2019-12-16 23:28:06 +01:00
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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifdef GFLAGS
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#pragma once
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#include "db_stress_tool/db_stress_common.h"
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2020-02-20 21:07:53 +01:00
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namespace ROCKSDB_NAMESPACE {
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2019-12-16 23:28:06 +01:00
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class DbStressEnvWrapper : public EnvWrapper {
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public:
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explicit DbStressEnvWrapper(Env* t) : EnvWrapper(t) {}
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Status DeleteFile(const std::string& f) override {
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// We determine whether it is a manifest file by searching a strong,
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// so that there will be false positive if the directory path contains the
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// keyword but it is unlikely.
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Fix, enable, and enhance backup/restore in db_stress (#7348)
Summary:
Although added to db_stress, testing of backup/restore
was never integrated into the crash test, originally concerned about
performance. I've enabled it now and to address the peformance concern,
testing backup/restore is always skipped once the db exceeds a certain
size threshold, default 100MB. This should provide sufficient
opportunity for testing BackupEngine without bogging down everything
else with heavier and heavier operations.
Also fixed backup/restore in db_stress by making sure PurgeOldBackups
can remove manifest files, which are normally kept around for db_stress.
Added more coverage of backup options, and up to three backups being
saved in one backup directory (in some cases).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7348
Test Plan:
ran 'make blackbox_crash_test' for a while, with heightened
probabilitly of taking backups (1/10k). Also confirmed with some debug
output that the code is being covered, TestBackupRestore only takes
a few seconds to complete when triggered, and even at 1/10k and ~50MB
database, there's <,~ 1 thread testing backups at any time.
Reviewed By: ajkr
Differential Revision: D23510835
Pulled By: pdillinger
fbshipit-source-id: b6b8735591808141f81f10773ac31634cf03b6c0
2020-09-04 05:11:45 +02:00
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// Checkpoint, backup, and restore directories needs to be exempted.
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2019-12-16 23:28:06 +01:00
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if (!if_preserve_all_manifests ||
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2019-12-21 07:08:44 +01:00
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f.find("MANIFEST-") == std::string::npos ||
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Fix, enable, and enhance backup/restore in db_stress (#7348)
Summary:
Although added to db_stress, testing of backup/restore
was never integrated into the crash test, originally concerned about
performance. I've enabled it now and to address the peformance concern,
testing backup/restore is always skipped once the db exceeds a certain
size threshold, default 100MB. This should provide sufficient
opportunity for testing BackupEngine without bogging down everything
else with heavier and heavier operations.
Also fixed backup/restore in db_stress by making sure PurgeOldBackups
can remove manifest files, which are normally kept around for db_stress.
Added more coverage of backup options, and up to three backups being
saved in one backup directory (in some cases).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7348
Test Plan:
ran 'make blackbox_crash_test' for a while, with heightened
probabilitly of taking backups (1/10k). Also confirmed with some debug
output that the code is being covered, TestBackupRestore only takes
a few seconds to complete when triggered, and even at 1/10k and ~50MB
database, there's <,~ 1 thread testing backups at any time.
Reviewed By: ajkr
Differential Revision: D23510835
Pulled By: pdillinger
fbshipit-source-id: b6b8735591808141f81f10773ac31634cf03b6c0
2020-09-04 05:11:45 +02:00
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f.find("checkpoint") != std::string::npos ||
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f.find(".backup") != std::string::npos ||
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f.find(".restore") != std::string::npos) {
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2019-12-16 23:28:06 +01:00
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return target()->DeleteFile(f);
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}
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return Status::OK();
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}
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// If true, all manifest files will not be delted in DeleteFile().
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bool if_preserve_all_manifests = true;
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};
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2020-02-20 21:07:53 +01:00
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} // namespace ROCKSDB_NAMESPACE
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2019-12-16 23:28:06 +01:00
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#endif // GFLAGS
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