Motivation:
We have a utility method to check for > 0 and >0 arguments. We should use it.
Modification:
use checkPositive/checkPositiveOrZero instead of if statement.
Result:
Re-use utility method.
Motivation:
31fd66b617 added @Deprecated to some classes but also to the package-info.java files. IntelliJ does not like to have these annotations on package-info.java
Modifications:
Remove annotation from package-info.java
Result:
Be able to compile against via IntelliJ
Motivation:
We plan to remove the OIO based transports in Netty 5 so we should mark these as deprecated already.
Modifications:
Mark all OIO based transports as deprecated.
Result:
Give the user a heads-up for removal.
Motivation
There is a cost to concatenating strings and calling methods that will be wasted if the Logger's level is not enabled.
Modifications
Check if Log level is enabled before producing log statement. These are just a few cases found by RegEx'ing in the code.
Result
Tiny bit more efficient code.
Motivation:
Some `if` statements contains common parts that can be extracted.
Modifications:
Extract common parts from `if` statements.
Result:
Less code and bytecode. The code is simpler and more clear.
Motivation:
SctpMessageCompletionHandler stores fragments in a Map but not release the stored ByteBuf when the handler is removed.
Modifications:
Release all buffers that are still in the Map when handlerRemoved(...) is called.
Result:
No more leaks for fragemented messages.
Motivation:
The first parameter of SctpMessage is protocolIdentifier, and the second is streamIdentifier. So we need to swap the parameters in encode method
Modification:
Fix order
Result:
SctpOutboundByteStreamHandler works correctly.
Motivation:
Avoid multiple search in fragments map
Modifications:
Replace usage of Map.containsKey by Map.remove
Result:
During packet process, fragment is only search once in the map instead of 3 times in the previous worst case
Motivation:
For use cases that demand frequent updates of the write watermarks, an
API that requires immutable WriteWaterMark objects is not ideal, as it
implies a lot of object allocation.
For example, the HTTP/2 child channel API uses write watermarks for outbound
flow control and updates the write watermarks on every DATA frame write.
Modifications:
Remote @Deprecated tag from primitive getters and setters, however the corresponding
channel options remain deprecated.
Result:
Primitive getters and setters for write watermarks are no longer marked @Deprecated.
Motivation:
The SCTP_INIT_MAXSTREAMS property is ignored on NioSctpServerChannel / OioSctpServerChannel.
Modifications:
- Correctly use the netty ChannelOption
- Ensure getOption(...) works
- Add testcase.
Result:
SCTP_INIT_MAXSTREAMS works.
Conflicts:
transport-sctp/src/main/java/io/netty/channel/sctp/DefaultSctpServerChannelConfig.java
Motivation:
JCTools supports both non-unsafe, unsafe versions of queues and JDK6 which allows us to shade the library in netty-common allowing it to stay "zero dependency".
Modifications:
- Remove copy paste JCTools code and shade the library (dependencies that are shaded should be removed from the <dependencies> section of the generated POM).
- Remove usage of OneTimeTask and remove it all together.
Result:
Less code to maintain and easier to update JCTools and less GC pressure as the queue implementation nt creates so much garbage
Related: #4333#4421#5128
Motivation:
slice(), duplicate() and readSlice() currently create a non-recyclable
derived buffer instance. Under heavy load, an application that creates a
lot of derived buffers can put the garbage collector under pressure.
Modifications:
- Add the following methods which creates a non-recyclable derived buffer
- retainedSlice()
- retainedDuplicate()
- readRetainedSlice()
- Add the new recyclable derived buffer implementations, which has its
own reference count value
- Add ByteBufHolder.retainedDuplicate()
- Add ByteBufHolder.replace(ByteBuf) so that..
- a user can replace the content of the holder in a consistent way
- copy/duplicate/retainedDuplicate() can delegate the holder
construction to replace(ByteBuf)
- Use retainedDuplicate() and retainedSlice() wherever possible
- Miscellaneous:
- Rename DuplicateByteBufTest to DuplicatedByteBufTest (missing 'D')
- Make ReplayingDecoderByteBuf.reject() return an exception instead of
throwing it so that its callers don't need to add dummy return
statement
Result:
Derived buffers are now recycled when created via retainedSlice() and
retainedDuplicate() and derived from a pooled buffer
Motivation:
OIO/NIO use a volatile variable to track if a read is pending. EPOLL does not use a volatile an executes a Runnable on the event loop thread to set readPending to false. These mechansims should be consistent, and not using a volatile variable is preferable because the variable is written to frequently in the event loop thread.
OIO also does not set readPending to false before each fireChannelRead operation and may result in reading more data than the user desires.
Modifications:
- OIO/NIO should not use a volatile variable for readPending
- OIO should set readPending to false before each fireChannelRead
Result:
OIO/NIO/EPOLL are more consistent w.r.t. readPending and volatile variable operations are reduced
Fixes https://github.com/netty/netty/issues/5069
Motivation:
Setting the WRITE_BUFFER_LOW_WATER_MARK before WRITE_BUFFER_HIGH_WATER_MARK results in an internal Exception (appears only in the logs) if the value is larger than the default high water mark value. The WRITE_BUFFER_HIGH_WATER_MARK call appears to have no effect in this context.
