rocksdb/db/db_impl.h

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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <atomic>
#include <deque>
#include <functional>
#include <limits>
#include <list>
#include <map>
#include <set>
#include <string>
#include <utility>
#include <vector>
#include "db/column_family.h"
#include "db/compaction_job.h"
#include "db/dbformat.h"
#include "db/error_handler.h"
#include "db/event_helpers.h"
#include "db/external_sst_file_ingestion_job.h"
#include "db/flush_job.h"
#include "db/flush_scheduler.h"
#include "db/internal_stats.h"
#include "db/log_writer.h"
Skip deleted WALs during recovery Summary: This patch record min log number to keep to the manifest while flushing SST files to ignore them and any WAL older than them during recovery. This is to avoid scenarios when we have a gap between the WAL files are fed to the recovery procedure. The gap could happen by for example out-of-order WAL deletion. Such gap could cause problems in 2PC recovery where the prepared and commit entry are placed into two separate WAL and gap in the WALs could result into not processing the WAL with the commit entry and hence breaking the 2PC recovery logic. Before the commit, for 2PC case, we determined which log number to keep in FindObsoleteFiles(). We looked at the earliest logs with outstanding prepare entries, or prepare entries whose respective commit or abort are in memtable. With the commit, the same calculation is done while we apply the SST flush. Just before installing the flush file, we precompute the earliest log file to keep after the flush finishes using the same logic (but skipping the memtables just flushed), record this information to the manifest entry for this new flushed SST file. This pre-computed value is also remembered in memory, and will later be used to determine whether a log file can be deleted. This value is unlikely to change until next flush because the commit entry will stay in memtable. (In WritePrepared, we could have removed the older log files as soon as all prepared entries are committed. It's not yet done anyway. Even if we do it, the only thing we loss with this new approach is earlier log deletion between two flushes, which does not guarantee to happen anyway because the obsolete file clean-up function is only executed after flush or compaction) This min log number to keep is stored in the manifest using the safely-ignore customized field of AddFile entry, in order to guarantee that the DB generated using newer release can be opened by previous releases no older than 4.2. Closes https://github.com/facebook/rocksdb/pull/3765 Differential Revision: D7747618 Pulled By: siying fbshipit-source-id: d00c92105b4f83852e9754a1b70d6b64cb590729
2018-05-04 00:35:11 +02:00
#include "db/logs_with_prep_tracker.h"
#include "db/pre_release_callback.h"
#include "db/range_del_aggregator.h"
#include "db/read_callback.h"
#include "db/snapshot_checker.h"
#include "db/snapshot_impl.h"
#include "db/version_edit.h"
#include "db/wal_manager.h"
#include "db/write_controller.h"
#include "db/write_thread.h"
#include "memtable_list.h"
#include "monitoring/instrumented_mutex.h"
#include "options/db_options.h"
#include "port/port.h"
#include "rocksdb/db.h"
#include "rocksdb/env.h"
#include "rocksdb/memtablerep.h"
#include "rocksdb/status.h"
#include "rocksdb/trace_reader_writer.h"
#include "rocksdb/transaction_log.h"
#include "rocksdb/write_buffer_manager.h"
#include "table/scoped_arena_iterator.h"
#include "util/autovector.h"
#include "util/event_logger.h"
#include "util/hash.h"
move dump stats to a separate thread (#4382) Summary: Currently statistics are supposed to be dumped to info log at intervals of `options.stats_dump_period_sec`. However the implementation choice was to bind it with compaction thread, meaning if the database has been serving very light traffic, the stats may not get dumped at all. We decided to separate stats dumping into a new timed thread using `TimerQueue`, which is already used in blob_db. This will allow us schedule new timed tasks with more deterministic behavior. Tested with db_bench using `--stats_dump_period_sec=20` in command line: > LOG:2018/09/17-14:07:45.575025 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG:2018/09/17-14:08:05.643286 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG:2018/09/17-14:08:25.691325 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG:2018/09/17-14:08:45.740989 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG content: > 2018/09/17-14:07:45.575025 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- 2018/09/17-14:07:45.575080 7fe99fbfe700 [WARN] [db/db_impl.cc:606] ** DB Stats ** Uptime(secs): 20.0 total, 20.0 interval Cumulative writes: 4447K writes, 4447K keys, 4447K commit groups, 1.0 writes per commit group, ingest: 5.57 GB, 285.01 MB/s Cumulative WAL: 4447K writes, 0 syncs, 4447638.00 writes per sync, written: 5.57 GB, 285.01 MB/s Cumulative stall: 00:00:0.012 H:M:S, 0.1 percent Interval writes: 4447K writes, 4447K keys, 4447K commit groups, 1.0 writes per commit group, ingest: 5700.71 MB, 285.01 MB/s Interval WAL: 4447K writes, 0 syncs, 4447638.00 writes per sync, written: 5.57 MB, 285.01 MB/s Interval stall: 00:00:0.012 H:M:S, 0.1 percent ** Compaction Stats [default] ** Level Files Size Score Read(GB) Rn(GB) Rnp1(GB) Write(GB) Wnew(GB) Moved(GB) W-Amp Rd(MB/s) Wr(MB/s) Comp(sec) Comp(cnt) Avg(sec) KeyIn KeyDrop Pull Request resolved: https://github.com/facebook/rocksdb/pull/4382 Differential Revision: D9933051 Pulled By: miasantreble fbshipit-source-id: 6d12bb1e4977674eea4bf2d2ac6d486b814bb2fa
2018-10-09 07:52:58 +02:00
#include "util/repeatable_thread.h"
#include "util/stop_watch.h"
#include "util/thread_local.h"
#include "util/trace_replay.h"
namespace rocksdb {
class Arena;
class ArenaWrappedDBIter;
class InMemoryStatsHistoryIterator;
class MemTable;
class TableCache;
Concurrent task limiter for compaction thread control (#4332) Summary: The PR is targeting to resolve the issue of: https://github.com/facebook/rocksdb/issues/3972#issue-330771918 We have a rocksdb created with leveled-compaction with multiple column families (CFs), some of CFs are using HDD to store big and less frequently accessed data and others are using SSD. When there are continuously write traffics going on to all CFs, the compaction thread pool is mostly occupied by those slow HDD compactions, which blocks fully utilize SSD bandwidth. Since atomic write and transaction is needed across CFs, so splitting it to multiple rocksdb instance is not an option for us. With the compaction thread control, we got 30%+ HDD write throughput gain, and also a lot smooth SSD write since less write stall happening. ConcurrentTaskLimiter can be shared with multi-CFs across rocksdb instances, so the feature does not only work for multi-CFs scenarios, but also for multi-rocksdbs scenarios, who need disk IO resource control per tenant. The usage is straight forward: e.g.: // // Enable compaction thread limiter thru ColumnFamilyOptions // std::shared_ptr<ConcurrentTaskLimiter> ctl(NewConcurrentTaskLimiter("foo_limiter", 4)); Options options; ColumnFamilyOptions cf_opt(options); cf_opt.compaction_thread_limiter = ctl; ... // // Compaction thread limiter can be tuned or disabled on-the-fly // ctl->SetMaxOutstandingTask(12); // enlarge to 12 tasks ... ctl->ResetMaxOutstandingTask(); // disable (bypass) thread limiter ctl->SetMaxOutstandingTask(-1); // Same as above ... ctl->SetMaxOutstandingTask(0); // full throttle (0 task) // // Sharing compaction thread limiter among CFs (to resolve multiple storage perf issue) // std::shared_ptr<ConcurrentTaskLimiter> ctl_ssd(NewConcurrentTaskLimiter("ssd_limiter", 8)); std::shared_ptr<ConcurrentTaskLimiter> ctl_hdd(NewConcurrentTaskLimiter("hdd_limiter", 4)); Options options; ColumnFamilyOptions cf_opt_ssd1(options); ColumnFamilyOptions cf_opt_ssd2(options); ColumnFamilyOptions cf_opt_hdd1(options); ColumnFamilyOptions cf_opt_hdd2(options); ColumnFamilyOptions cf_opt_hdd3(options); // SSD CFs cf_opt_ssd1.compaction_thread_limiter = ctl_ssd; cf_opt_ssd2.compaction_thread_limiter = ctl_ssd; // HDD CFs cf_opt_hdd1.compaction_thread_limiter = ctl_hdd; cf_opt_hdd2.compaction_thread_limiter = ctl_hdd; cf_opt_hdd3.compaction_thread_limiter = ctl_hdd; ... // // The limiter is disabled by default (or set to nullptr explicitly) // Options options; ColumnFamilyOptions cf_opt(options); cf_opt.compaction_thread_limiter = nullptr; Pull Request resolved: https://github.com/facebook/rocksdb/pull/4332 Differential Revision: D13226590 Pulled By: siying fbshipit-source-id: 14307aec55b8bd59c8223d04aa6db3c03d1b0c1d
2018-12-13 22:16:04 +01:00
class TaskLimiterToken;
class Version;
class VersionEdit;
class VersionSet;
class WriteCallback;
struct JobContext;
struct ExternalSstFileInfo;
struct MemTableInfo;
class DBImpl : public DB {
public:
DBImpl(const DBOptions& options, const std::string& dbname,
const bool seq_per_batch = false, const bool batch_per_txn = true);
virtual ~DBImpl();
using DB::Resume;
virtual Status Resume() override;
// Implementations of the DB interface
using DB::Put;
virtual Status Put(const WriteOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value) override;
using DB::Merge;
virtual Status Merge(const WriteOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value) override;
using DB::Delete;
virtual Status Delete(const WriteOptions& options,
ColumnFamilyHandle* column_family,
const Slice& key) override;
Support for SingleDelete() Summary: This patch fixes #7460559. It introduces SingleDelete as a new database operation. This operation can be used to delete keys that were never overwritten (no put following another put of the same key). If an overwritten key is single deleted the behavior is undefined. Single deletion of a non-existent key has no effect but multiple consecutive single deletions are not allowed (see limitations). In contrast to the conventional Delete() operation, the deletion entry is removed along with the value when the two are lined up in a compaction. Note: The semantics are similar to @igor's prototype that allowed to have this behavior on the granularity of a column family ( https://reviews.facebook.net/D42093 ). This new patch, however, is more aggressive when it comes to removing tombstones: It removes the SingleDelete together with the value whenever there is no snapshot between them while the older patch only did this when the sequence number of the deletion was older than the earliest snapshot. Most of the complex additions are in the Compaction Iterator, all other changes should be relatively straightforward. The patch also includes basic support for single deletions in db_stress and db_bench. Limitations: - Not compatible with cuckoo hash tables - Single deletions cannot be used in combination with merges and normal deletions on the same key (other keys are not affected by this) - Consecutive single deletions are currently not allowed (and older version of this patch supported this so it could be resurrected if needed) Test Plan: make all check Reviewers: yhchiang, sdong, rven, anthony, yoshinorim, igor Reviewed By: igor Subscribers: maykov, dhruba, leveldb Differential Revision: https://reviews.facebook.net/D43179
2015-09-17 20:42:56 +02:00
using DB::SingleDelete;
virtual Status SingleDelete(const WriteOptions& options,
ColumnFamilyHandle* column_family,
const Slice& key) override;
using DB::Write;
virtual Status Write(const WriteOptions& options,
WriteBatch* updates) override;
using DB::Get;
virtual Status Get(const ReadOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
PinnableSlice* value) override;
// Function that Get and KeyMayExist call with no_io true or false
// Note: 'value_found' from KeyMayExist propagates here
Status GetImpl(const ReadOptions& options, ColumnFamilyHandle* column_family,
const Slice& key, PinnableSlice* value,
bool* value_found = nullptr, ReadCallback* callback = nullptr,
bool* is_blob_index = nullptr);
using DB::MultiGet;
virtual std::vector<Status> MultiGet(
const ReadOptions& options,
const std::vector<ColumnFamilyHandle*>& column_family,
const std::vector<Slice>& keys,
std::vector<std::string>* values) override;
virtual Status CreateColumnFamily(const ColumnFamilyOptions& cf_options,
const std::string& column_family,
ColumnFamilyHandle** handle) override;
virtual Status CreateColumnFamilies(
const ColumnFamilyOptions& cf_options,
const std::vector<std::string>& column_family_names,
std::vector<ColumnFamilyHandle*>* handles) override;
virtual Status CreateColumnFamilies(
const std::vector<ColumnFamilyDescriptor>& column_families,
std::vector<ColumnFamilyHandle*>* handles) override;
virtual Status DropColumnFamily(ColumnFamilyHandle* column_family) override;
virtual Status DropColumnFamilies(
const std::vector<ColumnFamilyHandle*>& column_families) override;
// Returns false if key doesn't exist in the database and true if it may.
// If value_found is not passed in as null, then return the value if found in
// memory. On return, if value was found, then value_found will be set to true
// , otherwise false.
using DB::KeyMayExist;
virtual bool KeyMayExist(const ReadOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
std::string* value,
bool* value_found = nullptr) override;
using DB::NewIterator;
virtual Iterator* NewIterator(const ReadOptions& options,
ColumnFamilyHandle* column_family) override;
virtual Status NewIterators(
const ReadOptions& options,
const std::vector<ColumnFamilyHandle*>& column_families,
std::vector<Iterator*>* iterators) override;
ArenaWrappedDBIter* NewIteratorImpl(const ReadOptions& options,
ColumnFamilyData* cfd,
SequenceNumber snapshot,
ReadCallback* read_callback,
bool allow_blob = false,
bool allow_refresh = true);
virtual const Snapshot* GetSnapshot() override;
virtual void ReleaseSnapshot(const Snapshot* snapshot) override;
using DB::GetProperty;
virtual bool GetProperty(ColumnFamilyHandle* column_family,
const Slice& property, std::string* value) override;
using DB::GetMapProperty;
virtual bool GetMapProperty(
ColumnFamilyHandle* column_family, const Slice& property,
std::map<std::string, std::string>* value) override;
using DB::GetIntProperty;
virtual bool GetIntProperty(ColumnFamilyHandle* column_family,
const Slice& property, uint64_t* value) override;
using DB::GetAggregatedIntProperty;
virtual bool GetAggregatedIntProperty(const Slice& property,
uint64_t* aggregated_value) override;
using DB::GetApproximateSizes;
virtual void GetApproximateSizes(
ColumnFamilyHandle* column_family, const Range* range, int n,
uint64_t* sizes, uint8_t include_flags = INCLUDE_FILES) override;
using DB::GetApproximateMemTableStats;
virtual void GetApproximateMemTableStats(ColumnFamilyHandle* column_family,
const Range& range,
uint64_t* const count,
uint64_t* const size) override;
using DB::CompactRange;
virtual Status CompactRange(const CompactRangeOptions& options,
ColumnFamilyHandle* column_family,
const Slice* begin, const Slice* end) override;
using DB::CompactFiles;
virtual Status CompactFiles(
const CompactionOptions& compact_options,
ColumnFamilyHandle* column_family,
const std::vector<std::string>& input_file_names, const int output_level,
const int output_path_id = -1,
std::vector<std::string>* const output_file_names = nullptr,
CompactionJobInfo* compaction_job_info = nullptr) override;
virtual Status PauseBackgroundWork() override;
virtual Status ContinueBackgroundWork() override;
virtual Status EnableAutoCompaction(
const std::vector<ColumnFamilyHandle*>& column_family_handles) override;
using DB::SetOptions;
Status SetOptions(
ColumnFamilyHandle* column_family,
const std::unordered_map<std::string, std::string>& options_map) override;
virtual Status SetDBOptions(
const std::unordered_map<std::string, std::string>& options_map) override;
using DB::NumberLevels;
virtual int NumberLevels(ColumnFamilyHandle* column_family) override;
using DB::MaxMemCompactionLevel;
virtual int MaxMemCompactionLevel(ColumnFamilyHandle* column_family) override;
using DB::Level0StopWriteTrigger;
virtual int Level0StopWriteTrigger(
ColumnFamilyHandle* column_family) override;
virtual const std::string& GetName() const override;
virtual Env* GetEnv() const override;
using DB::GetOptions;
virtual Options GetOptions(ColumnFamilyHandle* column_family) const override;
using DB::GetDBOptions;
virtual DBOptions GetDBOptions() const override;
using DB::Flush;
virtual Status Flush(const FlushOptions& options,
ColumnFamilyHandle* column_family) override;
virtual Status Flush(
const FlushOptions& options,
const std::vector<ColumnFamilyHandle*>& column_families) override;
Optimize for serial commits in 2PC Summary: Throughput: 46k tps in our sysbench settings (filling the details later) The idea is to have the simplest change that gives us a reasonable boost in 2PC throughput. Major design changes: 1. The WAL file internal buffer is not flushed after each write. Instead it is flushed before critical operations (WAL copy via fs) or when FlushWAL is called by MySQL. Flushing the WAL buffer is also protected via mutex_. 2. Use two sequence numbers: last seq, and last seq for write. Last seq is the last visible sequence number for reads. Last seq for write is the next sequence number that should be used to write to WAL/memtable. This allows to have a memtable write be in parallel to WAL writes. 3. BatchGroup is not used for writes. This means that we can have parallel writers which changes a major assumption in the code base. To accommodate for that i) allow only 1 WriteImpl that intends to write to memtable via mem_mutex_--which is fine since in 2PC almost all of the memtable writes come via group commit phase which is serial anyway, ii) make all the parts in the code base that assumed to be the only writer (via EnterUnbatched) to also acquire mem_mutex_, iii) stat updates are protected via a stat_mutex_. Note: the first commit has the approach figured out but is not clean. Submitting the PR anyway to get the early feedback on the approach. If we are ok with the approach I will go ahead with this updates: 0) Rebase with Yi's pipelining changes 1) Currently batching is disabled by default to make sure that it will be consistent with all unit tests. Will make this optional via a config. 2) A couple of unit tests are disabled. They need to be updated with the serial commit of 2PC taken into account. 3) Replacing BatchGroup with mem_mutex_ got a bit ugly as it requires releasing mutex_ beforehand (the same way EnterUnbatched does). This needs to be cleaned up. Closes https://github.com/facebook/rocksdb/pull/2345 Differential Revision: D5210732 Pulled By: maysamyabandeh fbshipit-source-id: 78653bd95a35cd1e831e555e0e57bdfd695355a4
2017-06-24 23:06:43 +02:00
virtual Status FlushWAL(bool sync) override;
bool TEST_WALBufferIsEmpty();
virtual Status SyncWAL() override;
virtual SequenceNumber GetLatestSequenceNumber() const override;
virtual SequenceNumber GetLastPublishedSequence() const {
if (last_seq_same_as_publish_seq_) {
return versions_->LastSequence();
} else {
return versions_->LastPublishedSequence();
}
}
// REQUIRES: joined the main write queue if two_write_queues is disabled, and
// the second write queue otherwise.
virtual void SetLastPublishedSequence(SequenceNumber seq);
// Returns LastSequence in last_seq_same_as_publish_seq_
// mode and LastAllocatedSequence otherwise. This is useful when visiblility
// depends also on data written to the WAL but not to the memtable.
SequenceNumber TEST_GetLastVisibleSequence() const;
Added support for differential snapshots Summary: The motivation for this PR is to add to RocksDB support for differential (incremental) snapshots, as snapshot of the DB changes between two points in time (one can think of it as diff between to sequence numbers, or the diff D which can be thought of as an SST file or just set of KVs that can be applied to sequence number S1 to get the database to the state at sequence number S2). This feature would be useful for various distributed storages layers built on top of RocksDB, as it should help reduce resources (time and network bandwidth) needed to recover and rebuilt DB instances as replicas in the context of distributed storages. From the API standpoint that would like client app requesting iterator between (start seqnum) and current DB state, and reading the "diff". This is a very draft PR for initial review in the discussion on the approach, i'm going to rework some parts and keep updating the PR. For now, what's done here according to initial discussions: Preserving deletes: - We want to be able to optionally preserve recent deletes for some defined period of time, so that if a delete came in recently and might need to be included in the next incremental snapshot it would't get dropped by a compaction. This is done by adding new param to Options (preserve deletes flag) and new variable to DB Impl where we keep track of the sequence number after which we don't want to drop tombstones, even if they are otherwise eligible for deletion. - I also added a new API call for clients to be able to advance this cutoff seqnum after which we drop deletes; i assume it's more flexible to let clients control this, since otherwise we'd need to keep some kind of timestamp < -- > seqnum mapping inside the DB, which sounds messy and painful to support. Clients could make use of it by periodically calling GetLatestSequenceNumber(), noting the timestamp, doing some calculation and figuring out by how much we need to advance the cutoff seqnum. - Compaction codepath in compaction_iterator.cc has been modified to avoid dropping tombstones with seqnum > cutoff seqnum. Iterator changes: - couple params added to ReadOptions, to optionally allow client to request internal keys instead of user keys (so that client can get the latest value of a key, be it delete marker or a put), as well as min timestamp and min seqnum. TableCache changes: - I modified table_cache code to be able to quickly exclude SST files from iterators heep if creation_time on the file is less then iter_start_ts as passed in ReadOptions. That would help a lot in some DB settings (like reading very recent data only or using FIFO compactions), but not so much for universal compaction with more or less long iterator time span. What's left: - Still looking at how to best plug that inside DBIter codepath. So far it seems that FindNextUserKeyInternal only parses values as UserKeys, and iter->key() call generally returns user key. Can we add new API to DBIter as internal_key(), and modify this internal method to optionally set saved_key_ to point to the full internal key? I don't need to store actual seqnum there, but I do need to store type. Closes https://github.com/facebook/rocksdb/pull/2999 Differential Revision: D6175602 Pulled By: mikhail-antonov fbshipit-source-id: c779a6696ee2d574d86c69cec866a3ae095aa900
2017-11-02 02:43:29 +01:00
virtual bool SetPreserveDeletesSequenceNumber(SequenceNumber seqnum) override;
#ifndef ROCKSDB_LITE
using DB::ResetStats;
virtual Status ResetStats() override;
virtual Status DisableFileDeletions() override;
virtual Status EnableFileDeletions(bool force) override;
virtual int IsFileDeletionsEnabled() const;
// All the returned filenames start with "/"
virtual Status GetLiveFiles(std::vector<std::string>&,
uint64_t* manifest_file_size,
bool flush_memtable = true) override;
virtual Status GetSortedWalFiles(VectorLogPtr& files) override;
virtual Status GetUpdatesSince(
SequenceNumber seq_number, std::unique_ptr<TransactionLogIterator>* iter,
const TransactionLogIterator::ReadOptions& read_options =
TransactionLogIterator::ReadOptions()) override;
virtual Status DeleteFile(std::string name) override;
Status DeleteFilesInRanges(ColumnFamilyHandle* column_family,
const RangePtr* ranges, size_t n,
bool include_end = true);
virtual void GetLiveFilesMetaData(
std::vector<LiveFileMetaData>* metadata) override;
// Obtains the meta data of the specified column family of the DB.
// Status::NotFound() will be returned if the current DB does not have
// any column family match the specified name.
// TODO(yhchiang): output parameter is placed in the end in this codebase.
virtual void GetColumnFamilyMetaData(ColumnFamilyHandle* column_family,
ColumnFamilyMetaData* metadata) override;
Status SuggestCompactRange(ColumnFamilyHandle* column_family,
const Slice* begin, const Slice* end) override;
Status PromoteL0(ColumnFamilyHandle* column_family,
int target_level) override;
// Similar to Write() but will call the callback once on the single write
// thread to determine whether it is safe to perform the write.
virtual Status WriteWithCallback(const WriteOptions& write_options,
WriteBatch* my_batch,
WriteCallback* callback);
// Returns the sequence number that is guaranteed to be smaller than or equal
// to the sequence number of any key that could be inserted into the current
// memtables. It can then be assumed that any write with a larger(or equal)
// sequence number will be present in this memtable or a later memtable.
//
// If the earliest sequence number could not be determined,
// kMaxSequenceNumber will be returned.
//
// If include_history=true, will also search Memtables in MemTableList
// History.
SequenceNumber GetEarliestMemTableSequenceNumber(SuperVersion* sv,
bool include_history);
// For a given key, check to see if there are any records for this key
// in the memtables, including memtable history. If cache_only is false,
// SST files will also be checked.
//
// If a key is found, *found_record_for_key will be set to true and
// *seq will be set to the stored sequence number for the latest
// operation on this key or kMaxSequenceNumber if unknown.
// If no key is found, *found_record_for_key will be set to false.
