netty5/common/src/main/java/io/netty/util/concurrent/MultithreadEventExecutorGroup.java
Chris Vest 0cb4cc4e49
Make Promise not extend Future (#11634)
Motivation:
We wish to separate these two into clearer write/read interfaces.
In particular, we don't want to be able to add listeners to promises, because it makes it easy to add them out of order.
We can't prevent it entirely, because any promise can be freely converted to a future where listeners can be added.
We can, however, discourage this in the API.

Modification:
The Promise interface no longer extends the Future interface.
Numerous changes to make the project compile and its tests run.

Result:
Clearer separation of concerns in the code.
2021-09-02 10:46:54 +02:00

294 lines
11 KiB
Java

/*
* Copyright 2012 The Netty Project
*
* The Netty Project licenses this file to you under the Apache License,
* version 2.0 (the "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at:
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
package io.netty.util.concurrent;
import io.netty.util.internal.EmptyArrays;
import java.util.Arrays;
import java.util.Collections;
import java.util.Iterator;
import java.util.List;
import java.util.concurrent.Executor;
import java.util.concurrent.ThreadFactory;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.atomic.AtomicLong;
import static io.netty.util.internal.ObjectUtil.checkPositive;
/**
* {@link EventExecutorGroup} implementation that handles their tasks with multiple threads at
* the same time.
*/
public class MultithreadEventExecutorGroup extends AbstractEventExecutorGroup {
private final EventExecutor[] children;
private final List<EventExecutor> readonlyChildren;
private final AtomicInteger terminatedChildren = new AtomicInteger();
private final Promise<?> terminationFuture = new DefaultPromise(GlobalEventExecutor.INSTANCE);
private final boolean powerOfTwo;
/**
* Create a new instance.
*
* @param nThreads the number of threads that will be used by this instance.
* @param threadFactory the ThreadFactory to use, or {@code null} if the default should be used.
*/
public MultithreadEventExecutorGroup(int nThreads, ThreadFactory threadFactory) {
this(nThreads, threadFactory, SingleThreadEventExecutor.DEFAULT_MAX_PENDING_EXECUTOR_TASKS,
RejectedExecutionHandlers.reject());
}
/**
* Create a new instance.
*
* @param nThreads the number of threads that will be used by this instance.
* @param executor the {@link Executor} to use, or {@code null} if the default should be used.
*/
public MultithreadEventExecutorGroup(int nThreads, Executor executor) {
this(nThreads, executor, SingleThreadEventExecutor.DEFAULT_MAX_PENDING_EXECUTOR_TASKS,
RejectedExecutionHandlers.reject());
}
/**
* Create a new instance.
*
* @param nThreads the number of threads that will be used by this instance.
* @param threadFactory the {@link ThreadFactory} to use, or {@code null} if the default should be used.
* @param maxPendingTasks the maximum number of pending tasks before new tasks will be rejected.
* @param rejectedHandler the {@link RejectedExecutionHandler} to use.
*/
public MultithreadEventExecutorGroup(int nThreads, ThreadFactory threadFactory,
int maxPendingTasks, RejectedExecutionHandler rejectedHandler) {
this(nThreads, threadFactory, maxPendingTasks, rejectedHandler, EmptyArrays.EMPTY_OBJECTS);
}
/**
* Create a new instance.
*
* @param nThreads the number of threads that will be used by this instance.
* @param executor the Executor to use, or {@code null} if the default should be used.
* @param maxPendingTasks the maximum number of pending tasks before new tasks will be rejected.
* @param rejectedHandler the {@link RejectedExecutionHandler} to use.
*/
public MultithreadEventExecutorGroup(int nThreads, Executor executor,
int maxPendingTasks, RejectedExecutionHandler rejectedHandler) {
this(nThreads, executor, maxPendingTasks, rejectedHandler, EmptyArrays.EMPTY_OBJECTS);
}
/**
* Create a new instance.
*
* @param nThreads the number of threads that will be used by this instance.
* @param threadFactory the ThreadFactory to use, or {@code null} if the default should be used.
* @param maxPendingTasks the maximum number of pending tasks before new tasks will be rejected.
* @param rejectedHandler the {@link RejectedExecutionHandler} to use.
* @param args arguments which will passed to each {@link #newChild(Executor, int,
* RejectedExecutionHandler, Object...)} call
*/
protected MultithreadEventExecutorGroup(int nThreads, ThreadFactory threadFactory, int maxPendingTasks,
RejectedExecutionHandler rejectedHandler, Object... args) {
this(nThreads, threadFactory == null ? null : new ThreadPerTaskExecutor(threadFactory),
maxPendingTasks, rejectedHandler, args);
}
/**
* Create a new instance.
*
* @param nThreads the number of threads that will be used by this instance.