Setting the values in the reverse order works.
Modifications:
- deprecated ChannelOption.WRITE_BUFFER_HIGH_WATER_MARK and
ChannelOption.WRITE_BUFFER_LOW_WATER_MARK.
- add one new option called ChannelOption.WRITE_BUFFER_WATER_MARK.
Result:
The high/low water mark values limits caused by default values are removed.
Setting the WRITE_BUFFER_LOW_WATER_MARK before WRITE_BUFFER_HIGH_WATER_MARK results in an internal Exception (appears only in the logs) if the value is larger than the default high water mark value. The WRITE_BUFFER_HIGH_WATER_MARK call appears to have no effect in this context.
Setting the values in the reverse order works.
Motivation:
A few implementations of OioServerChannel have a default max messages per read set to 16. We should set the default to 1 to prevent blocking on a read before setting a socket that has just been accepted.
Modifications:
- OioSctpServerChannel and OioServerSocketChannel metadata changed to use the default (1) max messages per read
Result:
Oio based servers will complete accepting a socket before potentially blocking waiting to accept other sockets.
Motivation:
Not all fields of SctpMessage which used to check message equality are used
to generate hashcode.
Modifications:
Use value of 'unordered' field in hashCode method.
Result:
Better hash function of SctpMessage.
Motivation:
SctpMessage.duplicate() copied message content that leads to additional buffer
allocation and memory copying.
Modifications:
Duplicate message content instead of copying it.
Result:
Better performace and less memory consumption.
Motivation:
The fix for https://github.com/netty/netty/issues/3884 breaks SctpEchoTest because Selector.select will always return 0 if you do not clear last selectedKeys.
Modifications:
Clear readSelector.selectedKeys() if it is not empty.
Result:
SctpEchoTest is green again.
Motivation:
We should use OneTimeTask where possible to reduce object creation.
Modifications:
Replace Runnable with OneTimeTask
Result:
Less object creation
Motivation:
As toString() is often used while logging we need to ensure this produces no exception.
Modifications:
Ensure we never throw an IllegalReferenceCountException.
Result:
Be able to log without produce exceptions.
Motivation:
OioSctpChannel.doReadMessages is iterating over the selected keys, and ignoring each selected key. It is not known why this is needed and no other channel implementation does this.
Modifications:
- Stop iterating over selected keys, and just read like other channels
Result:
No unnecessary iteration in OioSctpChannel.doReadMessages.
Fixes https://github.com/netty/netty/issues/3884
Motiviation:
The current read loops don't fascilitate reading a maximum amount of bytes. This capability is useful to have more fine grain control over how much data is injested.
Modifications:
- Add a setMaxBytesPerRead(int) and getMaxBytesPerRead() to ChannelConfig
- Add a setMaxBytesPerIndividualRead(int) and getMaxBytesPerIndividualRead to ChannelConfig
- Add methods to RecvByteBufAllocator so that a pluggable scheme can be used to control the behavior of the read loop.
- Modify read loop for all transport types to respect the new RecvByteBufAllocator API
Result:
The ability to control how many bytes are read for each read operation/loop, and a more extensible read loop.
Motivation:
Some SCTP applications require the SCTP unordered flag.
This flag was not exposed by Netty so applications were unable
to use it.
Modifications:
- Add unordered flag to SctpMessage.
- {Nio,Oio}SctpChannel pass unordered flag to MessageInfo on write.
- SctpOutboundByteStreamHandler may optionally request unordered
delivery for all outbound messages.
- Added test case to SctpEchoTest using unordered flag.
Result:
Fixes#3698. New constructors and methods added to SctpMessage and
SctpOutboundByteStreamHandler, but changes are backward compatible.
Motivation:
Each different *ChannelOption did extend ChannelOption in 4.0, which we changed in 4.1. This is a breaking change in terms of the API so we need to ensure we keep the old hierarchy.
Modifications:
- Let all *ChannelOption extend ChannelOption
- Add back constructor and mark it as @deprecated
Result:
No API breakage between 4.0 and 4.1
Motivation:
At the moment it's only possible for a user to set the RecvByteBufAllocator for a Channel but not access the Handle once it is assigned. This makes it hard to write more flexible implementations.
Modifications:
Add a new method to the Channel.Unsafe to allow access the the used Handle for the Channel. The RecvByteBufAllocator.Handle is created lazily.
Result:
It's possible to write more flexible implementatons that allow to adjust stuff on the fly for a Handle that is used by a Channel
Motivation:
We did various changes related to the ChannelOutboundBuffer in 4.0 branch. This commit port all of them over and so make sure our branches are synced in terms of these changes.
Related to [#2734], [#2709], [#2729], [#2710] and [#2693] .
Modification:
Port all changes that was done on the ChannelOutboundBuffer.