//
// Note: If cache_only=false, it is possible for *seq to be set to 0 if
// the sequence number has been cleared from the record. If the caller is
// holding an active db snapshot, we know the missing sequence must be less
// than the snapshot's sequence number (sequence numbers are only cleared
// when there are no earlier active snapshots).
//
// If NotFound is returned and found_record_for_key is set to false, then no
// record for this key was found. If the caller is holding an active db
// snapshot, we know that no key could have existing after this snapshot
// (since we do not compact keys that have an earlier snapshot).
//
// Returns OK or NotFound on success,
// other status on unexpected error.
// TODO(andrewkr): this API need to be aware of range deletion operations
Status GetLatestSequenceForKey(SuperVersion* sv, const Slice& key,
bool cache_only, SequenceNumber* seq,
bool* found_record_for_key,
bool* is_blob_index = nullptr);
using DB::IngestExternalFile;
virtual Status IngestExternalFile(
ColumnFamilyHandle* column_family,
const std::vector<std::string>& external_files,
const IngestExternalFileOptions& ingestion_options) override;
using DB::IngestExternalFiles;
virtual Status IngestExternalFiles(
const std::vector<IngestExternalFileArg>& args) override;
virtual Status VerifyChecksum() override;
using DB::StartTrace;
virtual Status StartTrace(
const TraceOptions& options,
std::unique_ptr<TraceWriter>&& trace_writer) override;
using DB::EndTrace;
virtual Status EndTrace() override;
Status TraceIteratorSeek(const uint32_t& cf_id, const Slice& key);
Status TraceIteratorSeekForPrev(const uint32_t& cf_id, const Slice& key);
#endif // ROCKSDB_LITE
// Similar to GetSnapshot(), but also lets the db know that this snapshot
// will be used for transaction write-conflict checking. The DB can then
// make sure not to compact any keys that would prevent a write-conflict from
// being detected.
const Snapshot* GetSnapshotForWriteConflictBoundary();
// checks if all live files exist on file system and that their file sizes
// match to our in-memory records
virtual Status CheckConsistency();
virtual Status GetDbIdentity(std::string& identity) const override;
Status RunManualCompaction(ColumnFamilyData* cfd, int input_level,
int output_level, uint32_t output_path_id,
uint32_t max_subcompactions, const Slice* begin,
const Slice* end, bool exclusive,
Allowing L0 -> L1 trivial move on sorted data Summary: This diff updates the logic of how we do trivial move, now trivial move can run on any number of files in input level as long as they are not overlapping The conditions for trivial move have been updated Introduced conditions: - Trivial move cannot happen if we have a compaction filter (except if the compaction is not manual) - Input level files cannot be overlapping Removed conditions: - Trivial move only run when the compaction is not manual - Input level should can contain only 1 file More context on what tests failed because of Trivial move ``` DBTest.CompactionsGenerateMultipleFiles This test is expecting compaction on a file in L0 to generate multiple files in L1, this test will fail with trivial move because we end up with one file in L1 ``` ``` DBTest.NoSpaceCompactRange This test expect compaction to fail when we force environment to report running out of space, of course this is not valid in trivial move situation because trivial move does not need any extra space, and did not check for that ``` ``` DBTest.DropWrites Similar to DBTest.NoSpaceCompactRange ``` ``` DBTest.DeleteObsoleteFilesPendingOutputs This test expect that a file in L2 is deleted after it's moved to L3, this is not valid with trivial move because although the file was moved it is now used by L3 ``` ``` CuckooTableDBTest.CompactionIntoMultipleFiles Same as DBTest.CompactionsGenerateMultipleFiles ``` This diff is based on a work by @sdong https://reviews.facebook.net/D34149 Test Plan: make -j64 check Reviewers: rven, sdong, igor Reviewed By: igor Subscribers: yhchiang, ott, march, dhruba, sdong Differential Revision: https://reviews.facebook.net/D34797
2015-06-05 01:51:25 +02:00
bool disallow_trivial_move = false);
// Return an internal iterator over the current state of the database.
// The keys of this iterator are internal keys (see format.h).
// The returned iterator should be deleted when no longer needed.
InternalIterator* NewInternalIterator(
Arena* arena, RangeDelAggregator* range_del_agg, SequenceNumber sequence,
ColumnFamilyHandle* column_family = nullptr);
Skip deleted WALs during recovery Summary: This patch record min log number to keep to the manifest while flushing SST files to ignore them and any WAL older than them during recovery. This is to avoid scenarios when we have a gap between the WAL files are fed to the recovery procedure. The gap could happen by for example out-of-order WAL deletion. Such gap could cause problems in 2PC recovery where the prepared and commit entry are placed into two separate WAL and gap in the WALs could result into not processing the WAL with the commit entry and hence breaking the 2PC recovery logic. Before the commit, for 2PC case, we determined which log number to keep in FindObsoleteFiles(). We looked at the earliest logs with outstanding prepare entries, or prepare entries whose respective commit or abort are in memtable. With the commit, the same calculation is done while we apply the SST flush. Just before installing the flush file, we precompute the earliest log file to keep after the flush finishes using the same logic (but skipping the memtables just flushed), record this information to the manifest entry for this new flushed SST file. This pre-computed value is also remembered in memory, and will later be used to determine whether a log file can be deleted. This value is unlikely to change until next flush because the commit entry will stay in memtable. (In WritePrepared, we could have removed the older log files as soon as all prepared entries are committed. It's not yet done anyway. Even if we do it, the only thing we loss with this new approach is earlier log deletion between two flushes, which does not guarantee to happen anyway because the obsolete file clean-up function is only executed after flush or compaction) This min log number to keep is stored in the manifest using the safely-ignore customized field of AddFile entry, in order to guarantee that the DB generated using newer release can be opened by previous releases no older than 4.2. Closes https://github.com/facebook/rocksdb/pull/3765 Differential Revision: D7747618 Pulled By: siying fbshipit-source-id: d00c92105b4f83852e9754a1b70d6b64cb590729
2018-05-04 00:35:11 +02:00
LogsWithPrepTracker* logs_with_prep_tracker() {
return &logs_with_prep_tracker_;
}
#ifndef NDEBUG
// Extra methods (for testing) that are not in the public DB interface
// Implemented in db_impl_debug.cc
// Compact any files in the named level that overlap [*begin, *end]
Status TEST_CompactRange(int level, const Slice* begin, const Slice* end,
Allowing L0 -> L1 trivial move on sorted data Summary: This diff updates the logic of how we do trivial move, now trivial move can run on any number of files in input level as long as they are not overlapping The conditions for trivial move have been updated Introduced conditions: - Trivial move cannot happen if we have a compaction filter (except if the compaction is not manual) - Input level files cannot be overlapping Removed conditions: - Trivial move only run when the compaction is not manual - Input level should can contain only 1 file More context on what tests failed because of Trivial move ``` DBTest.CompactionsGenerateMultipleFiles This test is expecting compaction on a file in L0 to generate multiple files in L1, this test will fail with trivial move because we end up with one file in L1 ``` ``` DBTest.NoSpaceCompactRange This test expect compaction to fail when we force environment to report running out of space, of course this is not valid in trivial move situation because trivial move does not need any extra space, and did not check for that ``` ``` DBTest.DropWrites Similar to DBTest.NoSpaceCompactRange ``` ``` DBTest.DeleteObsoleteFilesPendingOutputs This test expect that a file in L2 is deleted after it's moved to L3, this is not valid with trivial move because although the file was moved it is now used by L3 ``` ``` CuckooTableDBTest.CompactionIntoMultipleFiles Same as DBTest.CompactionsGenerateMultipleFiles ``` This diff is based on a work by @sdong https://reviews.facebook.net/D34149 Test Plan: make -j64 check Reviewers: rven, sdong, igor Reviewed By: igor Subscribers: yhchiang, ott, march, dhruba, sdong Differential Revision: https://reviews.facebook.net/D34797
2015-06-05 01:51:25 +02:00
ColumnFamilyHandle* column_family = nullptr,
bool disallow_trivial_move = false);
void TEST_SwitchWAL();
Skip deleted WALs during recovery Summary: This patch record min log number to keep to the manifest while flushing SST files to ignore them and any WAL older than them during recovery. This is to avoid scenarios when we have a gap between the WAL files are fed to the recovery procedure. The gap could happen by for example out-of-order WAL deletion. Such gap could cause problems in 2PC recovery where the prepared and commit entry are placed into two separate WAL and gap in the WALs could result into not processing the WAL with the commit entry and hence breaking the 2PC recovery logic. Before the commit, for 2PC case, we determined which log number to keep in FindObsoleteFiles(). We looked at the earliest logs with outstanding prepare entries, or prepare entries whose respective commit or abort are in memtable. With the commit, the same calculation is done while we apply the SST flush. Just before installing the flush file, we precompute the earliest log file to keep after the flush finishes using the same logic (but skipping the memtables just flushed), record this information to the manifest entry for this new flushed SST file. This pre-computed value is also remembered in memory, and will later be used to determine whether a log file can be deleted. This value is unlikely to change until next flush because the commit entry will stay in memtable. (In WritePrepared, we could have removed the older log files as soon as all prepared entries are committed. It's not yet done anyway. Even if we do it, the only thing we loss with this new approach is earlier log deletion between two flushes, which does not guarantee to happen anyway because the obsolete file clean-up function is only executed after flush or compaction) This min log number to keep is stored in the manifest using the safely-ignore customized field of AddFile entry, in order to guarantee that the DB generated using newer release can be opened by previous releases no older than 4.2. Closes https://github.com/facebook/rocksdb/pull/3765 Differential Revision: D7747618 Pulled By: siying fbshipit-source-id: d00c92105b4f83852e9754a1b70d6b64cb590729
2018-05-04 00:35:11 +02:00
bool TEST_UnableToReleaseOldestLog() { return unable_to_release_oldest_log_; }
bool TEST_IsLogGettingFlushed() {
return alive_log_files_.begin()->getting_flushed;
}
Status TEST_SwitchMemtable(ColumnFamilyData* cfd = nullptr);
// Force current memtable contents to be flushed.
Status TEST_FlushMemTable(bool wait = true, bool allow_write_stall = false,
ColumnFamilyHandle* cfh = nullptr);
// Wait for memtable compaction
Status TEST_WaitForFlushMemTable(ColumnFamilyHandle* column_family = nullptr);
// Wait for any compaction
// We add a bool parameter to wait for unscheduledCompactions_ == 0, but this
// is only for the special test of CancelledCompactions
Status TEST_WaitForCompact(bool waitUnscheduled = false);
// Return the maximum overlapping data (in bytes) at next level for any
// file at a level >= 1.
int64_t TEST_MaxNextLevelOverlappingBytes(
ColumnFamilyHandle* column_family = nullptr);
// Return the current manifest file no.
uint64_t TEST_Current_Manifest_FileNo();
// Returns the number that'll be assigned to the next file that's created.
uint64_t TEST_Current_Next_FileNo();
// get total level0 file size. Only for testing.
uint64_t TEST_GetLevel0TotalSize();
void TEST_GetFilesMetaData(ColumnFamilyHandle* column_family,
std::vector<std::vector<FileMetaData>>* metadata);
void TEST_LockMutex();
void TEST_UnlockMutex();
// REQUIRES: mutex locked
void* TEST_BeginWrite();
// REQUIRES: mutex locked
// pass the pointer that you got from TEST_BeginWrite()
void TEST_EndWrite(void* w);
uint64_t TEST_MaxTotalInMemoryState() const {
return max_total_in_memory_state_;
}
size_t TEST_LogsToFreeSize();
uint64_t TEST_LogfileNumber();
uint64_t TEST_total_log_size() const { return total_log_size_; }
// Returns column family name to ImmutableCFOptions map.
Status TEST_GetAllImmutableCFOptions(
std::unordered_map<std::string, const ImmutableCFOptions*>* iopts_map);
// Return the lastest MutableCFOptions of a column family
Status TEST_GetLatestMutableCFOptions(ColumnFamilyHandle* column_family,
MutableCFOptions* mutable_cf_options);
Cache* TEST_table_cache() { return table_cache_.get(); }
WriteController& TEST_write_controler() { return write_controller_; }
uint64_t TEST_FindMinLogContainingOutstandingPrep();
uint64_t TEST_FindMinPrepLogReferencedByMemTable();
size_t TEST_PreparedSectionCompletedSize();
size_t TEST_LogsWithPrepSize();
int TEST_BGCompactionsAllowed() const;
int TEST_BGFlushesAllowed() const;
size_t TEST_GetWalPreallocateBlockSize(uint64_t write_buffer_size) const;
void TEST_WaitForDumpStatsRun(std::function<void()> callback) const;
void TEST_WaitForPersistStatsRun(std::function<void()> callback) const;
bool TEST_IsPersistentStatsEnabled() const;
size_t TEST_EstiamteStatsHistorySize() const;
#endif // NDEBUG
struct BGJobLimits {
int max_flushes;
int max_compactions;
};
// Returns maximum background flushes and compactions allowed to be scheduled
BGJobLimits GetBGJobLimits() const;
// Need a static version that can be called during SanitizeOptions().
static BGJobLimits GetBGJobLimits(int max_background_flushes,
int max_background_compactions,
int max_background_jobs,
bool parallelize_compactions);
// move logs pending closing from job_context to the DB queue and
// schedule a purge
void ScheduleBgLogWriterClose(JobContext* job_context);
uint64_t MinLogNumberToKeep();
// Returns the lower bound file number for SSTs that won't be deleted, even if
// they're obsolete. This lower bound is used internally to prevent newly
// created flush/compaction output files from being deleted before they're
// installed. This technique avoids the need for tracking the exact numbers of
// files pending creation, although it prevents more files than necessary from
// being deleted.
uint64_t MinObsoleteSstNumberToKeep();
// Returns the list of live files in 'live' and the list
// of all files in the filesystem in 'candidate_files'.
// If force == false and the last call was less than
// db_options_.delete_obsolete_files_period_micros microseconds ago,
// it will not fill up the job_context
void FindObsoleteFiles(JobContext* job_context, bool force,
bool no_full_scan = false);
// Diffs the files listed in filenames and those that do not
// belong to live files are possibly removed. Also, removes all the
// files in sst_delete_files and log_delete_files.
// It is not necessary to hold the mutex when invoking this method.
// If FindObsoleteFiles() was run, we need to also run
// PurgeObsoleteFiles(), even if disable_delete_obsolete_files_ is true
void PurgeObsoleteFiles(JobContext& background_contet,
bool schedule_only = false);
void SchedulePurge();
ColumnFamilyHandle* DefaultColumnFamily() const override;
const SnapshotList& snapshots() const { return snapshots_; }
const ImmutableDBOptions& immutable_db_options() const {
return immutable_db_options_;
}
void CancelAllBackgroundWork(bool wait);
// Find Super version and reference it. Based on options, it might return
// the thread local cached one.
// Call ReturnAndCleanupSuperVersion() when it is no longer needed.
SuperVersion* GetAndRefSuperVersion(ColumnFamilyData* cfd);
// Similar to the previous function but looks up based on a column family id.
// nullptr will be returned if this column family no longer exists.
// REQUIRED: this function should only be called on the write thread or if the
// mutex is held.
SuperVersion* GetAndRefSuperVersion(uint32_t column_family_id);
// Un-reference the super version and clean it up if it is the last reference.
void CleanupSuperVersion(SuperVersion* sv);
// Un-reference the super version and return it to thread local cache if
// needed. If it is the last reference of the super version. Clean it up
// after un-referencing it.
void ReturnAndCleanupSuperVersion(ColumnFamilyData* cfd, SuperVersion* sv);
// Similar to the previous function but looks up based on a column family id.
// nullptr will be returned if this column family no longer exists.
// REQUIRED: this function should only be called on the write thread.
void ReturnAndCleanupSuperVersion(uint32_t colun_family_id, SuperVersion* sv);
// REQUIRED: this function should only be called on the write thread or if the
// mutex is held. Return value only valid until next call to this function or
// mutex is released.
ColumnFamilyHandle* GetColumnFamilyHandle(uint32_t column_family_id);
// Same as above, should called without mutex held and not on write thread.
std::unique_ptr<ColumnFamilyHandle> GetColumnFamilyHandleUnlocked(
uint32_t column_family_id);
// Returns the number of currently running flushes.
// REQUIREMENT: mutex_ must be held when calling this function.
int num_running_flushes() {
mutex_.AssertHeld();
return num_running_flushes_;
}
// Returns the number of currently running compactions.
// REQUIREMENT: mutex_ must be held when calling this function.
int num_running_compactions() {
mutex_.AssertHeld();
return num_running_compactions_;
}
const WriteController& write_controller() { return write_controller_; }
InternalIterator* NewInternalIterator(
const ReadOptions&, ColumnFamilyData* cfd, SuperVersion* super_version,
Arena* arena, RangeDelAggregator* range_del_agg, SequenceNumber sequence);
// hollow transactions shell used for recovery.
// these will then be passed to TransactionDB so that
// locks can be reacquired before writing can resume.
struct RecoveredTransaction {
std::string name_;
bool unprepared_;
struct BatchInfo {
uint64_t log_number_;
// TODO(lth): For unprepared, the memory usage here can be big for
// unprepared transactions. This is only useful for rollbacks, and we
// can in theory just keep keyset for that.
WriteBatch* batch_;
// Number of sub-batches. A new sub-batch is created if txn attempts to
// insert a duplicate key,seq to memtable. This is currently used in
// WritePreparedTxn/WriteUnpreparedTxn.
size_t batch_cnt_;
};
// This maps the seq of the first key in the batch to BatchInfo, which
// contains WriteBatch and other information relevant to the batch.
//
// For WriteUnprepared, batches_ can have size greater than 1, but for
// other write policies, it must be of size 1.
std::map<SequenceNumber, BatchInfo> batches_;
explicit RecoveredTransaction(const uint64_t log, const std::string& name,
WriteBatch* batch, SequenceNumber seq,
size_t batch_cnt, bool unprepared)
: name_(name), unprepared_(unprepared) {
batches_[seq] = {log, batch, batch_cnt};
}
~RecoveredTransaction() {
for (auto& it : batches_) {
delete it.second.batch_;
}
}
void AddBatch(SequenceNumber seq, uint64_t log_number, WriteBatch* batch,
size_t batch_cnt, bool unprepared) {
assert(batches_.count(seq) == 0);
batches_[seq] = {log_number, batch, batch_cnt};
// Prior state must be unprepared, since the prepare batch must be the
// last batch.
assert(unprepared_);
unprepared_ = unprepared;
}
};
bool allow_2pc() const { return immutable_db_options_.allow_2pc; }
std::unordered_map<std::string, RecoveredTransaction*>
recovered_transactions() {
return recovered_transactions_;
}
RecoveredTransaction* GetRecoveredTransaction(const std::string& name) {
auto it = recovered_transactions_.find(name);
if (it == recovered_transactions_.end()) {
return nullptr;
} else {
return it->second;
}
}
void InsertRecoveredTransaction(const uint64_t log, const std::string& name,
WriteBatch* batch, SequenceNumber seq,
size_t batch_cnt, bool unprepared_batch) {
// For WriteUnpreparedTxn, InsertRecoveredTransaction is called multiple
// times for every unprepared batch encountered during recovery.
//
// If the transaction is prepared, then the last call to
// InsertRecoveredTransaction will have unprepared_batch = false.
auto rtxn = recovered_transactions_.find(name);
if (rtxn == recovered_transactions_.end()) {
recovered_transactions_[name] = new RecoveredTransaction(
log, name, batch, seq, batch_cnt, unprepared_batch);
} else {
rtxn->second->AddBatch(seq, log, batch, batch_cnt, unprepared_batch);
}
Skip deleted WALs during recovery Summary: This patch record min log number to keep to the manifest while flushing SST files to ignore them and any WAL older than them during recovery. This is to avoid scenarios when we have a gap between the WAL files are fed to the recovery procedure. The gap could happen by for example out-of-order WAL deletion. Such gap could cause problems in 2PC recovery where the prepared and commit entry are placed into two separate WAL and gap in the WALs could result into not processing the WAL with the commit entry and hence breaking the 2PC recovery logic. Before the commit, for 2PC case, we determined which log number to keep in FindObsoleteFiles(). We looked at the earliest logs with outstanding prepare entries, or prepare entries whose respective commit or abort are in memtable. With the commit, the same calculation is done while we apply the SST flush. Just before installing the flush file, we precompute the earliest log file to keep after the flush finishes using the same logic (but skipping the memtables just flushed), record this information to the manifest entry for this new flushed SST file. This pre-computed value is also remembered in memory, and will later be used to determine whether a log file can be deleted. This value is unlikely to change until next flush because the commit entry will stay in memtable. (In WritePrepared, we could have removed the older log files as soon as all prepared entries are committed. It's not yet done anyway. Even if we do it, the only thing we loss with this new approach is earlier log deletion between two flushes, which does not guarantee to happen anyway because the obsolete file clean-up function is only executed after flush or compaction) This min log number to keep is stored in the manifest using the safely-ignore customized field of AddFile entry, in order to guarantee that the DB generated using newer release can be opened by previous releases no older than 4.2. Closes https://github.com/facebook/rocksdb/pull/3765 Differential Revision: D7747618 Pulled By: siying fbshipit-source-id: d00c92105b4f83852e9754a1b70d6b64cb590729
2018-05-04 00:35:11 +02:00
logs_with_prep_tracker_.MarkLogAsContainingPrepSection(log);
}
void DeleteRecoveredTransaction(const std::string& name) {
auto it = recovered_transactions_.find(name);
assert(it != recovered_transactions_.end());
auto* trx = it->second;
recovered_transactions_.erase(it);
for (const auto& info : trx->batches_) {
logs_with_prep_tracker_.MarkLogAsHavingPrepSectionFlushed(
info.second.log_number_);
}
delete trx;
}
void DeleteAllRecoveredTransactions() {
for (auto it = recovered_transactions_.begin();
it != recovered_transactions_.end(); it++) {
delete it->second;
}
recovered_transactions_.clear();
}
void AddToLogsToFreeQueue(log::Writer* log_writer) {
logs_to_free_queue_.push_back(log_writer);
}
void SetSnapshotChecker(SnapshotChecker* snapshot_checker);
// Fill JobContext with snapshot information needed by flush and compaction.
void GetSnapshotContext(JobContext* job_context,
std::vector<SequenceNumber>* snapshot_seqs,
SequenceNumber* earliest_write_conflict_snapshot,
SnapshotChecker** snapshot_checker);
// Not thread-safe.
void SetRecoverableStatePreReleaseCallback(PreReleaseCallback* callback);
InstrumentedMutex* mutex() { return &mutex_; }
Status NewDB();
// This is to be used only by internal rocksdb classes.
static Status Open(const DBOptions& db_options, const std::string& name,
const std::vector<ColumnFamilyDescriptor>& column_families,
std::vector<ColumnFamilyHandle*>* handles, DB** dbptr,
const bool seq_per_batch, const bool batch_per_txn);
virtual Status Close() override;
static Status CreateAndNewDirectory(Env* env, const std::string& dirname,
std::unique_ptr<Directory>* directory);
// Given a time window, return an iterator for accessing stats history
Status GetStatsHistory(
uint64_t start_time, uint64_t end_time,
std::unique_ptr<StatsHistoryIterator>* stats_iterator) override;
// find stats map from stats_history_ with smallest timestamp in
// the range of [start_time, end_time)
bool FindStatsByTime(uint64_t start_time, uint64_t end_time,
uint64_t* new_time,
std::map<std::string, uint64_t>* stats_map);
protected:
Env* const env_;
const std::string dbname_;
std::unique_ptr<VersionSet> versions_;
// Flag to check whether we allocated and own the info log file
bool own_info_log_;
const DBOptions initial_db_options_;
const ImmutableDBOptions immutable_db_options_;
MutableDBOptions mutable_db_options_;
Statistics* stats_;
std::unordered_map<std::string, RecoveredTransaction*>
recovered_transactions_;
std::unique_ptr<Tracer> tracer_;
InstrumentedMutex trace_mutex_;
Support for single-primary, multi-secondary instances (#4899) Summary: This PR allows RocksDB to run in single-primary, multi-secondary process mode. The writer is a regular RocksDB (e.g. an `DBImpl`) instance playing the role of a primary. Multiple `DBImplSecondary` processes (secondaries) share the same set of SST files, MANIFEST, WAL files with the primary. Secondaries tail the MANIFEST of the primary and apply updates to their own in-memory state of the file system, e.g. `VersionStorageInfo`. This PR has several components: 1. (Originally in #4745). Add a `PathNotFound` subcode to `IOError` to denote the failure when a secondary tries to open a file which has been deleted by the primary. 2. (Similar to #4602). Add `FragmentBufferedReader` to handle partially-read, trailing record at the end of a log from where future read can continue. 3. (Originally in #4710 and #4820). Add implementation of the secondary, i.e. `DBImplSecondary`. 3.1 Tail the primary's MANIFEST during recovery. 3.2 Tail the primary's MANIFEST during normal processing by calling `ReadAndApply`. 3.3 Tailing WAL will be in a future PR. 4. Add an example in 'examples/multi_processes_example.cc' to demonstrate the usage of secondary RocksDB instance in a multi-process setting. Instructions to run the example can be found at the beginning of the source code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/4899 Differential Revision: D14510945 Pulled By: riversand963 fbshipit-source-id: 4ac1c5693e6012ad23f7b4b42d3c374fecbe8886
2019-03-27 00:41:31 +01:00
// State below is protected by mutex_
// With two_write_queues enabled, some of the variables that accessed during
// WriteToWAL need different synchronization: log_empty_, alive_log_files_,
// logs_, logfile_number_. Refer to the definition of each variable below for
// more description.
mutable InstrumentedMutex mutex_;
ColumnFamilyHandleImpl* default_cf_handle_;
InternalStats* default_cf_internal_stats_;
// only used for dynamically adjusting max_total_wal_size. it is a sum of
// [write_buffer_size * max_write_buffer_number] over all column families
uint64_t max_total_in_memory_state_;
// If true, we have only one (default) column family. We use this to optimize
// some code-paths
bool single_column_family_mode_;
// The options to access storage files
const EnvOptions env_options_;
// Additonal options for compaction and flush
EnvOptions env_options_for_compaction_;
// Except in DB::Open(), WriteOptionsFile can only be called when:
// Persist options to options file.
