This pull request adds two new handler methods: discardInboundReadBytes(ctx) and discardOutboundReadBytes(ctx) to ChannelInboundByteHandler and ChannelOutboundByteHandler respectively. They are called between every inboundBufferUpdated() and flush() respectively. Their default implementation is to call discardSomeReadBytes() on their buffers and a user can override this behavior easily. For example, ReplayingDecoder.discardInboundReadBytes() looks like the following:
@Override
public void discardInboundReadBytes(ChannelHandlerContext ctx) throws Exception {
ByteBuf in = ctx.inboundByteBuffer();
final int oldReaderIndex = in.readerIndex();
super.discardInboundReadBytes(ctx);
final int newReaderIndex = in.readerIndex();
checkpoint -= oldReaderIndex - newReaderIndex;
}
If a handler, which has its own buffer index variable, extends ReplayingDecoder or ByteToMessageDecoder, the handler can also override discardInboundReadBytes() and adjust its index variable accordingly.
This pull request introduces a new operation called read() that replaces the existing inbound traffic control method. EventLoop now performs socket reads only when the read() operation has been issued. Once the requested read() operation is actually performed, EventLoop triggers an inboundBufferSuspended event that tells the handlers that the requested read() operation has been performed and the inbound traffic has been suspended again. A handler can decide to continue reading or not.
Unlike other outbound operations, read() does not use ChannelFuture at all to avoid GC cost. If there's a good reason to create a new future per read at the GC cost, I'll change this.
This pull request consequently removes the readable property in ChannelHandlerContext, which means how the traffic control works changed significantly.
This pull request also adds a new configuration property ChannelOption.AUTO_READ whose default value is true. If true, Netty will call ctx.read() for you. If you need a close control over when read() is called, you can set it to false.
Another interesting fact is that non-terminal handlers do not really need to call read() at all. Only the last inbound handler will have to call it, and that's just enough. Actually, you don't even need to call it at the last handler in most cases because of the ChannelOption.AUTO_READ mentioned above.
There's no serious backward compatibility issue. If the compiler complains your handler does not implement the read() method, add the following:
public void read(ChannelHandlerContext ctx) throws Exception {
ctx.read();
}
Note that this pull request certainly makes bounded inbound buffer support very easy, but itself does not add the bounded inbound buffer support.
- Fixes#826
Unsafe.isFreed(), free(), suspend/resumeIntermediaryAllocations() are not that dangerous. internalNioBuffer() and internalNioBuffers() are dangerous but it seems like nobody is using it even inside Netty. Removing those two methods also removes the necessity to keep Unsafe interface at all.
This pull request introduces the new default ByteBufAllocator implementation based on jemalloc, with a some differences:
* Minimum possible buffer capacity is 16 (jemalloc: 2)
* Uses binary heap with random branching (jemalloc: red-black tree)
* No thread-local cache yet (jemalloc has thread-local cache)
* Default page size is 8 KiB (jemalloc: 4 KiB)
* Default chunk size is 16 MiB (jemalloc: 2 MiB)
* Cannot allocate a buffer bigger than the chunk size (jemalloc: possible) because we don't have control over memory layout in Java. A user can work around this issue by creating a composite buffer, but it's not always a feasible option. Although 16 MiB is a pretty big default, a user's handler might need to deal with the bounded buffers when the user wants to deal with a large message.
Also, to ensure the new allocator performs good enough, I wrote a microbenchmark for it and made it a dedicated Maven module. It uses Google's Caliper framework to run and publish the test result (example)
Miscellaneous changes:
* Made some ByteBuf implementations public so that those who implements a new allocator can make use of them.
* Added ByteBufAllocator.compositeBuffer() and its variants.
* ByteBufAllocator.ioBuffer() creates a buffer with 0 capacity.
testConcurrentMessageBufferAccess() assumes the outbound/inbound byte buffers are unbounded. Because PooledByteBuf is bounded, the test did not pass.
The fix makes an assumption that ctx.flush() or fireInboundBufferUpdated() will make the next buffer consumed immediately, which is not the case in the real world. Under network congestion, a user will see IndexOutOfBoundsException if the user's handler implementation writes boundlessly into inbound/outbound buffers.
* UnsafeByteBuf is gone. I added ByteBuf.unsafe() back.
* To avoid extra instantiation, all ByteBuf implementations implement the ByteBuf.Unsafe interface.
* To hide this implementation detail, all ByteBuf implementations are package-private.
* AbstractByteBuf and SwappedByteBuf are public and they do not implement ByteBuf.Unsafe because they don't need to.