This includes the port of the following commits:
- 73dfd7c01b
- 997d8c32d2
- e282e504f1
- 5e5d1a58fd
- 8ee3575e72
- d6f0d12a86
- 16e50765d1
- 3f3e66c31a
Result:
- Less memory usage by ChannelOutboundBuffer
- Same code as in 4.0 branch
- Make it possible to use ChannelOutboundBuffer with Channel implementation that not extends AbstractChannel
Motivation:
4 and 5 were diverged long time ago and we recently reverted some of the
early commits in master. We must make sure 4.1 and master are not very
different now.
Modification:
Remove ChannelHandlerInvoker.writeAndFlush(...) and the related
implementations.
Result:
4.1 and master got closer.
Motivation:
4 and 5 were diverged long time ago and we recently reverted some of the
early commits in master. We must make sure 4.1 and master are not very
different now.
Modification:
Fix found differences
Result:
4.1 and master got closer.
Motivation:
At the moment ChanneConfig.setAutoRead(false) only is guaranteer to not have an extra channelRead(...) triggered when used from within the channelRead(...) or channelReadComplete(...) method. This is not the correct behaviour as it should also work from other methods that are triggered from within the EventLoop. For example a valid use case is to have it called from within a ChannelFutureListener, which currently not work as expected.
Beside this there is another bug which is kind of related. Currently Channel.read() will not work as expected for OIO as we will stop try to read even if nothing could be read there after one read operation on the socket (when the SO_TIMEOUT kicks in).
Modifications:
Implement the logic the right way for the NIO/OIO/SCTP and native transport, specific to the transport implementation. Also correctly handle Channel.read() for OIO transport by trigger a new read if SO_TIMEOUT was catched.
Result:
It is now also possible to use ChannelConfig.setAutoRead(false) from other methods that are called from within the EventLoop and have direct effect.
Conflicts:
transport-sctp/src/main/java/io/netty/channel/sctp/nio/NioSctpChannel.java
transport/src/main/java/io/netty/channel/socket/nio/NioDatagramChannel.java
transport/src/main/java/io/netty/channel/socket/nio/NioSocketChannel.java
This also does factor out some logic of ChannelOutboundBuffer. Mainly we not need nioBuffers() for many
transports and also not need to copy from heap to direct buffer. So this functionality was moved to
NioSocketChannelOutboundBuffer. Also introduce a EpollChannelOutboundBuffer which makes use of
memory addresses for all the writes to reduce GC pressure
- Related: #2163
- Add ResourceLeakHint to allow a user to provide a meaningful information about the leak when touching it
- DefaultChannelHandlerContext now implements ResourceLeakHint to tell where the message is going.
- Cleaner resource leak report by excluding noisy stack trace elements
- Proposed fix for #1824
UniqueName and its subtypes do not allow getting the previously registered instance. For example, let's assume that a user is running his/her application in an OSGi container with Netty bundles and his server bundle. Whenever the server bundle is reloaded, the server will try to create a new AttributeKey instance with the same name. However, Netty bundles were not reloaded at all, so AttributeKey will complain that the name is taken already (by the previously loaded bundle.)
To fix this problem:
- Replaced UniqueName with Constant, AbstractConstant, and ConstantPool. Better name and better design.
- Sctp/Udt/RxtxChannelOption is not a ChannelOption anymore. They are just constant providers and ChannelOption is final now. It's because caching anything that's from outside of netty-transport will lead to ClassCastException on reload, because ChannelOption's constant pool will keep all option objects for reuse.
- Signal implements Constant because we can't ensure its uniqueness anymore by relying on the exception raised by UniqueName's constructor.
This is needed because of otherwise the JDK itself will do an extra ByteBuffer copy with it's own pool implementation. Even worth it will be done
multiple times if the ByteBuffer is always only partial written. With this change the copy is done inside of netty using it's own allocator and
only be done one time in all cases.
Introduce a new interface called MessageSizeEstimator. This can be specific per Channel (via ChannelConfig). The MessageSizeEstimator will be used to estimate for a message that should be written. The default implementation handles ByteBuf, ByteBufHolder and FileRegion. A user is free to plug-in his/her own implementation for different behaviour.
- Merge MessageList into ChannelOutboundBuffer
- Make ChannelOutboundBuffer a queue-like data structure so that it is nearly impossible to leak a message
- Make ChannelOutboundBuffer public so that AbstractChannel can expose it to its subclasses.
- TODO: Re-enable gathering write in NioSocketChannel
I must admit MesageList was pain in the ass. Instead of forcing a
handler always loop over the list of messages, this commit splits
messageReceived(ctx, list) into two event handlers:
- messageReceived(ctx, msg)
- mmessageReceivedLast(ctx)
When Netty reads one or more messages, messageReceived(ctx, msg) event
is triggered for each message. Once the current read operation is
finished, messageReceivedLast() is triggered to tell the handler that
the last messageReceived() was the last message in the current batch.
Similarly, for outbound, write(ctx, list) has been split into two:
- write(ctx, msg)
- flush(ctx, promise)
Instead of writing a list of message with a promise, a user is now
supposed to call write(msg) multiple times and then call flush() to
actually flush the buffered messages.
Please note that write() doesn't have a promise with it. You must call
flush() to get notified on completion. (or you can use writeAndFlush())
Other changes:
- Because MessageList is completely hidden, codec framework uses
List<Object> instead of MessageList as an output parameter.