// If need_mutex_lock = false, the method will lock DB mutex.
// If need_enter_write_thread = false, the method will enter write thread.
Status WriteOptionsFile(bool need_mutex_lock, bool need_enter_write_thread);
// The following two functions can only be called when:
// 1. WriteThread::Writer::EnterUnbatched() is used.
// 2. db_mutex is NOT held
Status RenameTempFileToOptionsFile(const std::string& file_name);
Status DeleteObsoleteOptionsFiles();
void NotifyOnFlushBegin(ColumnFamilyData* cfd, FileMetaData* file_meta,
const MutableCFOptions& mutable_cf_options,
int job_id, TableProperties prop);
void NotifyOnFlushCompleted(ColumnFamilyData* cfd, FileMetaData* file_meta,
const MutableCFOptions& mutable_cf_options,
int job_id, TableProperties prop);
void NotifyOnCompactionBegin(ColumnFamilyData* cfd, Compaction* c,
const Status& st,
const CompactionJobStats& job_stats, int job_id);
void NotifyOnCompactionCompleted(ColumnFamilyData* cfd, Compaction* c,
const Status& st,
const CompactionJobStats& job_stats,
int job_id);
void NotifyOnMemTableSealed(ColumnFamilyData* cfd,
const MemTableInfo& mem_table_info);
#ifndef ROCKSDB_LITE
void NotifyOnExternalFileIngested(
ColumnFamilyData* cfd, const ExternalSstFileIngestionJob& ingestion_job);
#endif // !ROCKSDB_LITE
void NewThreadStatusCfInfo(ColumnFamilyData* cfd) const;
void EraseThreadStatusCfInfo(ColumnFamilyData* cfd) const;
void EraseThreadStatusDbInfo() const;
// If disable_memtable is set the application logic must guarantee that the
// batch will still be skipped from memtable during the recovery. An excption
// to this is seq_per_batch_ mode, in which since each batch already takes one
// seq, it is ok for the batch to write to memtable during recovery as long as
// it only takes one sequence number: i.e., no duplicate keys.
// In WriteCommitted it is guarnateed since disable_memtable is used for
// prepare batch which will be written to memtable later during the commit,
// and in WritePrepared it is guaranteed since it will be used only for WAL
// markers which will never be written to memtable. If the commit marker is
// accompanied with CommitTimeWriteBatch that is not written to memtable as
// long as it has no duplicate keys, it does not violate the one-seq-per-batch
// policy.
// batch_cnt is expected to be non-zero in seq_per_batch mode and
// indicates the number of sub-patches. A sub-patch is a subset of the write
// batch that does not have duplicate keys.
Status WriteImpl(const WriteOptions& options, WriteBatch* updates,
WriteCallback* callback = nullptr,
uint64_t* log_used = nullptr, uint64_t log_ref = 0,
bool disable_memtable = false, uint64_t* seq_used = nullptr,
size_t batch_cnt = 0,
PreReleaseCallback* pre_release_callback = nullptr);
Status PipelinedWriteImpl(const WriteOptions& options, WriteBatch* updates,
WriteCallback* callback = nullptr,
uint64_t* log_used = nullptr, uint64_t log_ref = 0,
bool disable_memtable = false,
uint64_t* seq_used = nullptr);
// batch_cnt is expected to be non-zero in seq_per_batch mode and indicates
// the number of sub-patches. A sub-patch is a subset of the write batch that
// does not have duplicate keys.
Optimize for serial commits in 2PC Summary: Throughput: 46k tps in our sysbench settings (filling the details later) The idea is to have the simplest change that gives us a reasonable boost in 2PC throughput. Major design changes: 1. The WAL file internal buffer is not flushed after each write. Instead it is flushed before critical operations (WAL copy via fs) or when FlushWAL is called by MySQL. Flushing the WAL buffer is also protected via mutex_. 2. Use two sequence numbers: last seq, and last seq for write. Last seq is the last visible sequence number for reads. Last seq for write is the next sequence number that should be used to write to WAL/memtable. This allows to have a memtable write be in parallel to WAL writes. 3. BatchGroup is not used for writes. This means that we can have parallel writers which changes a major assumption in the code base. To accommodate for that i) allow only 1 WriteImpl that intends to write to memtable via mem_mutex_--which is fine since in 2PC almost all of the memtable writes come via group commit phase which is serial anyway, ii) make all the parts in the code base that assumed to be the only writer (via EnterUnbatched) to also acquire mem_mutex_, iii) stat updates are protected via a stat_mutex_. Note: the first commit has the approach figured out but is not clean. Submitting the PR anyway to get the early feedback on the approach. If we are ok with the approach I will go ahead with this updates: 0) Rebase with Yi's pipelining changes 1) Currently batching is disabled by default to make sure that it will be consistent with all unit tests. Will make this optional via a config. 2) A couple of unit tests are disabled. They need to be updated with the serial commit of 2PC taken into account. 3) Replacing BatchGroup with mem_mutex_ got a bit ugly as it requires releasing mutex_ beforehand (the same way EnterUnbatched does). This needs to be cleaned up. Closes https://github.com/facebook/rocksdb/pull/2345 Differential Revision: D5210732 Pulled By: maysamyabandeh fbshipit-source-id: 78653bd95a35cd1e831e555e0e57bdfd695355a4
2017-06-24 23:06:43 +02:00
Status WriteImplWALOnly(const WriteOptions& options, WriteBatch* updates,
WriteCallback* callback = nullptr,
uint64_t* log_used = nullptr, uint64_t log_ref = 0,
uint64_t* seq_used = nullptr, size_t batch_cnt = 0,
PreReleaseCallback* pre_release_callback = nullptr);
Optimize for serial commits in 2PC Summary: Throughput: 46k tps in our sysbench settings (filling the details later) The idea is to have the simplest change that gives us a reasonable boost in 2PC throughput. Major design changes: 1. The WAL file internal buffer is not flushed after each write. Instead it is flushed before critical operations (WAL copy via fs) or when FlushWAL is called by MySQL. Flushing the WAL buffer is also protected via mutex_. 2. Use two sequence numbers: last seq, and last seq for write. Last seq is the last visible sequence number for reads. Last seq for write is the next sequence number that should be used to write to WAL/memtable. This allows to have a memtable write be in parallel to WAL writes. 3. BatchGroup is not used for writes. This means that we can have parallel writers which changes a major assumption in the code base. To accommodate for that i) allow only 1 WriteImpl that intends to write to memtable via mem_mutex_--which is fine since in 2PC almost all of the memtable writes come via group commit phase which is serial anyway, ii) make all the parts in the code base that assumed to be the only writer (via EnterUnbatched) to also acquire mem_mutex_, iii) stat updates are protected via a stat_mutex_. Note: the first commit has the approach figured out but is not clean. Submitting the PR anyway to get the early feedback on the approach. If we are ok with the approach I will go ahead with this updates: 0) Rebase with Yi's pipelining changes 1) Currently batching is disabled by default to make sure that it will be consistent with all unit tests. Will make this optional via a config. 2) A couple of unit tests are disabled. They need to be updated with the serial commit of 2PC taken into account. 3) Replacing BatchGroup with mem_mutex_ got a bit ugly as it requires releasing mutex_ beforehand (the same way EnterUnbatched does). This needs to be cleaned up. Closes https://github.com/facebook/rocksdb/pull/2345 Differential Revision: D5210732 Pulled By: maysamyabandeh fbshipit-source-id: 78653bd95a35cd1e831e555e0e57bdfd695355a4
2017-06-24 23:06:43 +02:00
// write cached_recoverable_state_ to memtable if it is not empty
// The writer must be the leader in write_thread_ and holding mutex_
Status WriteRecoverableState();
// Actual implementation of Close()
Status CloseImpl();
Support for single-primary, multi-secondary instances (#4899) Summary: This PR allows RocksDB to run in single-primary, multi-secondary process mode. The writer is a regular RocksDB (e.g. an `DBImpl`) instance playing the role of a primary. Multiple `DBImplSecondary` processes (secondaries) share the same set of SST files, MANIFEST, WAL files with the primary. Secondaries tail the MANIFEST of the primary and apply updates to their own in-memory state of the file system, e.g. `VersionStorageInfo`. This PR has several components: 1. (Originally in #4745). Add a `PathNotFound` subcode to `IOError` to denote the failure when a secondary tries to open a file which has been deleted by the primary. 2. (Similar to #4602). Add `FragmentBufferedReader` to handle partially-read, trailing record at the end of a log from where future read can continue. 3. (Originally in #4710 and #4820). Add implementation of the secondary, i.e. `DBImplSecondary`. 3.1 Tail the primary's MANIFEST during recovery. 3.2 Tail the primary's MANIFEST during normal processing by calling `ReadAndApply`. 3.3 Tailing WAL will be in a future PR. 4. Add an example in 'examples/multi_processes_example.cc' to demonstrate the usage of secondary RocksDB instance in a multi-process setting. Instructions to run the example can be found at the beginning of the source code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/4899 Differential Revision: D14510945 Pulled By: riversand963 fbshipit-source-id: 4ac1c5693e6012ad23f7b4b42d3c374fecbe8886
2019-03-27 00:41:31 +01:00
// Recover the descriptor from persistent storage. May do a significant
// amount of work to recover recently logged updates. Any changes to
// be made to the descriptor are added to *edit.
virtual Status Recover(
const std::vector<ColumnFamilyDescriptor>& column_families,
bool read_only = false, bool error_if_log_file_exist = false,
bool error_if_data_exists_in_logs = false);
private:
friend class DB;
Auto recovery from out of space errors (#4164) Summary: This commit implements automatic recovery from a Status::NoSpace() error during background operations such as write callback, flush and compaction. The broad design is as follows - 1. Compaction errors are treated as soft errors and don't put the database in read-only mode. A compaction is delayed until enough free disk space is available to accomodate the compaction outputs, which is estimated based on the input size. This means that users can continue to write, and we rely on the WriteController to delay or stop writes if the compaction debt becomes too high due to persistent low disk space condition 2. Errors during write callback and flush are treated as hard errors, i.e the database is put in read-only mode and goes back to read-write only fater certain recovery actions are taken. 3. Both types of recovery rely on the SstFileManagerImpl to poll for sufficient disk space. We assume that there is a 1-1 mapping between an SFM and the underlying OS storage container. For cases where multiple DBs are hosted on a single storage container, the user is expected to allocate a single SFM instance and use the same one for all the DBs. If no SFM is specified by the user, DBImpl::Open() will allocate one, but this will be one per DB and each DB will recover independently. The recovery implemented by SFM is as follows - a) On the first occurance of an out of space error during compaction, subsequent compactions will be delayed until the disk free space check indicates enough available space. The required space is computed as the sum of input sizes. b) The free space check requirement will be removed once the amount of free space is greater than the size reserved by in progress compactions when the first error occured c) If the out of space error is a hard error, a background thread in SFM will poll for sufficient headroom before triggering the recovery of the database and putting it in write-only mode. The headroom is calculated as the sum of the write_buffer_size of all the DB instances associated with the SFM 4. EventListener callbacks will be called at the start and completion of automatic recovery. Users can disable the auto recov ery in the start callback, and later initiate it manually by calling DB::Resume() Todo: 1. More extensive testing 2. Add disk full condition to db_stress (follow-on PR) Pull Request resolved: https://github.com/facebook/rocksdb/pull/4164 Differential Revision: D9846378 Pulled By: anand1976 fbshipit-source-id: 80ea875dbd7f00205e19c82215ff6e37da10da4a
2018-09-15 22:36:19 +02:00
friend class ErrorHandler;
friend class InternalStats;
friend class PessimisticTransaction;
friend class TransactionBaseImpl;
friend class WriteCommittedTxn;
friend class WritePreparedTxn;
friend class WritePreparedTxnDB;
friend class WriteBatchWithIndex;
friend class WriteUnpreparedTxnDB;
friend class WriteUnpreparedTxn;
#ifndef ROCKSDB_LITE
friend class ForwardIterator;
#endif
friend struct SuperVersion;
friend class CompactedDBImpl;
friend class DBTest_ConcurrentFlushWAL_Test;
friend class DBTest_MixedSlowdownOptionsStop_Test;
friend class DBCompactionTest_CompactBottomLevelFilesWithDeletions_Test;
#ifndef NDEBUG
friend class DBTest2_ReadCallbackTest_Test;
friend class WriteCallbackTest_WriteWithCallbackTest_Test;
friend class XFTransactionWriteHandler;
friend class DBBlobIndexTest;
friend class WriteUnpreparedTransactionTest_RecoveryTest_Test;
#endif
struct CompactionState;
struct WriteContext {
SuperVersionContext superversion_context;
autovector<MemTable*> memtables_to_free_;
explicit WriteContext(bool create_superversion = false)
: superversion_context(create_superversion) {}
~WriteContext() {
superversion_context.Clean();
for (auto& m : memtables_to_free_) {
delete m;
}
}
};
Introduce bottom-pri thread pool for large universal compactions Summary: When we had a single thread pool for compactions, a thread could be busy for a long time (minutes) executing a compaction involving the bottom level. In multi-instance setups, the entire thread pool could be consumed by such bottom-level compactions. Then, top-level compactions (e.g., a few L0 files) would be blocked for a long time ("head-of-line blocking"). Such top-level compactions are critical to prevent compaction stalls as they can quickly reduce number of L0 files / sorted runs. This diff introduces a bottom-priority queue for universal compactions including the bottom level. This alleviates the head-of-line blocking situation for fast, top-level compactions. - Added `Env::Priority::BOTTOM` thread pool. This feature is only enabled if user explicitly configures it to have a positive number of threads. - Changed `ThreadPoolImpl`'s default thread limit from one to zero. This change is invisible to users as we call `IncBackgroundThreadsIfNeeded` on the low-pri/high-pri pools during `DB::Open` with values of at least one. It is necessary, though, for bottom-pri to start with zero threads so the feature is disabled by default. - Separated `ManualCompaction` into two parts in `PrepickedCompaction`. `PrepickedCompaction` is used for any compaction that's picked outside of its execution thread, either manual or automatic. - Forward universal compactions involving last level to the bottom pool (worker thread's entry point is `BGWorkBottomCompaction`). - Track `bg_bottom_compaction_scheduled_` so we can wait for bottom-level compactions to finish. We don't count them against the background jobs limits. So users of this feature will get an extra compaction for free. Closes https://github.com/facebook/rocksdb/pull/2580 Differential Revision: D5422916 Pulled By: ajkr fbshipit-source-id: a74bd11f1ea4933df3739b16808bb21fcd512333
2017-08-04 00:36:28 +02:00
struct PrepickedCompaction;
struct PurgeFileInfo;
Auto recovery from out of space errors (#4164) Summary: This commit implements automatic recovery from a Status::NoSpace() error during background operations such as write callback, flush and compaction. The broad design is as follows - 1. Compaction errors are treated as soft errors and don't put the database in read-only mode. A compaction is delayed until enough free disk space is available to accomodate the compaction outputs, which is estimated based on the input size. This means that users can continue to write, and we rely on the WriteController to delay or stop writes if the compaction debt becomes too high due to persistent low disk space condition 2. Errors during write callback and flush are treated as hard errors, i.e the database is put in read-only mode and goes back to read-write only fater certain recovery actions are taken. 3. Both types of recovery rely on the SstFileManagerImpl to poll for sufficient disk space. We assume that there is a 1-1 mapping between an SFM and the underlying OS storage container. For cases where multiple DBs are hosted on a single storage container, the user is expected to allocate a single SFM instance and use the same one for all the DBs. If no SFM is specified by the user, DBImpl::Open() will allocate one, but this will be one per DB and each DB will recover independently. The recovery implemented by SFM is as follows - a) On the first occurance of an out of space error during compaction, subsequent compactions will be delayed until the disk free space check indicates enough available space. The required space is computed as the sum of input sizes. b) The free space check requirement will be removed once the amount of free space is greater than the size reserved by in progress compactions when the first error occured c) If the out of space error is a hard error, a background thread in SFM will poll for sufficient headroom before triggering the recovery of the database and putting it in write-only mode. The headroom is calculated as the sum of the write_buffer_size of all the DB instances associated with the SFM 4. EventListener callbacks will be called at the start and completion of automatic recovery. Users can disable the auto recov ery in the start callback, and later initiate it manually by calling DB::Resume() Todo: 1. More extensive testing 2. Add disk full condition to db_stress (follow-on PR) Pull Request resolved: https://github.com/facebook/rocksdb/pull/4164 Differential Revision: D9846378 Pulled By: anand1976 fbshipit-source-id: 80ea875dbd7f00205e19c82215ff6e37da10da4a
2018-09-15 22:36:19 +02:00
Status ResumeImpl();
void MaybeIgnoreError(Status* s) const;
const Status CreateArchivalDirectory();
Status CreateColumnFamilyImpl(const ColumnFamilyOptions& cf_options,
const std::string& cf_name,
ColumnFamilyHandle** handle);
Status DropColumnFamilyImpl(ColumnFamilyHandle* column_family);
// Delete any unneeded files and stale in-memory entries.
void DeleteObsoleteFiles();
// Delete obsolete files and log status and information of file deletion
void DeleteObsoleteFileImpl(int job_id, const std::string& fname,
const std::string& path_to_sync, FileType type,
uint64_t number);
// Background process needs to call
// auto x = CaptureCurrentFileNumberInPendingOutputs()
// auto file_num = versions_->NewFileNumber();
// <do something>
// ReleaseFileNumberFromPendingOutputs(x)
// This will protect any file with number `file_num` or greater from being
// deleted while <do something> is running.
// -----------
// This function will capture current file number and append it to
// pending_outputs_. This will prevent any background process to delete any
// file created after this point.
std::list<uint64_t>::iterator CaptureCurrentFileNumberInPendingOutputs();
// This function should be called with the result of
// CaptureCurrentFileNumberInPendingOutputs(). It then marks that any file
// created between the calls CaptureCurrentFileNumberInPendingOutputs() and
// ReleaseFileNumberFromPendingOutputs() can now be deleted (if it's not live
// and blocked by any other pending_outputs_ calls)
void ReleaseFileNumberFromPendingOutputs(std::list<uint64_t>::iterator v);
Status SyncClosedLogs(JobContext* job_context);
// Flush the in-memory write buffer to storage. Switches to a new
// log-file/memtable and writes a new descriptor iff successful. Then
// installs a new super version for the column family.
Status FlushMemTableToOutputFile(
ColumnFamilyData* cfd, const MutableCFOptions& mutable_cf_options,
bool* madeProgress, JobContext* job_context,
SuperVersionContext* superversion_context,
std::vector<SequenceNumber>& snapshot_seqs,
SequenceNumber earliest_write_conflict_snapshot,
SnapshotChecker* snapshot_checker, LogBuffer* log_buffer,
Env::Priority thread_pri);
// Argument required by background flush thread.
struct BGFlushArg {
BGFlushArg()
: cfd_(nullptr), max_memtable_id_(0), superversion_context_(nullptr) {}
BGFlushArg(ColumnFamilyData* cfd, uint64_t max_memtable_id,
SuperVersionContext* superversion_context)
: cfd_(cfd),
max_memtable_id_(max_memtable_id),
superversion_context_(superversion_context) {}
// Column family to flush.
ColumnFamilyData* cfd_;
// Maximum ID of memtable to flush. In this column family, memtables with
// IDs smaller than this value must be flushed before this flush completes.
uint64_t max_memtable_id_;
// Pointer to a SuperVersionContext object. After flush completes, RocksDB
// installs a new superversion for the column family. This operation
// requires a SuperVersionContext object (currently embedded in JobContext).
SuperVersionContext* superversion_context_;
};
// Argument passed to flush thread.
struct FlushThreadArg {
DBImpl* db_;
Env::Priority thread_pri_;
};
// Flush the memtables of (multiple) column families to multiple files on
// persistent storage.
Status FlushMemTablesToOutputFiles(
const autovector<BGFlushArg>& bg_flush_args, bool* made_progress,
JobContext* job_context, LogBuffer* log_buffer, Env::Priority thread_pri);
Status AtomicFlushMemTablesToOutputFiles(
const autovector<BGFlushArg>& bg_flush_args, bool* made_progress,
JobContext* job_context, LogBuffer* log_buffer, Env::Priority thread_pri);
// REQUIRES: log_numbers are sorted in ascending order
Status RecoverLogFiles(const std::vector<uint64_t>& log_numbers,
SequenceNumber* next_sequence, bool read_only);
// The following two methods are used to flush a memtable to
// storage. The first one is used at database RecoveryTime (when the
// database is opened) and is heavyweight because it holds the mutex
// for the entire period. The second method WriteLevel0Table supports
// concurrent flush memtables to storage.
Status WriteLevel0TableForRecovery(int job_id, ColumnFamilyData* cfd,
MemTable* mem, VersionEdit* edit);
// Restore alive_log_files_ and total_log_size_ after recovery.
// It needs to run only when there's no flush during recovery
// (e.g. avoid_flush_during_recovery=true). May also trigger flush
// in case total_log_size > max_total_wal_size.
Status RestoreAliveLogFiles(const std::vector<uint64_t>& log_numbers);
// num_bytes: for slowdown case, delay time is calculated based on
// `num_bytes` going through.
Status DelayWrite(uint64_t num_bytes, const WriteOptions& write_options);
Status ThrottleLowPriWritesIfNeeded(const WriteOptions& write_options,
WriteBatch* my_batch);
Status ScheduleFlushes(WriteContext* context);
Status SwitchMemtable(ColumnFamilyData* cfd, WriteContext* context);
void SelectColumnFamiliesForAtomicFlush(autovector<ColumnFamilyData*>* cfds);
// Force current memtable contents to be flushed.
Status FlushMemTable(ColumnFamilyData* cfd, const FlushOptions& options,
FlushReason flush_reason, bool writes_stopped = false);
Status AtomicFlushMemTables(
const autovector<ColumnFamilyData*>& column_family_datas,
const FlushOptions& options, FlushReason flush_reason,
bool writes_stopped = false);
// Wait until flushing this column family won't stall writes
Status WaitUntilFlushWouldNotStallWrites(ColumnFamilyData* cfd,
bool* flush_needed);
// Wait for memtable flushed.
// If flush_memtable_id is non-null, wait until the memtable with the ID
// gets flush. Otherwise, wait until the column family don't have any
// memtable pending flush.
// resuming_from_bg_err indicates whether the caller is attempting to resume
// from background error.
Status WaitForFlushMemTable(ColumnFamilyData* cfd,
const uint64_t* flush_memtable_id = nullptr,
bool resuming_from_bg_err = false) {
return WaitForFlushMemTables({cfd}, {flush_memtable_id},
resuming_from_bg_err);
}
// Wait for memtables to be flushed for multiple column families.