* unwrap() is not an unsafe operation anymore.
* ChannelBuf also has unsafe() and Unsafe. ByteBuf.Unsafe extends ChannelBuf.unsafe(). ChannelBuf.unsafe() provides free() operation so that a user does not need to down-cast the buffer in freeInbound/OutboundBuffer().
When a Netty application shuts down, a user often sees a REE
(RejectedExecutionException).
A REE is raised due to various reasons we don't have control over, such
as:
- A client connects to a server while the server is shutting down.
- An event is triggered for a closed Channel while its event loop is
also shutting down. Some of them are:
- channelDeregistered (triggered after a channel is closed)
- freeIn/OutboundBuffer (triggered after channelDeregistered)
- userEventTriggered (triggered anytime)
To address this issue, a new method called confirmShutdown() has been
added to SingleThreadEventExecutor. After a user calls shutdown(),
confirmShutdown() runs any remaining tasks in the task queue and ensures
no events are triggered for last 2 seconds. If any task are added to
the task queue before 2 seconds passes, confirmShutdown() prevents the
event loop from terminating by returning false.
Now that SingleThreadEventExecutor needs to accept tasks even after
shutdown(), its execute() method only rejects the task after the event
loop is terminated (i.e. isTerminated() returns true.) Except that,
there's no change in semantics.
SingleThreadEventExecutor also checks if its subclass called
confirmShutdown() in its run() implementation, so that Netty developers
can make sure they shut down their event loop impementation correctly.
It also fixes a bug in AioSocketChannel, revealed by delayed shutdown,
where an inboundBufferUpdated() event is triggered on a closed Channel
with deallocated buffers.
Caveats:
Because SingleThreadEventExecutor.takeTask() does not have a notion of
timeout, confirmShutdown() adds a dummy task (WAKEUP_TASK) to wake up
takeTask() immediately and instead sleeps hard-coded 100ms. I'll
address this issue later by modifying takeTask() times out dynamically.
Miscellaneous changes:
SingleThreadEventExecutor.wakeup() now has the default implementation.
Instead of interrupting the current thread, it simply adds a dummy task
(WAKEUP_TASK) to the task queue, which is more elegant and efficient.
NioEventLoop is the only implementation that overrides it. All other
implementations' wakeup()s were removed thanks to this change.
This commit introduces a new API for ByteBuf allocation which fixes
issue #643 along with refactoring of ByteBuf for simplicity and better
performance. (see #62)
A user can configure the ByteBufAllocator of a Channel via
ChannelOption.ALLOCATOR or ChannelConfig.get/setAllocator(). The
default allocator is currently UnpooledByteBufAllocator.HEAP_BY_DEFAULT.
To allocate a buffer, do not use Unpooled anymore. do the following:
ctx.alloc().buffer(...); // allocator chooses the buffer type.
ctx.alloc().heapBuffer(...);
ctx.alloc().directBuffer(...);
To deallocate a buffer, use the unsafe free() operation:
((UnsafeByteBuf) buf).free();
The following is the list of the relevant changes:
- Add ChannelInboundHandler.freeInboundBuffer() and
ChannelOutboundHandler.freeOutboundBuffer() to let a user free the
buffer he or she allocated. ChannelHandler adapter classes implement
is already, so most users won't need to call free() by themselves.
freeIn/OutboundBuffer() methods are invoked when a Channel is closed
and deregistered.
- All ByteBuf by contract must implement UnsafeByteBuf. To access an
unsafe operation: ((UnsafeByteBuf) buf).internalNioBuffer()
- Replace WrappedByteBuf and ByteBuf.Unsafe with UnsafeByteBuf to
simplify overall class hierarchy and to avoid unnecesary instantiation
of Unsafe instances on an unsafe operation.
- Remove buffer reference counting which is confusing
- Instantiate SwappedByteBuf lazily to avoid instantiation cost
- Rename ChannelFutureFactory to ChannelPropertyAccess and move common
methods between Channel and ChannelHandlerContext there. Also made it
package-private to hide it from a user.
- Remove unused unsafe operations such as newBuffer()
- Add DetectionUtil.canFreeDirectBuffer() so that an allocator decides
which buffer type to use safely
- Remove polling in SingleThreadEventExecutor
- Create a dedicated scheduled task scheduler called 'TaskScheduler'
- TaskScheduler is created per EventLoopGroup / EventExecutorGroup
- SingleThreadEventExecutor delegates all scheduled execution requests
to TaskScheduler provided as a constructor parameter
- TaskScheduler is a specialized form of single threaded
ScheduledExecutorService which requires an EventExecutor as a
parameter for all requests.
