netty5/codec-http/src/main/java/io/netty/handler/codec/http/websocketx/WebSocketServerProtocolHandler.java
Gaston Tonietti 245fb52c90 Provide extra info together with handshake complete event.
Motivation:

As described in #5734

Before this change, if the server had to do some sort of setup after a
handshake was completed based on handshake's information, the only way
available was to wait (in a separate thread) for the handshaker to be
added as an attribute to the channel. Too much hassle.

Modifications:

Handshake completed event need to be stateful now, so I've added a tiny
class holding just the HTTP upgrade request and the selected subprotocol
which is fired as an event after the handshake has finished.
I've also deprecated the old enum used as stateless event and I left the
code that fires it for backward compatibility. It should be removed in
the next mayor release.

Result:

It should be much simpler now to do initialization stuff based on
subprotocol or request headers on handshake completion. No asynchronous
waiting needed anymore.
2016-09-11 17:52:07 +02:00

198 lines
8.0 KiB
Java

/*
* Copyright 2012 The Netty Project
*
* The Netty Project licenses this file to you under the Apache License,
* version 2.0 (the "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
package io.netty.handler.codec.http.websocketx;
import io.netty.buffer.Unpooled;
import io.netty.channel.Channel;
import io.netty.channel.ChannelFutureListener;
import io.netty.channel.ChannelHandler;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandler;
import io.netty.channel.ChannelInboundHandlerAdapter;
import io.netty.channel.ChannelPipeline;
import io.netty.handler.codec.http.DefaultFullHttpResponse;
import io.netty.handler.codec.http.FullHttpRequest;
import io.netty.handler.codec.http.FullHttpResponse;
import io.netty.handler.codec.http.HttpHeaders;
import io.netty.handler.codec.http.HttpResponseStatus;
import io.netty.util.AttributeKey;
import java.util.List;
import static io.netty.handler.codec.http.HttpVersion.*;
/**
* This handler does all the heavy lifting for you to run a websocket server.
*
* It takes care of websocket handshaking as well as processing of control frames (Close, Ping, Pong). Text and Binary
* data frames are passed to the next handler in the pipeline (implemented by you) for processing.
*
* See <tt>io.netty.example.http.websocketx.html5.WebSocketServer</tt> for usage.
*
* The implementation of this handler assumes that you just want to run a websocket server and not process other types
* HTTP requests (like GET and POST). If you wish to support both HTTP requests and websockets in the one server, refer
* to the <tt>io.netty.example.http.websocketx.server.WebSocketServer</tt> example.
*
* To know once a handshake was done you can intercept the
* {@link ChannelInboundHandler#userEventTriggered(ChannelHandlerContext, Object)} and check if the event was instance
* of {@link HandshakeComplete}, the event will contain extra information about the handshake such as the request and
* selected subprotocol.
*/
public class WebSocketServerProtocolHandler extends WebSocketProtocolHandler {
/**
* Events that are fired to notify about handshake status
*/
public enum ServerHandshakeStateEvent {
/**
* The Handshake was completed successfully and the channel was upgraded to websockets.
*
* @deprecated in favor of {@link HandshakeComplete} class,
* it provides extra information about the handshake
*/
@Deprecated
HANDSHAKE_COMPLETE
}
/**
* The Handshake was completed successfully and the channel was upgraded to websockets.
*/
public static final class HandshakeComplete {
private final String requestUri;
private final HttpHeaders requestHeaders;
private final String selectedSubprotocol;
