rocksdb/util/hash_skiplist_rep.h

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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include "rocksdb/slice_transform.h"
#include "rocksdb/memtablerep.h"
namespace rocksdb {
class HashSkipListRepFactory : public MemTableRepFactory {
public:
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explicit HashSkipListRepFactory(
const SliceTransform* transform,
size_t bucket_count,
int32_t skiplist_height,
int32_t skiplist_branching_factor)
: transform_(transform),
bucket_count_(bucket_count),
skiplist_height_(skiplist_height),
skiplist_branching_factor_(skiplist_branching_factor) { }
virtual ~HashSkipListRepFactory() { delete transform_; }
virtual std::shared_ptr<MemTableRep> CreateMemTableRep(
MemTableRep::KeyComparator& compare, Arena* arena) override;
virtual const char* Name() const override {
return "HashSkipListRepFactory";
}
const SliceTransform* GetTransform() { return transform_; }
private:
const SliceTransform* transform_;
const size_t bucket_count_;
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const int32_t skiplist_height_;
const int32_t skiplist_branching_factor_;
};
}