Commit Graph

75 Commits

Author SHA1 Message Date
Norman Maurer
8f7ef1cabb
Skip execution of Channel*Handler method if annotated with @Skip and … (#8988)
Motivation:

Invoking ChannelHandlers is not free and can result in some overhead when the ChannelPipeline becomes very long. This is especially true if most handlers will just forward the call to the next handler in the pipeline. When the user extends Channel*HandlerAdapter we can easily detect if can just skip the handler and invoke the next handler in the pipeline directly. This reduce the overhead of dispatch but also reduce the call-stack in many cases.

This backports https://github.com/netty/netty/pull/8723 and https://github.com/netty/netty/pull/8987 to 4.1

Modifications:

Detect if we can skip the handler when walking the pipeline.

Result:

Reduce overhead for long pipelines.

Benchmark                                       (extraHandlers)   Mode  Cnt       Score      Error  Units
DefaultChannelPipelineBenchmark.propagateEventOld             4  thrpt   10  267313.031 ± 9131.140  ops/s
DefaultChannelPipelineBenchmark.propagateEvent                4  thrpt   10  824825.673 ± 12727.594  ops/s
2019-04-09 09:36:52 +02:00
Norman Maurer
3c2b86303a
Release message when validation of passed in ChannelPromise fails when calling write(...) / writeAndFlush(...) (#8769)
Motivation:

We need to release the message when we throw an IllegalArgumentException because of a validation failure of the promise to eliminate the risk of a memory leak.

Modifications:

- Consistently release the message before rethrow
- Add testcase.

Result:

Fixes https://github.com/netty/netty/issues/8765.
2019-01-24 07:43:04 +01:00
Norman Maurer
250e2494d9
Only call handlerRemoved(...) if handlerAdded(...) was called during adding the handler to the pipeline. (#8684)
Motivation:

Due a race in DefaultChannelPipeline / AbstractChannelHandlerContext it was possible to have only handlerRemoved(...) called during tearing down the pipeline, even when handlerAdded(...) was never called. We need to ensure we either call both of none to guarantee a proper lifecycle of the handler.

Modifications:

- Enforce handlerAdded(...) / handlerRemoved(...) semantics / ordering
- Add unit test.

Result:

Fixes https://github.com/netty/netty/issues/8676 / https://github.com/netty/netty/issues/6536 .
2019-01-14 08:19:48 +01:00
Dmitriy Dumanskiy
62d8a5e9d2 Add removeIfExists() method to DefaultChannelPipeline
Motivation:

Sometimes it is very convenient to remove the handler from pipeline without throwing the exception in case those handler doesn't exist in the pipeline.

Modification:

Added 3 overloaded methods to DefaultChannelPipeline, but not added to ChannelHandler due to back compatibility.

Result:

Fixes #7662
2018-03-27 09:48:52 +02:00
Scott Mitchell
2d815fa752 DefaultChannelPipeline will not invoke handler if events are fired from handlerAdded
Motiviation:
DefaultChannelPipeline and AbstractChannelHandlerContext maintain state
which indicates if a ChannelHandler should be invoked or not. However
the state is updated to allow the handler to be invoked only after the
handlerAdded method completes. If the handlerAdded method generates
events which may result in other methods being invoked on that handler
they will be missed.

Modifications:
- DefaultChannelPipeline should set the state before calling
handlerAdded

Result:
DefaultChannelPipeline will allow events to be processed during the
handlerAdded process.
2018-01-24 10:32:48 +01:00
Norman Maurer
80aa5dcdcc Revert "Not add ChannelHandler to ChannelPipeline once the pipeline was destroyed."
This reverts commit 4aa8002596.
2017-06-08 19:50:17 +02:00
Norman Maurer
4aa8002596 Not add ChannelHandler to ChannelPipeline once the pipeline was destroyed.
Motivation:

ChannelPipeline will happily add a handler to a closed Channel's pipeline and will call handlerAdded(...) but will not call handlerRemoved(...).

Modifications:

Check if pipeline was destroyed and if so not add the handler at all but propergate an exception.

