rocksdb/java/rocksjni/env.cc

67 lines
2.1 KiB
C++
Raw Permalink Normal View History

// Copyright (c) 2014, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// This file implements the "bridge" between Java and C++ and enables
// calling c++ rocksdb::Env methods from Java side.
#include "include/org_rocksdb_RocksEnv.h"
#include "rocksdb/env.h"
/*
* Class: org_rocksdb_RocksEnv
* Method: getDefaultEnvInternal
* Signature: ()J
*/
jlong Java_org_rocksdb_RocksEnv_getDefaultEnvInternal(
JNIEnv* env, jclass jclass) {
return reinterpret_cast<jlong>(rocksdb::Env::Default());
}
/*
* Class: org_rocksdb_RocksEnv
* Method: setBackgroundThreads
* Signature: (JII)V
*/
void Java_org_rocksdb_RocksEnv_setBackgroundThreads(
JNIEnv* env, jobject jobj, jlong jhandle,
jint num, jint priority) {
auto* rocks_env = reinterpret_cast<rocksdb::Env*>(jhandle);
switch (priority) {
case org_rocksdb_RocksEnv_FLUSH_POOL:
rocks_env->SetBackgroundThreads(num, rocksdb::Env::Priority::LOW);
break;
case org_rocksdb_RocksEnv_COMPACTION_POOL:
rocks_env->SetBackgroundThreads(num, rocksdb::Env::Priority::HIGH);
break;
}
}
/*
* Class: org_rocksdb_RocksEnv
* Method: getThreadPoolQueueLen
* Signature: (JI)I
*/
jint Java_org_rocksdb_RocksEnv_getThreadPoolQueueLen(
JNIEnv* env, jobject jobj, jlong jhandle, jint pool_id) {
auto* rocks_env = reinterpret_cast<rocksdb::Env*>(jhandle);
switch (pool_id) {
case org_rocksdb_RocksEnv_FLUSH_POOL:
return rocks_env->GetThreadPoolQueueLen(rocksdb::Env::Priority::LOW);
case org_rocksdb_RocksEnv_COMPACTION_POOL:
return rocks_env->GetThreadPoolQueueLen(rocksdb::Env::Priority::HIGH);
}
return 0;
}
/*
* Class: org_rocksdb_RocksEnv
* Method: disposeInternal
* Signature: (J)V
*/
void Java_org_rocksdb_RocksEnv_disposeInternal(
JNIEnv* env, jobject jobj, jlong jhandle) {
delete reinterpret_cast<rocksdb::Env*>(jhandle);
}