Motivation:
When we try to close the Channel due a timeout we need to ensure we not log if the notification of the promise fails as it may be completed in the meantime.
Modifications:
Add another constructor to ChannelPromiseNotifier and PromiseNotifier which allows to log on notification failure.
Result:
No more miss-leading logs.
Motivation:
I received a report the its not possible to add another ChannelInitialiter in the initChannel(...) method, so we should add a test case for it.
Modifications:
Added testcase.
Result:
Validate that all works as expected.
Motivation:
When a ChannelInitializer is used via ServerBootstrap.handler(...) the users handlers may be added after the internal ServerBootstrapAcceptor. This should not happen.
Modifications:
Delay the adding of the ServerBootstrapAcceptor until the initChannel(....) method returns.
Result:
Correct order of handlers in the ServerChannels ChannelPipeline.
Motivation:
We used Promise.setFailure(...) when fail a Promise in SimpleChannelPool. As this happens in multiple levels this can result in stackoverflow as setFailure(...) may throw an IllegalStateException which then again is propergated.
Modifications:
Use tryFailure(...)
Result:
No more possibility to cause a stack overflow when failing the promise.
Motivation:
The SimpleChannelPool#notifyConnect() method will leak Channels if the user cancelled the Promise in between.
Modifications:
Release the channel if the Promise was complete before.
Result:
No more channel leaks.
Motiviation:
DefaultChannelId attempts to acquire a default process ID by determining
the process PID. However, to do this it attempts to punch through to the
system classloader, a permission that in the face of a restrictive
security manager is unlikely to be granted. Looking past this, it then
attempts to load a declared method off a reflectively loaded class,
another permission that is not likely to be granted in the face of a
restrictive security manager. However, neither of these permissions are
necessary as the punching through to the system security manager is
completely unneeded, and there is no need to load a public method as a
declared method.
Modifications:
Instead of punching through to the system classloader requiring
restricted permissions, we can just use current classloader. To address
the access declared method permission, we instead just reflectively
obtain the desired public method via Class#getMethod.
Result:
Acquiring the default process ID from the PID will succeed without
requiring the runtime permissions "getClassLoader" and
"accessDeclaredMembers".
Motivation:
In 4.0 AbstractNioByteChannel has a default of 16 max messages per read. However in 4.1 that constraint was applied at the NioSocketChannel which is not equivalent. In 4.1 AbstractEpollStreamChannel also did not have the default of 16 max messages per read applied.
Modifications:
- Make Nio consistent with 4.0
- Make Epoll consistent with Nio
Result:
Nio and Epoll both have consistent ChannelMetadata and are consistent with 4.0.
Motivation:
This change is part of the change done in PR #5395 to provide an `AUTO_FLUSH` capability.
Splitting this change will enable to try other ways of implementing `AUTO_FLUSH`.
Modifications:
Two methods:
```java
void executeAfterEventLoopIteration(Runnable task);
boolean removeAfterEventLoopIterationTask(Runnable task);
```
are added to `SingleThreadEventLoop` class for adding/removing a task to be executed at the end of current/next iteration of this `eventloop`.
In order to support the above, a few methods are added to `SingleThreadEventExecutor`
```java
protected void afterRunningAllTasks() { }
```
This is invoked after all tasks are run for this executor OR if the passed timeout value for `runAllTasks(long timeoutNanos)` is expired.
Added a queue of `tailTasks` to `SingleThreadEventLoop` to hold all tasks to be executed at the end of every iteration.
Result:
`SingleThreadEventLoop` now has the ability to execute tasks at the end of an eventloop iteration.
Motivation:
For some use-cases it would be useful to know the number of bytes queued in the PendingWriteQueue without the need to dequeue them.
Modifications:
Add PendingWriteQueue.bytes().
Result:
Be able to get the number of bytes queued.
Motivation:
Commit 4c048d069d moved the logic of calling handlerAdded(...) to the channelRegistered(...) callback of the head of the DefaultChannelPipeline. Unfortunatlly this may execute the callbacks to late as a user may add handlers to the pipeline in the ChannelFutureListener attached to the registration future. This can lead to incorrect ordering.
Modifications:
Ensure we always invoke ChannelHandler.handlerAdded(...) for all handlers before the registration promise is notified.
Result:
Not possible of incorrect ordering or missed events.
