Motivation:
In many places Netty uses Unpooled.buffer(0) while should use EMPTY_BUFFER. We can't change this due to back compatibility in the constructors but can use Unpooled.EMPTY_BUFFER in some cases to ensure we not allocate at all. In others we can directly use the allocator either from the Channel / ChannelHandlerContext or the request / response.
Modification:
- Use Unpooled.EMPTY_BUFFER where possible
- Use allocator where possible
Result:
Fixes#9345 for websockets and http package
Motivation:
When connecting through an HTTP proxy over clear HTTP, user agents must send requests with an absolute url. This hold true for WebSocket Upgrade request.
WebSocketClientHandshaker and subclasses currently always send requests with a relative url, which causes proxies to crash as request is malformed.
Modification:
Introduce a new parameter `absoluteUpgradeUrl` and expose it in constructors and WebSocketClientHandshakerFactory.
Result:
It's now possible to configure WebSocketClientHandshaker so it works properly with HTTP proxies over clear HTTP.
Motivation:
RFC 6455 defines that, generally, a WebSocket client should not close a TCP
connection as far as a server is the one who's responsible for doing that.
In practice tho', it's not always possible to control the server. Server's
misbehavior may lead to connections being leaked (if the server does not
comply with the RFC).
RFC 6455 #7.1.1 says
> In abnormal cases (such as not having received a TCP Close from the server
after a reasonable amount of time) a client MAY initiate the TCP Close.
Modifications:
* WebSocket client handshaker additional param `forceCloseAfterMillis`
* Use 10 seconds as default
Result:
WebSocket client handshaker to comply with RFC. Fixes#8883.
Motivation:
Currently, when passing custom headers to a WebSocketClientHandshaker,
if values are added for headers that are reserved for use in the
websocket handshake performed with the server, these custom values can
be used by the server to compute the websocket handshake challenge. If
the server computes the response to the challenge with the custom header
values, rather than the values computed by the client handshaker, the
handshake may fail.
Modifications:
Update the client handshaker implementations to add the custom header
values first, and then set the reserved websocket header values.
Result:
Reserved websocket handshake headers, if present in the custom headers
passed to the client handshaker, will not be propagated to the server.
Instead the client handshaker will propagate the values it generates.
Fixes#7973.
Motivation:
An `origin`/`sec-websocket-origin` header value in websocket client is filling incorrect in some cases:
- Hostname is not converting to lower-case as prescribed by RFC 6354 (see [1]).
- Selecting a `http` scheme when source URI has `wss`/`https` scheme and non-standard port.
Modifications:
- Convert uri-host to lower-case.
- Use a `https` scheme if source URI scheme is `wss`/`https`, or if source scheme is null and port == 443.
Result:
Correct filling an `origin` header for WS client.
[1] https://tools.ietf.org/html/rfc6454#section-4
Motivation:
We only need to add the port to the HOST header value if its not a standard port.
Modifications:
- Only add port if needed.
- Fix parsing of ipv6 address which is enclosed by [].
Result:
Fixes [#6426].
Motivation:
The allowMaskMismatch parameter used throughout websocketx allows frames
with noncompliant masks when set to true, not false.
Modification:
Changed the javadoc comment everywhere it appears.
Result:
Fixes#6387
Motivation:
When HTTPS is used we should use https in the sec-websocket-origin / origin header
Modifications:
- Correctly generate the sec-websocket-origin / origin header
- Add unit tests.
Result:
Generate correct header.
Motivation:
If the Connection header contains multiple values (which is valid) we fail to detect a websocket upgrade
Modification:
- Add new method which allows to check if a header field contains a specific value (and also respect multiple header values)
- Use this method to detect handshake
Result:
Correct detect handshake if Connection header contains multiple values (seperated by ',').
Motivation:
If a uri contains whitespaces we need to ensure we correctly escape these when creating the request for the handshake.
Modifications:
- Correctly encode path for uri
- Add tests
Result:
Correctly handle whitespaces when doing websocket upgrade requests.
