Motivation:
Commit 4c048d069d moved the logic of calling handlerAdded(...) to the channelRegistered(...) callback of the head of the DefaultChannelPipeline. Unfortunatlly this may execute the callbacks to late as a user may add handlers to the pipeline in the ChannelFutureListener attached to the registration future. This can lead to incorrect ordering.
Modifications:
Ensure we always invoke ChannelHandler.handlerAdded(...) for all handlers before the registration promise is notified.
Result:
Not possible of incorrect ordering or missed events.
Motivation:
We pinned the EventExecutor for a Channel in DefaultChannelPipeline. Which means if the user added multiple handlers with the same EventExecutorGroup to the ChannelPipeline it will use the same EventExecutor for all of these handlers. This may be unexpected and even not what the user wants. If the user want to use the same one for all of them it can be done by obtain an EventExecutor and pass the same instance to the add methods. Because of this we should allow to not pin.
Modifications:
Allow to disable pinning of EventExecutor for Channel based on EventExecutorGroup via ChannelOption.
Result:
Less confusing and more flexible usage of EventExecutorGroup when adding ChannelHandlers to the ChannelPipeline.
Motivation
When I override ChannelHandler methods I usually (always) refire events myself via
ChannelHandlerContext instead of relieing on calling the super method (say
`super.write(ctx, ...)`). This works great and the IDE actually auto completes/generates
the right code for it except `#fireUserEventTriggered()` and `#userEventTriggered()`
which have a mismatching argument names and I have to manually "intervene".
Modification
Rename `ChannelHandlerContext#fireUserEventTriggered()` argument from `event` to `evt`
to match its handler counterpart.
Result
The IDE's auto generated code will reference the correct variable.
Motivation:
In commit f984870ccc I made a change which operated under invalide assumption that tasks executed by an EventExecutor will always be processed in a serial fashion. This is true for SingleThreadEventExecutor sub-classes but not part of the EventExecutor interface contract.
Because of this change implementations of EventExecutor which not strictly execute tasks in a serial fashion may miss events before handlerAdded(...) is called. This is strictly speaking not correct as there is not guarantee in this case that handlerAdded(...) will be called as first task (as there is no ordering guarentee).
Cassandra itself ships such an EventExecutor implementation which has no strict ordering to spread load across multiple threads.
Modifications:
- Add new OrderedEventExecutor interface and let SingleThreadEventExecutor / EventLoop implement / extend it.
- Only expose "restriction" of skipping events until handlerAdded(...) is called for OrderedEventExecutor implementations
- Add ThreadPoolEventExecutor implementation which executes tasks in an unordered fashion. This is used in added unit test but can also be used for protocols which not expose an strict ordering.
- Add unit test.
Result:
Resurrect the possibility to implement an EventExecutor which does not enforce serial execution of events and be able to use it with the DefaultChannelPipeline.
Motivation:
We should make it clear that each acquired Channel needs to be released in all cases.
Modifications:
More clear javadocs.
Result:
Harder for users to leak Channel.
Motivation:
The field can be read from arbitrary threads via Channel.(isWritable()|bytesBeforeWritable()|bytesBeforeUnwritable()), WriteAndFlushTask.newInstance(), PendingWriteQueue, etc.
Modifications:
Make AbstractChannel.outboundBuffer volatile.
Result:
More correct in a concurrent use case.
Motivation:
We used future in many method of ChannelDuplexHandler as argument name of ChannelPromise. We should make it more consistent and correct.
Modifications:
Replace future with promise.
Result:
More correct and consistent naming.
Motiviation:
Sometimes it is useful to allow to specify a custom strategy to handle rejected tasks. For example if someone tries to add tasks from outside the eventloop it may make sense to try to backoff and retries and so give the executor time to recover.
Modification:
Add RejectedEventExecutor interface and implementations and allow to inject it.
Result:
More flexible handling of executor overload.
Motivation:
To restrict the memory usage of a system it is sometimes needed to adjust the number of max pending tasks in the tasks queue.
Modifications:
- Add new constructors to modify the number of allowed pending tasks.
- Add system properties to configure the default values.
Result:
More flexible configuration.
Motivation:
We should merge ThrowableUtils into ThrowableUtil as this name is more consistent with the naming of utility classes in netty.
Modifications:
Merge classes.
Result:
More consistent naming
Motivation:
These methods were recently deprecated. However, they remained in use in several locations in Netty's codebase.
Modifications:
Netty's code will now access the bootstrap config to get the group or child group.
Result:
No impact on functionality.
Motivation:
If a user writes an own nio based transport which uses a special SelectorProvider it is useful to be able to get the SelectorProvider that is used by a NioEventLoop. This way this can be used when implement AbstractChannel.isCompatible(...) and check that the SelectorProvider is the correct one.
Modifications:
Expose the SelectorProvider.
Result:
Be able to get the SelectorProvider used by a NioEventLoop.