Motivation:
We pinned the EventExecutor for a Channel in DefaultChannelPipeline. Which means if the user added multiple handlers with the same EventExecutorGroup to the ChannelPipeline it will use the same EventExecutor for all of these handlers. This may be unexpected and even not what the user wants. If the user want to use the same one for all of them it can be done by obtain an EventExecutor and pass the same instance to the add methods. Because of this we should allow to not pin.
Modifications:
Allow to disable pinning of EventExecutor for Channel based on EventExecutorGroup via ChannelOption.
Result:
Less confusing and more flexible usage of EventExecutorGroup when adding ChannelHandlers to the ChannelPipeline.
Motivation
When I override ChannelHandler methods I usually (always) refire events myself via
ChannelHandlerContext instead of relieing on calling the super method (say
`super.write(ctx, ...)`). This works great and the IDE actually auto completes/generates
the right code for it except `#fireUserEventTriggered()` and `#userEventTriggered()`
which have a mismatching argument names and I have to manually "intervene".
Modification
Rename `ChannelHandlerContext#fireUserEventTriggered()` argument from `event` to `evt`
to match its handler counterpart.
Result
The IDE's auto generated code will reference the correct variable.
Motivation:
In commit f984870ccc I made a change which operated under invalide assumption that tasks executed by an EventExecutor will always be processed in a serial fashion. This is true for SingleThreadEventExecutor sub-classes but not part of the EventExecutor interface contract.
Because of this change implementations of EventExecutor which not strictly execute tasks in a serial fashion may miss events before handlerAdded(...) is called. This is strictly speaking not correct as there is not guarantee in this case that handlerAdded(...) will be called as first task (as there is no ordering guarentee).
Cassandra itself ships such an EventExecutor implementation which has no strict ordering to spread load across multiple threads.
Modifications:
- Add new OrderedEventExecutor interface and let SingleThreadEventExecutor / EventLoop implement / extend it.
- Only expose "restriction" of skipping events until handlerAdded(...) is called for OrderedEventExecutor implementations
- Add ThreadPoolEventExecutor implementation which executes tasks in an unordered fashion. This is used in added unit test but can also be used for protocols which not expose an strict ordering.
- Add unit test.
Result:
Resurrect the possibility to implement an EventExecutor which does not enforce serial execution of events and be able to use it with the DefaultChannelPipeline.
Motivation:
We should make it clear that each acquired Channel needs to be released in all cases.
Modifications:
More clear javadocs.
Result:
Harder for users to leak Channel.
Motivation:
The field can be read from arbitrary threads via Channel.(isWritable()|bytesBeforeWritable()|bytesBeforeUnwritable()), WriteAndFlushTask.newInstance(), PendingWriteQueue, etc.
Modifications:
Make AbstractChannel.outboundBuffer volatile.
Result:
More correct in a concurrent use case.
Motivation:
We used future in many method of ChannelDuplexHandler as argument name of ChannelPromise. We should make it more consistent and correct.
Modifications:
Replace future with promise.
Result:
More correct and consistent naming.
Motiviation:
Sometimes it is useful to allow to specify a custom strategy to handle rejected tasks. For example if someone tries to add tasks from outside the eventloop it may make sense to try to backoff and retries and so give the executor time to recover.
Modification:
Add RejectedEventExecutor interface and implementations and allow to inject it.
Result:
More flexible handling of executor overload.
Motivation:
To restrict the memory usage of a system it is sometimes needed to adjust the number of max pending tasks in the tasks queue.
Modifications:
- Add new constructors to modify the number of allowed pending tasks.
- Add system properties to configure the default values.
Result:
More flexible configuration.
Motivation:
We should merge ThrowableUtils into ThrowableUtil as this name is more consistent with the naming of utility classes in netty.
Modifications:
Merge classes.
Result:
More consistent naming
Motivation:
These methods were recently deprecated. However, they remained in use in several locations in Netty's codebase.
Modifications:
Netty's code will now access the bootstrap config to get the group or child group.
Result:
No impact on functionality.
Motivation:
If a user writes an own nio based transport which uses a special SelectorProvider it is useful to be able to get the SelectorProvider that is used by a NioEventLoop. This way this can be used when implement AbstractChannel.isCompatible(...) and check that the SelectorProvider is the correct one.
Modifications:
Expose the SelectorProvider.
Result:
Be able to get the SelectorProvider used by a NioEventLoop.
Motivation:
We use pre-instantiated exceptions in various places for performance reasons. These exceptions don't include a stacktrace which makes it hard to know where the exception was thrown. This is especially true as we use the same exception type (for example ChannelClosedException) in different places. Setting some StackTraceElements will provide more context as to where these exceptions original and make debugging easier.
