Motivation
The current event loop shutdown logic is quite fragile and in the
epoll/NIO cases relies on the default 1 second wait/select timeout that
applies when there are no scheduled tasks. Without this default timeout
the shutdown would hang indefinitely.
The timeout only takes effect in this case because queued scheduled
tasks are first cancelled in
SingleThreadEventExecutor#confirmShutdown(), but I _think_ even this
isn't robust, since the main task queue is subsequently serviced which
could result in some new scheduled task being queued with much later
deadline.
It also means shutdowns are unnecessarily delayed by up to 1 second.
Modifications
- Add/extend unit tests to expose the issue
- Adjust SingleThreadEventExecutor shutdown and confirmShutdown methods
to explicitly add no-op tasks to the taskQueue so that the subsequent
event loop iteration doesn't enter blocking wait (as looks like was
originally intended)
Results
Faster and more robust shutdown of event loops, allows removal of the default wait timeout.
This is a port of https://github.com/netty/netty/pull/9616
Motivation:
In 42742e233f we already added default methods to Channel*Handler and deprecated the Adapter classes to simplify the class hierarchy. With this change we go even further and merge everything into just ChannelHandler. This simplifies things even more in terms of class-hierarchy.
Modifications:
- Merge ChannelInboundHandler | ChannelOutboundHandler into ChannelHandler
- Adjust code to just use ChannelHandler
- Deprecate old interfaces.
Result:
Cleaner and simpler code in terms of class-hierarchy.
Motivation:
As we now us java8 as minimum java version we can deprecate ChannelInboundHandlerAdapter / ChannelOutboundHandlerAdapter and just move the default implementations into the interfaces. This makes things a bit more flexible for the end-user and also simplifies the class-hierarchy.
Modifications:
- Mark ChannelInboundHandlerAdapter and ChannelOutboundHandlerAdapter as deprecated
- Add default implementations to ChannelInboundHandler / ChannelOutboundHandler
- Refactor our code to not use ChannelInboundHandlerAdapter / ChannelOutboundHandlerAdapter anymore
Result:
Cleanup class-hierarchy and make things a bit more flexible.
Motiviation:
In the past we allowed to use different EventExecutors for different ChannelHandlers in the ChannelPipeline. This introduced a lot of complexity while not providing much gain. Also it made the pipeline racy in terms of adding / remove handlers in some situations. This feature is not really used in the wild and can be easily archived by offloading heavy logic to an Executor by the user itself.
Modifications:
- Remove the ability to provide custom EventExecutor when adding handlers to the pipeline.
- Remove testcode that is not needed any more
- Ensure a handler is correctly visible in the pipeline when asked for it by the user while not be used until the EventLoop runs. This ensures correct ordering and visibility.
- Correctly remove ChannelHandlers from pipeline when scheduling of handlerAdded(...) callbacks fail.
Result:
Remove races in DefaultChannelPipeline and simplify implementation of AbstractChannelHandlerContext.
Motivation:
We should leave the responsibility to choose the EventExecutor for a ChannelHandler to the user for more flexibility and to keep things simple.
Modification:
- Change method signatures to take an EventExecutor and not an EventExecutorGroup
- Remove special ChannelOption that allowed to enable / disable EventExecutor pinning
Result:
Simpler and more flexible code.
Motivation:
At the moment it’s possible to have a Channel in Netty that is not registered / assigned to an EventLoop until register(...) is called. This is suboptimal as if the Channel is not registered it is also not possible to do anything useful with a ChannelFuture that belongs to the Channel. We should think about if we should have the EventLoop as a constructor argument of a Channel and have the register / deregister method only have the effect of add a Channel to KQueue/Epoll/... It is also currently possible to deregister a Channel from one EventLoop and register it with another EventLoop. This operation defeats the threading model assumptions that are wide spread in Netty, and requires careful user level coordination to pull off without any concurrency issues. It is not a commonly used feature in practice, may be better handled by other means (e.g. client side load balancing), and therefore we propose removing this feature.
Modifications:
- Change all Channel implementations to require an EventLoop for construction ( + an EventLoopGroup for all ServerChannel implementations)
- Remove all register(...) methods from EventLoopGroup
- Add ChannelOutboundInvoker.register(...) which now basically means we want to register on the EventLoop for IO.
- Change ChannelUnsafe.register(...) to not take an EventLoop as parameter (as the EventLoop is supplied on custruction).
- Change ChannelFactory to take an EventLoop to create new Channels and introduce ServerChannelFactory which takes an EventLoop and one EventLoopGroup to create new ServerChannel instances.
- Add ServerChannel.childEventLoopGroup()
- Ensure all operations on the accepted Channel is done in the EventLoop of the Channel in ServerBootstrap
- Change unit tests for new behaviour
Result:
A Channel always has an EventLoop assigned which will never change during its life-time. This ensures we are always be able to call any operation on the Channel once constructed (unit the EventLoop is shutdown). This also simplifies the logic in DefaultChannelPipeline a lot as we can always call handlerAdded / handlerRemoved directly without the need to wait for register() to happen.
