Motivation:
Http2ConnectionHandler (and sub-classes) allow to configure a graceful shutdown timeout but only apply it if there is at least one active stream. We should always apply the timeout. This is also true when we try to send a GO_AWAY and close the connection because of an connection error.
Modifications:
- Always apply the timeout if one is configured
- Add unit test
Result:
Always respect gracefulShutdownTimeoutMillis
Motivation:
b4e3c12b8e introduced code to avoid coupling
close() to graceful close. It also added some code which attempted to infer when
a graceful close was being done in writing of a GOAWAY to preserve the
"connection is closed when all streams are closed behavior" for the child
channel API. However the implementation was too overzealous and may preemptively
close the connection if there are not currently any open streams (and close if
there are any frames which create streams in flight).
Modifications:
- Decouple writing a GOAWAY from trying to infer if a graceful close is being
done and closing the connection. Even if we could enhance this logic (e.g.
wait to close until the second GOAWAY with no error) it is possible the user
doesn't want the connection to be closed yet. We can add a means for the codec
to orchestrate the graceful close in the future (e.g. write some special "close
the connection when all streams are closed") but for now we can just let the
application handle this.
Result:
Fixes https://github.com/netty/netty/issues/9207
Motivation:
Http2ConnectionHandler#close(..) always runs the GOAWAY and graceful close
logic. This coupling means that a user would have to override
Http2ConnectionHandler#close(..) to modify the behavior, and the
Http2FrameCodec and Http2MultiplexCodec are not extendable so you cannot
override at this layer. Ideally we can totally decouple the close(..) of the
transport and the GOAWAY graceful closure process completely, but to preserve
backwards compatibility we can add an opt-out option to decouple where the
application is responsible for sending a GOAWAY with error code equal to
NO_ERROR as described in https://tools.ietf.org/html/rfc7540#section-6.8 in
order to initiate graceful close.
Modifications:
- Http2ConnectionHandler supports an additional boolean constructor argument to
opt out of close(..) going through the graceful close path.
- Http2FrameCodecBuilder and Http2MultiplexCodec expose
gracefulShutdownTimeoutMillis but do not hook them up properly. Since these
are already exposed we should hook them up and make sure the timeout is applied
properly.
- Http2ConnectionHandler's goAway(..) method from Http2LifecycleManager should
initiate the graceful closure process after writing a GOAWAY frame if the error
code is NO_ERROR. This means that writing a Http2GoAwayFrame from
Http2FrameCodec will initiate graceful close.
Result:
Http2ConnectionHandler#close(..) can now be decoupled from the graceful close
process, and immediately close the underlying transport if desired.
Motivation:
The HTTP/2 codec will synchronously respond to a SETTINGS frame with a SETTINGS
ACK before the application sees the SETTINGS frame. The application may need to
adjust its state depending upon what is in the SETTINGS frame before applying
the remote settings and responding with an ACK (e.g. to adjust for max
concurrent streams). In order to accomplish this the HTTP/2 codec should allow
for the application to opt-in to sending the SETTINGS ACK.
Modifications:
- DefaultHttp2ConnectionDecoder should support a mode where SETTINGS frames can
be queued instead of immediately applying and ACKing.
- DefaultHttp2ConnectionEncoder should attempt to poll from the queue (if it
exists) to apply the earliest received but not yet ACKed SETTINGS frame.
- AbstractHttp2ConnectionHandlerBuilder (and sub classes) should support a new
option to enable the application to opt-in to managing SETTINGS ACK.
Result:
HTTP/2 allows for asynchronous SETTINGS ACK managed by the application.
Motivation:
In 42742e233f we already added default methods to Channel*Handler and deprecated the Adapter classes to simplify the class hierarchy. With this change we go even further and merge everything into just ChannelHandler. This simplifies things even more in terms of class-hierarchy.
Modifications:
- Merge ChannelInboundHandler | ChannelOutboundHandler into ChannelHandler
- Adjust code to just use ChannelHandler
- Deprecate old interfaces.
