Commit Graph

24 Commits

Author SHA1 Message Date
ursa
7fc718db3c WebSocket is closed without an error on protocol violations (#9116)
Motivation:

Incorrect WebSockets closure affects our production system.
Enforced 'close socket on any protocol violation' prevents our custom termination sequence from execution.
Huge number of parameters is a nightmare both in usage and in support (decoders configuration).
Modification:

Fix violations handling - send proper response codes.
Fix for messages leak.
Introduce decoder's option to disable default behavior (send close frame) on protocol violations.
Encapsulate WebSocket response codes - WebSocketCloseStatus.
Encapsulate decoder's configuration into a separate class - WebSocketDecoderConfig.
Result:

Fixes #8295.
2019-06-18 10:05:58 +02:00
Gernot Pansy
7d8d9b2c6e Fixed NPE in WebSocket00FrameDecoder if end couldn't be found in text frame
Motivation:
When we receive an incomplete WebSocketFrame we need to make sure to wait for more data. Because we not did this we could produce a NPE.

Modification:
Make sure we not try to add null into the RecyclableArrayList

Result:
no more NPE on incomplete frames.
2014-07-16 20:03:57 +02:00
Norman Maurer
60acd54c7e [#1876] Make use of proper state machine in WebSocket08FrameDecoder for performance reasons 2014-02-13 14:34:34 -08:00
Trustin Lee
cbd8817905 Remove MessageList from public API and change ChannelInbound/OutboundHandler accordingly
I must admit MesageList was pain in the ass.  Instead of forcing a
handler always loop over the list of messages, this commit splits
messageReceived(ctx, list) into two event handlers:

- messageReceived(ctx, msg)
- mmessageReceivedLast(ctx)

When Netty reads one or more messages, messageReceived(ctx, msg) event
is triggered for each message.  Once the current read operation is
finished, messageReceivedLast() is triggered to tell the handler that
the last messageReceived() was the last message in the current batch.

Similarly, for outbound, write(ctx, list) has been split into two:

- write(ctx, msg)
- flush(ctx, promise)

Instead of writing a list of message with a promise, a user is now
supposed to call write(msg) multiple times and then call flush() to
actually flush the buffered messages.

Please note that write() doesn't have a promise with it.  You must call
flush() to get notified on completion. (or you can use writeAndFlush())

Other changes:

- Because MessageList is completely hidden, codec framework uses
  List<Object> instead of MessageList as an output parameter.
2013-07-09 23:51:48 +09:00
Norman Maurer
f64a121de7 [#1515] Add WebSocketFrameEncoder and WebSocketFrameDecoder interfaces and let our impls implement it 2013-07-04 06:41:22 +02:00
Trustin Lee
14158070bf Revamp the core API to reduce memory footprint and consumption
The API changes made so far turned out to increase the memory footprint
and consumption while our intention was actually decreasing them.

Memory consumption issue:

When there are many connections which does not exchange data frequently,
the old Netty 4 API spent a lot more memory than 3 because it always
allocates per-handler buffer for each connection unless otherwise
explicitly stated by a user.  In a usual real world load, a client
doesn't always send requests without pausing, so the idea of having a
buffer whose life cycle if bound to the life cycle of a connection
didn't work as expected.

Memory footprint issue:

The old Netty 4 API decreased overall memory footprint by a great deal
in many cases.  It was mainly because the old Netty 4 API did not
allocate a new buffer and event object for each read.  Instead, it
created a new buffer for each handler in a pipeline.  This works pretty
well as long as the number of handlers in a pipeline is only a few.
However, for a highly modular application with many handlers which
handles connections which lasts for relatively short period, it actually
makes the memory footprint issue much worse.

Changes:

All in all, this is about retaining all the good changes we made in 4 so
far such as better thread model and going back to the way how we dealt
with message events in 3.

To fix the memory consumption/footprint issue mentioned above, we made a
hard decision to break the backward compatibility again with the
following changes:

- Remove MessageBuf
- Merge Buf into ByteBuf
- Merge ChannelInboundByte/MessageHandler and ChannelStateHandler into ChannelInboundHandler
  - Similar changes were made to the adapter classes
- Merge ChannelOutboundByte/MessageHandler and ChannelOperationHandler into ChannelOutboundHandler
  - Similar changes were made to the adapter classes
- Introduce MessageList which is similar to `MessageEvent` in Netty 3
- Replace inboundBufferUpdated(ctx) with messageReceived(ctx, MessageList)
- Replace flush(ctx, promise) with write(ctx, MessageList, promise)
- Remove ByteToByteEncoder/Decoder/Codec
  - Replaced by MessageToByteEncoder<ByteBuf>, ByteToMessageDecoder<ByteBuf>, and ByteMessageCodec<ByteBuf>
- Merge EmbeddedByteChannel and EmbeddedMessageChannel into EmbeddedChannel
- Add SimpleChannelInboundHandler which is sometimes more useful than
  ChannelInboundHandlerAdapter
- Bring back Channel.isWritable() from Netty 3
- Add ChannelInboundHandler.channelWritabilityChanges() event
- Add RecvByteBufAllocator configuration property
  - Similar to ReceiveBufferSizePredictor in Netty 3
  - Some existing configuration properties such as
    DatagramChannelConfig.receivePacketSize is gone now.
- Remove suspend/resumeIntermediaryDeallocation() in ByteBuf

This change would have been impossible without @normanmaurer's help. He
fixed, ported, and improved many parts of the changes.
2013-06-10 16:10:39 +09:00
Norman Maurer
af4b71a00e Remove special handling of Object[] in codec framework (a.k.a unfolding)
- Fixes #1229
- Primarily written by @normanmaurer and revised by @trustin

This commit removes the notion of unfolding from the codec framework
completely.  Unfolding was introduced in Netty 3.x to work around the
shortcoming of the codec framework where encode() and decode() did not
allow generating multiple messages.

