Motivation:
Recycler is used in many places to reduce GC-pressure but is still not as fast as possible because of the internal datastructures used.
Modification:
- Rewrite Recycler to use a WeakOrderQueue which makes minimal guaranteer about order and visibility for max performance.
- Recycling of the same object multiple times without acquire it will fail.
- Introduce a RecyclableMpscLinkedQueueNode which can be used for MpscLinkedQueueNodes that use Recycler
These changes are based on @belliottsmith 's work that was part of #2504.
Result:
Huge increase in performance.
4.0 branch without this commit:
Benchmark (size) Mode Samples Score Score error Units
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 00000 thrpt 20 116026994.130 2763381.305 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 00256 thrpt 20 110823170.627 3007221.464 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 01024 thrpt 20 118290272.413 7143962.304 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 04096 thrpt 20 120560396.523 6483323.228 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 16384 thrpt 20 114726607.428 2960013.108 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 65536 thrpt 20 119385917.899 3172913.684 ops/s
Tests run: 1, Failures: 0, Errors: 0, Skipped: 0, Time elapsed: 297.617 sec - in io.netty.microbench.internal.RecyclableArrayListBenchmark
4.0 branch with this commit:
Benchmark (size) Mode Samples Score Score error Units
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 00000 thrpt 20 204158855.315 5031432.145 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 00256 thrpt 20 205179685.861 1934137.841 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 01024 thrpt 20 209906801.437 8007811.254 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 04096 thrpt 20 214288320.053 6413126.689 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 16384 thrpt 20 215940902.649 7837706.133 ops/s
i.n.m.i.RecyclableArrayListBenchmark.recycleSameThread 65536 thrpt 20 211141994.206 5017868.542 ops/s
Tests run: 1, Failures: 0, Errors: 0, Skipped: 0, Time elapsed: 297.648 sec - in io.netty.microbench.internal.RecyclableArrayListBenchmark
Motivation:
Each of DefaultChannelPipeline instance creates an head and tail that wraps a handler. These are used to chain together other DefaultChannelHandlerContext that are created once a new ChannelHandler is added. There are a few things here that can be improved in terms of memory usage and initialization time.
Modification:
- Only generate the name for the tail and head one time as it will never change anyway
- Rename DefaultChannelHandlerContext to AbstractChannelHandlerContext and make it abstract
- Create a new DefaultChannelHandlerContext that is used when a ChannelHandler is added to the DefaultChannelPipeline
- Rename TailHandler to TailContext and HeadHandler to HeadContext and let them extend AbstractChannelHandlerContext. This way we can save 2 object creations per DefaultChannelPipeline
Result:
- Less memory usage because we have 2 less objects per DefaultChannelPipeline
- Faster creation of DefaultChannelPipeline as we not need to generate the name for the head and tail
Motivation:
4 and 5 were diverged long time ago and we recently reverted some of the
early commits in master. We must make sure 4.1 and master are not very
different now.
Modification:
Remove ChannelHandlerInvoker.writeAndFlush(...) and the related implementations.
Result:
4.1 and master got closer.
Motivation:
4 and 5 were diverged long time ago and we recently reverted some of the
early commits in master. We must make sure 4.1 and master are not very
different now.
Modification:
Fix found differences
Result:
4.1 and master got closer.
Motivation:
Once a user implement a custom ChannelHandlerInvoker it is needed to validate the ChannelPromise. We should expose a utility method for this.
Modifications:
Move validatePromise(...) from DefaultChannelHandlerInvoker to ChannelHandlerInvokerUtil and make it public.
Result:
User is able to reuse code
Motivation:
At the moment an IllegalArgumentException will be thrown if a ChannelPromise is cancelled while propagate through the ChannelPipeline. This is not correct, we should just stop to propagate it as it is valid to cancel at any time.
Modifications:
Stop propagate the operation through the ChannelPipeline once a ChannelPromise is cancelled.
Result:
No more IllegalArgumentException when cancel a ChannelPromise while moving through the ChannelPipeline.
Motivation:
While the default thread model provided by Netty is reasonable enough for most applications, some users might have a special requirement for the thread model. Here are a few examples:
- A user might want to invoke handlers from the caller thread directly, assuming that his or her application is completely asynchronous and does not make any invocation from non-I/O thread. In this case, the default invoker implementation will only add the overhead of checking if the current thread is an I/O thread or not.
- A user might want to invoke handlers from different threads depending on the type of events flexibly.
Modifications:
- Backport 132af3a485 which is a fix for #1912
- Add a new interface called 'ChannelHandlerInvoker' that performs the invocation of event handler methods.
- Add pipeline manipulation methods that accept ChannelHandlerInvoker
- The differences from the original commit:
- Separated the irrelevant changes out
- Channel.eventLoop is null until the registration is complete in this branch, so Channel.Unsafe.invoker() doesn't work before registration.
- Deregistration is not gone in this branch, so the methods related with deregistration were added to ChannelHandlerInvoker