Result:
Cleaner and simpler code in terms of class-hierarchy.
Motivation:
We can just use Objects.requireNonNull(...) as a replacement for ObjectUtil.checkNotNull(....)
Modifications:
- Use Objects.requireNonNull(...)
Result:
Less code to maintain.
Motivation:
We can use lambdas now as we use Java8.
Modification:
use lambda function for all package, #8751 only migrate transport package.
Result:
Code cleanup.
Motivation:
We need to update to a new checkstyle plugin to allow the usage of lambdas.
Modifications:
- Update to new plugin version.
- Fix checkstyle problems.
Result:
Be able to use checkstyle plugin which supports new Java syntax.
Motivation:
At the moment it’s possible to have a Channel in Netty that is not registered / assigned to an EventLoop until register(...) is called. This is suboptimal as if the Channel is not registered it is also not possible to do anything useful with a ChannelFuture that belongs to the Channel. We should think about if we should have the EventLoop as a constructor argument of a Channel and have the register / deregister method only have the effect of add a Channel to KQueue/Epoll/... It is also currently possible to deregister a Channel from one EventLoop and register it with another EventLoop. This operation defeats the threading model assumptions that are wide spread in Netty, and requires careful user level coordination to pull off without any concurrency issues. It is not a commonly used feature in practice, may be better handled by other means (e.g. client side load balancing), and therefore we propose removing this feature.
Modifications:
- Change all Channel implementations to require an EventLoop for construction ( + an EventLoopGroup for all ServerChannel implementations)
- Remove all register(...) methods from EventLoopGroup
- Add ChannelOutboundInvoker.register(...) which now basically means we want to register on the EventLoop for IO.
- Change ChannelUnsafe.register(...) to not take an EventLoop as parameter (as the EventLoop is supplied on custruction).
- Change ChannelFactory to take an EventLoop to create new Channels and introduce ServerChannelFactory which takes an EventLoop and one EventLoopGroup to create new ServerChannel instances.
- Add ServerChannel.childEventLoopGroup()
- Ensure all operations on the accepted Channel is done in the EventLoop of the Channel in ServerBootstrap
- Change unit tests for new behaviour
Result:
A Channel always has an EventLoop assigned which will never change during its life-time. This ensures we are always be able to call any operation on the Channel once constructed (unit the EventLoop is shutdown). This also simplifies the logic in DefaultChannelPipeline a lot as we can always call handlerAdded / handlerRemoved directly without the need to wait for register() to happen.
Also note that its still possible to deregister a Channel and register it again. It's just not possible anymore to move from one EventLoop to another (which was not really safe anyway).
Fixes https://github.com/netty/netty/issues/8513.
Motivation:
We should always call ctx.read() even when AUTO_READ is false as flow-control is enforced by the HTTP/2 protocol.
See also https://tools.ietf.org/html/rfc7540#section-5.2.2.
We already did this before but not explicit and only did so because of some implementation details of ByteToMessageDecoder. It's better to be explicit here to not risk of breakage later on.
Modifications:
- Ensure we always call ctx.read() when AUTO_READ is false
- Add unit test.
Result:
No risk of staling the connection when HTTP/2 is used.
Motivation:
The Http2Connection state is updated by the DefaultHttp2ConnectionDecoder after the frame listener is notified of the goaway frame. If the listener sends a frame synchronously this means the connection state will not know about the goaway it just received and we may send frames that are not allowed on the connection. This may also mean a stream object is created but it may never get taken out of the stream map unless some other event occurs (e.g. timeout).
Modifications:
- The Http2Connection state should be updated before the listener is notified of the goaway
- The Http2Connection state modification and validation should be self contained when processing a goaway instead of partially in the decoder.
Result:
No more creating streams and sending frames after a goaway has been sent or received.