Motivation:
We use pre-instantiated exceptions in various places for performance reasons. These exceptions don't include a stacktrace which makes it hard to know where the exception was thrown. This is especially true as we use the same exception type (for example ChannelClosedException) in different places. Setting some StackTraceElements will provide more context as to where these exceptions original and make debugging easier.
Modifications:
Set a generated StackTraceElement on these pre-instantiated exceptions which at least contains the origin class and method name. The filename and linenumber are specified as unkown (as stated in the javadocs of StackTraceElement).
Result:
Easier to find the origin of a pre-instantiated exception.
Motivation:
To better debug why a Selector need to be rebuild it is useful to also log the instance of the Selector.
Modifications:
Add logger instance to the log message.
Result:
More useful log message.
Motivation:
When `ChannelFactory#newChannel` crashed, `AbstractBootstrap#initAndRegister` propagates the exception to the caller instead of failing the promise.
Modifications:
- Catch exceptions from `ChannelFactory#newChannel`.
- Notify promise of such failure.
Result:
`AbstractBootstrap` gracefully handles connect failures.
Motivation:
In case of exception in invokeExceptionCaught() only original exception passed to invokeExceptionCaught() will be logged on any log level.
+ AbstractChannelHandlerContext and CombinedChannelDuplexHandler log different exceptions.
Modifications:
Fix inconsistent logging code and add ability to see both stacktraces on DEBUG level.
Result:
Both handlers log now both original exception and thrown from invokeExceptionCaught. To see full stacktrace of exception thrown from invokeExceptionCaught DEBUG log level must be enabled.
Motivation:
JCTools supports both non-unsafe, unsafe versions of queues and JDK6 which allows us to shade the library in netty-common allowing it to stay "zero dependency".
Modifications:
- Remove copy paste JCTools code and shade the library (dependencies that are shaded should be removed from the <dependencies> section of the generated POM).
- Remove usage of OneTimeTask and remove it all together.
Result:
Less code to maintain and easier to update JCTools and less GC pressure as the queue implementation nt creates so much garbage
Motivation:
`Bootstrap` has a notion of a default resolver group, but it's hidden from the public. To allow callers to reset a `Bootstrap` instance's resolver group, we could either make `DEFAULT_RESOLVER` public, or we could allow callers to pass `null` as an argument to `Bootstrap#resolver(AddressResolverGroup<?>)`. This pull request does the latter.
Modifications:
- Allow `Bootstrap#resolver(AddressResolverGroup<?>)` to accept `null` as an argument
Result:
Callers may pass `null` to `Bootstrap#resolver(AddressResolverGroup<?>)` to cause the `Bootstrap` instance to use its default resolver group.
Motivation:
Sometimes it may be benefitially for an user to specify a custom algorithm when choose the next EventExecutor/EventLoop.
Modifications:
Allow to specify a custom EventExecutorChooseFactory that allows to customize algorithm.
Result:
More flexible api.
Motivation:
We need to ensure we not hold a lock while executor callHandlerRemoved(...) as this may lead to a deadlock if handlerRemoved(...) will call another method in DEfaultChannelPipeline from another thread that will need to obtain the lock as well and wait for the result.
Modifications:
Release the lock before call handlerRemoved0(...).
Result:
No more deadlock possible
Motivation:
We not correctly catched errors during resolving in bootstrap and so may not have notified the future correctly.
Modifications:
Move code into try / catch block and try to fail the promise.
Result:
Promise is always notified
Motivation:
The user may specify to use a different allocator then the default. In this case we need to ensure it is shared when creating the EmbeddedChannel inside of a ChannelHandler
Modifications:
Use the config of the "original" Channel in the EmbeddedChannel and so share the same allocator etc.
Result:
Same type of buffers are used.
Motivation:
There is a small race while adding handlers to the pipeline because callHandlerAddedForAllHandlers() may not be run when the user calls add* but the Channel is already registered.
Modifications:
Ensure we always delay handlerAdded(..) / handlerRemoved(...) until callHandlerAddedForAllHandlers() was called.
Result:
No more race on pipeline modifications possible.
Motivation:
We can remove the volatile keyword from the cached Runnables as at worse these will just be re-created.
Modifications:
Remove volatile.
Result:
Less overhead.
Motivation:
SingleThreadEventExecutor.pendingTasks() will call taskQueue.size() to get the number of pending tasks in the queue. This is not safe when using MpscLinkedQueue as size() is only allowed to be called by a single consumer.
Modifications:
Ensure size() is only called from the EventLoop.
Result:
No more livelock possible when call pendingTasks, no matter from which thread it is done.
Motivation:
While doing 8fe3c83e4c I made a change which disallowed using null as name for handlers in the pipeline (this generated a new name before).
Modifications:
Revert to old behaviour and adding test case.
Result:
Allow null name again
Motivation:
At the moment the user is responsible to increase the writer index of the composite buffer when a new component is added. We should add some methods that handle this for the user as this is the most popular usage of the composite buffer.
Modifications:
Add new methods that autoamtically increase the writerIndex when buffers are added.
