/* * Copyright 2012 The Netty Project * * The Netty Project licenses this file to you under the Apache License, * version 2.0 (the "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. */ package io.netty.channel; import io.netty.channel.socket.DatagramChannel; import io.netty.channel.socket.DatagramPacket; import io.netty.channel.socket.ServerSocketChannel; import io.netty.channel.socket.SocketChannel; import io.netty.util.AttributeMap; import java.net.InetSocketAddress; import java.net.SocketAddress; /** * A nexus to a network socket or a component which is capable of I/O * operations such as read, write, connect, and bind. *
* A channel provides a user: *
* All I/O operations in Netty are asynchronous. It means any I/O calls will * return immediately with no guarantee that the requested I/O operation has * been completed at the end of the call. Instead, you will be returned with * a {@link ChannelFuture} instance which will notify you when the requested I/O * operation has succeeded, failed, or canceled. * *
* A {@link Channel} can have a {@linkplain #parent() parent} depending on * how it was created. For instance, a {@link SocketChannel}, that was accepted * by {@link ServerSocketChannel}, will return the {@link ServerSocketChannel} * as its parent on {@link #parent()}. *
* The semantics of the hierarchical structure depends on the transport * implementation where the {@link Channel} belongs to. For example, you could * write a new {@link Channel} implementation that creates the sub-channels that * share one socket connection, as BEEP and * SSH do. * *
* Some transports exposes additional operations that is specific to the
* transport. Down-cast the {@link Channel} to sub-type to invoke such
* operations. For example, with the old I/O datagram transport, multicast
* join / leave operations are provided by {@link DatagramChannel}.
*/
public interface Channel extends AttributeMap, ChannelOutboundInvoker, ChannelPropertyAccess, Comparable
*
*/
interface Unsafe {
/**
* Return the {@link SocketAddress} to which is bound local or
* {@code null} if none.
*/
SocketAddress localAddress();
/**
* Return the {@link SocketAddress} to which is bound remote or
* {@code null} if none is bound yet.
*/
SocketAddress remoteAddress();
/**
* Register the {@link Channel} of the {@link ChannelPromise} with the {@link EventLoop} and notify
* the {@link ChannelFuture} once the registration was complete.
*/
void register(EventLoop eventLoop, ChannelPromise promise);
/**
* Bind the {@link SocketAddress} to the {@link Channel} of the {@link ChannelPromise} and notify
* it once its done.
*/
void bind(SocketAddress localAddress, ChannelPromise promise);
/**
* Connect the {@link Channel} of the given {@link ChannelFuture} with the given remote {@link SocketAddress}.
* If a specific local {@link SocketAddress} should be used it need to be given as argument. Otherwise just
* pass {@code null} to it.
*
* The {@link ChannelPromise} will get notified once the connect operation was complete.
*/
void connect(SocketAddress remoteAddress, SocketAddress localAddress, ChannelPromise promise);
/**
* Disconnect the {@link Channel} of the {@link ChannelFuture} and notify the {@link ChannelPromise} once the
* operation was complete.
*/
void disconnect(ChannelPromise promise);
/**
* Close the {@link Channel} of the {@link ChannelPromise} and notify the {@link ChannelPromise} once the
* operation was complete.
*/
void close(ChannelPromise promise);
/**
* Closes the {@link Channel} immediately without firing any events. Probably only useful
* when registration attempt failed.
*/
void closeForcibly();
/**
* Deregister the {@link Channel} of the {@link ChannelPromise} from {@link EventLoop} and notify the
* {@link ChannelPromise} once the operation was complete.
*/
void deregister(ChannelPromise promise);
/**
* Schedules a read operation that fills the inbound buffer of the first {@link ChannelInboundHandler} in the
* {@link ChannelPipeline}. If there's already a pending read operation, this method does nothing.
*/
void beginRead();
/**
* Schedules a write operation.
*/
void write(Object msg);
/**
* Flush out all scheduled writes.
*/
void flush(ChannelPromise promise);
/**
* Flush out all schedules writes immediately.
*/
void flushNow();
/**
* Return a special ChannelPromise which can be reused and passed to the operations in {@link Unsafe}.
* It will never be notified of a success or error and so is only a placeholder for operations
* that take a {@link ChannelPromise} as argument but for which you not want to get notified.
*/
ChannelPromise voidPromise();
}
}