Status WaitForFlushMemTables(
const autovector<ColumnFamilyData*>& cfds,
const autovector<const uint64_t*>& flush_memtable_ids,
bool resuming_from_bg_err);
// REQUIRES: mutex locked and in write thread.
void AssignAtomicFlushSeq(const autovector<ColumnFamilyData*>& cfds);
// REQUIRES: mutex locked
Status SwitchWAL(WriteContext* write_context);
// REQUIRES: mutex locked
Status HandleWriteBufferFull(WriteContext* write_context);
// REQUIRES: mutex locked
Status PreprocessWrite(const WriteOptions& write_options, bool* need_log_sync,
WriteContext* write_context);
Optimize for serial commits in 2PC Summary: Throughput: 46k tps in our sysbench settings (filling the details later) The idea is to have the simplest change that gives us a reasonable boost in 2PC throughput. Major design changes: 1. The WAL file internal buffer is not flushed after each write. Instead it is flushed before critical operations (WAL copy via fs) or when FlushWAL is called by MySQL. Flushing the WAL buffer is also protected via mutex_. 2. Use two sequence numbers: last seq, and last seq for write. Last seq is the last visible sequence number for reads. Last seq for write is the next sequence number that should be used to write to WAL/memtable. This allows to have a memtable write be in parallel to WAL writes. 3. BatchGroup is not used for writes. This means that we can have parallel writers which changes a major assumption in the code base. To accommodate for that i) allow only 1 WriteImpl that intends to write to memtable via mem_mutex_--which is fine since in 2PC almost all of the memtable writes come via group commit phase which is serial anyway, ii) make all the parts in the code base that assumed to be the only writer (via EnterUnbatched) to also acquire mem_mutex_, iii) stat updates are protected via a stat_mutex_. Note: the first commit has the approach figured out but is not clean. Submitting the PR anyway to get the early feedback on the approach. If we are ok with the approach I will go ahead with this updates: 0) Rebase with Yi's pipelining changes 1) Currently batching is disabled by default to make sure that it will be consistent with all unit tests. Will make this optional via a config. 2) A couple of unit tests are disabled. They need to be updated with the serial commit of 2PC taken into account. 3) Replacing BatchGroup with mem_mutex_ got a bit ugly as it requires releasing mutex_ beforehand (the same way EnterUnbatched does). This needs to be cleaned up. Closes https://github.com/facebook/rocksdb/pull/2345 Differential Revision: D5210732 Pulled By: maysamyabandeh fbshipit-source-id: 78653bd95a35cd1e831e555e0e57bdfd695355a4
2017-06-24 23:06:43 +02:00
WriteBatch* MergeBatch(const WriteThread::WriteGroup& write_group,
WriteBatch* tmp_batch, size_t* write_with_wal,
WriteBatch** to_be_cached_state);
Optimize for serial commits in 2PC Summary: Throughput: 46k tps in our sysbench settings (filling the details later) The idea is to have the simplest change that gives us a reasonable boost in 2PC throughput. Major design changes: 1. The WAL file internal buffer is not flushed after each write. Instead it is flushed before critical operations (WAL copy via fs) or when FlushWAL is called by MySQL. Flushing the WAL buffer is also protected via mutex_. 2. Use two sequence numbers: last seq, and last seq for write. Last seq is the last visible sequence number for reads. Last seq for write is the next sequence number that should be used to write to WAL/memtable. This allows to have a memtable write be in parallel to WAL writes. 3. BatchGroup is not used for writes. This means that we can have parallel writers which changes a major assumption in the code base. To accommodate for that i) allow only 1 WriteImpl that intends to write to memtable via mem_mutex_--which is fine since in 2PC almost all of the memtable writes come via group commit phase which is serial anyway, ii) make all the parts in the code base that assumed to be the only writer (via EnterUnbatched) to also acquire mem_mutex_, iii) stat updates are protected via a stat_mutex_. Note: the first commit has the approach figured out but is not clean. Submitting the PR anyway to get the early feedback on the approach. If we are ok with the approach I will go ahead with this updates: 0) Rebase with Yi's pipelining changes 1) Currently batching is disabled by default to make sure that it will be consistent with all unit tests. Will make this optional via a config. 2) A couple of unit tests are disabled. They need to be updated with the serial commit of 2PC taken into account. 3) Replacing BatchGroup with mem_mutex_ got a bit ugly as it requires releasing mutex_ beforehand (the same way EnterUnbatched does). This needs to be cleaned up. Closes https://github.com/facebook/rocksdb/pull/2345 Differential Revision: D5210732 Pulled By: maysamyabandeh fbshipit-source-id: 78653bd95a35cd1e831e555e0e57bdfd695355a4
2017-06-24 23:06:43 +02:00
Status WriteToWAL(const WriteBatch& merged_batch, log::Writer* log_writer,
uint64_t* log_used, uint64_t* log_size);
Status WriteToWAL(const WriteThread::WriteGroup& write_group,
Optimize for serial commits in 2PC Summary: Throughput: 46k tps in our sysbench settings (filling the details later) The idea is to have the simplest change that gives us a reasonable boost in 2PC throughput. Major design changes: 1. The WAL file internal buffer is not flushed after each write. Instead it is flushed before critical operations (WAL copy via fs) or when FlushWAL is called by MySQL. Flushing the WAL buffer is also protected via mutex_. 2. Use two sequence numbers: last seq, and last seq for write. Last seq is the last visible sequence number for reads. Last seq for write is the next sequence number that should be used to write to WAL/memtable. This allows to have a memtable write be in parallel to WAL writes. 3. BatchGroup is not used for writes. This means that we can have parallel writers which changes a major assumption in the code base. To accommodate for that i) allow only 1 WriteImpl that intends to write to memtable via mem_mutex_--which is fine since in 2PC almost all of the memtable writes come via group commit phase which is serial anyway, ii) make all the parts in the code base that assumed to be the only writer (via EnterUnbatched) to also acquire mem_mutex_, iii) stat updates are protected via a stat_mutex_. Note: the first commit has the approach figured out but is not clean. Submitting the PR anyway to get the early feedback on the approach. If we are ok with the approach I will go ahead with this updates: 0) Rebase with Yi's pipelining changes 1) Currently batching is disabled by default to make sure that it will be consistent with all unit tests. Will make this optional via a config. 2) A couple of unit tests are disabled. They need to be updated with the serial commit of 2PC taken into account. 3) Replacing BatchGroup with mem_mutex_ got a bit ugly as it requires releasing mutex_ beforehand (the same way EnterUnbatched does). This needs to be cleaned up. Closes https://github.com/facebook/rocksdb/pull/2345 Differential Revision: D5210732 Pulled By: maysamyabandeh fbshipit-source-id: 78653bd95a35cd1e831e555e0e57bdfd695355a4
2017-06-24 23:06:43 +02:00
log::Writer* log_writer, uint64_t* log_used,
bool need_log_sync, bool need_log_dir_sync,
SequenceNumber sequence);
Status ConcurrentWriteToWAL(const WriteThread::WriteGroup& write_group,
uint64_t* log_used, SequenceNumber* last_sequence,
size_t seq_inc);
// Used by WriteImpl to update bg_error_ if paranoid check is enabled.
void WriteStatusCheck(const Status& status);
// Used by WriteImpl to update bg_error_ in case of memtable insert error.
void MemTableInsertStatusCheck(const Status& memtable_insert_status);
#ifndef ROCKSDB_LITE
Status CompactFilesImpl(const CompactionOptions& compact_options,
ColumnFamilyData* cfd, Version* version,
const std::vector<std::string>& input_file_names,
std::vector<std::string>* const output_file_names,
const int output_level, int output_path_id,
JobContext* job_context, LogBuffer* log_buffer,
CompactionJobInfo* compaction_job_info);
// Wait for current IngestExternalFile() calls to finish.
// REQUIRES: mutex_ held
void WaitForIngestFile();
#else
// IngestExternalFile is not supported in ROCKSDB_LITE so this function
// will be no-op
void WaitForIngestFile() {}
#endif // ROCKSDB_LITE
ColumnFamilyData* GetColumnFamilyDataByName(const std::string& cf_name);
void MaybeScheduleFlushOrCompaction();
// A flush request specifies the column families to flush as well as the
// largest memtable id to persist for each column family. Once all the
// memtables whose IDs are smaller than or equal to this per-column-family
// specified value, this flush request is considered to have completed its
// work of flushing this column family. After completing the work for all
// column families in this request, this flush is considered complete.
typedef std::vector<std::pair<ColumnFamilyData*, uint64_t>> FlushRequest;
void GenerateFlushRequest(const autovector<ColumnFamilyData*>& cfds,
FlushRequest* req);
void SchedulePendingFlush(const FlushRequest& req, FlushReason flush_reason);
Rewritten system for scheduling background work Summary: When scaling to higher number of column families, the worst bottleneck was MaybeScheduleFlushOrCompaction(), which did a for loop over all column families while holding a mutex. This patch addresses the issue. The approach is similar to our earlier efforts: instead of a pull-model, where we do something for every column family, we can do a push-based model -- when we detect that column family is ready to be flushed/compacted, we add it to the flush_queue_/compaction_queue_. That way we don't need to loop over every column family in MaybeScheduleFlushOrCompaction. Here are the performance results: Command: ./db_bench --write_buffer_size=268435456 --db_write_buffer_size=268435456 --db=/fast-rocksdb-tmp/rocks_lots_of_cf --use_existing_db=0 --open_files=55000 --statistics=1 --histogram=1 --disable_data_sync=1 --max_write_buffer_number=2 --sync=0 --benchmarks=fillrandom --threads=16 --num_column_families=5000 --disable_wal=1 --max_background_flushes=16 --max_background_compactions=16 --level0_file_num_compaction_trigger=2 --level0_slowdown_writes_trigger=2 --level0_stop_writes_trigger=3 --hard_rate_limit=1 --num=33333333 --writes=33333333 Before the patch: fillrandom : 26.950 micros/op 37105 ops/sec; 4.1 MB/s After the patch: fillrandom : 17.404 micros/op 57456 ops/sec; 6.4 MB/s Next bottleneck is VersionSet::AddLiveFiles, which is painfully slow when we have a lot of files. This is coming in the next patch, but when I removed that code, here's what I got: fillrandom : 7.590 micros/op 131758 ops/sec; 14.6 MB/s Test Plan: make check two stress tests: Big number of compactions and flushes: ./db_stress --threads=30 --ops_per_thread=20000000 --max_key=10000 --column_families=20 --clear_column_family_one_in=10000000 --verify_before_write=0 --reopen=15 --max_background_compactions=10 --max_background_flushes=10 --db=/fast-rocksdb-tmp/db_stress --prefixpercent=0 --iterpercent=0 --writepercent=75 --db_write_buffer_size=2000000 max_background_flushes=0, to verify that this case also works correctly ./db_stress --threads=30 --ops_per_thread=2000000 --max_key=10000 --column_families=20 --clear_column_family_one_in=10000000 --verify_before_write=0 --reopen=3 --max_background_compactions=3 --max_background_flushes=0 --db=/fast-rocksdb-tmp/db_stress --prefixpercent=0 --iterpercent=0 --writepercent=75 --db_write_buffer_size=2000000 Reviewers: ljin, rven, yhchiang, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D30123
2014-12-19 20:38:12 +01:00
void SchedulePendingCompaction(ColumnFamilyData* cfd);
void SchedulePendingPurge(std::string fname, std::string dir_to_sync,
FileType type, uint64_t number, int job_id);
static void BGWorkCompaction(void* arg);
Introduce bottom-pri thread pool for large universal compactions Summary: When we had a single thread pool for compactions, a thread could be busy for a long time (minutes) executing a compaction involving the bottom level. In multi-instance setups, the entire thread pool could be consumed by such bottom-level compactions. Then, top-level compactions (e.g., a few L0 files) would be blocked for a long time ("head-of-line blocking"). Such top-level compactions are critical to prevent compaction stalls as they can quickly reduce number of L0 files / sorted runs. This diff introduces a bottom-priority queue for universal compactions including the bottom level. This alleviates the head-of-line blocking situation for fast, top-level compactions. - Added `Env::Priority::BOTTOM` thread pool. This feature is only enabled if user explicitly configures it to have a positive number of threads. - Changed `ThreadPoolImpl`'s default thread limit from one to zero. This change is invisible to users as we call `IncBackgroundThreadsIfNeeded` on the low-pri/high-pri pools during `DB::Open` with values of at least one. It is necessary, though, for bottom-pri to start with zero threads so the feature is disabled by default. - Separated `ManualCompaction` into two parts in `PrepickedCompaction`. `PrepickedCompaction` is used for any compaction that's picked outside of its execution thread, either manual or automatic. - Forward universal compactions involving last level to the bottom pool (worker thread's entry point is `BGWorkBottomCompaction`). - Track `bg_bottom_compaction_scheduled_` so we can wait for bottom-level compactions to finish. We don't count them against the background jobs limits. So users of this feature will get an extra compaction for free. Closes https://github.com/facebook/rocksdb/pull/2580 Differential Revision: D5422916 Pulled By: ajkr fbshipit-source-id: a74bd11f1ea4933df3739b16808bb21fcd512333
2017-08-04 00:36:28 +02:00
// Runs a pre-chosen universal compaction involving bottom level in a
// separate, bottom-pri thread pool.
static void BGWorkBottomCompaction(void* arg);
static void BGWorkFlush(void* arg);
static void BGWorkPurge(void* arg);
static void UnscheduleCompactionCallback(void* arg);
static void UnscheduleFlushCallback(void* arg);
Introduce bottom-pri thread pool for large universal compactions Summary: When we had a single thread pool for compactions, a thread could be busy for a long time (minutes) executing a compaction involving the bottom level. In multi-instance setups, the entire thread pool could be consumed by such bottom-level compactions. Then, top-level compactions (e.g., a few L0 files) would be blocked for a long time ("head-of-line blocking"). Such top-level compactions are critical to prevent compaction stalls as they can quickly reduce number of L0 files / sorted runs. This diff introduces a bottom-priority queue for universal compactions including the bottom level. This alleviates the head-of-line blocking situation for fast, top-level compactions. - Added `Env::Priority::BOTTOM` thread pool. This feature is only enabled if user explicitly configures it to have a positive number of threads. - Changed `ThreadPoolImpl`'s default thread limit from one to zero. This change is invisible to users as we call `IncBackgroundThreadsIfNeeded` on the low-pri/high-pri pools during `DB::Open` with values of at least one. It is necessary, though, for bottom-pri to start with zero threads so the feature is disabled by default. - Separated `ManualCompaction` into two parts in `PrepickedCompaction`. `PrepickedCompaction` is used for any compaction that's picked outside of its execution thread, either manual or automatic. - Forward universal compactions involving last level to the bottom pool (worker thread's entry point is `BGWorkBottomCompaction`). - Track `bg_bottom_compaction_scheduled_` so we can wait for bottom-level compactions to finish. We don't count them against the background jobs limits. So users of this feature will get an extra compaction for free. Closes https://github.com/facebook/rocksdb/pull/2580 Differential Revision: D5422916 Pulled By: ajkr fbshipit-source-id: a74bd11f1ea4933df3739b16808bb21fcd512333
2017-08-04 00:36:28 +02:00
void BackgroundCallCompaction(PrepickedCompaction* prepicked_compaction,
Env::Priority thread_pri);
void BackgroundCallFlush(Env::Priority thread_pri);
void BackgroundCallPurge();
Status BackgroundCompaction(bool* madeProgress, JobContext* job_context,
Introduce bottom-pri thread pool for large universal compactions Summary: When we had a single thread pool for compactions, a thread could be busy for a long time (minutes) executing a compaction involving the bottom level. In multi-instance setups, the entire thread pool could be consumed by such bottom-level compactions. Then, top-level compactions (e.g., a few L0 files) would be blocked for a long time ("head-of-line blocking"). Such top-level compactions are critical to prevent compaction stalls as they can quickly reduce number of L0 files / sorted runs. This diff introduces a bottom-priority queue for universal compactions including the bottom level. This alleviates the head-of-line blocking situation for fast, top-level compactions. - Added `Env::Priority::BOTTOM` thread pool. This feature is only enabled if user explicitly configures it to have a positive number of threads. - Changed `ThreadPoolImpl`'s default thread limit from one to zero. This change is invisible to users as we call `IncBackgroundThreadsIfNeeded` on the low-pri/high-pri pools during `DB::Open` with values of at least one. It is necessary, though, for bottom-pri to start with zero threads so the feature is disabled by default. - Separated `ManualCompaction` into two parts in `PrepickedCompaction`. `PrepickedCompaction` is used for any compaction that's picked outside of its execution thread, either manual or automatic. - Forward universal compactions involving last level to the bottom pool (worker thread's entry point is `BGWorkBottomCompaction`). - Track `bg_bottom_compaction_scheduled_` so we can wait for bottom-level compactions to finish. We don't count them against the background jobs limits. So users of this feature will get an extra compaction for free. Closes https://github.com/facebook/rocksdb/pull/2580 Differential Revision: D5422916 Pulled By: ajkr fbshipit-source-id: a74bd11f1ea4933df3739b16808bb21fcd512333
2017-08-04 00:36:28 +02:00
LogBuffer* log_buffer,
PrepickedCompaction* prepicked_compaction,
Env::Priority thread_pri);
Status BackgroundFlush(bool* madeProgress, JobContext* job_context,
LogBuffer* log_buffer, FlushReason* reason,
Env::Priority thread_pri);
Auto recovery from out of space errors (#4164) Summary: This commit implements automatic recovery from a Status::NoSpace() error during background operations such as write callback, flush and compaction. The broad design is as follows - 1. Compaction errors are treated as soft errors and don't put the database in read-only mode. A compaction is delayed until enough free disk space is available to accomodate the compaction outputs, which is estimated based on the input size. This means that users can continue to write, and we rely on the WriteController to delay or stop writes if the compaction debt becomes too high due to persistent low disk space condition 2. Errors during write callback and flush are treated as hard errors, i.e the database is put in read-only mode and goes back to read-write only fater certain recovery actions are taken. 3. Both types of recovery rely on the SstFileManagerImpl to poll for sufficient disk space. We assume that there is a 1-1 mapping between an SFM and the underlying OS storage container. For cases where multiple DBs are hosted on a single storage container, the user is expected to allocate a single SFM instance and use the same one for all the DBs. If no SFM is specified by the user, DBImpl::Open() will allocate one, but this will be one per DB and each DB will recover independently. The recovery implemented by SFM is as follows - a) On the first occurance of an out of space error during compaction, subsequent compactions will be delayed until the disk free space check indicates enough available space. The required space is computed as the sum of input sizes. b) The free space check requirement will be removed once the amount of free space is greater than the size reserved by in progress compactions when the first error occured c) If the out of space error is a hard error, a background thread in SFM will poll for sufficient headroom before triggering the recovery of the database and putting it in write-only mode. The headroom is calculated as the sum of the write_buffer_size of all the DB instances associated with the SFM 4. EventListener callbacks will be called at the start and completion of automatic recovery. Users can disable the auto recov ery in the start callback, and later initiate it manually by calling DB::Resume() Todo: 1. More extensive testing 2. Add disk full condition to db_stress (follow-on PR) Pull Request resolved: https://github.com/facebook/rocksdb/pull/4164 Differential Revision: D9846378 Pulled By: anand1976 fbshipit-source-id: 80ea875dbd7f00205e19c82215ff6e37da10da4a
2018-09-15 22:36:19 +02:00
bool EnoughRoomForCompaction(ColumnFamilyData* cfd,
const std::vector<CompactionInputFiles>& inputs,
bool* sfm_bookkeeping, LogBuffer* log_buffer);
Concurrent task limiter for compaction thread control (#4332) Summary: The PR is targeting to resolve the issue of: https://github.com/facebook/rocksdb/issues/3972#issue-330771918 We have a rocksdb created with leveled-compaction with multiple column families (CFs), some of CFs are using HDD to store big and less frequently accessed data and others are using SSD. When there are continuously write traffics going on to all CFs, the compaction thread pool is mostly occupied by those slow HDD compactions, which blocks fully utilize SSD bandwidth. Since atomic write and transaction is needed across CFs, so splitting it to multiple rocksdb instance is not an option for us. With the compaction thread control, we got 30%+ HDD write throughput gain, and also a lot smooth SSD write since less write stall happening. ConcurrentTaskLimiter can be shared with multi-CFs across rocksdb instances, so the feature does not only work for multi-CFs scenarios, but also for multi-rocksdbs scenarios, who need disk IO resource control per tenant. The usage is straight forward: e.g.: // // Enable compaction thread limiter thru ColumnFamilyOptions // std::shared_ptr<ConcurrentTaskLimiter> ctl(NewConcurrentTaskLimiter("foo_limiter", 4)); Options options; ColumnFamilyOptions cf_opt(options); cf_opt.compaction_thread_limiter = ctl; ... // // Compaction thread limiter can be tuned or disabled on-the-fly // ctl->SetMaxOutstandingTask(12); // enlarge to 12 tasks ... ctl->ResetMaxOutstandingTask(); // disable (bypass) thread limiter ctl->SetMaxOutstandingTask(-1); // Same as above ... ctl->SetMaxOutstandingTask(0); // full throttle (0 task) // // Sharing compaction thread limiter among CFs (to resolve multiple storage perf issue) // std::shared_ptr<ConcurrentTaskLimiter> ctl_ssd(NewConcurrentTaskLimiter("ssd_limiter", 8)); std::shared_ptr<ConcurrentTaskLimiter> ctl_hdd(NewConcurrentTaskLimiter("hdd_limiter", 4)); Options options; ColumnFamilyOptions cf_opt_ssd1(options); ColumnFamilyOptions cf_opt_ssd2(options); ColumnFamilyOptions cf_opt_hdd1(options); ColumnFamilyOptions cf_opt_hdd2(options); ColumnFamilyOptions cf_opt_hdd3(options); // SSD CFs cf_opt_ssd1.compaction_thread_limiter = ctl_ssd; cf_opt_ssd2.compaction_thread_limiter = ctl_ssd; // HDD CFs cf_opt_hdd1.compaction_thread_limiter = ctl_hdd; cf_opt_hdd2.compaction_thread_limiter = ctl_hdd; cf_opt_hdd3.compaction_thread_limiter = ctl_hdd; ... // // The limiter is disabled by default (or set to nullptr explicitly) // Options options; ColumnFamilyOptions cf_opt(options); cf_opt.compaction_thread_limiter = nullptr; Pull Request resolved: https://github.com/facebook/rocksdb/pull/4332 Differential Revision: D13226590 Pulled By: siying fbshipit-source-id: 14307aec55b8bd59c8223d04aa6db3c03d1b0c1d
2018-12-13 22:16:04 +01:00
// Request compaction tasks token from compaction thread limiter.