Motivation:
If the local endpoint receives a GO_AWAY frame and then tries to write a stream with a streamId higher than the last know stream ID we will throw a connection error. This results in the local peer sending a GO_AWAY frame to the remote peer, but this is not necessary as the error can be isolated to the local endpoint and communicated via the ChannelFuture return value.
Modifications:
- Instead of throwing a connection error, throw a stream error that simulates the peer receiving the stream and replying with a RST
Result:
Connections are not closed abruptly when trying to create a stream on the local endpoint after a GO_AWAY frame is received.
Motivation:
Usually when using netty exceptions which happen for outbound operations should not be fired through the pipeline but only the ChannelPromise should be failed.
Modifications:
- Change Http2LifecycleManager.onError(...) to take also an boolean that indicate if the error was caused by an outbound operation
- Channel Http2ConnectionHandler.on*Error(...) methods to also take this boolean
- Change Http2FrameCodec to only fire exceptions through the pipeline if these are not outbound operations related
- Add unit test.
Result:
More consistent error handling when using Http2FrameCodec and Http2MultiplexCodec.
Motivation:
Http2ConnectionHandler uses ctx.fireUserEvent to propagate the Http2ConnectionPrefaceAndSettingsFrameWrittenEvent through the pipeline. This will propagate the event to the next inbound handler in the pipeline. If the user extends Http2ConnectionHandler the Http2ConnectionPrefaceAndSettingsFrameWrittenEvent may be missed and initialization dependent upon this event will not be run.
Modifications:
- Http2ConnectionHandler should use userEventTriggered instead of ctx.fireUserEvent
Result:
Classes that extend Http2ConnectionHandler will see the Http2ConnectionPrefaceAndSettingsFrameWrittenEvent user event.
Motivation:
Previously client Http2ConnectionHandler trigger a user event
immediately when the HTTP/2 connection preface is sent. Any attempt to
immediately send a new request could cause the server to terminate the
connection, as it might not have received the SETTINGS frame from the
client. Per RFC7540 Section 3.5, the preface "MUST be followed by a
SETTINGS frame (Section 6.5), which MAY be empty."
(https://tools.ietf.org/html/rfc7540#section-3.5)
This event could be made more meaningful if it also indicates that the
initial client SETTINGS frame has been sent to signal that the channel
is ready to send new requests.
Modification:
- Renamed event to Http2ConnectionPrefaceAndSettingsFrameWrittenEvent.
- Modified Http2ConnectionHandler to trigger the user event only if it
is a client and it has sent both the preface and SETTINGS frame.
Result:
It is now safe to use the event as an indicator that the HTTP/2
connection is ready to send new requests.
Motiviation:
At the moment an NPE is thrown if someone tries to use the Http2ServerUpgradeCodec with Http2FrameCodec and Http2MultiplexCodec.
Modifications:
- Ensure the handler was added to the pipeline before calling on*Upgrade(...) methods.
- Add tests
- Fix adding of handlers after upgrade.
Result:
Fixes [#7173].
Motivation:
Our http2 child channel implementation was not 100 % complete and had a few bugs. Beside this the performance overhead was non-trivial.
Modifications:
There are a lot of modifications, the most important....
* Http2FrameCodec extends Http2ConnectionHandler and Http2MultiplexCodec extends Http2FrameCodec to reduce performance heads and inter-dependencies on handlers in the pipeline
* Correctly handle outbound flow control for child channels
* Support unknow frame types in Http2FrameCodec and Http2MultiplexCodec
* Use a consistent way how to create Http2ConnectionHandler, Http2FrameCodec and Http2MultiplexCodec (via a builder)
* Remove Http2Codec and Http2CodecBuilder as the user should just use Http2MultipleCodec and Http2MultiplexCodecBuilder now
* Smart handling of flushes from child channels to reduce overhead
* Reduce object allocations
* child channels always use the same EventLoop as the parent Channel to reduce overhead and simplify implementation.
* Not extend AbstractChannel for the child channel implementation to reduce overhead in terms of performance and memory usage
* Remove Http2FrameStream.managedState(...) as the user of the child channel api should just use Channel.attr(...)
