rocksdb/table/plain/plain_table_builder.h

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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
TablePropertiesCollectorFactory Summary: This diff addresses task #4296714 and rethinks how users provide us with TablePropertiesCollectors as part of Options. Here's description of task #4296714: I'm debugging #4295529 and noticed that our count of user properties kDeletedKeys is wrong. We're sharing one single InternalKeyPropertiesCollector with all Table Builders. In LOG Files, we're outputting number of kDeletedKeys as connected with a single table, while it's actually the total count of deleted keys since creation of the DB. For example, this table has 3155 entries and 1391828 deleted keys. The problem with current approach that we call methods on a single TablePropertiesCollector for all the tables we create. Even worse, we could do it from multiple threads at the same time and TablePropertiesCollector has no way of knowing which table we're calling it for. Good part: Looks like nobody inside Facebook is using Options::table_properties_collectors. This means we should be able to painfully change the API. In this change, I introduce TablePropertiesCollectorFactory. For every table we create, we call `CreateTablePropertiesCollector`, which creates a TablePropertiesCollector for a single table. We then use it sequentially from a single thread, which means it doesn't have to be thread-safe. Test Plan: Added a test in table_properties_collector_test that fails on master (build two tables, assert that kDeletedKeys count is correct for the second one). Also, all other tests Reviewers: sdong, dhruba, haobo, kailiu Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D18579
2014-05-13 21:30:55 +02:00
#ifndef ROCKSDB_LITE
#include <stdint.h>
#include <string>
TablePropertiesCollectorFactory Summary: This diff addresses task #4296714 and rethinks how users provide us with TablePropertiesCollectors as part of Options. Here's description of task #4296714: I'm debugging #4295529 and noticed that our count of user properties kDeletedKeys is wrong. We're sharing one single InternalKeyPropertiesCollector with all Table Builders. In LOG Files, we're outputting number of kDeletedKeys as connected with a single table, while it's actually the total count of deleted keys since creation of the DB. For example, this table has 3155 entries and 1391828 deleted keys. The problem with current approach that we call methods on a single TablePropertiesCollector for all the tables we create. Even worse, we could do it from multiple threads at the same time and TablePropertiesCollector has no way of knowing which table we're calling it for. Good part: Looks like nobody inside Facebook is using Options::table_properties_collectors. This means we should be able to painfully change the API. In this change, I introduce TablePropertiesCollectorFactory. For every table we create, we call `CreateTablePropertiesCollector`, which creates a TablePropertiesCollector for a single table. We then use it sequentially from a single thread, which means it doesn't have to be thread-safe. Test Plan: Added a test in table_properties_collector_test that fails on master (build two tables, assert that kDeletedKeys count is correct for the second one). Also, all other tests Reviewers: sdong, dhruba, haobo, kailiu Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D18579
2014-05-13 21:30:55 +02:00
#include <vector>
#include "rocksdb/options.h"
#include "rocksdb/status.h"
#include "rocksdb/table.h"
#include "rocksdb/table_properties.h"
#include "table/plain/plain_table_bloom.h"
#include "table/plain/plain_table_index.h"
#include "table/plain/plain_table_key_coding.h"
#include "table/table_builder.h"
namespace rocksdb {
class BlockBuilder;
class BlockHandle;
class WritableFile;
class TableBuilder;
// The builder class of PlainTable. For description of PlainTable format
// See comments of class PlainTableFactory, where instances of
// PlainTableReader are created.
class PlainTableBuilder: public TableBuilder {
public:
// Create a builder that will store the contents of the table it is
// building in *file. Does not close the file. It is up to the
// caller to close the file after calling Finish(). The output file
// will be part of level specified by 'level'. A value of -1 means
// that the caller does not know which level the output file will reside.
PlainTableBuilder(
const ImmutableCFOptions& ioptions, const MutableCFOptions& moptions,
const std::vector<std::unique_ptr<IntTblPropCollectorFactory>>*
int_tbl_prop_collector_factories,
uint32_t column_family_id, WritableFileWriter* file,
uint32_t user_key_size, EncodingType encoding_type,
size_t index_sparseness, uint32_t bloom_bits_per_key,
const std::string& column_family_name, uint32_t num_probes = 6,
size_t huge_page_tlb_size = 0, double hash_table_ratio = 0,
bool store_index_in_file = false);
// No copying allowed
PlainTableBuilder(const PlainTableBuilder&) = delete;
void operator=(const PlainTableBuilder&) = delete;
// REQUIRES: Either Finish() or Abandon() has been called.
