Motivation:
codec-mqtt had some typos and was not restrict enough in terms of making things final and private constructors.
Modifications:
- Fix typos
- Make most pojos final
- Remove redundant else blocks.
Result:
Cleaner and more restrict code.
Motivation:
Found performance issues via FindBugs and PMD.
Modifications:
- Removed unnecessary boxing/unboxing operations in DefaultTextHeaders.convertToInt(CharSequence) and DefaultTextHeaders.convertToLong(CharSequence). A boxed primitive is created from a string, just to extract the unboxed primitive value.
- Added a static modifier for DefaultHttp2Connection.ParentChangedEvent class. This class is an inner class, but does not use its embedded reference to the object which created it. This reference makes the instances of the class larger, and may keep the reference to the creator object alive longer than necessary.
- Added a static compiled Pattern to avoid compile it each time it is used when we need to replace some part of authority.
- Improved using of StringBuilders.
Result:
Performance improvements.
MQTT is a open source protocol on top of TCP which is widely used in
mobile communication and also for IoT (Internet of Things) today. This
will add an open source implementation of MQTT so that it becomes easier
for Netty users to implement an MQTT application.
For more information about the MQTT protocol, read this:
http://public.dhe.ibm.com/software/dw/webservices/ws-mqtt/mqtt-v3r1.html