Result:
Http2MultiplexCodec (and so child channels) and Http2FrameCodec are more correct, faster and more feature complete.
Motivation:
In Http2ConnectionHandler we call flush(...) in channelReadComplete(...) to ensure we update the flow-controller and write stuff to the remote peer. We should better flip the order and so may be able to pick up more bytes.
Modifications:
Change order of calls.
Result:
Better performance
Motivation:
There should be a way to allow graceful shutdown to wait for all open streams to close without a timeout. Using gracefulShutdownTimeoutMillis with a large value is a bit of a hack, and has a gotcha that sufficiently large values will overflow the long, resulting in a ClosingChannelFutureListener that executes immediately.
Modification:
Allow to use gracefulShutdownTimeoutMillis(-1) to express waiting until all streams are closed.
Result:
We can now shutdown the connection without a forced timeout.
Motivation:
If an HTTP/2 client writes data before the connection preface the peer will shutdown the socket. Depending on what is in the pipeline (SslHandler) may require different evaluation criteria to infer when the codec-http2 has written the connection preface on behalf of the client. This can lead to unnecessarily complexity and error prone/racy application code.
Modifications:
- Introduce a user event that is fired up the pipeline when codec-http2 writes the connection preface
Result:
Reliable mechanism for applications to use to know when connection preface has been written (related to https://github.com/netty/netty/issues/6272).
Motivation:
When An HTTP server is listening in plaintext mode, it doesn't have
a chance to negotiate "h2" in the tls handshake. HTTP 1 clients
that are not expecting an HTTP2 server will accidentally a request
that isn't an upgrade, which the HTTP/2 decoder will not
understand. The decoder treats the bytes as hex and adds them to
the error message.
These error messages are hard to understand by humans, and result
in extra, manual work to decode.
Modification:
If the first bytes of the request are not the preface, the decoder
will now see if they are an HTTP/1 request first. If so, the error
message will include the method and path of the original request in
the error message.
In case the path is long, the decoder will check up to the first
1024 bytes to see if it matches. This could be a DoS vector if
tons of bad requests or other garbage come in. A future optimization
would be to treat the first few bytes as an AsciiString and not do
any Charset decoding. ByteBuf.toCharSequence alludes to such an
optimization.
The code has been left simple for the time being.
Result:
Faster identification of errant HTTP requests.
Motivation:
2fd42cfc6b fixed a bug related to encoding headers but it also introduced a throws statement onto the Http2FrameWriter methods which write headers. This throws statement makes the API more verbose and is not necessary because we can communicate the failure in the ChannelFuture that is returned by these methods.
Modifications:
- Remove throws from all Http2FrameWriter methods.
Result:
Http2FrameWriter APIs do not propagate checked exceptions.
Motivation:
If the HPACK Decoder detects that SETTINGS_MAX_HEADER_LIST_SIZE has been violated it aborts immediately and sends a RST_STREAM frame for what ever stream caused the issue. Because HPACK is stateful this means that the HPACK state may become out of sync between peers, and the issue won't be detected until the next headers frame. We should make a best effort to keep processing to keep the HPACK state in sync with our peer, or completely close the connection.
If the HPACK Encoder is configured to verify SETTINGS_MAX_HEADER_LIST_SIZE it checks the limit and encodes at the same time. This may result in modifying the HPACK local state but not sending the headers to the peer if SETTINGS_MAX_HEADER_LIST_SIZE is violated. This will also lead to an inconsistency in HPACK state that will be flagged at some later time.
Modifications:
- HPACK Decoder now has 2 levels of limits related to SETTINGS_MAX_HEADER_LIST_SIZE. The first will attempt to keep processing data and send a RST_STREAM after all data is processed. The second will send a GO_AWAY and close the entire connection.
- When the HPACK Encoder enforces SETTINGS_MAX_HEADER_LIST_SIZE it should not modify the HPACK state until the size has been checked.