// It always succeeds if force = true or limiter is disable.
bool RequestCompactionToken(ColumnFamilyData* cfd, bool force,
std::unique_ptr<TaskLimiterToken>* token,
LogBuffer* log_buffer);
move dump stats to a separate thread (#4382) Summary: Currently statistics are supposed to be dumped to info log at intervals of `options.stats_dump_period_sec`. However the implementation choice was to bind it with compaction thread, meaning if the database has been serving very light traffic, the stats may not get dumped at all. We decided to separate stats dumping into a new timed thread using `TimerQueue`, which is already used in blob_db. This will allow us schedule new timed tasks with more deterministic behavior. Tested with db_bench using `--stats_dump_period_sec=20` in command line: > LOG:2018/09/17-14:07:45.575025 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG:2018/09/17-14:08:05.643286 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG:2018/09/17-14:08:25.691325 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG:2018/09/17-14:08:45.740989 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG content: > 2018/09/17-14:07:45.575025 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- 2018/09/17-14:07:45.575080 7fe99fbfe700 [WARN] [db/db_impl.cc:606] ** DB Stats ** Uptime(secs): 20.0 total, 20.0 interval Cumulative writes: 4447K writes, 4447K keys, 4447K commit groups, 1.0 writes per commit group, ingest: 5.57 GB, 285.01 MB/s Cumulative WAL: 4447K writes, 0 syncs, 4447638.00 writes per sync, written: 5.57 GB, 285.01 MB/s Cumulative stall: 00:00:0.012 H:M:S, 0.1 percent Interval writes: 4447K writes, 4447K keys, 4447K commit groups, 1.0 writes per commit group, ingest: 5700.71 MB, 285.01 MB/s Interval WAL: 4447K writes, 0 syncs, 4447638.00 writes per sync, written: 5.57 MB, 285.01 MB/s Interval stall: 00:00:0.012 H:M:S, 0.1 percent ** Compaction Stats [default] ** Level Files Size Score Read(GB) Rn(GB) Rnp1(GB) Write(GB) Wnew(GB) Moved(GB) W-Amp Rd(MB/s) Wr(MB/s) Comp(sec) Comp(cnt) Avg(sec) KeyIn KeyDrop Pull Request resolved: https://github.com/facebook/rocksdb/pull/4382 Differential Revision: D9933051 Pulled By: miasantreble fbshipit-source-id: 6d12bb1e4977674eea4bf2d2ac6d486b814bb2fa
2018-10-09 07:52:58 +02:00
// Schedule background tasks
void StartTimedTasks();
void PrintStatistics();
size_t EstiamteStatsHistorySize() const;
// persist stats to column family "_persistent_stats"
void PersistStats();
// dump rocksdb.stats to LOG
move dump stats to a separate thread (#4382) Summary: Currently statistics are supposed to be dumped to info log at intervals of `options.stats_dump_period_sec`. However the implementation choice was to bind it with compaction thread, meaning if the database has been serving very light traffic, the stats may not get dumped at all. We decided to separate stats dumping into a new timed thread using `TimerQueue`, which is already used in blob_db. This will allow us schedule new timed tasks with more deterministic behavior. Tested with db_bench using `--stats_dump_period_sec=20` in command line: > LOG:2018/09/17-14:07:45.575025 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG:2018/09/17-14:08:05.643286 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG:2018/09/17-14:08:25.691325 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG:2018/09/17-14:08:45.740989 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG content: > 2018/09/17-14:07:45.575025 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- 2018/09/17-14:07:45.575080 7fe99fbfe700 [WARN] [db/db_impl.cc:606] ** DB Stats ** Uptime(secs): 20.0 total, 20.0 interval Cumulative writes: 4447K writes, 4447K keys, 4447K commit groups, 1.0 writes per commit group, ingest: 5.57 GB, 285.01 MB/s Cumulative WAL: 4447K writes, 0 syncs, 4447638.00 writes per sync, written: 5.57 GB, 285.01 MB/s Cumulative stall: 00:00:0.012 H:M:S, 0.1 percent Interval writes: 4447K writes, 4447K keys, 4447K commit groups, 1.0 writes per commit group, ingest: 5700.71 MB, 285.01 MB/s Interval WAL: 4447K writes, 0 syncs, 4447638.00 writes per sync, written: 5.57 MB, 285.01 MB/s Interval stall: 00:00:0.012 H:M:S, 0.1 percent ** Compaction Stats [default] ** Level Files Size Score Read(GB) Rn(GB) Rnp1(GB) Write(GB) Wnew(GB) Moved(GB) W-Amp Rd(MB/s) Wr(MB/s) Comp(sec) Comp(cnt) Avg(sec) KeyIn KeyDrop Pull Request resolved: https://github.com/facebook/rocksdb/pull/4382 Differential Revision: D9933051 Pulled By: miasantreble fbshipit-source-id: 6d12bb1e4977674eea4bf2d2ac6d486b814bb2fa
2018-10-09 07:52:58 +02:00
void DumpStats();
// Return the minimum empty level that could hold the total data in the
// input level. Return the input level, if such level could not be found.
int FindMinimumEmptyLevelFitting(ColumnFamilyData* cfd,
const MutableCFOptions& mutable_cf_options,
int level);
// Move the files in the input level to the target level.
// If target_level < 0, automatically calculate the minimum level that could
// hold the data set.
Status ReFitLevel(ColumnFamilyData* cfd, int level, int target_level = -1);
Rewritten system for scheduling background work Summary: When scaling to higher number of column families, the worst bottleneck was MaybeScheduleFlushOrCompaction(), which did a for loop over all column families while holding a mutex. This patch addresses the issue. The approach is similar to our earlier efforts: instead of a pull-model, where we do something for every column family, we can do a push-based model -- when we detect that column family is ready to be flushed/compacted, we add it to the flush_queue_/compaction_queue_. That way we don't need to loop over every column family in MaybeScheduleFlushOrCompaction. Here are the performance results: Command: ./db_bench --write_buffer_size=268435456 --db_write_buffer_size=268435456 --db=/fast-rocksdb-tmp/rocks_lots_of_cf --use_existing_db=0 --open_files=55000 --statistics=1 --histogram=1 --disable_data_sync=1 --max_write_buffer_number=2 --sync=0 --benchmarks=fillrandom --threads=16 --num_column_families=5000 --disable_wal=1 --max_background_flushes=16 --max_background_compactions=16 --level0_file_num_compaction_trigger=2 --level0_slowdown_writes_trigger=2 --level0_stop_writes_trigger=3 --hard_rate_limit=1 --num=33333333 --writes=33333333 Before the patch: fillrandom : 26.950 micros/op 37105 ops/sec; 4.1 MB/s After the patch: fillrandom : 17.404 micros/op 57456 ops/sec; 6.4 MB/s Next bottleneck is VersionSet::AddLiveFiles, which is painfully slow when we have a lot of files. This is coming in the next patch, but when I removed that code, here's what I got: fillrandom : 7.590 micros/op 131758 ops/sec; 14.6 MB/s Test Plan: make check two stress tests: Big number of compactions and flushes: ./db_stress --threads=30 --ops_per_thread=20000000 --max_key=10000 --column_families=20 --clear_column_family_one_in=10000000 --verify_before_write=0 --reopen=15 --max_background_compactions=10 --max_background_flushes=10 --db=/fast-rocksdb-tmp/db_stress --prefixpercent=0 --iterpercent=0 --writepercent=75 --db_write_buffer_size=2000000 max_background_flushes=0, to verify that this case also works correctly ./db_stress --threads=30 --ops_per_thread=2000000 --max_key=10000 --column_families=20 --clear_column_family_one_in=10000000 --verify_before_write=0 --reopen=3 --max_background_compactions=3 --max_background_flushes=0 --db=/fast-rocksdb-tmp/db_stress --prefixpercent=0 --iterpercent=0 --writepercent=75 --db_write_buffer_size=2000000 Reviewers: ljin, rven, yhchiang, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D30123
2014-12-19 20:38:12 +01:00
// helper functions for adding and removing from flush & compaction queues
void AddToCompactionQueue(ColumnFamilyData* cfd);
ColumnFamilyData* PopFirstFromCompactionQueue();
FlushRequest PopFirstFromFlushQueue();
Rewritten system for scheduling background work Summary: When scaling to higher number of column families, the worst bottleneck was MaybeScheduleFlushOrCompaction(), which did a for loop over all column families while holding a mutex. This patch addresses the issue. The approach is similar to our earlier efforts: instead of a pull-model, where we do something for every column family, we can do a push-based model -- when we detect that column family is ready to be flushed/compacted, we add it to the flush_queue_/compaction_queue_. That way we don't need to loop over every column family in MaybeScheduleFlushOrCompaction. Here are the performance results: Command: ./db_bench --write_buffer_size=268435456 --db_write_buffer_size=268435456 --db=/fast-rocksdb-tmp/rocks_lots_of_cf --use_existing_db=0 --open_files=55000 --statistics=1 --histogram=1 --disable_data_sync=1 --max_write_buffer_number=2 --sync=0 --benchmarks=fillrandom --threads=16 --num_column_families=5000 --disable_wal=1 --max_background_flushes=16 --max_background_compactions=16 --level0_file_num_compaction_trigger=2 --level0_slowdown_writes_trigger=2 --level0_stop_writes_trigger=3 --hard_rate_limit=1 --num=33333333 --writes=33333333 Before the patch: fillrandom : 26.950 micros/op 37105 ops/sec; 4.1 MB/s After the patch: fillrandom : 17.404 micros/op 57456 ops/sec; 6.4 MB/s Next bottleneck is VersionSet::AddLiveFiles, which is painfully slow when we have a lot of files. This is coming in the next patch, but when I removed that code, here's what I got: fillrandom : 7.590 micros/op 131758 ops/sec; 14.6 MB/s Test Plan: make check two stress tests: Big number of compactions and flushes: ./db_stress --threads=30 --ops_per_thread=20000000 --max_key=10000 --column_families=20 --clear_column_family_one_in=10000000 --verify_before_write=0 --reopen=15 --max_background_compactions=10 --max_background_flushes=10 --db=/fast-rocksdb-tmp/db_stress --prefixpercent=0 --iterpercent=0 --writepercent=75 --db_write_buffer_size=2000000 max_background_flushes=0, to verify that this case also works correctly ./db_stress --threads=30 --ops_per_thread=2000000 --max_key=10000 --column_families=20 --clear_column_family_one_in=10000000 --verify_before_write=0 --reopen=3 --max_background_compactions=3 --max_background_flushes=0 --db=/fast-rocksdb-tmp/db_stress --prefixpercent=0 --iterpercent=0 --writepercent=75 --db_write_buffer_size=2000000 Reviewers: ljin, rven, yhchiang, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D30123
2014-12-19 20:38:12 +01:00
Concurrent task limiter for compaction thread control (#4332) Summary: The PR is targeting to resolve the issue of: https://github.com/facebook/rocksdb/issues/3972#issue-330771918 We have a rocksdb created with leveled-compaction with multiple column families (CFs), some of CFs are using HDD to store big and less frequently accessed data and others are using SSD. When there are continuously write traffics going on to all CFs, the compaction thread pool is mostly occupied by those slow HDD compactions, which blocks fully utilize SSD bandwidth. Since atomic write and transaction is needed across CFs, so splitting it to multiple rocksdb instance is not an option for us. With the compaction thread control, we got 30%+ HDD write throughput gain, and also a lot smooth SSD write since less write stall happening. ConcurrentTaskLimiter can be shared with multi-CFs across rocksdb instances, so the feature does not only work for multi-CFs scenarios, but also for multi-rocksdbs scenarios, who need disk IO resource control per tenant. The usage is straight forward: e.g.: // // Enable compaction thread limiter thru ColumnFamilyOptions // std::shared_ptr<ConcurrentTaskLimiter> ctl(NewConcurrentTaskLimiter("foo_limiter", 4)); Options options; ColumnFamilyOptions cf_opt(options); cf_opt.compaction_thread_limiter = ctl; ... // // Compaction thread limiter can be tuned or disabled on-the-fly // ctl->SetMaxOutstandingTask(12); // enlarge to 12 tasks ... ctl->ResetMaxOutstandingTask(); // disable (bypass) thread limiter ctl->SetMaxOutstandingTask(-1); // Same as above ... ctl->SetMaxOutstandingTask(0); // full throttle (0 task) // // Sharing compaction thread limiter among CFs (to resolve multiple storage perf issue) // std::shared_ptr<ConcurrentTaskLimiter> ctl_ssd(NewConcurrentTaskLimiter("ssd_limiter", 8)); std::shared_ptr<ConcurrentTaskLimiter> ctl_hdd(NewConcurrentTaskLimiter("hdd_limiter", 4)); Options options; ColumnFamilyOptions cf_opt_ssd1(options); ColumnFamilyOptions cf_opt_ssd2(options); ColumnFamilyOptions cf_opt_hdd1(options); ColumnFamilyOptions cf_opt_hdd2(options); ColumnFamilyOptions cf_opt_hdd3(options); // SSD CFs cf_opt_ssd1.compaction_thread_limiter = ctl_ssd; cf_opt_ssd2.compaction_thread_limiter = ctl_ssd; // HDD CFs cf_opt_hdd1.compaction_thread_limiter = ctl_hdd; cf_opt_hdd2.compaction_thread_limiter = ctl_hdd; cf_opt_hdd3.compaction_thread_limiter = ctl_hdd; ... // // The limiter is disabled by default (or set to nullptr explicitly) // Options options; ColumnFamilyOptions cf_opt(options); cf_opt.compaction_thread_limiter = nullptr; Pull Request resolved: https://github.com/facebook/rocksdb/pull/4332 Differential Revision: D13226590 Pulled By: siying fbshipit-source-id: 14307aec55b8bd59c8223d04aa6db3c03d1b0c1d
2018-12-13 22:16:04 +01:00
// Pick the first unthrottled compaction with task token from queue.
ColumnFamilyData* PickCompactionFromQueue(
std::unique_ptr<TaskLimiterToken>* token, LogBuffer* log_buffer);
// helper function to call after some of the logs_ were synced
void MarkLogsSynced(uint64_t up_to, bool synced_dir, const Status& status);
SnapshotImpl* GetSnapshotImpl(bool is_write_conflict_boundary,
bool lock = true);
uint64_t GetMaxTotalWalSize() const;
Directory* GetDataDir(ColumnFamilyData* cfd, size_t path_id) const;
Status CloseHelper();
Auto recovery from out of space errors (#4164) Summary: This commit implements automatic recovery from a Status::NoSpace() error during background operations such as write callback, flush and compaction. The broad design is as follows - 1. Compaction errors are treated as soft errors and don't put the database in read-only mode. A compaction is delayed until enough free disk space is available to accomodate the compaction outputs, which is estimated based on the input size. This means that users can continue to write, and we rely on the WriteController to delay or stop writes if the compaction debt becomes too high due to persistent low disk space condition 2. Errors during write callback and flush are treated as hard errors, i.e the database is put in read-only mode and goes back to read-write only fater certain recovery actions are taken. 3. Both types of recovery rely on the SstFileManagerImpl to poll for sufficient disk space. We assume that there is a 1-1 mapping between an SFM and the underlying OS storage container. For cases where multiple DBs are hosted on a single storage container, the user is expected to allocate a single SFM instance and use the same one for all the DBs. If no SFM is specified by the user, DBImpl::Open() will allocate one, but this will be one per DB and each DB will recover independently. The recovery implemented by SFM is as follows - a) On the first occurance of an out of space error during compaction, subsequent compactions will be delayed until the disk free space check indicates enough available space. The required space is computed as the sum of input sizes. b) The free space check requirement will be removed once the amount of free space is greater than the size reserved by in progress compactions when the first error occured c) If the out of space error is a hard error, a background thread in SFM will poll for sufficient headroom before triggering the recovery of the database and putting it in write-only mode. The headroom is calculated as the sum of the write_buffer_size of all the DB instances associated with the SFM 4. EventListener callbacks will be called at the start and completion of automatic recovery. Users can disable the auto recov ery in the start callback, and later initiate it manually by calling DB::Resume() Todo: 1. More extensive testing 2. Add disk full condition to db_stress (follow-on PR) Pull Request resolved: https://github.com/facebook/rocksdb/pull/4164 Differential Revision: D9846378 Pulled By: anand1976 fbshipit-source-id: 80ea875dbd7f00205e19c82215ff6e37da10da4a
2018-09-15 22:36:19 +02:00
void WaitForBackgroundWork();
// table_cache_ provides its own synchronization
std::shared_ptr<Cache> table_cache_;
// Lock over the persistent DB state. Non-nullptr iff successfully acquired.
FileLock* db_lock_;
// In addition to mutex_, log_write_mutex_ protected writes to stats_history_
InstrumentedMutex stats_history_mutex_;
// In addition to mutex_, log_write_mutex_ protected writes to logs_ and
// logfile_number_. With two_write_queues it also protects alive_log_files_,
// and log_empty_. Refer to the definition of each variable below for more
// details.
Optimize for serial commits in 2PC Summary: Throughput: 46k tps in our sysbench settings (filling the details later) The idea is to have the simplest change that gives us a reasonable boost in 2PC throughput. Major design changes: 1. The WAL file internal buffer is not flushed after each write. Instead it is flushed before critical operations (WAL copy via fs) or when FlushWAL is called by MySQL. Flushing the WAL buffer is also protected via mutex_. 2. Use two sequence numbers: last seq, and last seq for write. Last seq is the last visible sequence number for reads. Last seq for write is the next sequence number that should be used to write to WAL/memtable. This allows to have a memtable write be in parallel to WAL writes. 3. BatchGroup is not used for writes. This means that we can have parallel writers which changes a major assumption in the code base. To accommodate for that i) allow only 1 WriteImpl that intends to write to memtable via mem_mutex_--which is fine since in 2PC almost all of the memtable writes come via group commit phase which is serial anyway, ii) make all the parts in the code base that assumed to be the only writer (via EnterUnbatched) to also acquire mem_mutex_, iii) stat updates are protected via a stat_mutex_. Note: the first commit has the approach figured out but is not clean. Submitting the PR anyway to get the early feedback on the approach. If we are ok with the approach I will go ahead with this updates: 0) Rebase with Yi's pipelining changes 1) Currently batching is disabled by default to make sure that it will be consistent with all unit tests. Will make this optional via a config. 2) A couple of unit tests are disabled. They need to be updated with the serial commit of 2PC taken into account. 3) Replacing BatchGroup with mem_mutex_ got a bit ugly as it requires releasing mutex_ beforehand (the same way EnterUnbatched does). This needs to be cleaned up. Closes https://github.com/facebook/rocksdb/pull/2345 Differential Revision: D5210732 Pulled By: maysamyabandeh fbshipit-source-id: 78653bd95a35cd1e831e555e0e57bdfd695355a4
2017-06-24 23:06:43 +02:00
InstrumentedMutex log_write_mutex_;
std::atomic<bool> shutting_down_;
// This condition variable is signaled on these conditions:
// * whenever bg_compaction_scheduled_ goes down to 0
// * if AnyManualCompaction, whenever a compaction finishes, even if it hasn't
// made any progress
// * whenever a compaction made any progress
// * whenever bg_flush_scheduled_ or bg_purge_scheduled_ value decreases
// (i.e. whenever a flush is done, even if it didn't make any progress)
// * whenever there is an error in background purge, flush or compaction
// * whenever num_running_ingest_file_ goes to 0.
// * whenever pending_purge_obsolete_files_ goes to 0.
// * whenever disable_delete_obsolete_files_ goes to 0.
// * whenever SetOptions successfully updates options.
// * whenever a column family is dropped.
InstrumentedCondVar bg_cv_;
// Writes are protected by locking both mutex_ and log_write_mutex_, and reads
// must be under either mutex_ or log_write_mutex_. Since after ::Open,
// logfile_number_ is currently updated only in write_thread_, it can be read
// from the same write_thread_ without any locks.
uint64_t logfile_number_;
std::deque<uint64_t>
log_recycle_files_; // a list of log files that we can recycle
bool log_dir_synced_;
// Without two_write_queues, read and writes to log_empty_ are protected by
// mutex_. Since it is currently updated/read only in write_thread_, it can be
// accessed from the same write_thread_ without any locks. With
// two_write_queues writes, where it can be updated in different threads,
// read and writes are protected by log_write_mutex_ instead. This is to avoid
// expesnive mutex_ lock during WAL write, which update log_empty_.
bool log_empty_;
Support for single-primary, multi-secondary instances (#4899) Summary: This PR allows RocksDB to run in single-primary, multi-secondary process mode. The writer is a regular RocksDB (e.g. an `DBImpl`) instance playing the role of a primary. Multiple `DBImplSecondary` processes (secondaries) share the same set of SST files, MANIFEST, WAL files with the primary. Secondaries tail the MANIFEST of the primary and apply updates to their own in-memory state of the file system, e.g. `VersionStorageInfo`. This PR has several components: 1. (Originally in #4745). Add a `PathNotFound` subcode to `IOError` to denote the failure when a secondary tries to open a file which has been deleted by the primary. 2. (Similar to #4602). Add `FragmentBufferedReader` to handle partially-read, trailing record at the end of a log from where future read can continue. 3. (Originally in #4710 and #4820). Add implementation of the secondary, i.e. `DBImplSecondary`. 3.1 Tail the primary's MANIFEST during recovery. 3.2 Tail the primary's MANIFEST during normal processing by calling `ReadAndApply`. 3.3 Tailing WAL will be in a future PR. 4. Add an example in 'examples/multi_processes_example.cc' to demonstrate the usage of secondary RocksDB instance in a multi-process setting. Instructions to run the example can be found at the beginning of the source code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/4899 Differential Revision: D14510945 Pulled By: riversand963 fbshipit-source-id: 4ac1c5693e6012ad23f7b4b42d3c374fecbe8886
2019-03-27 00:41:31 +01:00
std::unique_ptr<ColumnFamilyMemTablesImpl> column_family_memtables_;
struct LogFileNumberSize {
explicit LogFileNumberSize(uint64_t _number) : number(_number) {}
void AddSize(uint64_t new_size) { size += new_size; }
uint64_t number;
uint64_t size = 0;
bool getting_flushed = false;
};
struct LogWriterNumber {
// pass ownership of _writer
LogWriterNumber(uint64_t _number, log::Writer* _writer)
: number(_number), writer(_writer) {}
log::Writer* ReleaseWriter() {
auto* w = writer;
writer = nullptr;
return w;
}
Status ClearWriter() {
Status s = writer->WriteBuffer();
delete writer;
writer = nullptr;
return s;
}
uint64_t number;
// Visual Studio doesn't support deque's member to be noncopyable because
// of a std::unique_ptr as a member.
log::Writer* writer; // own
// true for some prefix of logs_
bool getting_synced = false;
};
// Without two_write_queues, read and writes to alive_log_files_ are
// protected by mutex_. However since back() is never popped, and push_back()
// is done only from write_thread_, the same thread can access the item
// reffered by back() without mutex_. With two_write_queues_, writes
// are protected by locking both mutex_ and log_write_mutex_, and reads must
// be under either mutex_ or log_write_mutex_.
std::deque<LogFileNumberSize> alive_log_files_;
// Log files that aren't fully synced, and the current log file.
// Synchronization:
// - push_back() is done from write_thread_ with locked mutex_ and
// log_write_mutex_
// - pop_front() is done from any thread with locked mutex_ and
// log_write_mutex_
// - reads are done with either locked mutex_ or log_write_mutex_
// - back() and items with getting_synced=true are not popped,
// - The same thread that sets getting_synced=true will reset it.
// - it follows that the object referred by back() can be safely read from
// the write_thread_ without using mutex
// - it follows that the items with getting_synced=true can be safely read
// from the same thread that has set getting_synced=true
std::deque<LogWriterNumber> logs_;
// Signaled when getting_synced becomes false for some of the logs_.
InstrumentedCondVar log_sync_cv_;
// This is the app-level state that is written to the WAL but will be used
// only during recovery. Using this feature enables not writing the state to
// memtable on normal writes and hence improving the throughput. Each new
// write of the state will replace the previous state entirely even if the
// keys in the two consecuitive states do not overlap.
// It is protected by log_write_mutex_ when two_write_queues_ is enabled.
// Otherwise only the heaad of write_thread_ can access it.