Result:

Fixes [#6768]
2017-05-31 07:37:39 +02:00
Nikolay Fedorovskikh
0692bf1b6a fix the typos 2017-04-20 04:56:09 +02:00
Norman Maurer
119383873d VoidChannelPromise not notified when exception is thrown.
Motivation:

When a VoidChannelPromise is used by the user we need to ensure we propergate the exception through the ChannelPipeline otherwise the exception will just be swallowed and so the user has no idea whats going on.

Modifications:

- Always call tryFailure / trySuccess even when we use the VoidChannelPromise
- Add unit test

Result:

Fixes [#6622].
2017-04-19 11:25:59 +02:00
Dmitriy Dumanskiy
64838f1505 Cleanup : validatePromise ranamed to isNotValidPromise and added more tests for corner cases.
Motivation:

Result of validatePromise() is always inverted with if (!validatePromise()).

Modification:

validatePromise() renamed to isNotValidPromise() and now returns inverted state so you don't need to invert state in conditions. Also name is now more meaningful according to returned result.
Added more tests for validatePromise corner cases with Exceptions.

Result:

Code easier to read. No need in inverted result.
2017-02-10 12:39:58 +01:00
Norman Maurer
50a74e95f2 Ensure ChannelHandler.handlerAdded(...) callback is executed directly when added from ChannelFutureListener added to the registration future.
Motivation:

Commit 4c048d069d moved the logic of calling handlerAdded(...) to the channelRegistered(...) callback of the head of the DefaultChannelPipeline. Unfortunatlly this may execute the callbacks to late as a user may add handlers to the pipeline in the ChannelFutureListener attached to the registration future. This can lead to incorrect ordering.

Modifications:

Ensure we always invoke ChannelHandler.handlerAdded(...) for all handlers before the registration promise is notified.

Result:

Not possible of incorrect ordering or missed events.
2016-07-09 08:04:15 +02:00
Norman Maurer
061899f2a7 Allow to remove pinning of EventExecutor for EventExecutorGroup
Motivation:

We pinned the EventExecutor for a Channel in DefaultChannelPipeline. Which means if the user added multiple handlers with the same EventExecutorGroup to the ChannelPipeline it will use the same EventExecutor for all of these handlers. This may be unexpected and even not what the user wants. If the user want to use the same one for all of them it can be done by obtain an EventExecutor and pass the same instance to the add methods. Because of this we should allow to not pin.

Modifications:

Allow to disable pinning of EventExecutor for Channel based on EventExecutorGroup via ChannelOption.

Result:

Less confusing and more flexible usage of EventExecutorGroup when adding ChannelHandlers to the ChannelPipeline.
2016-07-08 20:09:16 +02:00
Norman Maurer
64bf167423 Fix flacky test introducd by 29fdb160f3 2016-07-07 22:53:08 +02:00
Norman Maurer
29fdb160f3 [#5486] Not operate on serial execution assumption when using EventExecutor in the DefaultChannelPipeline.
Motivation:

In commit f984870ccc I made a change which operated under invalide assumption that tasks executed by an EventExecutor will always be processed in a serial fashion. This is true for SingleThreadEventExecutor sub-classes but not part of the EventExecutor interface contract.

Because of this change implementations of EventExecutor which not strictly execute tasks in a serial fashion may miss events before handlerAdded(...) is called. This is strictly speaking not correct as there is not guarantee in this case that handlerAdded(...) will be called as first task (as there is no ordering guarentee).

Cassandra itself ships such an EventExecutor implementation which has no strict ordering to spread load across multiple threads.

Modifications:

- Add new OrderedEventExecutor interface and let SingleThreadEventExecutor / EventLoop implement / extend it.
- Only expose "restriction" of skipping events until handlerAdded(...) is called for OrderedEventExecutor implementations
- Add ThreadPoolEventExecutor implementation which executes tasks in an unordered fashion. This is used in added unit test but can also be used for protocols which not expose an strict ordering.
- Add unit test.

Result:

Resurrect the possibility to implement an EventExecutor which does not enforce serial execution of events and be able to use it with the DefaultChannelPipeline.
2016-07-07 15:01:56 +02:00
Norman Maurer
339b512e70 Fix small race in DefaultChannelPipeline introduced by a729e0fcd9
Motivation:

There is a small race while adding handlers to the pipeline because callHandlerAddedForAllHandlers() may not be run when the user calls add* but the Channel is already registered.

Modifications:

Ensure we always delay handlerAdded(..) / handlerRemoved(...) until callHandlerAddedForAllHandlers() was called.

