netty5/transport/src/main/java/io/netty/channel/ThreadPerChannelEventLoopGroup.java
Bill Gallagher e743a27e75 Pass eventLoop and childEventLoopGroup as Channel constructor parameters
- Add ServerChannelFactory for ServerBootstrap which is the counterpart
  of ChannelFactory for Bootstrap
2013-10-08 17:03:50 +09:00

283 lines
10 KiB
Java

/*
* Copyright 2012 The Netty Project
*
* The Netty Project licenses this file to you under the Apache License,
* version 2.0 (the "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
package io.netty.channel;
import io.netty.util.concurrent.AbstractEventExecutorGroup;
import io.netty.util.concurrent.DefaultPromise;
import io.netty.util.concurrent.EventExecutor;
import io.netty.util.concurrent.Future;
import io.netty.util.concurrent.FutureListener;
import io.netty.util.concurrent.GlobalEventExecutor;
import io.netty.util.concurrent.Promise;
import io.netty.util.concurrent.ThreadPerTaskExecutor;
import io.netty.util.internal.EmptyArrays;
import io.netty.util.internal.PlatformDependent;
import io.netty.util.internal.ReadOnlyIterator;
import java.util.Collections;
import java.util.Iterator;
import java.util.Queue;
import java.util.Set;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.Executor;
import java.util.concurrent.Executors;
import java.util.concurrent.RejectedExecutionException;
import java.util.concurrent.ThreadFactory;
import java.util.concurrent.TimeUnit;
/**
* An {@link EventLoopGroup} that creates one {@link EventLoop} per {@link Channel}.
*/
public class ThreadPerChannelEventLoopGroup extends AbstractEventExecutorGroup implements EventLoopGroup {
private final Object[] childArgs;
private final int maxChannels;
final Executor executor;
final Set<ThreadPerChannelEventLoop> activeChildren =
Collections.newSetFromMap(PlatformDependent.<ThreadPerChannelEventLoop, Boolean>newConcurrentHashMap());
final Queue<ThreadPerChannelEventLoop> idleChildren = new ConcurrentLinkedQueue<ThreadPerChannelEventLoop>();
private final ChannelException tooManyChannels;
private volatile boolean shuttingDown;
private final Promise<?> terminationFuture = new DefaultPromise<Void>(GlobalEventExecutor.INSTANCE);
private final FutureListener<Object> childTerminationListener = new FutureListener<Object>() {
@Override
public void operationComplete(Future<Object> future) throws Exception {
// Inefficient, but works.
if (isTerminated()) {
terminationFuture.trySuccess(null);
}
}
};
/**
* Create a new {@link ThreadPerChannelEventLoopGroup} with no limit in place.
*/
protected ThreadPerChannelEventLoopGroup() {
this(0);
}
/**
* Create a new {@link ThreadPerChannelEventLoopGroup}.
*
* @param maxChannels the maximum number of channels to handle with this instance. Once you try to register
* a new {@link Channel} and the maximum is exceed it will throw an
* {@link ChannelException} on the {@link #register(Channel)} and
* {@link #register(Channel, ChannelPromise)} method.
* Use {@code 0} to use no limit
*/
protected ThreadPerChannelEventLoopGroup(int maxChannels) {
this(maxChannels, Executors.defaultThreadFactory());
}
/**
* Create a new {@link ThreadPerChannelEventLoopGroup}.
*
* @param maxChannels the maximum number of channels to handle with this instance. Once you try to register
* a new {@link Channel} and the maximum is exceed it will throw an
* {@link ChannelException} on the {@link #register(Channel)} and
* {@link #register(Channel, ChannelPromise)} method.
* Use {@code 0} to use no limit
* @param threadFactory the {@link ThreadFactory} used to create new {@link Thread} instances that handle the
* registered {@link Channel}s
* @param args arguments which will passed to each {@link #newChild(Object...)} call.
*/
protected ThreadPerChannelEventLoopGroup(int maxChannels, ThreadFactory threadFactory, Object... args) {
this(maxChannels, new ThreadPerTaskExecutor(threadFactory), args);
}
/**
* Create a new {@link ThreadPerChannelEventLoopGroup}.
*
* @param maxChannels the maximum number of channels to handle with this instance. Once you try to register
* a new {@link Channel} and the maximum is exceed it will throw an
* {@link ChannelException} on the {@link #register(Channel)} and
* {@link #register(Channel, ChannelPromise)} method.
