Norman Maurer f5faada77c [#2705] Call fireChannelReadComplete() if channelActive(...) decodes messages in ReplayingDecoder / ByteToMessageDecoder
Motivation:

In ReplayingDecoder / ByteToMessageDecoder channelInactive(...) method we try to decode a last time and fire all decoded messages throw the pipeline before call ctx.fireChannelInactive(...). To keep the correct order of events we also need to call ctx.fireChannelReadComplete() if we read anything.

Modifications:

- Channel channelInactive(...) to call ctx.fireChannelReadComplete() if something was decoded
- Move out.recycle() to finally block

Result:

Correct order of events.
2014-07-24 14:33:56 +02:00
2014-07-20 09:29:33 +02:00
2014-07-02 20:21:30 +09:00
2014-07-02 20:21:30 +09:00
2009-03-04 10:33:09 +00:00
2014-05-18 21:37:12 +09:00
2013-03-11 09:55:43 +09:00
2009-08-28 07:15:49 +00:00

Netty Project

Netty is an asynchronous event-driven network application framework for rapid development of maintainable high performance protocol servers & clients.

How to build

For the detailed information about building and developing Netty, please visit the developer guide. This page only gives very basic information.

You require the following to build Netty:

Note that this is build-time requirement. JDK 5 (for 3.x) or 6 (for 4.0+) is enough to run your Netty-based application.

Branches to look

The 'master' branch is where the development of the latest major version lives on. The development of all other major versions takes place in each branch whose name is identical to its major version number. For example, the development of 3.x and 4.x resides in the branch '3' and the branch '4' respectively.

Description
No description provided
Readme 84 MiB
Languages
Java 99.8%
Shell 0.1%