Result:

No more race on pipeline modifications possible.
2016-05-30 15:05:48 +02:00
Norman Maurer
2618c2a649 [#5239] Allow adding handlers to pipeline with null name.
Motivation:

While doing 8fe3c83e4c I made a change which disallowed using null as name for handlers in the pipeline (this generated a new name before).

Modifications:

Revert to old behaviour and adding test case.

Result:

Allow null name again
2016-05-24 06:22:44 +02:00
Norman Maurer
26a175cd94 Fix flacky test which was missed when commit 8fe3c83e4c 2016-05-22 19:33:48 +02:00
Norman Maurer
8fe3c83e4c [#5104] Fix possible deadlock in DefaultChannelPipeline
Motivation:

When a user has multiple EventLoops in an EventLoopGroup and calls pipeline.add* / remove* / replace from an EventLoop that belongs to another Channel it is possible to deadlock if the other EventLoop does the same.

Modification:

- Only ensure the actual modification takes place in a synchronized block and not wait until the handlerAdded(...) / handlerRemoved(...) method is called. This is ok as we submit the task to the executor while still holding the look and so ensure correct order of pipeline modifications.
- Ensure if an AbstractChannelHandlerContext is put in the linked-list structure but the handlerAdded(...) method was not called we skip it until handlerAdded(...) was called. This is needed to ensure handlerAdded(...) is always called first.

Result:

Its not possible to deadlock when modify the DefaultChannelPipeline.
2016-05-17 14:24:46 +02:00
Norman Maurer
c6a3729e4c Ensure handlerAdded(...) and handlerRemoved(...) is always called from the right thread
Motiviation:

We should ensure that handlerAdded(...) and handlerRemoved(...) is always called from the EventExecutor that also invokes the other methods of the ChannelHandler. Also we need to ensure we always call handlerAdded(...) before any other method can be calld to ensure correct ordering.

Motifications:

- Ensure that the right thread is used to call the methods
- Ensure correct ordering
- Add tests

Result:

Respect the thread-model for handlerAdded(...) and handlerRemoved(...) and preserve correct ordering in all cases.
2016-02-12 11:18:40 -08:00
Sergio Bossa
187efca9aa Improved DefaultChannelPipeline#destroy() to avoid spinning continuously in case of custom executors.
Motivation:

The previous DefaultChannelPipeline#destroy() implementation, introduced in #3156, is suboptimal as it can cause the for loop to continuously spin if the executor used by a given handler is unable to "recognize" the event loop.
It could be objected that it's the custom executor responsibility to properly implement the inEventLoop() method, but some implementetaions might not be able to do that for performance reasons, and even so, it's always better to be safe against API misuse, in particular when it is not possible to fail fast and the alternative is rather some sutle behaviour.

Modifications:

The patch simply avoids the recursive spin by explicitly passing the "in event loop" condition as a boolean parameter, preserving the same guarantees offered by #3156. A unit test has also been added.

Result:

All channel events are correctly called and no high CPU usage is seen anymore.
2015-11-06 19:37:53 +01:00
Norman Maurer
0f6559d188 [#3780] Handle ChannelInitializer exception in exceptionCaught()
Motivation:

At the moment we directly closed the Channel when an exception accoured durring initChannel(...) without giving the user any way to do extra or special handling.

Modifications:

Handle the exception in exceptionCaught(...) of the ChannelInitializer which will by default log and close the Channel. This way the user can override this.

Result:

More felixible handling of exceptions.
2015-07-07 09:13:22 +02:00
Norman Maurer
ccde870b38 Revert "Ensure channelReadComplete() is called only when necessary"
This reverts commit 27a25e29f7.
2015-04-20 09:10:41 +02:00
Norman Maurer
a123c495e1 Revert "Add another test case for channelReadComplete() suppression"
This reverts commit daa04cb4f1.
2015-04-20 09:10:14 +02:00
Trustin Lee
daa04cb4f1 Add another test case for channelReadComplete() suppression
Related commit:
- a41b46ff43

Motivation:

We need a test case for the commit above.
2015-02-09 16:29:21 +09:00
Trustin Lee
27a25e29f7 Ensure channelReadComplete() is called only when necessary
Motivation:

Even if a handler called ctx.fireChannelReadComplete(), the next handler
should not get its channelReadComplete() invoked if fireChannelRead()
was not invoked before.