* @param executor the Executor to use, or {@code null} if the default should be used.
* @param maxPendingTasks the maximum number of pending tasks before new tasks will be rejected.
* @param rejectedHandler the {@link RejectedExecutionHandler} to use.
* @param args arguments which will passed to each {@link #newChild(Executor, int,
* RejectedExecutionHandler, Object...)} call
*/
protected MultithreadEventExecutorGroup(int nThreads, Executor executor, int maxPendingTasks,
RejectedExecutionHandler rejectedHandler, Object... args) {
checkPositive(nThreads, "nThreads");
if (executor == null) {
executor = new ThreadPerTaskExecutor(new DefaultThreadFactory(getClass()));
}
children = new EventExecutor[nThreads];
powerOfTwo = isPowerOfTwo(children.length);
for (int i = 0; i < nThreads; i ++) {
boolean success = false;
try {
children[i] = newChild(executor, maxPendingTasks, rejectedHandler, args);
success = true;
} catch (Exception e) {
// TODO: Think about if this is a good exception type
throw new IllegalStateException("failed to create a child event executor", e);
} finally {
if (!success) {
for (int j = 0; j < i; j ++) {
children[j].shutdownGracefully();
}
for (int j = 0; j < i; j ++) {
EventExecutor e = children[j];
try {
while (!e.isTerminated()) {
e.awaitTermination(Integer.MAX_VALUE, TimeUnit.SECONDS);
}
} catch (InterruptedException interrupted) {
// Let the caller handle the interruption.
Thread.currentThread().interrupt();
break;
}
}
}
}
}
final FutureListener<Object> terminationListener = future -> {
if (terminatedChildren.incrementAndGet() == children.length) {
terminationFuture.setSuccess(null);
}
};
for (EventExecutor e: children) {
e.terminationFuture().addListener(terminationListener);
}
readonlyChildren = Collections.unmodifiableList(Arrays.asList(children));
}
// Use a 'long' counter to avoid non-round-robin behaviour at the 32-bit overflow boundary.
// The 64-bit long solves this by placing the overflow so far into the future, that no system
// will encounter this in practice.
private final AtomicLong idx = new AtomicLong();
/**
* The {@link EventExecutor}s that are used by this {@link MultithreadEventExecutorGroup}.
*/
protected final List<EventExecutor> executors() {
return readonlyChildren;
}
/**
* Returns the next {@link EventExecutor} to use. The default implementation will use round-robin, but you may
* override this to change the selection algorithm.
*/
@Override
public EventExecutor next() {
if (powerOfTwo) {
return children[(int) idx.getAndIncrement() & children.length - 1];
}
return children[(int) Math.abs(idx.getAndIncrement() % children.length)];
}
private static boolean isPowerOfTwo(int val) {
return (val & -val) == val;
}
@Override
public Iterator<EventExecutor> iterator() {
return executors().iterator();
}
/**
* Return the number of {@link EventExecutor} this implementation uses. This number is the maps
* 1:1 to the threads it use.
*/
public final int executorCount() {
return executors().size();
}
/**
* Create a new EventExecutor which will later then accessible via the {@link #next()} method. This method will be
* called for each thread that will serve this {@link MultithreadEventExecutorGroup}.
*
* As this method is called from within the constructor you can only use the parameters passed into the method when
* overriding this method.
*/
protected EventExecutor newChild(Executor executor, int maxPendingTasks,
RejectedExecutionHandler rejectedExecutionHandler,
Object... args) {
assert args.length == 0;
return new SingleThreadEventExecutor(executor, maxPendingTasks, rejectedExecutionHandler);
}
@Override
public final Future<?> shutdownGracefully(long quietPeriod, long timeout, TimeUnit unit) {
for (EventExecutor l: children) {
l.shutdownGracefully(quietPeriod, timeout, unit);
}
return terminationFuture();
}
@Override
public final Future<?> terminationFuture() {
return terminationFuture.asFuture();
}
@Override
@Deprecated
public final void shutdown() {
for (EventExecutor l: children) {
l.shutdown();
}
}
@Override
public final boolean isShuttingDown() {
for (EventExecutor l: children) {
if (!l.isShuttingDown()) {
return false;
}
}
return true;
}
@Override
public final boolean isShutdown() {
for (EventExecutor l: children) {
if (!l.isShutdown()) {
return false;
}
}
return true;
}
@Override
public final boolean isTerminated() {
for (EventExecutor l: children) {
if (!l.isTerminated()) {
return false;
}
}
return true;
}
@Override
public final boolean awaitTermination(long timeout, TimeUnit unit)
throws InterruptedException {
long deadline = System.nanoTime() + unit.toNanos(timeout);
loop: for (EventExecutor l: children) {
for (;;) {
long timeLeft = deadline - System.nanoTime();
if (timeLeft <= 0) {
break loop;
}
if (l.awaitTermination(timeLeft, TimeUnit.NANOSECONDS)) {
break;
}
}
}
return isTerminated();
}
}