Motivation:
See #3746.
Modifications:
Fork SpscLinkedQueue and SpscLinkedAtomicQueue from JCTools based on 7846450e28
Result:
Add SpscLinkedQueue and SpscLinkedAtomicQueue and apply it in LocalChannel.
298 lines
10 KiB
Java
298 lines
10 KiB
Java
/*
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* Copyright 2016 The Netty Project
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*
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* The Netty Project licenses this file to you under the Apache License,
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* version 2.0 (the "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*/
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/*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package io.netty.util.internal;
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import java.util.Queue;
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/**
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* Forked from <a href="https://github.com/JCTools/JCTools">JCTools</a>.
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*
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* This is a tagging interface for the queues in this library which implement a subset of the {@link Queue}
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* interface sufficient for concurrent message passing.<br>
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* Message passing queues provide happens before semantics to messages passed through, namely that writes made
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* by the producer before offering the message are visible to the consuming thread after the message has been
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* polled out of the queue.
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*
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* @param <T>
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* the event/message type
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*/
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public interface MessagePassingQueue<T> {
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int UNBOUNDED_CAPACITY = -1;
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interface Supplier<T> {
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/**
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* This method will return the next value to be written to the queue. As such the queue
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* implementations are commited to insert the value once the call is made.
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* <p>
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* Users should be aware that underlying queue implementations may upfront claim parts of the queue
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* for batch operations and this will effect the view on the queue from the supplier method. In
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* particular size and any offer methods may take the view that the full batch has already happened.
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*
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* @return new element, NEVER null
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*/
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T get();
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}
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interface Consumer<T> {
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/**
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* This method will process an element already removed from the queue. This method is expected to
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* never throw an exception.
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* <p>
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* Users should be aware that underlying queue implementations may upfront claim parts of the queue
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* for batch operations and this will effect the view on the queue from the accept method. In
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* particular size and any poll/peek methods may take the view that the full batch has already
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* happened.
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*
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* @param e not null
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*/
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void accept(T e);
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}
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interface WaitStrategy {
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/**
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* This method can implement static or dynamic backoff. Dynamic backoff will rely on the counter for
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* estimating how long the caller has been idling. The expected usage is:
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*
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* <pre>
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* <code>
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* int ic = 0;
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* while(true) {
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* if(!isGodotArrived()) {
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* ic = w.idle(ic);
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* continue;
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* }
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* ic = 0;
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* // party with Godot until he goes again
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* }
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* </code>
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* </pre>
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*
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* @param idleCounter idle calls counter, managed by the idle method until reset
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* @return new counter value to be used on subsequent idle cycle
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*/
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int idle(int idleCounter);
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}
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interface ExitCondition {
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/**
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* This method should be implemented such that the flag read or determination cannot be hoisted out of
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* a loop which notmally means a volatile load, but with JDK9 VarHandles may mean getOpaque.
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*
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* @return true as long as we should keep running
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*/
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boolean keepRunning();
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}
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/**
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* Called from a producer thread subject to the restrictions appropriate to the implementation and
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* according to the {@link Queue#offer(Object)} interface.
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*
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* @param e not null, will throw NPE if it is
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* @return true if element was inserted into the queue, false iff full
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*/
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boolean offer(T e);
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/**
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* Called from the consumer thread subject to the restrictions appropriate to the implementation and
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* according to the {@link Queue#poll()} interface.
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*
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* @return a message from the queue if one is available, null iff empty
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*/
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T poll();
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/**
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* Called from the consumer thread subject to the restrictions appropriate to the implementation and
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* according to the {@link Queue#peek()} interface.
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*
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* @return a message from the queue if one is available, null iff empty
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*/
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T peek();
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/**
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* This method's accuracy is subject to concurrent modifications happening as the size is estimated and as
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* such is a best effort rather than absolute value. For some implementations this method may be O(n)
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* rather than O(1).
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*
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* @return number of messages in the queue, between 0 and {@link Integer#MAX_VALUE} but less or equals to
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* capacity (if bounded).
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*/
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int size();
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/**
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* Removes all items from the queue. Called from the consumer thread subject to the restrictions
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* appropriate to the implementation and according to the {@link Queue#clear()} interface.