Modifications:

- Ensure channelReadComplete() is invoked only when the handler of the
  current context actually produced a message, because otherwise there's
  no point of triggering channelReadComplete().
  i.e. channelReadComplete() must follow channelRead().
- Fix a bug where ctx.read() was not called if the handler of the
  current context did not produce any message, making the connection
  stall. Read the new comment for more information.

Result:

- channelReadComplete() is invoked only when it makes sense.
- No stale connection
2015-02-07 16:13:56 +09:00
Norman Maurer
8180f7922f Optimize DefaultChannelPipeline in terms of memory usage and initialization time
Motivation:
Each of DefaultChannelPipeline instance creates an head and tail that wraps a handler. These are used to chain together other DefaultChannelHandlerContext that are created once a new ChannelHandler is added. There are a few things here that can be improved in terms of memory usage and initialization time.

Modification:
- Only generate the name for the tail and head one time as it will never change anyway
- Rename DefaultChannelHandlerContext to AbstractChannelHandlerContext and make it abstract
- Create a new DefaultChannelHandlerContext that is used when a ChannelHandler is added to the DefaultChannelPipeline
- Rename TailHandler to TailContext and HeadHandler to HeadContext and let them extend AbstractChannelHandlerContext. This way we can save 2 object creations per DefaultChannelPipeline

 Result:
- Less memory usage because we have 2 less objects per DefaultChannelPipeline
- Faster creation of DefaultChannelPipeline as we not need to generate the name for the head and tail
2014-06-10 12:18:38 +02:00
Norman Maurer
9752f37fa0 [#2454] Correctly return null when DefaultChannelPipeline.firstContext() is called on empty pipeline
Motivation:
DefaultChannelPipeline.firstContext() should return null when the ipeline is empty. This is not the case atm.

Modification:
Fix incorrect check in DefaultChannelPipeline.firstContext() and add unit tests.

Result:
Correctly return null when DefaultChannelPipeline.firstContext() is called on empty pipeline.
2014-05-04 21:13:17 +02:00
Norman Maurer
772a9d2610 [#2349] Correctly handle cancelled ChannelPromise in DefaultChannelHandlerContext
Motivation:
At the moment an IllegalArgumentException will be thrown if a ChannelPromise is cancelled while propagate through the ChannelPipeline. This is not correct, we should just stop to propagate it as it is valid to cancel at any time.

Modifications:
Stop propagate the operation through the ChannelPipeline once a ChannelPromise is cancelled.

Result:
No more IllegalArgumentException when cancel a ChannelPromise while moving through the ChannelPipeline.
2014-03-31 07:53:22 +02:00
Trustin Lee
1e3b7d8273 Replace LocalEventLoopGroup with DefaultEventLoopGroup
Motivation:

LocalEventLoopGroup and LocalEventLoop are not really special for LocalChannels.  It can be used for other channel implementations as long as they don't require special handling.

Modifications:

- Add DefaultEventLoopGroup and DefaultEventLoop
- Deprecate LocalEventLoopGroup and make it extend DefaultEventLoopGroup
- Add DefaultEventLoop and remove LocalEventLoop
- Fix inspector warnings

Result:

