/* * Copyright 2013 The Netty Project * * The Netty Project licenses this file to you under the Apache License, * version 2.0 (the "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. */ package io.netty.channel; import io.netty.util.concurrent.EventExecutor; import java.net.SocketAddress; /** * Invokes the event handler methods of {@link ChannelHandler}. * A user can specify a {@link ChannelHandlerInvoker} to implement a custom thread model unsupported by the default * implementation. Note that the methods in this interface are not intended to be called by a user. */ public interface ChannelHandlerInvoker { /** * Returns the {@link EventExecutor} which is used to execute an arbitrary task. */ EventExecutor executor(); /** * Invokes {@link ChannelHandler#channelRegistered(ChannelHandlerContext)}. This method is not for a user * but for the internal {@link ChannelHandlerContext} implementation. To trigger an event, use the methods in * {@link ChannelHandlerContext} instead. */ void invokeChannelRegistered(ChannelHandlerContext ctx); /** * Invokes {@link ChannelHandler#channelActive(ChannelHandlerContext)}. This method is not for a user * but for the internal {@link ChannelHandlerContext} implementation. To trigger an event, use the methods in * {@link ChannelHandlerContext} instead. */ void invokeChannelActive(ChannelHandlerContext ctx); /** * Invokes {@link ChannelHandler#channelInactive(ChannelHandlerContext)}. This method is not for a user * but for the internal {@link ChannelHandlerContext} implementation. To trigger an event, use the methods in * {@link ChannelHandlerContext} instead. */ void invokeChannelInactive(ChannelHandlerContext ctx); /** * Invokes {@link ChannelHandler#exceptionCaught(ChannelHandlerContext, Throwable)}. This method is not for a user * but for the internal {@link ChannelHandlerContext} implementation. To trigger an event, use the methods in * {@link ChannelHandlerContext} instead. */ void invokeExceptionCaught(ChannelHandlerContext ctx, Throwable cause); /** * Invokes {@link ChannelHandler#userEventTriggered(ChannelHandlerContext, Object)}. This method is not for * a user but for the internal {@link ChannelHandlerContext} implementation. To trigger an event, use the methods in * {@link ChannelHandlerContext} instead. */ void invokeUserEventTriggered(ChannelHandlerContext ctx, Object event); /** * Invokes {@link ChannelHandler#channelRead(ChannelHandlerContext, Object)}. This method is not for a user * but for the internal {@link ChannelHandlerContext} implementation. To trigger an event, use the methods in * {@link ChannelHandlerContext} instead. */ void invokeChannelRead(ChannelHandlerContext ctx, Object msg); /** * Invokes {@link ChannelHandler#channelReadComplete(ChannelHandlerContext)}. This method is not for a user * but for the internal {@link ChannelHandlerContext} implementation. To trigger an event, use the methods in * {@link ChannelHandlerContext} instead. */ void invokeChannelReadComplete(ChannelHandlerContext ctx); /** * Invokes {@link ChannelHandler#channelWritabilityChanged(ChannelHandlerContext)}. This method is not for * a user but for the internal {@link ChannelHandlerContext} implementation. To trigger an event, use the methods in * {@link ChannelHandlerContext} instead. */ void invokeChannelWritabilityChanged(ChannelHandlerContext ctx); /** * Invokes {@link ChannelHandler#bind(ChannelHandlerContext, SocketAddress, ChannelPromise)}. * This method is not for a user but for the internal {@link ChannelHandlerContext} implementation. * To trigger an event, use the methods in {@link ChannelHandlerContext} instead. */ void invokeBind(ChannelHandlerContext ctx, SocketAddress localAddress, ChannelPromise promise); /** * Invokes * {@link ChannelHandler#connect(ChannelHandlerContext, SocketAddress, SocketAddress, ChannelPromise)}. * This method is not for a user but for the internal {@link ChannelHandlerContext} implementation. * To trigger an event, use the methods in {@link ChannelHandlerContext} instead. */ void invokeConnect( ChannelHandlerContext ctx, SocketAddress remoteAddress, SocketAddress localAddress, ChannelPromise promise); /** * Invokes {@link ChannelHandler#disconnect(ChannelHandlerContext, ChannelPromise)}. * This method is not for a user but for the internal {@link ChannelHandlerContext} implementation. * To trigger an event, use the methods in {@link ChannelHandlerContext} instead. */ void invokeDisconnect(ChannelHandlerContext ctx, ChannelPromise promise); /** * Invokes {@link ChannelHandler#close(ChannelHandlerContext, ChannelPromise)}. * This method is not for a user but for the internal {@link ChannelHandlerContext} implementation. * To trigger an event, use the methods in {@link ChannelHandlerContext} instead. */ void invokeClose(ChannelHandlerContext ctx, ChannelPromise promise); /** * Invokes {@link ChannelHandler#read(ChannelHandlerContext)}. * This method is not for a user but for the internal {@link ChannelHandlerContext} implementation. * To trigger an event, use the methods in {@link ChannelHandlerContext} instead. */ void invokeRead(ChannelHandlerContext ctx); /** * Invokes {@link ChannelHandler#write(ChannelHandlerContext, Object, ChannelPromise)}. * This method is not for a user but for the internal {@link ChannelHandlerContext} implementation. * To trigger an event, use the methods in {@link ChannelHandlerContext} instead. */ void invokeWrite(ChannelHandlerContext ctx, Object msg, ChannelPromise promise); /** * Invokes {@link ChannelHandler#flush(ChannelHandlerContext)}. * This method is not for a user but for the internal {@link ChannelHandlerContext} implementation. * To trigger an event, use the methods in {@link ChannelHandlerContext} instead. */ void invokeFlush(ChannelHandlerContext ctx); }