* Use {@code 0} to use no limit
* @param executor the {@link Executor} used to create new {@link Thread} instances that handle the
* registered {@link Channel}s
* @param args arguments which will passed to each {@link #newChild(Object...)} call.
*/
protected ThreadPerChannelEventLoopGroup(int maxChannels, Executor executor, Object... args) {
if (maxChannels < 0) {
throw new IllegalArgumentException(String.format(
"maxChannels: %d (expected: >= 0)", maxChannels));
}
if (executor == null) {
throw new NullPointerException("executor");
}
if (args == null) {
childArgs = EmptyArrays.EMPTY_OBJECTS;
} else {
childArgs = args.clone();
}
this.maxChannels = maxChannels;
this.executor = executor;
tooManyChannels = new ChannelException("too many channels (max: " + maxChannels + ')');
tooManyChannels.setStackTrace(EmptyArrays.EMPTY_STACK_TRACE);
}
/**
* Creates a new {@link EventLoop}. The default implementation creates a new {@link ThreadPerChannelEventLoop}.
*/
protected ThreadPerChannelEventLoop newChild(@SuppressWarnings("UnusedParameters") Object... args) {
return new ThreadPerChannelEventLoop(this);
}
@Override
public Iterator<EventExecutor> iterator() {
return new ReadOnlyIterator<EventExecutor>(activeChildren.iterator());
}
@Override
public EventLoop next() {
if (shuttingDown) {
throw new RejectedExecutionException("shutting down");
}
ThreadPerChannelEventLoop loop = idleChildren.poll();
if (loop == null) {
if (maxChannels > 0 && activeChildren.size() >= maxChannels) {
throw tooManyChannels;
}
loop = newChild(childArgs);
loop.terminationFuture().addListener(childTerminationListener);
}
activeChildren.add(loop);
return loop;
}
@Override
public Future<?> shutdownGracefully(long quietPeriod, long timeout, TimeUnit unit) {
shuttingDown = true;
for (EventLoop l: activeChildren) {
l.shutdownGracefully(quietPeriod, timeout, unit);
}
for (EventLoop l: idleChildren) {
l.shutdownGracefully(quietPeriod, timeout, unit);
}
// Notify the future if there was no children.
if (isTerminated()) {
terminationFuture.trySuccess(null);
}
return terminationFuture();
}
@Override
public Future<?> terminationFuture() {
return terminationFuture;
}
@Override
@Deprecated
public void shutdown() {
shuttingDown = true;
for (EventLoop l: activeChildren) {
l.shutdown();
}
for (EventLoop l: idleChildren) {
l.shutdown();
}
// Notify the future if there was no children.
if (isTerminated()) {
terminationFuture.trySuccess(null);
}
}
@Override
public boolean isShuttingDown() {
for (EventLoop l: activeChildren) {
if (!l.isShuttingDown()) {
return false;
}
}
for (EventLoop l: idleChildren) {
if (!l.isShuttingDown()) {
return false;
}
}
return true;
}
@Override
public boolean isShutdown() {
for (EventLoop l: activeChildren) {
if (!l.isShutdown()) {
return false;
}
}
for (EventLoop l: idleChildren) {
if (!l.isShutdown()) {
return false;
}
}
return true;
}
@Override
public boolean isTerminated() {
for (EventLoop l: activeChildren) {
if (!l.isTerminated()) {
return false;
}
}
for (EventLoop l: idleChildren) {
if (!l.isTerminated()) {
return false;
}
}
return true;
}
@Override
public boolean awaitTermination(long timeout, TimeUnit unit)
throws InterruptedException {
long deadline = System.nanoTime() + unit.toNanos(timeout);
for (EventLoop l: activeChildren) {
for (;;) {
long timeLeft = deadline - System.nanoTime();
if (timeLeft <= 0) {
return isTerminated();
}
if (l.awaitTermination(timeLeft, TimeUnit.NANOSECONDS)) {
break;
}
}
}
for (EventLoop l: idleChildren) {
for (;;) {
long timeLeft = deadline - System.nanoTime();
if (timeLeft <= 0) {
return isTerminated();
}
if (l.awaitTermination(timeLeft, TimeUnit.NANOSECONDS)) {
break;
}
}
}
return isTerminated();
}
}