HandshakeComplete(String requestUri, HttpHeaders requestHeaders, String selectedSubprotocol) {
this.requestUri = requestUri;
this.requestHeaders = requestHeaders;
this.selectedSubprotocol = selectedSubprotocol;
}
public String requestUri() {
return requestUri;
}
public HttpHeaders requestHeaders() {
return requestHeaders;
}
public String selectedSubprotocol() {
return selectedSubprotocol;
}
}
private static final AttributeKey<WebSocketServerHandshaker> HANDSHAKER_ATTR_KEY =
AttributeKey.valueOf(WebSocketServerHandshaker.class, "HANDSHAKER");
private final String websocketPath;
private final String subprotocols;
private final boolean allowExtensions;
private final int maxFramePayloadLength;
private final boolean allowMaskMismatch;
public WebSocketServerProtocolHandler(String websocketPath) {
this(websocketPath, null, false);
}
public WebSocketServerProtocolHandler(String websocketPath, String subprotocols) {
this(websocketPath, subprotocols, false);
}
public WebSocketServerProtocolHandler(String websocketPath, String subprotocols, boolean allowExtensions) {
this(websocketPath, subprotocols, allowExtensions, 65536);
}
public WebSocketServerProtocolHandler(String websocketPath, String subprotocols,
boolean allowExtensions, int maxFrameSize) {
this(websocketPath, subprotocols, allowExtensions, maxFrameSize, false);
}
public WebSocketServerProtocolHandler(String websocketPath, String subprotocols,
boolean allowExtensions, int maxFrameSize, boolean allowMaskMismatch) {
this.websocketPath = websocketPath;
this.subprotocols = subprotocols;
this.allowExtensions = allowExtensions;
maxFramePayloadLength = maxFrameSize;
this.allowMaskMismatch = allowMaskMismatch;
}
@Override
public void handlerAdded(ChannelHandlerContext ctx) {
ChannelPipeline cp = ctx.pipeline();
if (cp.get(WebSocketServerProtocolHandshakeHandler.class) == null) {
// Add the WebSocketHandshakeHandler before this one.
ctx.pipeline().addBefore(ctx.name(), WebSocketServerProtocolHandshakeHandler.class.getName(),
new WebSocketServerProtocolHandshakeHandler(websocketPath, subprotocols,
allowExtensions, maxFramePayloadLength, allowMaskMismatch));
}
if (cp.get(Utf8FrameValidator.class) == null) {
// Add the UFT8 checking before this one.
ctx.pipeline().addBefore(ctx.name(), Utf8FrameValidator.class.getName(),
new Utf8FrameValidator());
}
}
@Override
protected void decode(ChannelHandlerContext ctx, WebSocketFrame frame, List<Object> out) throws Exception {
if (frame instanceof CloseWebSocketFrame) {
WebSocketServerHandshaker handshaker = getHandshaker(ctx.channel());
if (handshaker != null) {
frame.retain();
handshaker.close(ctx.channel(), (CloseWebSocketFrame) frame);
} else {
ctx.writeAndFlush(Unpooled.EMPTY_BUFFER).addListener(ChannelFutureListener.CLOSE);
}
return;
}
super.decode(ctx, frame, out);
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
if (cause instanceof WebSocketHandshakeException) {
FullHttpResponse response = new DefaultFullHttpResponse(
HTTP_1_1, HttpResponseStatus.BAD_REQUEST, Unpooled.wrappedBuffer(cause.getMessage().getBytes()));
ctx.channel().writeAndFlush(response).addListener(ChannelFutureListener.CLOSE);
} else {
ctx.close();
}
}
static WebSocketServerHandshaker getHandshaker(Channel channel) {
return channel.attr(HANDSHAKER_ATTR_KEY).get();
}
static void setHandshaker(Channel channel, WebSocketServerHandshaker handshaker) {
channel.attr(HANDSHAKER_ATTR_KEY).set(handshaker);
}
static ChannelHandler forbiddenHttpRequestResponder() {
return new ChannelInboundHandlerAdapter() {
@Override
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
if (msg instanceof FullHttpRequest) {
((FullHttpRequest) msg).release();
FullHttpResponse response =
new DefaultFullHttpResponse(HTTP_1_1, HttpResponseStatus.FORBIDDEN);
ctx.channel().writeAndFlush(response);
} else {
ctx.fireChannelRead(msg);
}
}
};
}
}