- Add EventExecutorGroup and EventLoopGroup
- EventExecutor and EventLoop extends EventExecutorGroup and
EventLoopGroup
- They form their own group so that .next() returns itself.
- Rename Bootstrap.eventLoop() to group()
- Rename parameter names such as executor to group
- Rename *EventLoop/Executor to *EventLoop/ExecutorGroup
- Rename *ChildEventLoop/Executor to *EventLoop/Executor
- Replace ByteBufferBackedByteBuf with DirectByteBuf
- Make DirectByteBuf and HeapByteBuf dynamic
- Remove DynamicByteBuf
- Replace Unpooled.dynamicBuffer() with Unpooled.buffer() and
directBuffer()
- Remove ByteBufFactory (will be replaced with ByteBufPool later)
- Add ByteBuf.Unsafe (might change in the future)
- Used reflection hack to dispatch the tasks submitted by JDK
efficiently. Without hack, there's higher chance of additional
context switches.
- Server side performance improved to the expected level.
- Client side performance issue still under investigation
- ChannelInboundHandler and ChannelOutboundHandler does not have a type
parameter anymore.
- User should implement ChannelInboundMessageHandler or
ChannelOutboundMessageHandler.
- ChannelBuffer gives a perception that it's a buffer of a
channel, but channel's buffer is now a byte buffer or a message
buffer. Therefore letting it be as is is going to be confusing.
- Added EventExecutor.inEventLoop(Thread) and replaced executor identity
comparison in DefaultChannelPipeline with it - more elegant IMO
- Removed the test classes that needs rewrite or is of no use
- Extracted some handler methods from ChannelInboundHandler into
ChannelStateHandler
- Extracted some handler methods from ChannelOutboundHandler into
ChannelOperationHandler
- Moved exceptionCaught and userEventTriggered are now in
ChannelHandler
- Channel(Inbound|Outbound)HandlerContext is merged into
ChannelHandlerContext
- ChannelHandlerContext adds direct access methods for inboud and
outbound buffers
- The use of ChannelBufferHolder is minimal now.
- Before: inbound().byteBuffer()
- After: inboundByteBuffer()
- Simpler and better performance
- Bypass buffer types were removed because it just does not work at all
with the thread model.
- All handlers that uses a bypass buffer are broken. Will fix soon.
- CombinedHandlerAdapter does not make sense anymore either because
there are four handler interfaces to consider and often the two
handlers will implement the same handler interface such as
ChannelStateHandler. Thinking of better ways to provide this feature
- DefaultChannelPipeline detects such cases and creates an object called
'bridge' that works as a man-in-the-middle to deal with a race
condition
- Slight performance drop is observed but still faster than v3.
Couldn't find much from a profiler yet.
- The handler you specify with initializer() is actually simply added
to the pipeline and that's all. It's ChannelInitializer which does
additional work. For example, a user can specify just a single
handler with initializer() and it will still work. This is especially
common for Bootstrap, so I renamed initializer to handler, which makes
more sense.
- Add EventExecutor and make EventLoop extend it
- Add SingleThreadEventExecutor and MultithreadEventExecutor
- Add EventExecutor's default implementation
- Fixed an API design problem where there is no way to get non-bypass
buffer of desired type
- Added ChannelInitializer which is supposed to be used with the
builders
- Echo examples use ChannelBuilder and ServerChannelBuilder now
- Replace ChannelFuture.rethrowIfFailed() with sync*()
- Bug fixes
- SingleThreadEventLoop now implements ScheduledExecutorService
- Scheduled tasks are automatically fetched into taskQueue by
pollTask() and takeTask()
- Removed MapBackedSet because Java 6 provides it
- Channel now creates a ChannelPipeline by itself
I find no reason to allow a user to use one's own pipeline
implementation since I saw nobody does except for the cases where a
user wants to add a user attribute to a channel, which is now covered
by AttributeMap.
- Removed ChannelEvent and its subtypes because they are replaced by
direct method invocation.
- Replaced ChannelSink with Channel.unsafe()
- Various getter renaming (e.g. Channel.getId() -> Channel.id())
- Added ChannelHandlerInvoker interface
- Implemented AbstractChannel and AbstractServerChannel
- Some other changes I don't remember
Split the project into the following modules:
* common
* buffer
* codec
* codec-http
* transport
* transport-*
* handler
* example
* testsuite (integration tests that involve 2+ modules)
* all (does nothing yet, but will make it generate netty.jar)
This commit also fixes the compilation errors with transport-sctp on
non-Linux systems. It will at least compile without complaints.