- https://tools.ietf.org/html/rfc7540#section-6.5.2 states that the initial value of SETTINGS_MAX_HEADER_LIST_SIZE is "unlimited". We currently use 8k as a limit. We should honor the specifications default value so we don't unintentionally close a connection before the remote peer is aware of the local settings.
- Remove unnecessary object allocation in DefaultHttp2HeadersDecoder and DefaultHttp2HeadersEncoder.
Result:
Fixes https://github.com/netty/netty/issues/6209.
Motivation:
Currently clients attempting to send headers that are too large recieve
a RST frame. This makes it harder than needed for implementations on top
of netty to handle this in a graceful way.
Modifications:
When the Decoder throws a StreamError of type FRAME_SIZE_ERROR, the
Http2ConnectionHandler will now attempt to send an Http2Header with
status 431 and endOfStream=true
Result:
Implementations now do not have to subclass parts of netty to handle
431s
Motivation:
Commit 908464f161 also introduced a change to guard against re-entrance but failed to correctly handle the debugData and promise.
Modifications:
Release debugData and correctly notify the promise.
Result:
No more buffer leak and promise is always notified.
Motivation:
Void promises need special treatment, as they don't behave like normal promises. One
cannot add a listener to a void promise for example.
Modifications:
Inspected the code for addListener() calls, and added extra logic for void promises
where necessary. Essentially, when writing a frame with a void promise, any errors
are reported via the channel pipeline's exceptionCaught event.
Result:
The HTTP/2 codec has better support for void promises.
Motivation:
We need to ensure we only call debugData.release() if we called debugData.retain(), otherwise we my see an IllegalReferenceCountException.
Modifications:
Only call release() if we called retain().
Result:
No more IllegalReferenceCountException possible.
Motivation:
JCTools supports both non-unsafe, unsafe versions of queues and JDK6 which allows us to shade the library in netty-common allowing it to stay "zero dependency".
Modifications:
- Remove copy paste JCTools code and shade the library (dependencies that are shaded should be removed from the <dependencies> section of the generated POM).
- Remove usage of OneTimeTask and remove it all together.
Result:
Less code to maintain and easier to update JCTools and less GC pressure as the queue implementation nt creates so much garbage
Motivation:
Http2ConnectionHandler will always send a GO_AWAY when the channel is closed. This may cause problems if the user is attempting to control when GO_AWAY is sent and the content of the GO_AWAY.
Modifications:
- When the channel is closed Http2ConnectionHandler should only send a GO_AWAY if one has not already been sent
Result:
The user has more control over when GO_AWAY is sent
Fixes https://github.com/netty/netty/issues/5307
Motivation:
Some codecs should be considered unstable as these are relative new. For this purpose we should introduce an annotation which these codecs should us to be marked as unstable in terms of API.
Modifications:
- Add UnstableApi annotation and use it on codecs that are not stable
- Move http2.hpack to http2.internal.hpack as it is internal.
Result:
Better document unstable APIs.
Motiviation:
691bc1690e made writeUtf8 consistent with String.getBytes() so that it never throws.
94f27be59b provided a writeUtf8 method which takes a ByteBufAllocator to do an appropriately sized buffer allocation.
Result:
- Assume writeUtf8 will not throw in HTTP/2 codec
- Use the new writeUtf8 method
Result:
Cleaner code in codec-http2.
Motivation:
83c4aa6ad8 changed the log level to warn, but should have changed to debug.
Modifications:
- Change the log level to debug in Http2ConnectionHandler if the GO_AWAY fails to send. The write failure could be the result of the channel already being closed.
Result:
Fixes https://github.com/netty/netty/issues/4930.
Motivation:
Http2ConnectionHandler inherits from ByteToMessageDecoder. ByteToMessageDecoder.channelInactive will attempt to decode any remaining data by calling the abstract decode method. If the Http2ConnectionHandler is in server mode, and no data has been exchanged yet, it will try to treat this data as an invalid connection preface and write a GO_AWAY. This is noisy in the logs and creates an illusion that there is a protocol violation when there has not been.