Also note that its still possible to deregister a Channel and register it again. It's just not possible anymore to move from one EventLoop to another (which was not really safe anyway).
Fixes https://github.com/netty/netty/issues/8513.
Motivation:
If the user uses 0 as quiet period we should shutdown without any delay if possible.
Modifications:
Ensure we not introduce extra delay when a shutdown quit period of 0 is used.
Result:
EventLoop shutdown as fast as expected.
- Remove channelReadSuspended because it's actually same with messageReceivedLast
- Rename messageReceived to channelRead
- Rename messageReceivedLast to channelReadComplete
We renamed messageReceivedLast to channelReadComplete because it
reflects what it really is for. Also, we renamed messageReceived to
channelRead for consistency in method names.
I must admit MesageList was pain in the ass. Instead of forcing a
handler always loop over the list of messages, this commit splits
messageReceived(ctx, list) into two event handlers:
- messageReceived(ctx, msg)
- mmessageReceivedLast(ctx)
When Netty reads one or more messages, messageReceived(ctx, msg) event
is triggered for each message. Once the current read operation is
finished, messageReceivedLast() is triggered to tell the handler that
the last messageReceived() was the last message in the current batch.
Similarly, for outbound, write(ctx, list) has been split into two:
- write(ctx, msg)
- flush(ctx, promise)
Instead of writing a list of message with a promise, a user is now
supposed to call write(msg) multiple times and then call flush() to
actually flush the buffered messages.
Please note that write() doesn't have a promise with it. You must call
flush() to get notified on completion. (or you can use writeAndFlush())
Other changes:
- Because MessageList is completely hidden, codec framework uses
List<Object> instead of MessageList as an output parameter.
The API changes made so far turned out to increase the memory footprint
and consumption while our intention was actually decreasing them.
Memory consumption issue:
When there are many connections which does not exchange data frequently,
the old Netty 4 API spent a lot more memory than 3 because it always
allocates per-handler buffer for each connection unless otherwise
explicitly stated by a user. In a usual real world load, a client
doesn't always send requests without pausing, so the idea of having a
buffer whose life cycle if bound to the life cycle of a connection
didn't work as expected.
Memory footprint issue:
The old Netty 4 API decreased overall memory footprint by a great deal
in many cases. It was mainly because the old Netty 4 API did not
allocate a new buffer and event object for each read. Instead, it
created a new buffer for each handler in a pipeline. This works pretty
well as long as the number of handlers in a pipeline is only a few.
However, for a highly modular application with many handlers which
handles connections which lasts for relatively short period, it actually
makes the memory footprint issue much worse.
Changes:
All in all, this is about retaining all the good changes we made in 4 so
far such as better thread model and going back to the way how we dealt
with message events in 3.
To fix the memory consumption/footprint issue mentioned above, we made a
hard decision to break the backward compatibility again with the
following changes:
- Remove MessageBuf
- Merge Buf into ByteBuf
- Merge ChannelInboundByte/MessageHandler and ChannelStateHandler into ChannelInboundHandler
- Similar changes were made to the adapter classes
- Merge ChannelOutboundByte/MessageHandler and ChannelOperationHandler into ChannelOutboundHandler
- Similar changes were made to the adapter classes
- Introduce MessageList which is similar to `MessageEvent` in Netty 3
- Replace inboundBufferUpdated(ctx) with messageReceived(ctx, MessageList)
- Replace flush(ctx, promise) with write(ctx, MessageList, promise)
- Remove ByteToByteEncoder/Decoder/Codec
- Replaced by MessageToByteEncoder<ByteBuf>, ByteToMessageDecoder<ByteBuf>, and ByteMessageCodec<ByteBuf>
- Merge EmbeddedByteChannel and EmbeddedMessageChannel into EmbeddedChannel
- Add SimpleChannelInboundHandler which is sometimes more useful than
ChannelInboundHandlerAdapter
- Bring back Channel.isWritable() from Netty 3
- Add ChannelInboundHandler.channelWritabilityChanges() event
- Add RecvByteBufAllocator configuration property
- Similar to ReceiveBufferSizePredictor in Netty 3
- Some existing configuration properties such as
DatagramChannelConfig.receivePacketSize is gone now.
- Remove suspend/resumeIntermediaryDeallocation() in ByteBuf
This change would have been impossible without @normanmaurer's help. He
fixed, ported, and improved many parts of the changes.
- Rename ChannelHandlerAdapter to ChannelDuplexHandler
- Add ChannelHandlerAdapter that implements only ChannelHandler
- Rename CombinedChannelHandler to CombinedChannelDuplexHandler and
improve runtime validation
- Remove ChannelInbound/OutboundHandlerAdapter which are not useful
- Make ChannelOutboundByteHandlerAdapter similar to
ChannelInboundByteHandlerAdapter
- Make the tail and head handler of DefaultChannelPipeline accept both
bytes and messages. ChannelHandlerContext.hasNext*() were removed
because they always return true now.
- Removed various unnecessary null checks.
- Correct method/field names:
inboundBufferSuspended -> channelReadSuspended