Such a shortcoming can be fixed by changing the signature of encode()
and decode() instead of introducing an obscure workaround like
unfolding.  Therefore, we changed the signature of them in 4.0.

The change is simple, but backward-incompatible.  encode() and decode()
do not return anything.  Instead, the codec framework will pass a
MessageBuf<Object> so encode() and decode() can add the generated
messages into the MessageBuf.
2013-04-03 21:44:54 +09:00
Trustin Lee
a2e5cd94be Prettify APIviz / Tighten visibility / Move subclasses to top level / Remove unused UnknownSocksMessage 2013-02-11 19:42:23 +09:00
Trustin Lee
82c46180c9 Tighten access modifier of encode/decode() 2013-02-08 17:37:16 +09:00
Norman Maurer
dfbecb796c [#910] Make use of ByteBufHolder in SPDY, HTTP multipart and WebSockets to allow for buffer pooling 2013-01-17 06:34:52 +01:00
Norman Maurer
b742dcc209 [#902] Remove usage of generics for output of Encoder/Decoder to make them more flexible again 2013-01-09 07:13:31 +01:00
Trustin Lee
d6a0fe54fd Remove unnecessary throws clauses for unchecked exceptions 2012-11-10 07:07:37 +09:00
Trustin Lee
e157ea1a66 Allow a user use any type as a ReplayingDecoder state / AIO cleanup
- Removed VoidEnum because a user can now specify Void instead
- AIO: Prefer discardReadBytes to clear
- AIO: Fixed a potential bug where notifyFlushFutures() is not called
       if flush() was requested with no outbound data
2012-07-09 20:40:43 +09:00
Trustin Lee
5164d91255 Rename ChannelBuffer to ByteBuf as discussed before
- ChannelBuffer gives a perception that it's a buffer of a
  channel, but channel's buffer is now a byte buffer or a message
  buffer.  Therefore letting it be as is is going to be confusing.
2012-06-10 11:08:43 +09:00
Trustin Lee
5e93d206ff Overhaul - Split ChannelHandler & Merge ChannelHandlerContext
- Extracted some handler methods from ChannelInboundHandler into
  ChannelStateHandler
- Extracted some handler methods from ChannelOutboundHandler into
  ChannelOperationHandler
- Moved exceptionCaught and userEventTriggered are now in
  ChannelHandler
  
- Channel(Inbound|Outbound)HandlerContext is merged into
  ChannelHandlerContext
- ChannelHandlerContext adds direct access methods for inboud and
  outbound buffers
  - The use of ChannelBufferHolder is minimal now.
    - Before: inbound().byteBuffer()
    - After: inboundByteBuffer()
    - Simpler and better performance
    
- Bypass buffer types were removed because it just does not work at all
  with the thread model.
  - All handlers that uses a bypass buffer are broken.  Will fix soon.

- CombinedHandlerAdapter does not make sense anymore either because
  there are four handler interfaces to consider and often the two
  handlers will implement the same handler interface such as
  ChannelStateHandler.  Thinking of better ways to provide this feature
2012-06-07 14:52:33 +09:00
Trustin Lee
1eced1e9e3 Update license headers 2012-06-04 13:31:44 -07:00
Trustin Lee
92f010d688 Use int instead of long for maxFramePayloadLength 2012-05-30 17:21:51 -07:00
Trustin Lee
67ee22e23a Add max frame length for web socket to limit chance of DOS attack (#283)
- Contributed by @veebs
2012-05-30 17:13:00 -07:00
Trustin Lee
c883b61503 Ported codec-http to the new API
- Added ChannelBufferHolders.catchAllBuffer()
- Relaxed UnsupportedMessageTypeException constructor signature
- EmbeddedChannel now uses the catchAllBuffer
- ChanelInboundMessageHandlerAdapter.messageReceive() throws Exception
- Added ChannelInboundStreamHandlerAdapter
2012-05-23 11:42:10 -07:00
Trustin Lee
251a18160c Move VoidEnum to util 2012-05-18 14:34:42 +09:00
Trustin Lee
1bf0dfe64a Retrofit ReplayingDecoder with the new API
- Moved up to 'codec' from 'codec.replay'
- Test passes with Redis client codec
2012-05-17 12:37:37 +09:00
Trustin Lee
92a688e5b2 Retrofit the codec framework with the new API (in progress)
- Replaced FrameDecoder and OneToOne(Encoder|Decoder) with:
  - (Stream|Message)To(String|Message)(Encoder|Decoder)
- Moved the classes in 'codec.frame' up to 'codec'
- Fixed some bugs found while running unit tests
2012-05-16 23:02:06 +09:00
Trustin Lee
c1aa8b4c7b Clean up the new WebSocket package 2012-01-19 13:12:45 +09:00
Trustin Lee
8663716d38 Issue #60: Make the project multi-module
Split the project into the following modules:
* common
* buffer
* codec
* codec-http
* transport
* transport-*
* handler
* example
* testsuite (integration tests that involve 2+ modules)
* all (does nothing yet, but will make it generate netty.jar)

This commit also fixes the compilation errors with transport-sctp on
non-Linux systems.  It will at least compile without complaints.
2011-12-28 19:44:04 +09:00