~PlainTableBuilder();
// Add key,value to the table being constructed.
// REQUIRES: key is after any previously added key according to comparator.
// REQUIRES: Finish(), Abandon() have not been called
void Add(const Slice& key, const Slice& value) override;
// Return non-ok iff some error has been detected.
Status status() const override;
// Finish building the table. Stops using the file passed to the
// constructor after this function returns.
// REQUIRES: Finish(), Abandon() have not been called
Status Finish() override;
// Indicate that the contents of this builder should be abandoned. Stops
// using the file passed to the constructor after this function returns.
// If the caller is not going to call Finish(), it must call Abandon()
// before destroying this builder.
// REQUIRES: Finish(), Abandon() have not been called
void Abandon() override;
// Number of calls to Add() so far.
uint64_t NumEntries() const override;
// Size of the file generated so far. If invoked after a successful
// Finish() call, returns the size of the final generated file.
uint64_t FileSize() const override;
TableProperties GetTableProperties() const override { return properties_; }
bool SaveIndexInFile() const { return store_index_in_file_; }
private:
Arena arena_;
const ImmutableCFOptions& ioptions_;
const MutableCFOptions& moptions_;
std::vector<std::unique_ptr<IntTblPropCollector>>
TablePropertiesCollectorFactory Summary: This diff addresses task #4296714 and rethinks how users provide us with TablePropertiesCollectors as part of Options. Here's description of task #4296714: I'm debugging #4295529 and noticed that our count of user properties kDeletedKeys is wrong. We're sharing one single InternalKeyPropertiesCollector with all Table Builders. In LOG Files, we're outputting number of kDeletedKeys as connected with a single table, while it's actually the total count of deleted keys since creation of the DB. For example, this table has 3155 entries and 1391828 deleted keys. The problem with current approach that we call methods on a single TablePropertiesCollector for all the tables we create. Even worse, we could do it from multiple threads at the same time and TablePropertiesCollector has no way of knowing which table we're calling it for. Good part: Looks like nobody inside Facebook is using Options::table_properties_collectors. This means we should be able to painfully change the API. In this change, I introduce TablePropertiesCollectorFactory. For every table we create, we call `CreateTablePropertiesCollector`, which creates a TablePropertiesCollector for a single table. We then use it sequentially from a single thread, which means it doesn't have to be thread-safe. Test Plan: Added a test in table_properties_collector_test that fails on master (build two tables, assert that kDeletedKeys count is correct for the second one). Also, all other tests Reviewers: sdong, dhruba, haobo, kailiu Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D18579
2014-05-13 21:30:55 +02:00
table_properties_collectors_;
BloomBlockBuilder bloom_block_;
std::unique_ptr<PlainTableIndexBuilder> index_builder_;
WritableFileWriter* file_;
uint64_t offset_ = 0;
uint32_t bloom_bits_per_key_;
size_t huge_page_tlb_size_;
Status status_;
TableProperties properties_;
PlainTableKeyEncoder encoder_;
bool store_index_in_file_;
std::vector<uint32_t> keys_or_prefixes_hashes_;
bool closed_ = false; // Either Finish() or Abandon() has been called.
const SliceTransform* prefix_extractor_;
Slice GetPrefix(const Slice& target) const {
assert(target.size() >= 8); // target is internal key
return GetPrefixFromUserKey(GetUserKey(target));
}
Slice GetPrefix(const ParsedInternalKey& target) const {
return GetPrefixFromUserKey(target.user_key);
}
Slice GetUserKey(const Slice& key) const {
return Slice(key.data(), key.size() - 8);
}
Slice GetPrefixFromUserKey(const Slice& user_key) const {
if (!IsTotalOrderMode()) {
return prefix_extractor_->Transform(user_key);
} else {
// Use empty slice as prefix if prefix_extractor is not set.
// In that case,
// it falls back to pure binary search and
// total iterator seek is supported.
return Slice();
}
}
bool IsTotalOrderMode() const { return (prefix_extractor_ == nullptr); }
};
} // namespace rocksdb
#endif // ROCKSDB_LITE