Modifications:
- If the channel is inactive the connection preface decode should not be executed.
Result:
Log files don't include misleading error messages related to connection preface errors.
Motivation:
Http2Connection.onStreamRemoved is not always called if Http2Connection.onStreamAdded is called. This is problematic as users may rely on the onStreamRemoved method to be called to release ByteBuf objects and do other cleanup.
Modifications:
- Http2Connection.close will remove all streams existing streams and prevent new ones from being created
- Http2ConnectionHandler will call the new close method in channelInactive
Result:
Http2Connection.onStreamRemoved is always called when Http2Connection.onStreamRemoved is called to preserve the Http2Connection guarantees.
Fixes https://github.com/netty/netty/issues/4838
Motivation:
Commit f990f99 introduced a bug into the RST_STREAM processing that would prevent a RST_STREAM from being sent when it should have been. The promise would be marked as successful even though the RST_STREAM frame would never be sent.
Modifications:
- Fix conditional in Http2ConnectionHandler.resetStream to allow reset streams to be sent in all stream states besides IDLE.
Result:
RST_STREAM frames are now sent when they are supposed to be sent
Fixes https://github.com/netty/netty/issues/4856
Motivation:
Http2CodecUtil uses ByteBufUtil.writeUtf8 but does not account for it
throwing an exception. If an exception is thrown because the format is
not valid UTF16 encoded UTF8 then the buffer will leak.
Modifications:
- Make sure the buffer is released if an exception is thrown
- Ensure call sites of the Http2CodecUtil.toByteBuf can tolerate and
exception being thrown
Result:
No leak if exception data can not be converted to UTF8.
Motivation:
Currently the initial headers for every stream is queued in the flow controller. Since the initial header frame may create streams the peer must receive these frames in the order in which they were created, or else this will be a protocol error and the connection will be closed. Tolerating the initial headers being queued would increase the complexity of the WeightedFairQueueByteDistributor and there is benefit of doing so is not clear.
Modifications:
- The initial headers will no longer be queued in the flow controllers
Result:
Fixes https://github.com/netty/netty/issues/4758
Motivation:
When HttpClientUpgradeHandler upgrades from HTTP/1 to another protocol,
it performs a two-step opertion:
1. Remove the SourceCodec (HttpClientCodec)
2. Add the UpgradeCodec
When HttpClientCodec is removed from the pipeline, the decoder being
removed triggers channelRead() event with the data left in its
cumulation buffer. However, this is not received by the UpgradeCodec
becuase it's not added yet. e.g. HTTP/2 SETTINGS frame sent by the
server can be missed out.
To fix the problem, we need to reverse the steps:
1. Add the UpgradeCodec
2. Remove the SourceCodec
However, this does not work as expected either, because UpgradeCodec can
send a greeting message such as HTTP/2 Preface. Such a greeting message
will be handled by the SourceCodec and will trigger an 'unsupported
message type' exception.
To fix the problem really, we need to make the upgrade process 3-step:
1. Remove/disable the encoder of SourceCodec
2. Add the UpgradeCodec
3. Remove the SourceCodec
Modifications:
- Add SourceCodec.prepareUpgradeFrom() so that SourceCodec can remove or
disable its encoder
- Implement HttpClientCodec.prepareUpgradeFrom() properly
- Miscellaneous:
- Log the related channel as well When logging the failure to send a
GOAWAY
Result:
Cleartext HTTP/1-to-HTTP/2 upgrade works again.
Motivation:
PriorityStreamByteDistributor is now obsolete and can be replaced by WeightedFairQueueByteDistributor.
Modifications:
- Remove PriorityStreamByteDistributor and use WeightedFairQueueByteDistributor by default.
Result:
PriorityStreamByteDistributor no longer has to be maintained and is replaced by a better algorithm.