- Better class names.
2014-03-24 11:39:55 +09:00
Jakob Buchgraber
dd38c8fa78 Added asserts to make sure ChannelHandlers are removed from the pipeline 2014-03-03 06:43:45 +01:00
Trustin Lee
8837afddf8 Enable a user specify an arbitrary information with ReferenceCounted.touch()
- Related: #2163
- Add ResourceLeakHint to allow a user to provide a meaningful information about the leak when touching it
- DefaultChannelHandlerContext now implements ResourceLeakHint to tell where the message is going.
- Cleaner resource leak report by excluding noisy stack trace elements
2014-02-13 18:16:25 -08:00
Trustin Lee
45e70d9935 Add ReferenceCounted.touch() / Add missing retain() overrides
- Fixes #2163
- Inspector warnings
2014-02-13 18:10:11 -08:00
Trustin Lee
3373f83cbb Fix a bug where DefaultChannelPipelineTest.testFireChannelRegistered() triggers channelRegistered() twice 2014-01-13 23:25:32 +09:00
Norman Maurer
9ca20b73d3 Add testcase to show channelRegistered is called 2013-08-23 17:17:28 +02:00
Trustin Lee
bcef796dc7 Rewrite ChannelOutboundBuffer
- Merge MessageList into ChannelOutboundBuffer
- Make ChannelOutboundBuffer a queue-like data structure so that it is nearly impossible to leak a message
- Make ChannelOutboundBuffer public so that AbstractChannel can expose it to its subclasses.
- TODO: Re-enable gathering write in NioSocketChannel
2013-07-18 20:59:14 +09:00
Norman Maurer
b57d9f307f Allow per-write promises and disallow promises on flush()
- write() now accepts a ChannelPromise and returns ChannelFuture as most
  users expected.  It makes the user's life much easier because it is
  now much easier to get notified when a specific message has been
  written.
- flush() does not create a ChannelPromise nor returns ChannelFuture.
  It is now similar to what read() looks like.
2013-07-11 00:49:48 +09:00
Trustin Lee
26e9d70457 Remove channelReadSuspended / Rename messageReceived(Last) to channelRead(Complete)
- Remove channelReadSuspended because it's actually same with messageReceivedLast
- Rename messageReceived to channelRead
- Rename messageReceivedLast to channelReadComplete

We renamed messageReceivedLast to channelReadComplete because it
reflects what it really is for.  Also, we renamed messageReceived to
channelRead for consistency in method names.
2013-07-09 23:58:51 +09:00
Trustin Lee
cbd8817905 Remove MessageList from public API and change ChannelInbound/OutboundHandler accordingly
I must admit MesageList was pain in the ass.  Instead of forcing a
handler always loop over the list of messages, this commit splits
messageReceived(ctx, list) into two event handlers:

- messageReceived(ctx, msg)
- mmessageReceivedLast(ctx)

When Netty reads one or more messages, messageReceived(ctx, msg) event
is triggered for each message.  Once the current read operation is
finished, messageReceivedLast() is triggered to tell the handler that
the last messageReceived() was the last message in the current batch.

Similarly, for outbound, write(ctx, list) has been split into two:

- write(ctx, msg)
- flush(ctx, promise)

Instead of writing a list of message with a promise, a user is now
supposed to call write(msg) multiple times and then call flush() to
actually flush the buffered messages.

Please note that write() doesn't have a promise with it.  You must call
flush() to get notified on completion. (or you can use writeAndFlush())

Other changes:

- Because MessageList is completely hidden, codec framework uses
  List<Object> instead of MessageList as an output parameter.
2013-07-09 23:51:48 +09:00
Trustin Lee
eb8df35f21 Use MessageList.first() and last() wherever possible
- Related issue: #1530
2013-07-05 14:11:09 +09:00
Norman Maurer
bfc9c6d80d Add ChannelInboundConsumingHandler
..which is useful when the handler is placed at the last position of the
pipeline because it releases the received messages automatically.
2013-06-25 11:07:14 +09:00
Trustin Lee
175526b6bd Move ReferenceCounted and AbstractReferenceCounted to io.netty.util
- Fixes #1441
- Also move and rename IllegalBufferAccessException to ReferenceCountException
- Prettier reference count exception messages
2013-06-13 13:14:21 +09:00
Trustin Lee
79e236dfc2 Make EventExecutor.shutdownGracefully() return Future
- Also added EventExecutor.terminationFuture()
- Also fixed type signature problem with Future.add/removeListener()
- Related issue: #1389
2013-06-12 08:00:54 +09:00
Trustin Lee
14158070bf Revamp the core API to reduce memory footprint and consumption
The API changes made so far turned out to increase the memory footprint
and consumption while our intention was actually decreasing them.

Memory consumption issue:

When there are many connections which does not exchange data frequently,
the old Netty 4 API spent a lot more memory than 3 because it always
allocates per-handler buffer for each connection unless otherwise
explicitly stated by a user.  In a usual real world load, a client
doesn't always send requests without pausing, so the idea of having a
buffer whose life cycle if bound to the life cycle of a connection
didn't work as expected.