Motivation:
A degradation in performance has been observed from the 4.0 branch as documented in https://github.com/netty/netty/issues/3962.
Modifications:
- Simplify Headers class hierarchy.
- Restore the DefaultHeaders to be based upon DefaultHttpHeaders from 4.0.
- Make various other modifications that are causing hot spots.
Result:
Performance is now on par with 4.0.
Motivation:
The commit 50e06442c3 changed the type of
the constants in HttpHeaders.Names and HttpHeaders.Values, making 4.1
backward-incompatible with 4.0.
It also introduces newer utility classes such as HttpHeaderUtil, which
deprecates most static methods in HttpHeaders. To ease the migration
between 4.1 and 5.0, we should deprecate all static methods that are
non-existent in 5.0, and provide proper counterpart.
Modification:
- Revert the changes in HttpHeaders.Names and Values
- Deprecate all static methods in HttpHeaders in favor of:
- HttpHeaderUtil
- the member methods of HttpHeaders
- AsciiString
- Add integer and date access methods to HttpHeaders for easier future
migration to 5.0
- Add HttpHeaderNames and HttpHeaderValues which provide standard HTTP
constants in AsciiString
- Deprecate HttpHeaders.Names and Values
- Make HttpHeaderValues.WEBSOCKET lowercased because it's actually
lowercased in all WebSocket versions but the oldest one
- Add RtspHeaderNames and RtspHeaderValues which provide standard RTSP
constants in AsciiString
- Deprecate RtspHeaders.*
- Do not use AsciiString.equalsIgnoreCase(CharSeq, CharSeq) if one of
the parameters are AsciiString
- Avoid using AsciiString.toString() repetitively
- Change the parameter type of some methods from String to
CharSequence
Result:
Backward compatibility is recovered. New classes and methods will make
the migration to 5.0 easier, once (Http|Rtsp)Header(Names|Values) are
ported to master.
Motivation:
The header class hierarchy and algorithm was improved on the master branch for versions 5.x. These improvments should be backported to the 4.1 baseline.
Modifications:
- cherry-pick the following commits from the master branch: 2374e17, 36b4157, 222d258
Result:
Header improvements in master branch are available in 4.1 branch.
Motivation:
The requirement for the masking of frames and for checks of correct
masking in the websocket specifiation have a large impact on performance.
While it is mandatory for browsers to use masking there are other
applications (like IPC protocols) that want to user websocket framing and proxy-traversing
characteristics without the overhead of masking. The websocket standard
also mentions that the requirement for mask verification on server side
might be dropped in future.
Modifications:
Added an optional parameter allowMaskMismatch for the websocket decoder
that allows a server to also accept unmasked frames (and clients to accept
masked frames).
Allowed to set this option through the websocket handshaker
constructors as well as the websocket client and server handlers.
The public API for existing components doesn't change, it will be
forwarded to functions which implicetly set masking as required in the
specification.
For websocket clients an additional parameter is added that allows to
disable the masking of frames that are sent by the client.
Result:
This update gives netty users the ability to create and use completely
unmasked websocket connections in addition to the normal masked channels
that the standard describes.
Motivation:
Persuit for the consistency in method naming
Modifications:
- Remove the 'get' prefix from all HTTP/SPDY message classes
- Fix some inspector warnings
Result:
Consistency
Motivation:
4 and 5 were diverged long time ago and we recently reverted some of the
early commits in master. We must make sure 4.1 and master are not very
different now.
Modification:
Fix found differences
Result:
4.1 and master got closer.
The API changes made so far turned out to increase the memory footprint
and consumption while our intention was actually decreasing them.
Memory consumption issue:
When there are many connections which does not exchange data frequently,
the old Netty 4 API spent a lot more memory than 3 because it always
allocates per-handler buffer for each connection unless otherwise
explicitly stated by a user. In a usual real world load, a client
doesn't always send requests without pausing, so the idea of having a
buffer whose life cycle if bound to the life cycle of a connection
didn't work as expected.