Modifications:
Set a generated StackTraceElement on these pre-instantiated exceptions which at least contains the origin class and method name. The filename and linenumber are specified as unkown (as stated in the javadocs of StackTraceElement).
Result:
Easier to find the origin of a pre-instantiated exception.
Motivation:
To better debug why a Selector need to be rebuild it is useful to also log the instance of the Selector.
Modifications:
Add logger instance to the log message.
Result:
More useful log message.
Motivation:
When `ChannelFactory#newChannel` crashed, `AbstractBootstrap#initAndRegister` propagates the exception to the caller instead of failing the promise.
Modifications:
- Catch exceptions from `ChannelFactory#newChannel`.
- Notify promise of such failure.
Result:
`AbstractBootstrap` gracefully handles connect failures.
Motivation:
In case of exception in invokeExceptionCaught() only original exception passed to invokeExceptionCaught() will be logged on any log level.
+ AbstractChannelHandlerContext and CombinedChannelDuplexHandler log different exceptions.
Modifications:
Fix inconsistent logging code and add ability to see both stacktraces on DEBUG level.
Result:
Both handlers log now both original exception and thrown from invokeExceptionCaught. To see full stacktrace of exception thrown from invokeExceptionCaught DEBUG log level must be enabled.
Motivation:
JCTools supports both non-unsafe, unsafe versions of queues and JDK6 which allows us to shade the library in netty-common allowing it to stay "zero dependency".
Modifications:
- Remove copy paste JCTools code and shade the library (dependencies that are shaded should be removed from the <dependencies> section of the generated POM).
- Remove usage of OneTimeTask and remove it all together.
Result:
Less code to maintain and easier to update JCTools and less GC pressure as the queue implementation nt creates so much garbage
Motivation:
`Bootstrap` has a notion of a default resolver group, but it's hidden from the public. To allow callers to reset a `Bootstrap` instance's resolver group, we could either make `DEFAULT_RESOLVER` public, or we could allow callers to pass `null` as an argument to `Bootstrap#resolver(AddressResolverGroup<?>)`. This pull request does the latter.
Modifications:
- Allow `Bootstrap#resolver(AddressResolverGroup<?>)` to accept `null` as an argument
Result:
Callers may pass `null` to `Bootstrap#resolver(AddressResolverGroup<?>)` to cause the `Bootstrap` instance to use its default resolver group.
Motivation:
Sometimes it may be benefitially for an user to specify a custom algorithm when choose the next EventExecutor/EventLoop.
Modifications:
Allow to specify a custom EventExecutorChooseFactory that allows to customize algorithm.
Result:
More flexible api.
Motivation:
We need to ensure we not hold a lock while executor callHandlerRemoved(...) as this may lead to a deadlock if handlerRemoved(...) will call another method in DEfaultChannelPipeline from another thread that will need to obtain the lock as well and wait for the result.
Modifications:
Release the lock before call handlerRemoved0(...).
Result:
No more deadlock possible
Motivation:
We not correctly catched errors during resolving in bootstrap and so may not have notified the future correctly.
Modifications:
Move code into try / catch block and try to fail the promise.
Result:
Promise is always notified
Motivation:
The user may specify to use a different allocator then the default. In this case we need to ensure it is shared when creating the EmbeddedChannel inside of a ChannelHandler
Modifications:
Use the config of the "original" Channel in the EmbeddedChannel and so share the same allocator etc.
Result:
Same type of buffers are used.
Motivation:
There is a small race while adding handlers to the pipeline because callHandlerAddedForAllHandlers() may not be run when the user calls add* but the Channel is already registered.
Modifications:
Ensure we always delay handlerAdded(..) / handlerRemoved(...) until callHandlerAddedForAllHandlers() was called.
Result:
No more race on pipeline modifications possible.
Motivation:
We can remove the volatile keyword from the cached Runnables as at worse these will just be re-created.
Modifications:
Remove volatile.
Result:
Less overhead.
Motivation:
SingleThreadEventExecutor.pendingTasks() will call taskQueue.size() to get the number of pending tasks in the queue. This is not safe when using MpscLinkedQueue as size() is only allowed to be called by a single consumer.
Modifications:
Ensure size() is only called from the EventLoop.
Result:
No more livelock possible when call pendingTasks, no matter from which thread it is done.
Motivation:
While doing 8fe3c83e4c I made a change which disallowed using null as name for handlers in the pipeline (this generated a new name before).
Modifications:
Revert to old behaviour and adding test case.
Result:
Allow null name again