Related: #4572
Motivation:
- A user might want to extend Http2ConnectionHandler and define his/her
own static inner Builder class that extends
Http2ConnectionHandler.BuilderBase. This introduces potential
confusion because there's already Http2ConnectionHandler.Builder. Your
IDE will warn about this name duplication as well.
- BuilderBase exposes all setters with public modifier. A user's Builder
might not want to expose them to enforce it to certain configuration.
There's no way to hide them because it's public already and they are
final.
- BuilderBase.build(Http2ConnectionDecoder, Http2ConnectionEncoder)
ignores most properties exposed by BuilderBase, such as
validateHeaders, frameLogger and encoderEnforceMaxConcurrentStreams.
If any build() method ignores the properties exposed by the builder,
there's something wrong.
- A user's Builder that extends BuilderBase might want to require more
parameters in build(). There's no way to do that cleanly because
build() is public and final already.
Modifications:
- Make BuilderBase and Builder top-level so that there's no duplicate
name issue anymore.
- Add AbstractHttp2ConnectionHandlerBuilder
- Add Http2ConnectionHandlerBuilder
- Add HttpToHttp2ConnectionHandlerBuilder
- Make all builder methods in AbstractHttp2ConnectionHandlerBuilder
protected so that a subclass can choose which methods to expose
- Provide only a single build() method
- Add connection() and codec() so that a user can still specify
Http2Connection or Http2Connection(En|De)coder explicitly
- Implement proper state validation mechanism so that it is prevented
to invoke conflicting setters
Result:
Less confusing yet flexible builder API
Motivation:
Some times the user wants to set a Http2HeaderEncoder.SensitivityDetector when building a Http2ConnectionHandler.
Modifications:
Allow to set Http2HeaderEncoder.SensitivityDetector via builder.
Result:
More flexible building of Http2ConnectionHandler possible.
Motivation:
Because we flow control HEADERS frames, it's possible that an intermediate error can result in a RST_STREAM frame being sent for a frame that the other endpoint is not yet aware of. This is a violation of the spec and will either result in spammy logs at the other endpoint or broken connections.
Modifications:
Modified the HTTP/2 handler so that it only sends RST_STREAM if it has sent at least one HEADERS frame to the remote endpoint for the stream.
Result:
Fixes#4465
Motivation:
For many HTTP/2 applications (such as gRPC) it is necessary to autorefill the connection window in order to prevent application-level deadlocking.
Consider an application with 2 streams, A and B. A receives a stream of messages and the application pops off one message at a time and makes a request on stream B. However, if receiving of data on A has caused the connection window to collapse, B will not be able to receive any data and the application will deadlock. The only way (currently) to get around this is 1) use multiple connections, or 2) manually refill the connection window. Both are undesirable and could needlessly complicate the application code.
Modifications:
Add a configuration option to DefaultHttp2LocalFlowController, allowing it to autorefill the connection window.
Result:
Applications can configure HTTP/2 to avoid inter-stream deadlocking.
Motivation:
Http2ConnectionHandler verifies if the first frame after the preface is
a SETTINGS frame. However, it does not reject the SETTING ack frame
which is not expected actually.
Modifications:
Reject a SETTINGS-ack frame as well
Result:
When the first frame is a SETTINGS-ack frame, connection does not
proceed to further frame handling. (simplicity)
Motivation:
Http2ConnectionHandler.BaseBuilder is constructing objects which have 'close' methods, but is not calling these methods in the event of an exception.
Modifications:
- Objects which implement 'close' should have this method called if an exception is thrown and the build operation can not complete normally.
Result:
Objects are closed even if the build process encounters an error.
Motivation:
Remove encoderMaxConcurrentStreams(...) and use the default settings. Also throw an exception if server mode is used.
Modifications:
- Remove encoderMaxConcurrentStreams(...) method
- Throw exception if server mode is used and trying to enforce conncurrent streams.
Result:
Correctly support settings stuff via builder