Result:
Easier usage of CompositeByteBuf.
Motivation:
EventLoopGroup.register doesn't need the Channel paramter when ChannelPromise is provided as we can get the Channel from ChannelPromise. Resolves#2422.
Modifications:
- Add EventLoopGroup.register(ChannelPromise)
- Deprecate EventLoopGroup.register(Channel, ChannelPromise)
Result:
EventLoopGroup.register is more convenient as people only need to set one parameter.
Motivation:
DefaultChannelPipeline was tightly coupled to AbstractChannel which is not really needed.
Modifications:
Move logic of calling handlerAdded(...) for handlers that were added before the Channel was registered to DefaultChannelPipeline by making it part of the head context.
Result:
Less coupling and so be able to use DefaultChannelPipeline also with other Channel implementations that not extend AbstractChannel
Motivation:
We do a "blind" cast to AbstractChannel in AbstractChannelHandlerContext which we should better no do. It would be better to decouble AbstractChannelHandlerContext from AbstractChannel.
Modifications:
Decouble AbstractChannelHandlerContext from AbstractChannel by move logic to DefaultChannelPipeline
Result:
Less coubling and less casting.
Motivation:
If the user will use addLast(...) on the ChannelPipeline of EmbeddedChannel after its constructor was run it will break the EmbeddedChannel as it will not be able to collect inbound messages and exceptions.
Modifications:
Ensure addLast(...) work as expected by move the logic of handling messages and exceptions ti protected methods of DefaultChannelPipeline and use a custom implementation for EmbeddedChannel
Result:
addLast(...) works as expected when using EmbeddedChannel.
Motivation:
Recycler.recycle(...) should not be used anymore and be replaced by Handle.recycle().
Modifications:
Mark it as deprecated and update usage.
Result:
Correctly document deprecated api.
Motivation:
The Bootstrap class (applies also to AbstractBootstrap and ServerBootstrap) has a few package private getter methods and some things such as #attr() and #options() aren't exposed at all.
Modifications:
Expose "getters" for configured things in a safe-manner via the config() method.
Result:
Easier for the user to check what is configured for a Bootstrap/ServerBootstrap.
Motivation:
The DuplexChannel is currently incomplete and only supports shutting down the output side of a channel. This interface should also support shutting down the input side of the channel.
Modifications:
- Add shutdownInput and shutdown methods to the DuplexChannel interface
- Remove state in NIO and OIO for tracking input being shutdown independent of the underlying transport's socket type. Tracking the state independently may lead to inconsistent state.
Result:
DuplexChannel supports shutting down the input side of the channel
Fixes https://github.com/netty/netty/issues/5175
Motivation:
When a user has multiple EventLoops in an EventLoopGroup and calls pipeline.add* / remove* / replace from an EventLoop that belongs to another Channel it is possible to deadlock if the other EventLoop does the same.
Modification:
- Only ensure the actual modification takes place in a synchronized block and not wait until the handlerAdded(...) / handlerRemoved(...) method is called. This is ok as we submit the task to the executor while still holding the look and so ensure correct order of pipeline modifications.
- Ensure if an AbstractChannelHandlerContext is put in the linked-list structure but the handlerAdded(...) method was not called we skip it until handlerAdded(...) was called. This is needed to ensure handlerAdded(...) is always called first.
Result:
Its not possible to deadlock when modify the DefaultChannelPipeline.
Related: #4333#4421#5128
Motivation:
slice(), duplicate() and readSlice() currently create a non-recyclable
derived buffer instance. Under heavy load, an application that creates a
lot of derived buffers can put the garbage collector under pressure.
Modifications:
- Add the following methods which creates a non-recyclable derived buffer
- retainedSlice()
- retainedDuplicate()
- readRetainedSlice()
- Add the new recyclable derived buffer implementations, which has its
own reference count value
- Add ByteBufHolder.retainedDuplicate()
- Add ByteBufHolder.replace(ByteBuf) so that..
- a user can replace the content of the holder in a consistent way
- copy/duplicate/retainedDuplicate() can delegate the holder
construction to replace(ByteBuf)
- Use retainedDuplicate() and retainedSlice() wherever possible
- Miscellaneous:
- Rename DuplicateByteBufTest to DuplicatedByteBufTest (missing 'D')
- Make ReplayingDecoderByteBuf.reject() return an exception instead of
throwing it so that its callers don't need to add dummy return
statement
Result:
Derived buffers are now recycled when created via retainedSlice() and
retainedDuplicate() and derived from a pooled buffer
Motivation:
We tried to provide the ability for the user to change the semantics of the threading-model by delegate the invoking of the ChannelHandler to the ChannelHandlerInvoker. Unfortunually this not really worked out quite well and resulted in just more complexity and splitting of code that belongs together. We should remove the ChannelHandlerInvoker again and just do the same as in 4.0
Modifications:
Remove ChannelHandlerInvoker again and replace its usage in Http2MultiplexCodec
Result:
Easier code and less bad abstractions.