in
the code.
Motivation
Per javadoc in 4.1.x SimpleChannelInboundHandler:
"Please keep in mind that channelRead0(ChannelHandlerContext, I) will be
renamed to messageReceived(ChannelHandlerContext, I) in 5.0."
Modifications
Rename aforementioned method and all references/overrides.
Result
Method is renamed.
Motivation:
We can use lambdas now as we use Java8.
Modification:
use lambda function for all package, #8751 only migrate transport package.
Result:
Code cleanup.
Motivation:
Uptime example is lack of server.
UptimeClient's code style is a little bit different from others, which make reader feel confused.
We don't need to create a new Bootstrap instance each time client reconnect to server.
Modification:
Add UptimeServer and UptimeServerHandler which simply accept all connection and discard all message.
Change UptimeClient's code style.
Share a single Bootstrap instance.
Result:
Uptime server support.
Consistent code style.
Single Bootstrap for all reconnection.
Motivation:
The examples have not been updated since long time ago, showing various
issues fixed in this commit.
Modifications:
- Overall simplification to reduce LoC
- Use system properties to get options instead of parsing args.
- Minimize option validation
- Just use System.out/err instead of Logger
- Do not pass config as parameters - just access it directly
- Move the main logic to main(String[]) instead of creating a new
instance meaninglessly
- Update netty-build-21 to make checkstyle not complain
- Remove 'throws Exception' clause if possible
- Line wrap at 120 (previously at 80)
- Add an option to enable SSL for most examples
- Use ChannelFuture.sync() instead of await()
- Use System.out for the actual result. Use System.err otherwise.
- Delete examples that are not very useful:
- applet
- websocket/html5
- websocketx/sslserver
- localecho/multithreaded
- Add run-example.sh which simplifies launching an example from command
line
- Rewrite FileServer example
Result:
Shorter and simpler examples. A user can focus more on what it actually
does than miscellaneous stuff. A user can launch an example very
easily.
Motivation:
4 and 5 were diverged long time ago and we recently reverted some of the
early commits in master. We must make sure 4.1 and master are not very
different now.
Modification:
Fix found differences
Result:
4.1 and master got closer.
- Remove channelReadSuspended because it's actually same with messageReceivedLast
- Rename messageReceived to channelRead
- Rename messageReceivedLast to channelReadComplete
We renamed messageReceivedLast to channelReadComplete because it
reflects what it really is for. Also, we renamed messageReceived to
channelRead for consistency in method names.
I must admit MesageList was pain in the ass. Instead of forcing a
handler always loop over the list of messages, this commit splits
messageReceived(ctx, list) into two event handlers:
- messageReceived(ctx, msg)
- mmessageReceivedLast(ctx)
When Netty reads one or more messages, messageReceived(ctx, msg) event
is triggered for each message. Once the current read operation is
finished, messageReceivedLast() is triggered to tell the handler that
the last messageReceived() was the last message in the current batch.
Similarly, for outbound, write(ctx, list) has been split into two:
- write(ctx, msg)
- flush(ctx, promise)
Instead of writing a list of message with a promise, a user is now
supposed to call write(msg) multiple times and then call flush() to
actually flush the buffered messages.
Please note that write() doesn't have a promise with it. You must call
flush() to get notified on completion. (or you can use writeAndFlush())
Other changes:
- Because MessageList is completely hidden, codec framework uses
List<Object> instead of MessageList as an output parameter.
The API changes made so far turned out to increase the memory footprint
and consumption while our intention was actually decreasing them.
Memory consumption issue:
When there are many connections which does not exchange data frequently,
the old Netty 4 API spent a lot more memory than 3 because it always
allocates per-handler buffer for each connection unless otherwise
explicitly stated by a user. In a usual real world load, a client
doesn't always send requests without pausing, so the idea of having a
buffer whose life cycle if bound to the life cycle of a connection
didn't work as expected.
Memory footprint issue:
The old Netty 4 API decreased overall memory footprint by a great deal
in many cases. It was mainly because the old Netty 4 API did not
allocate a new buffer and event object for each read. Instead, it
created a new buffer for each handler in a pipeline. This works pretty
well as long as the number of handlers in a pipeline is only a few.
However, for a highly modular application with many handlers which
handles connections which lasts for relatively short period, it actually
makes the memory footprint issue much worse.
Changes:
All in all, this is about retaining all the good changes we made in 4 so
far such as better thread model and going back to the way how we dealt
with message events in 3.
