Norman Maurer 8fe3c83e4c [#5104] Fix possible deadlock in DefaultChannelPipeline
Motivation:

When a user has multiple EventLoops in an EventLoopGroup and calls pipeline.add* / remove* / replace from an EventLoop that belongs to another Channel it is possible to deadlock if the other EventLoop does the same.

Modification:

- Only ensure the actual modification takes place in a synchronized block and not wait until the handlerAdded(...) / handlerRemoved(...) method is called. This is ok as we submit the task to the executor while still holding the look and so ensure correct order of pipeline modifications.
- Ensure if an AbstractChannelHandlerContext is put in the linked-list structure but the handlerAdded(...) method was not called we skip it until handlerAdded(...) was called. This is needed to ensure handlerAdded(...) is always called first.

Result:

Its not possible to deadlock when modify the DefaultChannelPipeline.
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Netty Project

Netty is an asynchronous event-driven network application framework for rapid development of maintainable high performance protocol servers & clients.

How to build

For the detailed information about building and developing Netty, please visit the developer guide. This page only gives very basic information.

You require the following to build Netty:

Note that this is build-time requirement. JDK 5 (for 3.x) or 6 (for 4.0+) is enough to run your Netty-based application.

Branches to look

Development of all versions takes place in each branch whose name is identical to <majorVersion>.<minorVersion>. For example, the development of 3.9 and 4.0 resides in the branch '3.9' and the branch '4.0' respectively.

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