WriteBatch cached_recoverable_state_;
std::atomic<bool> cached_recoverable_state_empty_ = {true};
std::atomic<uint64_t> total_log_size_;
Support for single-primary, multi-secondary instances (#4899) Summary: This PR allows RocksDB to run in single-primary, multi-secondary process mode. The writer is a regular RocksDB (e.g. an `DBImpl`) instance playing the role of a primary. Multiple `DBImplSecondary` processes (secondaries) share the same set of SST files, MANIFEST, WAL files with the primary. Secondaries tail the MANIFEST of the primary and apply updates to their own in-memory state of the file system, e.g. `VersionStorageInfo`. This PR has several components: 1. (Originally in #4745). Add a `PathNotFound` subcode to `IOError` to denote the failure when a secondary tries to open a file which has been deleted by the primary. 2. (Similar to #4602). Add `FragmentBufferedReader` to handle partially-read, trailing record at the end of a log from where future read can continue. 3. (Originally in #4710 and #4820). Add implementation of the secondary, i.e. `DBImplSecondary`. 3.1 Tail the primary's MANIFEST during recovery. 3.2 Tail the primary's MANIFEST during normal processing by calling `ReadAndApply`. 3.3 Tailing WAL will be in a future PR. 4. Add an example in 'examples/multi_processes_example.cc' to demonstrate the usage of secondary RocksDB instance in a multi-process setting. Instructions to run the example can be found at the beginning of the source code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/4899 Differential Revision: D14510945 Pulled By: riversand963 fbshipit-source-id: 4ac1c5693e6012ad23f7b4b42d3c374fecbe8886
2019-03-27 00:41:31 +01:00
// If this is non-empty, we need to delete these log files in background
// threads. Protected by db mutex.
autovector<log::Writer*> logs_to_free_;
bool is_snapshot_supported_;
std::map<uint64_t, std::map<std::string, uint64_t>> stats_history_;
std::map<std::string, uint64_t> stats_slice_;
bool stats_slice_initialized_ = false;
// Class to maintain directories for all database paths other than main one.
class Directories {
public:
Status SetDirectories(Env* env, const std::string& dbname,
const std::string& wal_dir,
const std::vector<DbPath>& data_paths);
Directory* GetDataDir(size_t path_id) const;
Directory* GetWalDir() {
if (wal_dir_) {
return wal_dir_.get();
}
return db_dir_.get();
}
Directory* GetDbDir() { return db_dir_.get(); }
private:
std::unique_ptr<Directory> db_dir_;
std::vector<std::unique_ptr<Directory>> data_dirs_;
std::unique_ptr<Directory> wal_dir_;
};
Directories directories_;
WriteBufferManager* write_buffer_manager_;
WriteThread write_thread_;
WriteBatch tmp_batch_;
Optimize for serial commits in 2PC Summary: Throughput: 46k tps in our sysbench settings (filling the details later) The idea is to have the simplest change that gives us a reasonable boost in 2PC throughput. Major design changes: 1. The WAL file internal buffer is not flushed after each write. Instead it is flushed before critical operations (WAL copy via fs) or when FlushWAL is called by MySQL. Flushing the WAL buffer is also protected via mutex_. 2. Use two sequence numbers: last seq, and last seq for write. Last seq is the last visible sequence number for reads. Last seq for write is the next sequence number that should be used to write to WAL/memtable. This allows to have a memtable write be in parallel to WAL writes. 3. BatchGroup is not used for writes. This means that we can have parallel writers which changes a major assumption in the code base. To accommodate for that i) allow only 1 WriteImpl that intends to write to memtable via mem_mutex_--which is fine since in 2PC almost all of the memtable writes come via group commit phase which is serial anyway, ii) make all the parts in the code base that assumed to be the only writer (via EnterUnbatched) to also acquire mem_mutex_, iii) stat updates are protected via a stat_mutex_. Note: the first commit has the approach figured out but is not clean. Submitting the PR anyway to get the early feedback on the approach. If we are ok with the approach I will go ahead with this updates: 0) Rebase with Yi's pipelining changes 1) Currently batching is disabled by default to make sure that it will be consistent with all unit tests. Will make this optional via a config. 2) A couple of unit tests are disabled. They need to be updated with the serial commit of 2PC taken into account. 3) Replacing BatchGroup with mem_mutex_ got a bit ugly as it requires releasing mutex_ beforehand (the same way EnterUnbatched does). This needs to be cleaned up. Closes https://github.com/facebook/rocksdb/pull/2345 Differential Revision: D5210732 Pulled By: maysamyabandeh fbshipit-source-id: 78653bd95a35cd1e831e555e0e57bdfd695355a4
2017-06-24 23:06:43 +02:00
// The write thread when the writers have no memtable write. This will be used
// in 2PC to batch the prepares separately from the serial commit.
WriteThread nonmem_write_thread_;
WriteController write_controller_;
std::unique_ptr<RateLimiter> low_pri_write_rate_limiter_;
// Size of the last batch group. In slowdown mode, next write needs to
// sleep if it uses up the quota.
Optimize for serial commits in 2PC Summary: Throughput: 46k tps in our sysbench settings (filling the details later) The idea is to have the simplest change that gives us a reasonable boost in 2PC throughput. Major design changes: 1. The WAL file internal buffer is not flushed after each write. Instead it is flushed before critical operations (WAL copy via fs) or when FlushWAL is called by MySQL. Flushing the WAL buffer is also protected via mutex_. 2. Use two sequence numbers: last seq, and last seq for write. Last seq is the last visible sequence number for reads. Last seq for write is the next sequence number that should be used to write to WAL/memtable. This allows to have a memtable write be in parallel to WAL writes. 3. BatchGroup is not used for writes. This means that we can have parallel writers which changes a major assumption in the code base. To accommodate for that i) allow only 1 WriteImpl that intends to write to memtable via mem_mutex_--which is fine since in 2PC almost all of the memtable writes come via group commit phase which is serial anyway, ii) make all the parts in the code base that assumed to be the only writer (via EnterUnbatched) to also acquire mem_mutex_, iii) stat updates are protected via a stat_mutex_. Note: the first commit has the approach figured out but is not clean. Submitting the PR anyway to get the early feedback on the approach. If we are ok with the approach I will go ahead with this updates: 0) Rebase with Yi's pipelining changes 1) Currently batching is disabled by default to make sure that it will be consistent with all unit tests. Will make this optional via a config. 2) A couple of unit tests are disabled. They need to be updated with the serial commit of 2PC taken into account. 3) Replacing BatchGroup with mem_mutex_ got a bit ugly as it requires releasing mutex_ beforehand (the same way EnterUnbatched does). This needs to be cleaned up. Closes https://github.com/facebook/rocksdb/pull/2345 Differential Revision: D5210732 Pulled By: maysamyabandeh fbshipit-source-id: 78653bd95a35cd1e831e555e0e57bdfd695355a4
2017-06-24 23:06:43 +02:00
// Note: This is to protect memtable and compaction. If the batch only writes
// to the WAL its size need not to be included in this.
uint64_t last_batch_group_size_;
FlushScheduler flush_scheduler_;
SnapshotList snapshots_;
// For each background job, pending_outputs_ keeps the current file number at
// the time that background job started.
// FindObsoleteFiles()/PurgeObsoleteFiles() never deletes any file that has
// number bigger than any of the file number in pending_outputs_. Since file
// numbers grow monotonically, this also means that pending_outputs_ is always
// sorted. After a background job is done executing, its file number is
// deleted from pending_outputs_, which allows PurgeObsoleteFiles() to clean
// it up.
// State is protected with db mutex.
std::list<uint64_t> pending_outputs_;
// PurgeFileInfo is a structure to hold information of files to be deleted in
// purge_queue_
struct PurgeFileInfo {
std::string fname;
std::string dir_to_sync;
FileType type;
uint64_t number;
int job_id;
PurgeFileInfo(std::string fn, std::string d, FileType t, uint64_t num,
int jid)
: fname(fn), dir_to_sync(d), type(t), number(num), job_id(jid) {}
};
Rewritten system for scheduling background work Summary: When scaling to higher number of column families, the worst bottleneck was MaybeScheduleFlushOrCompaction(), which did a for loop over all column families while holding a mutex. This patch addresses the issue. The approach is similar to our earlier efforts: instead of a pull-model, where we do something for every column family, we can do a push-based model -- when we detect that column family is ready to be flushed/compacted, we add it to the flush_queue_/compaction_queue_. That way we don't need to loop over every column family in MaybeScheduleFlushOrCompaction. Here are the performance results: Command: ./db_bench --write_buffer_size=268435456 --db_write_buffer_size=268435456 --db=/fast-rocksdb-tmp/rocks_lots_of_cf --use_existing_db=0 --open_files=55000 --statistics=1 --histogram=1 --disable_data_sync=1 --max_write_buffer_number=2 --sync=0 --benchmarks=fillrandom --threads=16 --num_column_families=5000 --disable_wal=1 --max_background_flushes=16 --max_background_compactions=16 --level0_file_num_compaction_trigger=2 --level0_slowdown_writes_trigger=2 --level0_stop_writes_trigger=3 --hard_rate_limit=1 --num=33333333 --writes=33333333 Before the patch: fillrandom : 26.950 micros/op 37105 ops/sec; 4.1 MB/s After the patch: fillrandom : 17.404 micros/op 57456 ops/sec; 6.4 MB/s Next bottleneck is VersionSet::AddLiveFiles, which is painfully slow when we have a lot of files. This is coming in the next patch, but when I removed that code, here's what I got: fillrandom : 7.590 micros/op 131758 ops/sec; 14.6 MB/s Test Plan: make check two stress tests: Big number of compactions and flushes: ./db_stress --threads=30 --ops_per_thread=20000000 --max_key=10000 --column_families=20 --clear_column_family_one_in=10000000 --verify_before_write=0 --reopen=15 --max_background_compactions=10 --max_background_flushes=10 --db=/fast-rocksdb-tmp/db_stress --prefixpercent=0 --iterpercent=0 --writepercent=75 --db_write_buffer_size=2000000 max_background_flushes=0, to verify that this case also works correctly ./db_stress --threads=30 --ops_per_thread=2000000 --max_key=10000 --column_families=20 --clear_column_family_one_in=10000000 --verify_before_write=0 --reopen=3 --max_background_compactions=3 --max_background_flushes=0 --db=/fast-rocksdb-tmp/db_stress --prefixpercent=0 --iterpercent=0 --writepercent=75 --db_write_buffer_size=2000000 Reviewers: ljin, rven, yhchiang, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D30123
2014-12-19 20:38:12 +01:00
// flush_queue_ and compaction_queue_ hold column families that we need to
// flush and compact, respectively.
// A column family is inserted into flush_queue_ when it satisfies condition
// cfd->imm()->IsFlushPending()
// A column family is inserted into compaction_queue_ when it satisfied
// condition cfd->NeedsCompaction()
// Column families in this list are all Ref()-erenced
// TODO(icanadi) Provide some kind of ReferencedColumnFamily class that will
// do RAII on ColumnFamilyData
// Column families are in this queue when they need to be flushed or
// compacted. Consumers of these queues are flush and compaction threads. When
// column family is put on this queue, we increase unscheduled_flushes_ and
// unscheduled_compactions_. When these variables are bigger than zero, that
// means we need to schedule background threads for flush and compaction.
Rewritten system for scheduling background work Summary: When scaling to higher number of column families, the worst bottleneck was MaybeScheduleFlushOrCompaction(), which did a for loop over all column families while holding a mutex. This patch addresses the issue. The approach is similar to our earlier efforts: instead of a pull-model, where we do something for every column family, we can do a push-based model -- when we detect that column family is ready to be flushed/compacted, we add it to the flush_queue_/compaction_queue_. That way we don't need to loop over every column family in MaybeScheduleFlushOrCompaction. Here are the performance results: Command: ./db_bench --write_buffer_size=268435456 --db_write_buffer_size=268435456 --db=/fast-rocksdb-tmp/rocks_lots_of_cf --use_existing_db=0 --open_files=55000 --statistics=1 --histogram=1 --disable_data_sync=1 --max_write_buffer_number=2 --sync=0 --benchmarks=fillrandom --threads=16 --num_column_families=5000 --disable_wal=1 --max_background_flushes=16 --max_background_compactions=16 --level0_file_num_compaction_trigger=2 --level0_slowdown_writes_trigger=2 --level0_stop_writes_trigger=3 --hard_rate_limit=1 --num=33333333 --writes=33333333 Before the patch: fillrandom : 26.950 micros/op 37105 ops/sec; 4.1 MB/s After the patch: fillrandom : 17.404 micros/op 57456 ops/sec; 6.4 MB/s Next bottleneck is VersionSet::AddLiveFiles, which is painfully slow when we have a lot of files. This is coming in the next patch, but when I removed that code, here's what I got: fillrandom : 7.590 micros/op 131758 ops/sec; 14.6 MB/s Test Plan: make check two stress tests: Big number of compactions and flushes: ./db_stress --threads=30 --ops_per_thread=20000000 --max_key=10000 --column_families=20 --clear_column_family_one_in=10000000 --verify_before_write=0 --reopen=15 --max_background_compactions=10 --max_background_flushes=10 --db=/fast-rocksdb-tmp/db_stress --prefixpercent=0 --iterpercent=0 --writepercent=75 --db_write_buffer_size=2000000 max_background_flushes=0, to verify that this case also works correctly ./db_stress --threads=30 --ops_per_thread=2000000 --max_key=10000 --column_families=20 --clear_column_family_one_in=10000000 --verify_before_write=0 --reopen=3 --max_background_compactions=3 --max_background_flushes=0 --db=/fast-rocksdb-tmp/db_stress --prefixpercent=0 --iterpercent=0 --writepercent=75 --db_write_buffer_size=2000000 Reviewers: ljin, rven, yhchiang, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D30123
2014-12-19 20:38:12 +01:00
// Once the background threads are scheduled, we decrease unscheduled_flushes_
// and unscheduled_compactions_. That way we keep track of number of
// compaction and flush threads we need to schedule. This scheduling is done
// in MaybeScheduleFlushOrCompaction()
// invariant(column family present in flush_queue_ <==>
// ColumnFamilyData::pending_flush_ == true)
std::deque<FlushRequest> flush_queue_;
Rewritten system for scheduling background work Summary: When scaling to higher number of column families, the worst bottleneck was MaybeScheduleFlushOrCompaction(), which did a for loop over all column families while holding a mutex. This patch addresses the issue. The approach is similar to our earlier efforts: instead of a pull-model, where we do something for every column family, we can do a push-based model -- when we detect that column family is ready to be flushed/compacted, we add it to the flush_queue_/compaction_queue_. That way we don't need to loop over every column family in MaybeScheduleFlushOrCompaction. Here are the performance results: Command: ./db_bench --write_buffer_size=268435456 --db_write_buffer_size=268435456 --db=/fast-rocksdb-tmp/rocks_lots_of_cf --use_existing_db=0 --open_files=55000 --statistics=1 --histogram=1 --disable_data_sync=1 --max_write_buffer_number=2 --sync=0 --benchmarks=fillrandom --threads=16 --num_column_families=5000 --disable_wal=1 --max_background_flushes=16 --max_background_compactions=16 --level0_file_num_compaction_trigger=2 --level0_slowdown_writes_trigger=2 --level0_stop_writes_trigger=3 --hard_rate_limit=1 --num=33333333 --writes=33333333 Before the patch: fillrandom : 26.950 micros/op 37105 ops/sec; 4.1 MB/s After the patch: fillrandom : 17.404 micros/op 57456 ops/sec; 6.4 MB/s Next bottleneck is VersionSet::AddLiveFiles, which is painfully slow when we have a lot of files. This is coming in the next patch, but when I removed that code, here's what I got: fillrandom : 7.590 micros/op 131758 ops/sec; 14.6 MB/s Test Plan: make check two stress tests: Big number of compactions and flushes: ./db_stress --threads=30 --ops_per_thread=20000000 --max_key=10000 --column_families=20 --clear_column_family_one_in=10000000 --verify_before_write=0 --reopen=15 --max_background_compactions=10 --max_background_flushes=10 --db=/fast-rocksdb-tmp/db_stress --prefixpercent=0 --iterpercent=0 --writepercent=75 --db_write_buffer_size=2000000 max_background_flushes=0, to verify that this case also works correctly ./db_stress --threads=30 --ops_per_thread=2000000 --max_key=10000 --column_families=20 --clear_column_family_one_in=10000000 --verify_before_write=0 --reopen=3 --max_background_compactions=3 --max_background_flushes=0 --db=/fast-rocksdb-tmp/db_stress --prefixpercent=0 --iterpercent=0 --writepercent=75 --db_write_buffer_size=2000000 Reviewers: ljin, rven, yhchiang, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D30123
2014-12-19 20:38:12 +01:00
// invariant(column family present in compaction_queue_ <==>
// ColumnFamilyData::pending_compaction_ == true)
std::deque<ColumnFamilyData*> compaction_queue_;
// A queue to store filenames of the files to be purged
std::deque<PurgeFileInfo> purge_queue_;
Fix race condition causing double deletion of ssts Summary: Possible interleaved execution of background compaction thread calling `FindObsoleteFiles (no full scan) / PurgeObsoleteFiles` and user thread calling `FindObsoleteFiles (full scan) / PurgeObsoleteFiles` can lead to race condition on which RocksDB attempts to delete a file twice. The second attempt will fail and return `IO error`. This may occur to other files, but this PR targets sst. Also add a unit test to verify that this PR fixes the issue. The newly added unit test `obsolete_files_test` has a test case for this scenario, implemented in `ObsoleteFilesTest#RaceForObsoleteFileDeletion`. `TestSyncPoint`s are used to coordinate the interleaving the `user_thread` and background compaction thread. They execute as follows ``` timeline user_thread background_compaction thread t1 | FindObsoleteFiles(full_scan=false) t2 | FindObsoleteFiles(full_scan=true) t3 | PurgeObsoleteFiles t4 | PurgeObsoleteFiles V ``` When `user_thread` invokes `FindObsoleteFiles` with full scan, it collects ALL files in RocksDB directory, including the ones that background compaction thread have collected in its job context. Then `user_thread` will see an IO error when trying to delete these files in `PurgeObsoleteFiles` because background compaction thread has already deleted the file in `PurgeObsoleteFiles`. To fix this, we make RocksDB remember which (SST) files have been found by threads after calling `FindObsoleteFiles` (see `DBImpl#files_grabbed_for_purge_`). Therefore, when another thread calls `FindObsoleteFiles` with full scan, it will not collect such files. ajkr could you take a look and comment? Thanks! Closes https://github.com/facebook/rocksdb/pull/3638 Differential Revision: D7384372 Pulled By: riversand963 fbshipit-source-id: 01489516d60012e722ee65a80e1449e589ce26d3
2018-03-28 19:23:31 +02:00
// A vector to store the file numbers that have been assigned to certain
// JobContext. Current implementation tracks ssts only.
std::vector<uint64_t> files_grabbed_for_purge_;
// A queue to store log writers to close
std::deque<log::Writer*> logs_to_free_queue_;
Rewritten system for scheduling background work Summary: When scaling to higher number of column families, the worst bottleneck was MaybeScheduleFlushOrCompaction(), which did a for loop over all column families while holding a mutex. This patch addresses the issue. The approach is similar to our earlier efforts: instead of a pull-model, where we do something for every column family, we can do a push-based model -- when we detect that column family is ready to be flushed/compacted, we add it to the flush_queue_/compaction_queue_. That way we don't need to loop over every column family in MaybeScheduleFlushOrCompaction. Here are the performance results: Command: ./db_bench --write_buffer_size=268435456 --db_write_buffer_size=268435456 --db=/fast-rocksdb-tmp/rocks_lots_of_cf --use_existing_db=0 --open_files=55000 --statistics=1 --histogram=1 --disable_data_sync=1 --max_write_buffer_number=2 --sync=0 --benchmarks=fillrandom --threads=16 --num_column_families=5000 --disable_wal=1 --max_background_flushes=16 --max_background_compactions=16 --level0_file_num_compaction_trigger=2 --level0_slowdown_writes_trigger=2 --level0_stop_writes_trigger=3 --hard_rate_limit=1 --num=33333333 --writes=33333333 Before the patch: fillrandom : 26.950 micros/op 37105 ops/sec; 4.1 MB/s After the patch: fillrandom : 17.404 micros/op 57456 ops/sec; 6.4 MB/s Next bottleneck is VersionSet::AddLiveFiles, which is painfully slow when we have a lot of files. This is coming in the next patch, but when I removed that code, here's what I got: fillrandom : 7.590 micros/op 131758 ops/sec; 14.6 MB/s Test Plan: make check two stress tests: Big number of compactions and flushes: ./db_stress --threads=30 --ops_per_thread=20000000 --max_key=10000 --column_families=20 --clear_column_family_one_in=10000000 --verify_before_write=0 --reopen=15 --max_background_compactions=10 --max_background_flushes=10 --db=/fast-rocksdb-tmp/db_stress --prefixpercent=0 --iterpercent=0 --writepercent=75 --db_write_buffer_size=2000000 max_background_flushes=0, to verify that this case also works correctly ./db_stress --threads=30 --ops_per_thread=2000000 --max_key=10000 --column_families=20 --clear_column_family_one_in=10000000 --verify_before_write=0 --reopen=3 --max_background_compactions=3 --max_background_flushes=0 --db=/fast-rocksdb-tmp/db_stress --prefixpercent=0 --iterpercent=0 --writepercent=75 --db_write_buffer_size=2000000 Reviewers: ljin, rven, yhchiang, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D30123
2014-12-19 20:38:12 +01:00
int unscheduled_flushes_;
int unscheduled_compactions_;
Introduce bottom-pri thread pool for large universal compactions Summary: When we had a single thread pool for compactions, a thread could be busy for a long time (minutes) executing a compaction involving the bottom level. In multi-instance setups, the entire thread pool could be consumed by such bottom-level compactions. Then, top-level compactions (e.g., a few L0 files) would be blocked for a long time ("head-of-line blocking"). Such top-level compactions are critical to prevent compaction stalls as they can quickly reduce number of L0 files / sorted runs. This diff introduces a bottom-priority queue for universal compactions including the bottom level. This alleviates the head-of-line blocking situation for fast, top-level compactions. - Added `Env::Priority::BOTTOM` thread pool. This feature is only enabled if user explicitly configures it to have a positive number of threads. - Changed `ThreadPoolImpl`'s default thread limit from one to zero. This change is invisible to users as we call `IncBackgroundThreadsIfNeeded` on the low-pri/high-pri pools during `DB::Open` with values of at least one. It is necessary, though, for bottom-pri to start with zero threads so the feature is disabled by default. - Separated `ManualCompaction` into two parts in `PrepickedCompaction`. `PrepickedCompaction` is used for any compaction that's picked outside of its execution thread, either manual or automatic. - Forward universal compactions involving last level to the bottom pool (worker thread's entry point is `BGWorkBottomCompaction`). - Track `bg_bottom_compaction_scheduled_` so we can wait for bottom-level compactions to finish. We don't count them against the background jobs limits. So users of this feature will get an extra compaction for free. Closes https://github.com/facebook/rocksdb/pull/2580 Differential Revision: D5422916 Pulled By: ajkr fbshipit-source-id: a74bd11f1ea4933df3739b16808bb21fcd512333
2017-08-04 00:36:28 +02:00
// count how many background compactions are running or have been scheduled in
// the BOTTOM pool
int bg_bottom_compaction_scheduled_;
Fix a deadlock in CompactRange() Summary: The way DBImpl::TEST_CompactRange() throttles down the number of bg compactions can cause it to deadlock when CompactRange() is called concurrently from multiple threads. Imagine a following scenario with only two threads (max_background_compactions is 10 and bg_compaction_scheduled_ is initially 0): 1. Thread #1 increments bg_compaction_scheduled_ (to LargeNumber), sets bg_compaction_scheduled_ to 9 (newvalue), schedules the compaction (bg_compaction_scheduled_ is now 10) and waits for it to complete. 2. Thread #2 calls TEST_CompactRange(), increments bg_compaction_scheduled_ (now LargeNumber + 10) and waits on a cv for bg_compaction_scheduled_ to drop to LargeNumber. 3. BG thread completes the first manual compaction, decrements bg_compaction_scheduled_ and wakes up all threads waiting on bg_cv_. Thread #1 runs, increments bg_compaction_scheduled_ by LargeNumber again (now 2*LargeNumber + 9). Since that's more than LargeNumber + newvalue, thread #2 also goes to sleep (waiting on bg_cv_), without resetting bg_compaction_scheduled_. This diff attempts to address the problem by introducing a new counter bg_manual_only_ (when positive, MaybeScheduleFlushOrCompaction() will only schedule manual compactions). Test Plan: I could pretty much consistently reproduce the deadlock with a program that calls CompactRange(nullptr, nullptr) immediately after Write() from multiple threads. This no longer happens with this patch. Tests (make check) pass. Reviewers: dhruba, igor, sdong, haobo Reviewed By: igor CC: leveldb Differential Revision: https://reviews.facebook.net/D14799
2013-12-22 00:10:39 +01:00
// count how many background compactions are running or have been scheduled
int bg_compaction_scheduled_;
// stores the number of compactions are currently running
int num_running_compactions_;
// number of background memtable flush jobs, submitted to the HIGH pool
int bg_flush_scheduled_;
// stores the number of flushes are currently running
int num_running_flushes_;
// number of background obsolete file purge jobs, submitted to the HIGH pool
int bg_purge_scheduled_;
// Information for a manual compaction
Introduce bottom-pri thread pool for large universal compactions Summary: When we had a single thread pool for compactions, a thread could be busy for a long time (minutes) executing a compaction involving the bottom level. In multi-instance setups, the entire thread pool could be consumed by such bottom-level compactions. Then, top-level compactions (e.g., a few L0 files) would be blocked for a long time ("head-of-line blocking"). Such top-level compactions are critical to prevent compaction stalls as they can quickly reduce number of L0 files / sorted runs. This diff introduces a bottom-priority queue for universal compactions including the bottom level. This alleviates the head-of-line blocking situation for fast, top-level compactions. - Added `Env::Priority::BOTTOM` thread pool. This feature is only enabled if user explicitly configures it to have a positive number of threads. - Changed `ThreadPoolImpl`'s default thread limit from one to zero. This change is invisible to users as we call `IncBackgroundThreadsIfNeeded` on the low-pri/high-pri pools during `DB::Open` with values of at least one. It is necessary, though, for bottom-pri to start with zero threads so the feature is disabled by default. - Separated `ManualCompaction` into two parts in `PrepickedCompaction`. `PrepickedCompaction` is used for any compaction that's picked outside of its execution thread, either manual or automatic. - Forward universal compactions involving last level to the bottom pool (worker thread's entry point is `BGWorkBottomCompaction`). - Track `bg_bottom_compaction_scheduled_` so we can wait for bottom-level compactions to finish. We don't count them against the background jobs limits. So users of this feature will get an extra compaction for free. Closes https://github.com/facebook/rocksdb/pull/2580 Differential Revision: D5422916 Pulled By: ajkr fbshipit-source-id: a74bd11f1ea4933df3739b16808bb21fcd512333
2017-08-04 00:36:28 +02:00
struct ManualCompactionState {
ColumnFamilyData* cfd;
int input_level;
int output_level;
uint32_t output_path_id;
Status status;
bool done;
bool in_progress; // compaction request being processed?
bool incomplete; // only part of requested range compacted
bool exclusive; // current behavior of only one manual
bool disallow_trivial_move; // Force actual compaction to run
const InternalKey* begin; // nullptr means beginning of key range
const InternalKey* end; // nullptr means end of key range
InternalKey* manual_end; // how far we are compacting
InternalKey tmp_storage; // Used to keep track of compaction progress
InternalKey tmp_storage1; // Used to keep track of compaction progress
Introduce bottom-pri thread pool for large universal compactions Summary: When we had a single thread pool for compactions, a thread could be busy for a long time (minutes) executing a compaction involving the bottom level. In multi-instance setups, the entire thread pool could be consumed by such bottom-level compactions. Then, top-level compactions (e.g., a few L0 files) would be blocked for a long time ("head-of-line blocking"). Such top-level compactions are critical to prevent compaction stalls as they can quickly reduce number of L0 files / sorted runs. This diff introduces a bottom-priority queue for universal compactions including the bottom level. This alleviates the head-of-line blocking situation for fast, top-level compactions. - Added `Env::Priority::BOTTOM` thread pool. This feature is only enabled if user explicitly configures it to have a positive number of threads. - Changed `ThreadPoolImpl`'s default thread limit from one to zero. This change is invisible to users as we call `IncBackgroundThreadsIfNeeded` on the low-pri/high-pri pools during `DB::Open` with values of at least one. It is necessary, though, for bottom-pri to start with zero threads so the feature is disabled by default. - Separated `ManualCompaction` into two parts in `PrepickedCompaction`. `PrepickedCompaction` is used for any compaction that's picked outside of its execution thread, either manual or automatic. - Forward universal compactions involving last level to the bottom pool (worker thread's entry point is `BGWorkBottomCompaction`). - Track `bg_bottom_compaction_scheduled_` so we can wait for bottom-level compactions to finish. We don't count them against the background jobs limits. So users of this feature will get an extra compaction for free. Closes https://github.com/facebook/rocksdb/pull/2580 Differential Revision: D5422916 Pulled By: ajkr fbshipit-source-id: a74bd11f1ea4933df3739b16808bb21fcd512333
2017-08-04 00:36:28 +02:00
};
struct PrepickedCompaction {
// background compaction takes ownership of `compaction`.