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*/
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void clear();
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/**
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* This method's accuracy is subject to concurrent modifications happening as the observation is carried
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* out.
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*
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* @return true if empty, false otherwise
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*/
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boolean isEmpty();
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/**
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* @return the capacity of this queue or UNBOUNDED_CAPACITY if not bounded
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*/
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int capacity();
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/**
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* Called from a producer thread subject to the restrictions appropriate to the implementation. As opposed
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* to {@link Queue#offer(Object)} this method may return false without the queue being full.
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*
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* @param e not null, will throw NPE if it is
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* @return true if element was inserted into the queue, false if unable to offer
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*/
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boolean relaxedOffer(T e);
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/**
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* Called from the consumer thread subject to the restrictions appropriate to the implementation. As
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* opposed to {@link Queue#poll()} this method may return null without the queue being empty.
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*
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* @return a message from the queue if one is available, null if unable to poll
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*/
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T relaxedPoll();
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/**
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* Called from the consumer thread subject to the restrictions appropriate to the implementation. As
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* opposed to {@link Queue#peek()} this method may return null without the queue being empty.
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*
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* @return a message from the queue if one is available, null if unable to peek
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*/
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T relaxedPeek();
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/**
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* Remove all available item from the queue and hand to consume. This should be semantically similar to:
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* <pre><code>
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* M m;
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* while((m = relaxedPoll()) != null){
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* c.accept(m);
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* }
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* </code></pre>
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* There's no strong commitment to the queue being empty at the end of a drain. Called from a
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* consumer thread subject to the restrictions appropriate to the implementation.
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*
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* @return the number of polled elements
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*/
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int drain(Consumer<T> c);
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/**
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* Stuff the queue with elements from the supplier. Semantically similar to:
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* <pre><code>
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* while(relaxedOffer(s.get());
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* </code></pre>
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* There's no strong commitment to the queue being full at the end of a fill. Called from a
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* producer thread subject to the restrictions appropriate to the implementation.
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*
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* @return the number of offered elements
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*/
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int fill(Supplier<T> s);
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/**
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* Remove up to <i>limit</i> elements from the queue and hand to consume. This should be semantically
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* similar to:
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*
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* <pre><code>
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* M m;
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* while((m = relaxedPoll()) != null){
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* c.accept(m);
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* }
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* </code></pre>
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*
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* There's no strong commitment to the queue being empty at the end of a drain. Called from a consumer
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* thread subject to the restrictions appropriate to the implementation.
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*
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* @return the number of polled elements
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*/
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int drain(Consumer<T> c, int limit);
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/**
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* Stuff the queue with up to <i>limit</i> elements from the supplier. Semantically similar to:
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*
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* <pre>
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* <code>
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* for(int i=0; i < limit && relaxedOffer(s.get(); i++);
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* </code>
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* </pre>
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*
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* There's no strong commitment to the queue being full at the end of a fill. Called from a producer
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* thread subject to the restrictions appropriate to the implementation.
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*
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* @return the number of offered elements
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*/
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int fill(Supplier<T> s, int limit);
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/**
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* Remove elements from the queue and hand to consume forever. Semantically similar to:
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*
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* <pre>
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* <code>
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* int idleCounter = 0;
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* while (exit.keepRunning()) {
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* E e = relaxedPoll();
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* if(e==null){
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* idleCounter = wait.idle(idleCounter);
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* continue;
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* }
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* idleCounter = 0;
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* c.accept(e);
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* }
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* </code>
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* </pre>
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*
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* Called from a consumer thread subject to the restrictions appropriate to the implementation.
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*
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*/
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void drain(Consumer<T> c, WaitStrategy wait, ExitCondition exit);
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/**
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* Stuff the queue with elements from the supplier forever. Semantically similar to:
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*
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* <pre>
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* <code>
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* int idleCounter = 0;
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* while (exit.keepRunning()) {
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* E e = s.get();
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* while (!relaxedOffer(e)) {
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* idleCounter = wait.idle(idleCounter);
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* continue;
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* }
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* idleCounter = 0;
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* }
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* </code>
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* </pre>
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*
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* Called from a producer thread subject to the restrictions appropriate to the implementation.
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*
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*/
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void fill(Supplier<T> s, WaitStrategy wait, ExitCondition exit);
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}
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