/* * Copyright 2012 The Netty Project * * The Netty Project licenses this file to you under the Apache License, * version 2.0 (the "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. */ package io.netty.channel; import io.netty.buffer.ByteBuf; import io.netty.buffer.MessageBuf; import io.netty.util.Attribute; import io.netty.util.AttributeKey; import java.lang.annotation.Documented; import java.lang.annotation.ElementType; import java.lang.annotation.Inherited; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.annotation.Target; /** * Handles or intercepts a {@link ChannelInboundInvoker} or {@link ChannelOutboundInvoker} operation, and forwards it * to the next handler in a {@link ChannelPipeline}. * *
* {@link ChannelHandler} itself does not provide many methods. To handle a * a {@link ChannelInboundInvoker} or {@link ChannelOutboundInvoker} operation * you need to implement its sub-interfaces. There are many different sub-interfaces * which handles inbound and outbound operations. * * But the most useful for developers may be: *
* A {@link ChannelHandler} is provided with a {@link ChannelHandlerContext} * object. A {@link ChannelHandler} is supposed to interact with the * {@link ChannelPipeline} it belongs to via a context object. Using the * context object, the {@link ChannelHandler} can pass events upstream or * downstream, modify the pipeline dynamically, or store the information * (attachment) which is specific to the handler. * *
* public interface Message { * // your methods here * } * * public class DataServerHandler extends {@link ChannelInboundMessageHandlerAdapter}<Message> { * * private boolean loggedIn; * * {@code @Override} * public void messageReceived({@link ChannelHandlerContext} ctx, Message message) { * {@link Channel} ch = e.getChannel(); * if (message instanceof LoginMessage) { * authenticate((LoginMessage) message); * loggedIn = true; * } else (message instanceof GetDataMessage) { * if (loggedIn) { * ch.write(fetchSecret((GetDataMessage) message)); * } else { * fail(); * } * } * } * ... * } ** Because the handler instance has a state variable which is dedicated to * one connection, you have to create a new handler instance for each new * channel to avoid a race condition where a unauthenticated client can get * the confidential information: *
* // Create a new handler instance per channel. * // See {@link ChannelInitializer#initChannel(Channel)}. * public class DataServerInitializer extends {@link ChannelInitializer}<{@link Channel}> { * {@code @Override} * public void initChannel({@link Channel} channel) { * channel.pipeline().addLast("handler", new DataServerHandler()); * } * } * ** *
* public interface Message { * // your methods here * } * * {@code @Sharable} * public class DataServerHandler extends {@link ChannelInboundMessageHandlerAdapter}<Message> { * private final {@link AttributeKey}<{@link Boolean}> auth = * new {@link AttributeKey}<{@link Boolean}>("auth"); * * // This handler will receive a sequence of increasing integers starting * // from 1. * {@code @Override} * public void messageReceived({@link ChannelHandlerContext} ctx, {@link Integer} integer) { * {@link Attribute}<{@link Boolean}> attr = ctx.getAttr(auth); * * {@code @Override} * public void messageReceived({@link ChannelHandlerContext} ctx, Message message) { * {@link Channel} ch = ctx.channel(); * if (message instanceof LoginMessage) { * authenticate((LoginMessage) o); * attr.set(true); * } else (message instanceof GetDataMessage) { * if (Boolean.TRUE.equals(attr.get())) { * ch.write(fetchSecret((GetDataMessage) o)); * } else { * fail(); * } * } * } * ... * } ** Now that the state of the handler is stored as an attachment, you can add the * same handler instance to different pipelines: *
* public class DataServerInitializer extends {@link ChannelInitializer}<{@link Channel}> { * * private static final DataServerHandler SHARED = new DataServerHandler(); * * {@code @Override} * public void initChannel({@link Channel} channel) { * channel.pipeline().addLast("handler", SHARED); * } * } ** * *
* In the examples above which used an attachment, * you might have noticed the {@code @Sharable} annotation. *
* If a {@link ChannelHandler} is annotated with the {@code @Sharable} * annotation, it means you can create an instance of the handler just once and * add it to one or more {@link ChannelPipeline}s multiple times without * a race condition. *
* If this annotation is not specified, you have to create a new handler * instance every time you add it to a pipeline because it has unshared state * such as member variables. *
* This annotation is provided for documentation purpose, just like * the JCIP annotations. * *
* Please refer to the {@link ChannelHandler}, and * {@link ChannelPipeline} to find out more about inbound and outbound operations, * what fundamental differences they have, how they flow in a pipeline, and how to handle * the operation in your application. */ public interface ChannelHandler { /** * Gets called after the {@link ChannelHandler} was added to the actual context. */ void handlerAdded(ChannelHandlerContext ctx) throws Exception; /** * Gets called after the {@link ChannelHandler} was removed from the actual context. */ void handlerRemoved(ChannelHandlerContext ctx) throws Exception; /** * Gets called if a {@link Throwable} was thrown. */ void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception; /** * Indicates that the same instance of the annotated {@link ChannelHandler} * can be added to one or more {@link ChannelPipeline}s multiple times * without a race condition. *
* If this annotation is not specified, you have to create a new handler * instance every time you add it to a pipeline because it has unshared * state such as member variables. *
* This annotation is provided for documentation purpose, just like * the JCIP annotations. */ @Inherited @Documented @Target(ElementType.TYPE) @Retention(RetentionPolicy.RUNTIME) @interface Sharable { // no value } }