Compaction* compaction;
Introduce bottom-pri thread pool for large universal compactions Summary: When we had a single thread pool for compactions, a thread could be busy for a long time (minutes) executing a compaction involving the bottom level. In multi-instance setups, the entire thread pool could be consumed by such bottom-level compactions. Then, top-level compactions (e.g., a few L0 files) would be blocked for a long time ("head-of-line blocking"). Such top-level compactions are critical to prevent compaction stalls as they can quickly reduce number of L0 files / sorted runs. This diff introduces a bottom-priority queue for universal compactions including the bottom level. This alleviates the head-of-line blocking situation for fast, top-level compactions. - Added `Env::Priority::BOTTOM` thread pool. This feature is only enabled if user explicitly configures it to have a positive number of threads. - Changed `ThreadPoolImpl`'s default thread limit from one to zero. This change is invisible to users as we call `IncBackgroundThreadsIfNeeded` on the low-pri/high-pri pools during `DB::Open` with values of at least one. It is necessary, though, for bottom-pri to start with zero threads so the feature is disabled by default. - Separated `ManualCompaction` into two parts in `PrepickedCompaction`. `PrepickedCompaction` is used for any compaction that's picked outside of its execution thread, either manual or automatic. - Forward universal compactions involving last level to the bottom pool (worker thread's entry point is `BGWorkBottomCompaction`). - Track `bg_bottom_compaction_scheduled_` so we can wait for bottom-level compactions to finish. We don't count them against the background jobs limits. So users of this feature will get an extra compaction for free. Closes https://github.com/facebook/rocksdb/pull/2580 Differential Revision: D5422916 Pulled By: ajkr fbshipit-source-id: a74bd11f1ea4933df3739b16808bb21fcd512333
2017-08-04 00:36:28 +02:00
// caller retains ownership of `manual_compaction_state` as it is reused
// across background compactions.
ManualCompactionState* manual_compaction_state; // nullptr if non-manual
Concurrent task limiter for compaction thread control (#4332) Summary: The PR is targeting to resolve the issue of: https://github.com/facebook/rocksdb/issues/3972#issue-330771918 We have a rocksdb created with leveled-compaction with multiple column families (CFs), some of CFs are using HDD to store big and less frequently accessed data and others are using SSD. When there are continuously write traffics going on to all CFs, the compaction thread pool is mostly occupied by those slow HDD compactions, which blocks fully utilize SSD bandwidth. Since atomic write and transaction is needed across CFs, so splitting it to multiple rocksdb instance is not an option for us. With the compaction thread control, we got 30%+ HDD write throughput gain, and also a lot smooth SSD write since less write stall happening. ConcurrentTaskLimiter can be shared with multi-CFs across rocksdb instances, so the feature does not only work for multi-CFs scenarios, but also for multi-rocksdbs scenarios, who need disk IO resource control per tenant. The usage is straight forward: e.g.: // // Enable compaction thread limiter thru ColumnFamilyOptions // std::shared_ptr<ConcurrentTaskLimiter> ctl(NewConcurrentTaskLimiter("foo_limiter", 4)); Options options; ColumnFamilyOptions cf_opt(options); cf_opt.compaction_thread_limiter = ctl; ... // // Compaction thread limiter can be tuned or disabled on-the-fly // ctl->SetMaxOutstandingTask(12); // enlarge to 12 tasks ... ctl->ResetMaxOutstandingTask(); // disable (bypass) thread limiter ctl->SetMaxOutstandingTask(-1); // Same as above ... ctl->SetMaxOutstandingTask(0); // full throttle (0 task) // // Sharing compaction thread limiter among CFs (to resolve multiple storage perf issue) // std::shared_ptr<ConcurrentTaskLimiter> ctl_ssd(NewConcurrentTaskLimiter("ssd_limiter", 8)); std::shared_ptr<ConcurrentTaskLimiter> ctl_hdd(NewConcurrentTaskLimiter("hdd_limiter", 4)); Options options; ColumnFamilyOptions cf_opt_ssd1(options); ColumnFamilyOptions cf_opt_ssd2(options); ColumnFamilyOptions cf_opt_hdd1(options); ColumnFamilyOptions cf_opt_hdd2(options); ColumnFamilyOptions cf_opt_hdd3(options); // SSD CFs cf_opt_ssd1.compaction_thread_limiter = ctl_ssd; cf_opt_ssd2.compaction_thread_limiter = ctl_ssd; // HDD CFs cf_opt_hdd1.compaction_thread_limiter = ctl_hdd; cf_opt_hdd2.compaction_thread_limiter = ctl_hdd; cf_opt_hdd3.compaction_thread_limiter = ctl_hdd; ... // // The limiter is disabled by default (or set to nullptr explicitly) // Options options; ColumnFamilyOptions cf_opt(options); cf_opt.compaction_thread_limiter = nullptr; Pull Request resolved: https://github.com/facebook/rocksdb/pull/4332 Differential Revision: D13226590 Pulled By: siying fbshipit-source-id: 14307aec55b8bd59c8223d04aa6db3c03d1b0c1d
2018-12-13 22:16:04 +01:00
// task limiter token is requested during compaction picking.
std::unique_ptr<TaskLimiterToken> task_token;
};
Introduce bottom-pri thread pool for large universal compactions Summary: When we had a single thread pool for compactions, a thread could be busy for a long time (minutes) executing a compaction involving the bottom level. In multi-instance setups, the entire thread pool could be consumed by such bottom-level compactions. Then, top-level compactions (e.g., a few L0 files) would be blocked for a long time ("head-of-line blocking"). Such top-level compactions are critical to prevent compaction stalls as they can quickly reduce number of L0 files / sorted runs. This diff introduces a bottom-priority queue for universal compactions including the bottom level. This alleviates the head-of-line blocking situation for fast, top-level compactions. - Added `Env::Priority::BOTTOM` thread pool. This feature is only enabled if user explicitly configures it to have a positive number of threads. - Changed `ThreadPoolImpl`'s default thread limit from one to zero. This change is invisible to users as we call `IncBackgroundThreadsIfNeeded` on the low-pri/high-pri pools during `DB::Open` with values of at least one. It is necessary, though, for bottom-pri to start with zero threads so the feature is disabled by default. - Separated `ManualCompaction` into two parts in `PrepickedCompaction`. `PrepickedCompaction` is used for any compaction that's picked outside of its execution thread, either manual or automatic. - Forward universal compactions involving last level to the bottom pool (worker thread's entry point is `BGWorkBottomCompaction`). - Track `bg_bottom_compaction_scheduled_` so we can wait for bottom-level compactions to finish. We don't count them against the background jobs limits. So users of this feature will get an extra compaction for free. Closes https://github.com/facebook/rocksdb/pull/2580 Differential Revision: D5422916 Pulled By: ajkr fbshipit-source-id: a74bd11f1ea4933df3739b16808bb21fcd512333
2017-08-04 00:36:28 +02:00
std::deque<ManualCompactionState*> manual_compaction_dequeue_;
struct CompactionArg {
Introduce bottom-pri thread pool for large universal compactions Summary: When we had a single thread pool for compactions, a thread could be busy for a long time (minutes) executing a compaction involving the bottom level. In multi-instance setups, the entire thread pool could be consumed by such bottom-level compactions. Then, top-level compactions (e.g., a few L0 files) would be blocked for a long time ("head-of-line blocking"). Such top-level compactions are critical to prevent compaction stalls as they can quickly reduce number of L0 files / sorted runs. This diff introduces a bottom-priority queue for universal compactions including the bottom level. This alleviates the head-of-line blocking situation for fast, top-level compactions. - Added `Env::Priority::BOTTOM` thread pool. This feature is only enabled if user explicitly configures it to have a positive number of threads. - Changed `ThreadPoolImpl`'s default thread limit from one to zero. This change is invisible to users as we call `IncBackgroundThreadsIfNeeded` on the low-pri/high-pri pools during `DB::Open` with values of at least one. It is necessary, though, for bottom-pri to start with zero threads so the feature is disabled by default. - Separated `ManualCompaction` into two parts in `PrepickedCompaction`. `PrepickedCompaction` is used for any compaction that's picked outside of its execution thread, either manual or automatic. - Forward universal compactions involving last level to the bottom pool (worker thread's entry point is `BGWorkBottomCompaction`). - Track `bg_bottom_compaction_scheduled_` so we can wait for bottom-level compactions to finish. We don't count them against the background jobs limits. So users of this feature will get an extra compaction for free. Closes https://github.com/facebook/rocksdb/pull/2580 Differential Revision: D5422916 Pulled By: ajkr fbshipit-source-id: a74bd11f1ea4933df3739b16808bb21fcd512333
2017-08-04 00:36:28 +02:00
// caller retains ownership of `db`.
DBImpl* db;
Introduce bottom-pri thread pool for large universal compactions Summary: When we had a single thread pool for compactions, a thread could be busy for a long time (minutes) executing a compaction involving the bottom level. In multi-instance setups, the entire thread pool could be consumed by such bottom-level compactions. Then, top-level compactions (e.g., a few L0 files) would be blocked for a long time ("head-of-line blocking"). Such top-level compactions are critical to prevent compaction stalls as they can quickly reduce number of L0 files / sorted runs. This diff introduces a bottom-priority queue for universal compactions including the bottom level. This alleviates the head-of-line blocking situation for fast, top-level compactions. - Added `Env::Priority::BOTTOM` thread pool. This feature is only enabled if user explicitly configures it to have a positive number of threads. - Changed `ThreadPoolImpl`'s default thread limit from one to zero. This change is invisible to users as we call `IncBackgroundThreadsIfNeeded` on the low-pri/high-pri pools during `DB::Open` with values of at least one. It is necessary, though, for bottom-pri to start with zero threads so the feature is disabled by default. - Separated `ManualCompaction` into two parts in `PrepickedCompaction`. `PrepickedCompaction` is used for any compaction that's picked outside of its execution thread, either manual or automatic. - Forward universal compactions involving last level to the bottom pool (worker thread's entry point is `BGWorkBottomCompaction`). - Track `bg_bottom_compaction_scheduled_` so we can wait for bottom-level compactions to finish. We don't count them against the background jobs limits. So users of this feature will get an extra compaction for free. Closes https://github.com/facebook/rocksdb/pull/2580 Differential Revision: D5422916 Pulled By: ajkr fbshipit-source-id: a74bd11f1ea4933df3739b16808bb21fcd512333
2017-08-04 00:36:28 +02:00
// background compaction takes ownership of `prepicked_compaction`.
PrepickedCompaction* prepicked_compaction;
};
// shall we disable deletion of obsolete files
// if 0 the deletion is enabled.
// if non-zero, files will not be getting deleted
// This enables two different threads to call
// EnableFileDeletions() and DisableFileDeletions()
// without any synchronization
int disable_delete_obsolete_files_;
// Number of times FindObsoleteFiles has found deletable files and the
// corresponding call to PurgeObsoleteFiles has not yet finished.
int pending_purge_obsolete_files_;
// last time when DeleteObsoleteFiles with full scan was executed. Originaly
// initialized with startup time.
uint64_t delete_obsolete_files_last_run_;
// last time stats were dumped to LOG
std::atomic<uint64_t> last_stats_dump_time_microsec_;
// Each flush or compaction gets its own job id. this counter makes sure
// they're unique
std::atomic<int> next_job_id_;
// A flag indicating whether the current rocksdb database has any
// data that is not yet persisted into either WAL or SST file.
// Used when disableWAL is true.
std::atomic<bool> has_unpersisted_data_;
// if an attempt was made to flush all column families that
// the oldest log depends on but uncommitted data in the oldest
// log prevents the log from being released.
// We must attempt to free the dependent memtables again
// at a later time after the transaction in the oldest
// log is fully commited.
Skip deleted WALs during recovery Summary: This patch record min log number to keep to the manifest while flushing SST files to ignore them and any WAL older than them during recovery. This is to avoid scenarios when we have a gap between the WAL files are fed to the recovery procedure. The gap could happen by for example out-of-order WAL deletion. Such gap could cause problems in 2PC recovery where the prepared and commit entry are placed into two separate WAL and gap in the WALs could result into not processing the WAL with the commit entry and hence breaking the 2PC recovery logic. Before the commit, for 2PC case, we determined which log number to keep in FindObsoleteFiles(). We looked at the earliest logs with outstanding prepare entries, or prepare entries whose respective commit or abort are in memtable. With the commit, the same calculation is done while we apply the SST flush. Just before installing the flush file, we precompute the earliest log file to keep after the flush finishes using the same logic (but skipping the memtables just flushed), record this information to the manifest entry for this new flushed SST file. This pre-computed value is also remembered in memory, and will later be used to determine whether a log file can be deleted. This value is unlikely to change until next flush because the commit entry will stay in memtable. (In WritePrepared, we could have removed the older log files as soon as all prepared entries are committed. It's not yet done anyway. Even if we do it, the only thing we loss with this new approach is earlier log deletion between two flushes, which does not guarantee to happen anyway because the obsolete file clean-up function is only executed after flush or compaction) This min log number to keep is stored in the manifest using the safely-ignore customized field of AddFile entry, in order to guarantee that the DB generated using newer release can be opened by previous releases no older than 4.2. Closes https://github.com/facebook/rocksdb/pull/3765 Differential Revision: D7747618 Pulled By: siying fbshipit-source-id: d00c92105b4f83852e9754a1b70d6b64cb590729
2018-05-04 00:35:11 +02:00
bool unable_to_release_oldest_log_;
static const int KEEP_LOG_FILE_NUM = 1000;
// MSVC version 1800 still does not have constexpr for ::max()
static const uint64_t kNoTimeOut = port::kMaxUint64;
std::string db_absolute_path_;
// Number of running IngestExternalFile() calls.
// REQUIRES: mutex held
int num_running_ingest_file_;
#ifndef ROCKSDB_LITE
WalManager wal_manager_;
#endif // ROCKSDB_LITE
// Unified interface for logging events
EventLogger event_logger_;
// A value of > 0 temporarily disables scheduling of background work
int bg_work_paused_;
// A value of > 0 temporarily disables scheduling of background compaction
int bg_compaction_paused_;
// Guard against multiple concurrent refitting
bool refitting_level_;
// Indicate DB was opened successfully
bool opened_successfully_;
// The min threshold to triggere bottommost compaction for removing
// garbages, among all column families.
SequenceNumber bottommost_files_mark_threshold_ = kMaxSequenceNumber;
Skip deleted WALs during recovery Summary: This patch record min log number to keep to the manifest while flushing SST files to ignore them and any WAL older than them during recovery. This is to avoid scenarios when we have a gap between the WAL files are fed to the recovery procedure. The gap could happen by for example out-of-order WAL deletion. Such gap could cause problems in 2PC recovery where the prepared and commit entry are placed into two separate WAL and gap in the WALs could result into not processing the WAL with the commit entry and hence breaking the 2PC recovery logic. Before the commit, for 2PC case, we determined which log number to keep in FindObsoleteFiles(). We looked at the earliest logs with outstanding prepare entries, or prepare entries whose respective commit or abort are in memtable. With the commit, the same calculation is done while we apply the SST flush. Just before installing the flush file, we precompute the earliest log file to keep after the flush finishes using the same logic (but skipping the memtables just flushed), record this information to the manifest entry for this new flushed SST file. This pre-computed value is also remembered in memory, and will later be used to determine whether a log file can be deleted. This value is unlikely to change until next flush because the commit entry will stay in memtable. (In WritePrepared, we could have removed the older log files as soon as all prepared entries are committed. It's not yet done anyway. Even if we do it, the only thing we loss with this new approach is earlier log deletion between two flushes, which does not guarantee to happen anyway because the obsolete file clean-up function is only executed after flush or compaction) This min log number to keep is stored in the manifest using the safely-ignore customized field of AddFile entry, in order to guarantee that the DB generated using newer release can be opened by previous releases no older than 4.2. Closes https://github.com/facebook/rocksdb/pull/3765 Differential Revision: D7747618 Pulled By: siying fbshipit-source-id: d00c92105b4f83852e9754a1b70d6b64cb590729
2018-05-04 00:35:11 +02:00
LogsWithPrepTracker logs_with_prep_tracker_;
// Callback for compaction to check if a key is visible to a snapshot.
// REQUIRES: mutex held
std::unique_ptr<SnapshotChecker> snapshot_checker_;
// Callback for when the cached_recoverable_state_ is written to memtable
// Only to be set during initialization
std::unique_ptr<PreReleaseCallback> recoverable_state_pre_release_callback_;
// handle for scheduling stats dumping at fixed intervals
move dump stats to a separate thread (#4382) Summary: Currently statistics are supposed to be dumped to info log at intervals of `options.stats_dump_period_sec`. However the implementation choice was to bind it with compaction thread, meaning if the database has been serving very light traffic, the stats may not get dumped at all. We decided to separate stats dumping into a new timed thread using `TimerQueue`, which is already used in blob_db. This will allow us schedule new timed tasks with more deterministic behavior. Tested with db_bench using `--stats_dump_period_sec=20` in command line: > LOG:2018/09/17-14:07:45.575025 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG:2018/09/17-14:08:05.643286 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG:2018/09/17-14:08:25.691325 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG:2018/09/17-14:08:45.740989 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG content: > 2018/09/17-14:07:45.575025 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- 2018/09/17-14:07:45.575080 7fe99fbfe700 [WARN] [db/db_impl.cc:606] ** DB Stats ** Uptime(secs): 20.0 total, 20.0 interval Cumulative writes: 4447K writes, 4447K keys, 4447K commit groups, 1.0 writes per commit group, ingest: 5.57 GB, 285.01 MB/s Cumulative WAL: 4447K writes, 0 syncs, 4447638.00 writes per sync, written: 5.57 GB, 285.01 MB/s Cumulative stall: 00:00:0.012 H:M:S, 0.1 percent Interval writes: 4447K writes, 4447K keys, 4447K commit groups, 1.0 writes per commit group, ingest: 5700.71 MB, 285.01 MB/s Interval WAL: 4447K writes, 0 syncs, 4447638.00 writes per sync, written: 5.57 MB, 285.01 MB/s Interval stall: 00:00:0.012 H:M:S, 0.1 percent ** Compaction Stats [default] ** Level Files Size Score Read(GB) Rn(GB) Rnp1(GB) Write(GB) Wnew(GB) Moved(GB) W-Amp Rd(MB/s) Wr(MB/s) Comp(sec) Comp(cnt) Avg(sec) KeyIn KeyDrop Pull Request resolved: https://github.com/facebook/rocksdb/pull/4382 Differential Revision: D9933051 Pulled By: miasantreble fbshipit-source-id: 6d12bb1e4977674eea4bf2d2ac6d486b814bb2fa
2018-10-09 07:52:58 +02:00
// REQUIRES: mutex locked
std::unique_ptr<rocksdb::RepeatableThread> thread_dump_stats_;
// handle for scheduling stats snapshoting at fixed intervals
// REQUIRES: mutex locked
std::unique_ptr<rocksdb::RepeatableThread> thread_persist_stats_;
// No copying allowed
DBImpl(const DBImpl&);
void operator=(const DBImpl&);
// Background threads call this function, which is just a wrapper around
// the InstallSuperVersion() function. Background threads carry
// sv_context which can have new_superversion already
// allocated.
