Motivation: ResourceLeakDetector shows two main problems, racy access and heavy lock contention. Modifications: This PR fixes this by doing two things: 1. Replace the sampling counter with a ThreadLocalRandom. This has two benefits. First, it makes the sampling ration no longer have to be a power of two. Second, it de-noises the continuous races that fight over this single value. Instead, this change uses slightly more CPU to decide if it should sample by using TLR. 2. DefaultResourceLeaks need to be kept alive in order to catch leaks. The means by which this happens is by a singular, doubly-linked list. This creates a large amount of contention when allocating quickly. This is noticeable when running on a multi core machine. Instead, this uses a concurrent hash map to keep track of active resources which has much better contention characteristics. Results: Better concurrent hygiene. Running the gRPC QPS benchmark showed RLD taking about 3 CPU seconds for every 1 wall second when runnign with 12 threads. There are some minor perks to this as well. DefaultResourceLeak accounting is moved to a central place which probably has better caching behavior. |
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