Memory footprint issue:
The old Netty 4 API decreased overall memory footprint by a great deal
in many cases. It was mainly because the old Netty 4 API did not
allocate a new buffer and event object for each read. Instead, it
created a new buffer for each handler in a pipeline. This works pretty
well as long as the number of handlers in a pipeline is only a few.
However, for a highly modular application with many handlers which
handles connections which lasts for relatively short period, it actually
makes the memory footprint issue much worse.
Changes:
All in all, this is about retaining all the good changes we made in 4 so
far such as better thread model and going back to the way how we dealt
with message events in 3.
To fix the memory consumption/footprint issue mentioned above, we made a
hard decision to break the backward compatibility again with the
following changes:
- Remove MessageBuf
- Merge Buf into ByteBuf
- Merge ChannelInboundByte/MessageHandler and ChannelStateHandler into ChannelInboundHandler
- Similar changes were made to the adapter classes
- Merge ChannelOutboundByte/MessageHandler and ChannelOperationHandler into ChannelOutboundHandler
- Similar changes were made to the adapter classes
- Introduce MessageList which is similar to `MessageEvent` in Netty 3
- Replace inboundBufferUpdated(ctx) with messageReceived(ctx, MessageList)
- Replace flush(ctx, promise) with write(ctx, MessageList, promise)
- Remove ByteToByteEncoder/Decoder/Codec
- Replaced by MessageToByteEncoder<ByteBuf>, ByteToMessageDecoder<ByteBuf>, and ByteMessageCodec<ByteBuf>
- Merge EmbeddedByteChannel and EmbeddedMessageChannel into EmbeddedChannel
- Add SimpleChannelInboundHandler which is sometimes more useful than
ChannelInboundHandlerAdapter
- Bring back Channel.isWritable() from Netty 3
- Add ChannelInboundHandler.channelWritabilityChanges() event
- Add RecvByteBufAllocator configuration property
- Similar to ReceiveBufferSizePredictor in Netty 3
- Some existing configuration properties such as
DatagramChannelConfig.receivePacketSize is gone now.
- Remove suspend/resumeIntermediaryDeallocation() in ByteBuf
This change would have been impossible without @normanmaurer's help. He
fixed, ported, and improved many parts of the changes.
* This is done because we noticed that the previous change limit the usage more then it gave us any benefit. Now it is possible
again to rewrite the url on the fly or reuse the objects when writing a proxy and so limit the GC pressure.
* Fixes also #979
This changes the behavior of the ChannelPipeline.remove(..) and ChannelPipeline.replace(..) methods in that way
that after invocation it is not possible anymore to access any data in the inbound or outbound buffer. This is
because it empty it now to prevent side-effects. If a user want to preserve the content and forward it to the
next handler in the pipeline it is adviced to use one of the new methods which where introduced.
- ChannelPipeline.removeAndForward(..)
- ChannelPipeline.replaceAndForward(..)
- Rename message types for clarity
- HttpMessage -> FullHttpMessage
- HttpHeader -> HttpMessage
- HttpRequest -> FullHttpRequest
- HttpResponse -> FulllHttpResponse
- HttpRequestHeader -> HttpRequest
- HttpResponseHeader -> HttpResponse
- HttpContent now extends ByteBufHolder; no more content() method
- Make HttpHeaders abstract, make its header access methods public, and
add DefaultHttpHeaders
- Header accessor methods in HttpMessage and LastHttpContent are
replaced with HttpMessage.headers() and
LastHttpContent.trailingHeaders(). Both methods return HttpHeaders.
- Remove setters wherever possible and remove 'get' prefix
- Instead of calling setContent(), a user can either specify the content
when constructing a message or write content into the buffer.
(e.g. m.content().writeBytes(...))
- Overall cleanup & fixes
- Remove HttpRequestEncoder after handshaking is complete
- Fix a bug in the WebSocket client example where it sends a frame even before handshake is complete