To fix the memory consumption/footprint issue mentioned above, we made a
hard decision to break the backward compatibility again with the
following changes:
- Remove MessageBuf
- Merge Buf into ByteBuf
- Merge ChannelInboundByte/MessageHandler and ChannelStateHandler into ChannelInboundHandler
- Similar changes were made to the adapter classes
- Merge ChannelOutboundByte/MessageHandler and ChannelOperationHandler into ChannelOutboundHandler
- Similar changes were made to the adapter classes
- Introduce MessageList which is similar to `MessageEvent` in Netty 3
- Replace inboundBufferUpdated(ctx) with messageReceived(ctx, MessageList)
- Replace flush(ctx, promise) with write(ctx, MessageList, promise)
- Remove ByteToByteEncoder/Decoder/Codec
- Replaced by MessageToByteEncoder<ByteBuf>, ByteToMessageDecoder<ByteBuf>, and ByteMessageCodec<ByteBuf>
- Merge EmbeddedByteChannel and EmbeddedMessageChannel into EmbeddedChannel
- Add SimpleChannelInboundHandler which is sometimes more useful than
ChannelInboundHandlerAdapter
- Bring back Channel.isWritable() from Netty 3
- Add ChannelInboundHandler.channelWritabilityChanges() event
- Add RecvByteBufAllocator configuration property
- Similar to ReceiveBufferSizePredictor in Netty 3
- Some existing configuration properties such as
DatagramChannelConfig.receivePacketSize is gone now.
- Remove suspend/resumeIntermediaryDeallocation() in ByteBuf
This change would have been impossible without @normanmaurer's help. He
fixed, ported, and improved many parts of the changes.
* This is done because we noticed that the previous change limit the usage more then it gave us any benefit. Now it is possible
again to rewrite the url on the fly or reuse the objects when writing a proxy and so limit the GC pressure.
* Fixes also #979
- ChannelBuffer gives a perception that it's a buffer of a
channel, but channel's buffer is now a byte buffer or a message
buffer. Therefore letting it be as is is going to be confusing.
- In computing, 'stream' means both byte stream and message stream,
which is confusing.
- Also, we were already mixing stream and byte in some places and
it's better use the terms consistently.
(e.g. inboundByteBuffer & inbound stream)
- Extracted some handler methods from ChannelInboundHandler into
ChannelStateHandler
- Extracted some handler methods from ChannelOutboundHandler into
ChannelOperationHandler
- Moved exceptionCaught and userEventTriggered are now in
ChannelHandler
- Channel(Inbound|Outbound)HandlerContext is merged into
ChannelHandlerContext
- ChannelHandlerContext adds direct access methods for inboud and
outbound buffers
- The use of ChannelBufferHolder is minimal now.
- Before: inbound().byteBuffer()
- After: inboundByteBuffer()
- Simpler and better performance
- Bypass buffer types were removed because it just does not work at all
with the thread model.
- All handlers that uses a bypass buffer are broken. Will fix soon.
- CombinedHandlerAdapter does not make sense anymore either because
there are four handler interfaces to consider and often the two
handlers will implement the same handler interface such as
ChannelStateHandler. Thinking of better ways to provide this feature
- Add EventExecutor and make EventLoop extend it
- Add SingleThreadEventExecutor and MultithreadEventExecutor
- Add EventExecutor's default implementation
- Fixed an API design problem where there is no way to get non-bypass
buffer of desired type
- Add ChannelHandlerContext.eventLoop() for convenience
- Bootstrap and ServerBootstrap handles channel initialization failure
better
- More strict checks for missing @Sharable annotation
- A handler without @Sharable annotation cannot be added more than
once now.
- Renamed ChannelBootstrap to Bootstrap
- Renamed ServerChannelBootstrap to ServerBootstrap
- Moved bootstrap classes to io.netty.bootstrap as before
- Moved unfoldAndAdd() to a separate utility class
- Fixed a bug in unfoldAndAdd() where it did not handle ChannelBuffer
correctly
- Channel now creates a ChannelPipeline by itself
I find no reason to allow a user to use one's own pipeline
implementation since I saw nobody does except for the cases where a
user wants to add a user attribute to a channel, which is now covered
by AttributeMap.
- Removed ChannelEvent and its subtypes because they are replaced by
direct method invocation.
- Replaced ChannelSink with Channel.unsafe()
- Various getter renaming (e.g. Channel.getId() -> Channel.id())
- Added ChannelHandlerInvoker interface
- Implemented AbstractChannel and AbstractServerChannel
- Some other changes I don't remember
Split the project into the following modules:
* common
* buffer
* codec
* codec-http
* transport
* transport-*
* handler
* example
* testsuite (integration tests that involve 2+ modules)
* all (does nothing yet, but will make it generate netty.jar)
This commit also fixes the compilation errors with transport-sctp on
non-Linux systems. It will at least compile without complaints.