Memory footprint issue:

The old Netty 4 API decreased overall memory footprint by a great deal
in many cases.  It was mainly because the old Netty 4 API did not
allocate a new buffer and event object for each read.  Instead, it
created a new buffer for each handler in a pipeline.  This works pretty
well as long as the number of handlers in a pipeline is only a few.
However, for a highly modular application with many handlers which
handles connections which lasts for relatively short period, it actually
makes the memory footprint issue much worse.

Changes:

All in all, this is about retaining all the good changes we made in 4 so
far such as better thread model and going back to the way how we dealt
with message events in 3.

To fix the memory consumption/footprint issue mentioned above, we made a
hard decision to break the backward compatibility again with the
following changes:

- Remove MessageBuf
- Merge Buf into ByteBuf
- Merge ChannelInboundByte/MessageHandler and ChannelStateHandler into ChannelInboundHandler
  - Similar changes were made to the adapter classes
- Merge ChannelOutboundByte/MessageHandler and ChannelOperationHandler into ChannelOutboundHandler
  - Similar changes were made to the adapter classes
- Introduce MessageList which is similar to `MessageEvent` in Netty 3
- Replace inboundBufferUpdated(ctx) with messageReceived(ctx, MessageList)
- Replace flush(ctx, promise) with write(ctx, MessageList, promise)
- Remove ByteToByteEncoder/Decoder/Codec
  - Replaced by MessageToByteEncoder<ByteBuf>, ByteToMessageDecoder<ByteBuf>, and ByteMessageCodec<ByteBuf>
- Merge EmbeddedByteChannel and EmbeddedMessageChannel into EmbeddedChannel
- Add SimpleChannelInboundHandler which is sometimes more useful than
  ChannelInboundHandlerAdapter
- Bring back Channel.isWritable() from Netty 3
- Add ChannelInboundHandler.channelWritabilityChanges() event
- Add RecvByteBufAllocator configuration property
  - Similar to ReceiveBufferSizePredictor in Netty 3
  - Some existing configuration properties such as
    DatagramChannelConfig.receivePacketSize is gone now.
- Remove suspend/resumeIntermediaryDeallocation() in ByteBuf

This change would have been impossible without @normanmaurer's help. He
fixed, ported, and improved many parts of the changes.
2013-06-10 16:10:39 +09:00
Trustin Lee
7140e4e63b Test if ChannelHandler.handlerRemoved() is called on closure / Reduced timeout 2013-05-17 11:07:53 +09:00
Trustin Lee
e1a378aa03 Clean up DefaultChannelPipelineTest
- Use the local transport in a correct way (i.e. no need to trigger channelActive et al by ourselves)
- Use Promise/Future instead of CountDownLatch where they simplifies
2013-05-17 10:54:20 +09:00
Trustin Lee
7884574c7b Remove freeInboundBuffer() and freeOutboundBuffer() which has no value
- Fixes #1308

freeInboundBuffer() and freeOutboundBuffer() were introduced in the early days of the new API when we did not have reference counting mechanism in the buffer. A user did not want Netty to free the handler buffers had to override these methods.

However, now that we have reference counting mechanism built into the buffer, a user who wants to retain the buffers beyond handler's life cycle can simply return the buffer whose reference count is greater than 1 in newInbound/OutboundBuffer().
2013-04-25 09:15:55 +09:00
Norman Maurer
ca5554dfe7 [#1236] Fix problem where adding a new ChannelHandler could block the eventloop
This change also introduce a few other changes which was needed:
 * ChannelHandler.beforeAdd(...) and ChannelHandler.beforeRemove(...) were removed
 * ChannelHandler.afterAdd(...) -> handlerAdded(...)
 * ChannelHandler.afterRemoved(...) -> handlerRemoved(...)
 * SslHandler.handshake() -> SslHandler.hanshakeFuture() as the handshake is triggered automatically after
   the Channel becomes active
2013-04-19 07:00:50 +02:00
Norman Maurer
d8387fa4c3 [#858] Merge ChannelPipeline.replaceAndForward into replace and removeAndForward into remove 2013-04-13 18:19:33 +02:00
Prajwal Tuladhar
05850da863 enable checkstyle for test source directory and fix checkstyle errors 2013-03-30 13:18:57 +01:00
Norman Maurer
ce87b627be Let EventExecutor return our Future to allow the user to work also with FutureListener here. Also add a special ScheduledFuture that extends our Future for this purpose. 2013-03-19 10:45:42 +01:00