Rewritten system for scheduling background work Summary: When scaling to higher number of column families, the worst bottleneck was MaybeScheduleFlushOrCompaction(), which did a for loop over all column families while holding a mutex. This patch addresses the issue. The approach is similar to our earlier efforts: instead of a pull-model, where we do something for every column family, we can do a push-based model -- when we detect that column family is ready to be flushed/compacted, we add it to the flush_queue_/compaction_queue_. That way we don't need to loop over every column family in MaybeScheduleFlushOrCompaction. Here are the performance results: Command: ./db_bench --write_buffer_size=268435456 --db_write_buffer_size=268435456 --db=/fast-rocksdb-tmp/rocks_lots_of_cf --use_existing_db=0 --open_files=55000 --statistics=1 --histogram=1 --disable_data_sync=1 --max_write_buffer_number=2 --sync=0 --benchmarks=fillrandom --threads=16 --num_column_families=5000 --disable_wal=1 --max_background_flushes=16 --max_background_compactions=16 --level0_file_num_compaction_trigger=2 --level0_slowdown_writes_trigger=2 --level0_stop_writes_trigger=3 --hard_rate_limit=1 --num=33333333 --writes=33333333 Before the patch: fillrandom : 26.950 micros/op 37105 ops/sec; 4.1 MB/s After the patch: fillrandom : 17.404 micros/op 57456 ops/sec; 6.4 MB/s Next bottleneck is VersionSet::AddLiveFiles, which is painfully slow when we have a lot of files. This is coming in the next patch, but when I removed that code, here's what I got: fillrandom : 7.590 micros/op 131758 ops/sec; 14.6 MB/s Test Plan: make check two stress tests: Big number of compactions and flushes: ./db_stress --threads=30 --ops_per_thread=20000000 --max_key=10000 --column_families=20 --clear_column_family_one_in=10000000 --verify_before_write=0 --reopen=15 --max_background_compactions=10 --max_background_flushes=10 --db=/fast-rocksdb-tmp/db_stress --prefixpercent=0 --iterpercent=0 --writepercent=75 --db_write_buffer_size=2000000 max_background_flushes=0, to verify that this case also works correctly ./db_stress --threads=30 --ops_per_thread=2000000 --max_key=10000 --column_families=20 --clear_column_family_one_in=10000000 --verify_before_write=0 --reopen=3 --max_background_compactions=3 --max_background_flushes=0 --db=/fast-rocksdb-tmp/db_stress --prefixpercent=0 --iterpercent=0 --writepercent=75 --db_write_buffer_size=2000000 Reviewers: ljin, rven, yhchiang, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D30123
2014-12-19 20:38:12 +01:00
// All ColumnFamily state changes go through this function. Here we analyze
// the new state and we schedule background work if we detect that the new
// state needs flush or compaction.
void InstallSuperVersionAndScheduleWork(
ColumnFamilyData* cfd, SuperVersionContext* sv_context,
const MutableCFOptions& mutable_cf_options);
#ifndef ROCKSDB_LITE
using DB::GetPropertiesOfAllTables;
virtual Status GetPropertiesOfAllTables(
ColumnFamilyHandle* column_family,
TablePropertiesCollection* props) override;
virtual Status GetPropertiesOfTablesInRange(
ColumnFamilyHandle* column_family, const Range* range, std::size_t n,
TablePropertiesCollection* props) override;
#endif // ROCKSDB_LITE
bool GetIntPropertyInternal(ColumnFamilyData* cfd,
const DBPropertyInfo& property_info,
bool is_locked, uint64_t* value);
bool GetPropertyHandleOptionsStatistics(std::string* value);
bool HasPendingManualCompaction();
bool HasExclusiveManualCompaction();
Introduce bottom-pri thread pool for large universal compactions Summary: When we had a single thread pool for compactions, a thread could be busy for a long time (minutes) executing a compaction involving the bottom level. In multi-instance setups, the entire thread pool could be consumed by such bottom-level compactions. Then, top-level compactions (e.g., a few L0 files) would be blocked for a long time ("head-of-line blocking"). Such top-level compactions are critical to prevent compaction stalls as they can quickly reduce number of L0 files / sorted runs. This diff introduces a bottom-priority queue for universal compactions including the bottom level. This alleviates the head-of-line blocking situation for fast, top-level compactions. - Added `Env::Priority::BOTTOM` thread pool. This feature is only enabled if user explicitly configures it to have a positive number of threads. - Changed `ThreadPoolImpl`'s default thread limit from one to zero. This change is invisible to users as we call `IncBackgroundThreadsIfNeeded` on the low-pri/high-pri pools during `DB::Open` with values of at least one. It is necessary, though, for bottom-pri to start with zero threads so the feature is disabled by default. - Separated `ManualCompaction` into two parts in `PrepickedCompaction`. `PrepickedCompaction` is used for any compaction that's picked outside of its execution thread, either manual or automatic. - Forward universal compactions involving last level to the bottom pool (worker thread's entry point is `BGWorkBottomCompaction`). - Track `bg_bottom_compaction_scheduled_` so we can wait for bottom-level compactions to finish. We don't count them against the background jobs limits. So users of this feature will get an extra compaction for free. Closes https://github.com/facebook/rocksdb/pull/2580 Differential Revision: D5422916 Pulled By: ajkr fbshipit-source-id: a74bd11f1ea4933df3739b16808bb21fcd512333
2017-08-04 00:36:28 +02:00
void AddManualCompaction(ManualCompactionState* m);
void RemoveManualCompaction(ManualCompactionState* m);
bool ShouldntRunManualCompaction(ManualCompactionState* m);
bool HaveManualCompaction(ColumnFamilyData* cfd);
Introduce bottom-pri thread pool for large universal compactions Summary: When we had a single thread pool for compactions, a thread could be busy for a long time (minutes) executing a compaction involving the bottom level. In multi-instance setups, the entire thread pool could be consumed by such bottom-level compactions. Then, top-level compactions (e.g., a few L0 files) would be blocked for a long time ("head-of-line blocking"). Such top-level compactions are critical to prevent compaction stalls as they can quickly reduce number of L0 files / sorted runs. This diff introduces a bottom-priority queue for universal compactions including the bottom level. This alleviates the head-of-line blocking situation for fast, top-level compactions. - Added `Env::Priority::BOTTOM` thread pool. This feature is only enabled if user explicitly configures it to have a positive number of threads. - Changed `ThreadPoolImpl`'s default thread limit from one to zero. This change is invisible to users as we call `IncBackgroundThreadsIfNeeded` on the low-pri/high-pri pools during `DB::Open` with values of at least one. It is necessary, though, for bottom-pri to start with zero threads so the feature is disabled by default. - Separated `ManualCompaction` into two parts in `PrepickedCompaction`. `PrepickedCompaction` is used for any compaction that's picked outside of its execution thread, either manual or automatic. - Forward universal compactions involving last level to the bottom pool (worker thread's entry point is `BGWorkBottomCompaction`). - Track `bg_bottom_compaction_scheduled_` so we can wait for bottom-level compactions to finish. We don't count them against the background jobs limits. So users of this feature will get an extra compaction for free. Closes https://github.com/facebook/rocksdb/pull/2580 Differential Revision: D5422916 Pulled By: ajkr fbshipit-source-id: a74bd11f1ea4933df3739b16808bb21fcd512333
2017-08-04 00:36:28 +02:00
bool MCOverlap(ManualCompactionState* m, ManualCompactionState* m1);
#ifndef ROCKSDB_LITE
void BuildCompactionJobInfo(const ColumnFamilyData* cfd, Compaction* c,
const Status& st,
const CompactionJobStats& compaction_job_stats,
const int job_id, const Version* current,
CompactionJobInfo* compaction_job_info) const;
// Reserve the next 'num' file numbers for to-be-ingested external SST files,
// and return the current file_number in 'next_file_number'.
// Write a version edit to the MANIFEST.
Status ReserveFileNumbersBeforeIngestion(
ColumnFamilyData* cfd, uint64_t num,
std::list<uint64_t>::iterator* pending_output_elem,
uint64_t* next_file_number);
#endif //! ROCKSDB_LITE
Fix race condition causing double deletion of ssts Summary: Possible interleaved execution of background compaction thread calling `FindObsoleteFiles (no full scan) / PurgeObsoleteFiles` and user thread calling `FindObsoleteFiles (full scan) / PurgeObsoleteFiles` can lead to race condition on which RocksDB attempts to delete a file twice. The second attempt will fail and return `IO error`. This may occur to other files, but this PR targets sst. Also add a unit test to verify that this PR fixes the issue. The newly added unit test `obsolete_files_test` has a test case for this scenario, implemented in `ObsoleteFilesTest#RaceForObsoleteFileDeletion`. `TestSyncPoint`s are used to coordinate the interleaving the `user_thread` and background compaction thread. They execute as follows ``` timeline user_thread background_compaction thread t1 | FindObsoleteFiles(full_scan=false) t2 | FindObsoleteFiles(full_scan=true) t3 | PurgeObsoleteFiles t4 | PurgeObsoleteFiles V ``` When `user_thread` invokes `FindObsoleteFiles` with full scan, it collects ALL files in RocksDB directory, including the ones that background compaction thread have collected in its job context. Then `user_thread` will see an IO error when trying to delete these files in `PurgeObsoleteFiles` because background compaction thread has already deleted the file in `PurgeObsoleteFiles`. To fix this, we make RocksDB remember which (SST) files have been found by threads after calling `FindObsoleteFiles` (see `DBImpl#files_grabbed_for_purge_`). Therefore, when another thread calls `FindObsoleteFiles` with full scan, it will not collect such files. ajkr could you take a look and comment? Thanks! Closes https://github.com/facebook/rocksdb/pull/3638 Differential Revision: D7384372 Pulled By: riversand963 fbshipit-source-id: 01489516d60012e722ee65a80e1449e589ce26d3
2018-03-28 19:23:31 +02:00
bool ShouldPurge(uint64_t file_number) const;
void MarkAsGrabbedForPurge(uint64_t file_number);
size_t GetWalPreallocateBlockSize(uint64_t write_buffer_size) const;
Env::WriteLifeTimeHint CalculateWALWriteHint() { return Env::WLTH_SHORT; }
Optimize for serial commits in 2PC Summary: Throughput: 46k tps in our sysbench settings (filling the details later) The idea is to have the simplest change that gives us a reasonable boost in 2PC throughput. Major design changes: 1. The WAL file internal buffer is not flushed after each write. Instead it is flushed before critical operations (WAL copy via fs) or when FlushWAL is called by MySQL. Flushing the WAL buffer is also protected via mutex_. 2. Use two sequence numbers: last seq, and last seq for write. Last seq is the last visible sequence number for reads. Last seq for write is the next sequence number that should be used to write to WAL/memtable. This allows to have a memtable write be in parallel to WAL writes. 3. BatchGroup is not used for writes. This means that we can have parallel writers which changes a major assumption in the code base. To accommodate for that i) allow only 1 WriteImpl that intends to write to memtable via mem_mutex_--which is fine since in 2PC almost all of the memtable writes come via group commit phase which is serial anyway, ii) make all the parts in the code base that assumed to be the only writer (via EnterUnbatched) to also acquire mem_mutex_, iii) stat updates are protected via a stat_mutex_. Note: the first commit has the approach figured out but is not clean. Submitting the PR anyway to get the early feedback on the approach. If we are ok with the approach I will go ahead with this updates: 0) Rebase with Yi's pipelining changes 1) Currently batching is disabled by default to make sure that it will be consistent with all unit tests. Will make this optional via a config. 2) A couple of unit tests are disabled. They need to be updated with the serial commit of 2PC taken into account. 3) Replacing BatchGroup with mem_mutex_ got a bit ugly as it requires releasing mutex_ beforehand (the same way EnterUnbatched does). This needs to be cleaned up. Closes https://github.com/facebook/rocksdb/pull/2345 Differential Revision: D5210732 Pulled By: maysamyabandeh fbshipit-source-id: 78653bd95a35cd1e831e555e0e57bdfd695355a4
2017-06-24 23:06:43 +02:00
// When set, we use a separate queue for writes that dont write to memtable.
// In 2PC these are the writes at Prepare phase.
const bool two_write_queues_;
Optimize for serial commits in 2PC Summary: Throughput: 46k tps in our sysbench settings (filling the details later) The idea is to have the simplest change that gives us a reasonable boost in 2PC throughput. Major design changes: 1. The WAL file internal buffer is not flushed after each write. Instead it is flushed before critical operations (WAL copy via fs) or when FlushWAL is called by MySQL. Flushing the WAL buffer is also protected via mutex_. 2. Use two sequence numbers: last seq, and last seq for write. Last seq is the last visible sequence number for reads. Last seq for write is the next sequence number that should be used to write to WAL/memtable. This allows to have a memtable write be in parallel to WAL writes. 3. BatchGroup is not used for writes. This means that we can have parallel writers which changes a major assumption in the code base. To accommodate for that i) allow only 1 WriteImpl that intends to write to memtable via mem_mutex_--which is fine since in 2PC almost all of the memtable writes come via group commit phase which is serial anyway, ii) make all the parts in the code base that assumed to be the only writer (via EnterUnbatched) to also acquire mem_mutex_, iii) stat updates are protected via a stat_mutex_. Note: the first commit has the approach figured out but is not clean. Submitting the PR anyway to get the early feedback on the approach. If we are ok with the approach I will go ahead with this updates: 0) Rebase with Yi's pipelining changes 1) Currently batching is disabled by default to make sure that it will be consistent with all unit tests. Will make this optional via a config. 2) A couple of unit tests are disabled. They need to be updated with the serial commit of 2PC taken into account. 3) Replacing BatchGroup with mem_mutex_ got a bit ugly as it requires releasing mutex_ beforehand (the same way EnterUnbatched does). This needs to be cleaned up. Closes https://github.com/facebook/rocksdb/pull/2345 Differential Revision: D5210732 Pulled By: maysamyabandeh fbshipit-source-id: 78653bd95a35cd1e831e555e0e57bdfd695355a4
2017-06-24 23:06:43 +02:00
const bool manual_wal_flush_;
// Increase the sequence number after writing each batch, whether memtable is
// disabled for that or not. Otherwise the sequence number is increased after
// writing each key into memtable. This implies that when disable_memtable is
// set, the seq is not increased at all.
//
// Default: false
const bool seq_per_batch_;
// This determines during recovery whether we expect one writebatch per
// recovered transaction, or potentially multiple writebatches per
// transaction. For WriteUnprepared, this is set to false, since multiple
// batches can exist per transaction.
//
// Default: true
const bool batch_per_txn_;
// LastSequence also indicates last published sequence visibile to the
// readers. Otherwise LastPublishedSequence should be used.
const bool last_seq_same_as_publish_seq_;
// It indicates that a customized gc algorithm must be used for
// flush/compaction and if it is not provided vis SnapshotChecker, we should
// disable gc to be safe.
const bool use_custom_gc_;
Auto recovery from out of space errors (#4164) Summary: This commit implements automatic recovery from a Status::NoSpace() error during background operations such as write callback, flush and compaction. The broad design is as follows - 1. Compaction errors are treated as soft errors and don't put the database in read-only mode. A compaction is delayed until enough free disk space is available to accomodate the compaction outputs, which is estimated based on the input size. This means that users can continue to write, and we rely on the WriteController to delay or stop writes if the compaction debt becomes too high due to persistent low disk space condition 2. Errors during write callback and flush are treated as hard errors, i.e the database is put in read-only mode and goes back to read-write only fater certain recovery actions are taken. 3. Both types of recovery rely on the SstFileManagerImpl to poll for sufficient disk space. We assume that there is a 1-1 mapping between an SFM and the underlying OS storage container. For cases where multiple DBs are hosted on a single storage container, the user is expected to allocate a single SFM instance and use the same one for all the DBs. If no SFM is specified by the user, DBImpl::Open() will allocate one, but this will be one per DB and each DB will recover independently. The recovery implemented by SFM is as follows - a) On the first occurance of an out of space error during compaction, subsequent compactions will be delayed until the disk free space check indicates enough available space. The required space is computed as the sum of input sizes. b) The free space check requirement will be removed once the amount of free space is greater than the size reserved by in progress compactions when the first error occured c) If the out of space error is a hard error, a background thread in SFM will poll for sufficient headroom before triggering the recovery of the database and putting it in write-only mode. The headroom is calculated as the sum of the write_buffer_size of all the DB instances associated with the SFM 4. EventListener callbacks will be called at the start and completion of automatic recovery. Users can disable the auto recov ery in the start callback, and later initiate it manually by calling DB::Resume() Todo: 1. More extensive testing 2. Add disk full condition to db_stress (follow-on PR) Pull Request resolved: https://github.com/facebook/rocksdb/pull/4164 Differential Revision: D9846378 Pulled By: anand1976 fbshipit-source-id: 80ea875dbd7f00205e19c82215ff6e37da10da4a
2018-09-15 22:36:19 +02:00
// Flag to indicate that the DB instance shutdown has been initiated. This
// different from shutting_down_ atomic in that it is set at the beginning
// of shutdown sequence, specifically in order to prevent any background
// error recovery from going on in parallel. The latter, shutting_down_,
// is set a little later during the shutdown after scheduling memtable
// flushes
move dump stats to a separate thread (#4382) Summary: Currently statistics are supposed to be dumped to info log at intervals of `options.stats_dump_period_sec`. However the implementation choice was to bind it with compaction thread, meaning if the database has been serving very light traffic, the stats may not get dumped at all. We decided to separate stats dumping into a new timed thread using `TimerQueue`, which is already used in blob_db. This will allow us schedule new timed tasks with more deterministic behavior. Tested with db_bench using `--stats_dump_period_sec=20` in command line: > LOG:2018/09/17-14:07:45.575025 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG:2018/09/17-14:08:05.643286 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG:2018/09/17-14:08:25.691325 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG:2018/09/17-14:08:45.740989 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- LOG content: > 2018/09/17-14:07:45.575025 7fe99fbfe700 [WARN] [db/db_impl.cc:605] ------- DUMPING STATS ------- 2018/09/17-14:07:45.575080 7fe99fbfe700 [WARN] [db/db_impl.cc:606] ** DB Stats ** Uptime(secs): 20.0 total, 20.0 interval Cumulative writes: 4447K writes, 4447K keys, 4447K commit groups, 1.0 writes per commit group, ingest: 5.57 GB, 285.01 MB/s Cumulative WAL: 4447K writes, 0 syncs, 4447638.00 writes per sync, written: 5.57 GB, 285.01 MB/s Cumulative stall: 00:00:0.012 H:M:S, 0.1 percent Interval writes: 4447K writes, 4447K keys, 4447K commit groups, 1.0 writes per commit group, ingest: 5700.71 MB, 285.01 MB/s Interval WAL: 4447K writes, 0 syncs, 4447638.00 writes per sync, written: 5.57 MB, 285.01 MB/s Interval stall: 00:00:0.012 H:M:S, 0.1 percent ** Compaction Stats [default] ** Level Files Size Score Read(GB) Rn(GB) Rnp1(GB) Write(GB) Wnew(GB) Moved(GB) W-Amp Rd(MB/s) Wr(MB/s) Comp(sec) Comp(cnt) Avg(sec) KeyIn KeyDrop Pull Request resolved: https://github.com/facebook/rocksdb/pull/4382 Differential Revision: D9933051 Pulled By: miasantreble fbshipit-source-id: 6d12bb1e4977674eea4bf2d2ac6d486b814bb2fa
2018-10-09 07:52:58 +02:00
std::atomic<bool> shutdown_initiated_;
// Flag to indicate whether sst_file_manager object was allocated in
// DB::Open() or passed to us
bool own_sfm_;
Added support for differential snapshots Summary: The motivation for this PR is to add to RocksDB support for differential (incremental) snapshots, as snapshot of the DB changes between two points in time (one can think of it as diff between to sequence numbers, or the diff D which can be thought of as an SST file or just set of KVs that can be applied to sequence number S1 to get the database to the state at sequence number S2). This feature would be useful for various distributed storages layers built on top of RocksDB, as it should help reduce resources (time and network bandwidth) needed to recover and rebuilt DB instances as replicas in the context of distributed storages. From the API standpoint that would like client app requesting iterator between (start seqnum) and current DB state, and reading the "diff". This is a very draft PR for initial review in the discussion on the approach, i'm going to rework some parts and keep updating the PR. For now, what's done here according to initial discussions: Preserving deletes: - We want to be able to optionally preserve recent deletes for some defined period of time, so that if a delete came in recently and might need to be included in the next incremental snapshot it would't get dropped by a compaction. This is done by adding new param to Options (preserve deletes flag) and new variable to DB Impl where we keep track of the sequence number after which we don't want to drop tombstones, even if they are otherwise eligible for deletion. - I also added a new API call for clients to be able to advance this cutoff seqnum after which we drop deletes; i assume it's more flexible to let clients control this, since otherwise we'd need to keep some kind of timestamp < -- > seqnum mapping inside the DB, which sounds messy and painful to support. Clients could make use of it by periodically calling GetLatestSequenceNumber(), noting the timestamp, doing some calculation and figuring out by how much we need to advance the cutoff seqnum. - Compaction codepath in compaction_iterator.cc has been modified to avoid dropping tombstones with seqnum > cutoff seqnum. Iterator changes: - couple params added to ReadOptions, to optionally allow client to request internal keys instead of user keys (so that client can get the latest value of a key, be it delete marker or a put), as well as min timestamp and min seqnum. TableCache changes: - I modified table_cache code to be able to quickly exclude SST files from iterators heep if creation_time on the file is less then iter_start_ts as passed in ReadOptions. That would help a lot in some DB settings (like reading very recent data only or using FIFO compactions), but not so much for universal compaction with more or less long iterator time span. What's left: - Still looking at how to best plug that inside DBIter codepath. So far it seems that FindNextUserKeyInternal only parses values as UserKeys, and iter->key() call generally returns user key. Can we add new API to DBIter as internal_key(), and modify this internal method to optionally set saved_key_ to point to the full internal key? I don't need to store actual seqnum there, but I do need to store type. Closes https://github.com/facebook/rocksdb/pull/2999 Differential Revision: D6175602 Pulled By: mikhail-antonov fbshipit-source-id: c779a6696ee2d574d86c69cec866a3ae095aa900
2017-11-02 02:43:29 +01:00
// Clients must periodically call SetPreserveDeletesSequenceNumber()
// to advance this seqnum. Default value is 0 which means ALL deletes are
// preserved. Note that this has no effect if DBOptions.preserve_deletes
// is set to false.
std::atomic<SequenceNumber> preserve_deletes_seqnum_;
const bool preserve_deletes_;
// Flag to check whether Close() has been called on this DB
bool closed_;
ErrorHandler error_handler_;
// Conditional variable to coordinate installation of atomic flush results.
// With atomic flush, each bg thread installs the result of flushing multiple
// column families, and different threads can flush different column
// families. It's difficult to rely on one thread to perform batch
// installation for all threads. This is different from the non-atomic flush
// case.
// atomic_flush_install_cv_ makes sure that threads install atomic flush
// results sequentially. Flush results of memtables with lower IDs get
// installed to MANIFEST first.
InstrumentedCondVar atomic_flush_install_cv_;
};
extern Options SanitizeOptions(const std::string& db, const Options& src);
extern DBOptions SanitizeOptions(const std::string& db, const DBOptions& src);
extern CompressionType GetCompressionFlush(
const ImmutableCFOptions& ioptions,
const MutableCFOptions& mutable_cf_options);
Skip deleted WALs during recovery Summary: This patch record min log number to keep to the manifest while flushing SST files to ignore them and any WAL older than them during recovery. This is to avoid scenarios when we have a gap between the WAL files are fed to the recovery procedure. The gap could happen by for example out-of-order WAL deletion. Such gap could cause problems in 2PC recovery where the prepared and commit entry are placed into two separate WAL and gap in the WALs could result into not processing the WAL with the commit entry and hence breaking the 2PC recovery logic. Before the commit, for 2PC case, we determined which log number to keep in FindObsoleteFiles(). We looked at the earliest logs with outstanding prepare entries, or prepare entries whose respective commit or abort are in memtable. With the commit, the same calculation is done while we apply the SST flush. Just before installing the flush file, we precompute the earliest log file to keep after the flush finishes using the same logic (but skipping the memtables just flushed), record this information to the manifest entry for this new flushed SST file. This pre-computed value is also remembered in memory, and will later be used to determine whether a log file can be deleted. This value is unlikely to change until next flush because the commit entry will stay in memtable. (In WritePrepared, we could have removed the older log files as soon as all prepared entries are committed. It's not yet done anyway. Even if we do it, the only thing we loss with this new approach is earlier log deletion between two flushes, which does not guarantee to happen anyway because the obsolete file clean-up function is only executed after flush or compaction) This min log number to keep is stored in the manifest using the safely-ignore customized field of AddFile entry, in order to guarantee that the DB generated using newer release can be opened by previous releases no older than 4.2. Closes https://github.com/facebook/rocksdb/pull/3765 Differential Revision: D7747618 Pulled By: siying fbshipit-source-id: d00c92105b4f83852e9754a1b70d6b64cb590729
2018-05-04 00:35:11 +02:00
// Return the earliest log file to keep after the memtable flush is
// finalized.
// `cfd_to_flush` is the column family whose memtable (specified in
// `memtables_to_flush`) will be flushed and thus will not depend on any WAL
// file.
// The function is only applicable to 2pc mode.
extern uint64_t PrecomputeMinLogNumberToKeep(
VersionSet* vset, const ColumnFamilyData& cfd_to_flush,
autovector<VersionEdit*> edit_list,
const autovector<MemTable*>& memtables_to_flush,
LogsWithPrepTracker* prep_tracker);
// `cfd_to_flush` is the column family whose memtable will be flushed and thus
// will not depend on any WAL file. nullptr means no memtable is being flushed.
// The function is only applicable to 2pc mode.
extern uint64_t FindMinPrepLogReferencedByMemTable(
VersionSet* vset, const ColumnFamilyData* cfd_to_flush,
const autovector<MemTable*>& memtables_to_flush);
// Fix user-supplied options to be reasonable
template <class T, class V>
static void ClipToRange(T* ptr, V minvalue, V maxvalue) {
if (static_cast<V>(*ptr) > maxvalue) *ptr = maxvalue;
if (static_cast<V>(*ptr) < minvalue) *ptr = minvalue;
}
} // namespace rocksdb