2013-08-13 23:04:56 +02:00
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// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "leveldb/slice_transform.h"
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#include "leveldb/slice.h"
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namespace leveldb {
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namespace {
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class FixedPrefixTransform : public SliceTransform {
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private:
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size_t prefix_len_;
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public:
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explicit FixedPrefixTransform(size_t prefix_len) : prefix_len_(prefix_len) { }
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virtual const char* Name() const {
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return "rocksdb.FixedPrefix";
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}
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virtual Slice Transform(const Slice& src) const {
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assert(InDomain(src));
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return Slice(src.data(), prefix_len_);
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}
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virtual bool InDomain(const Slice& src) const {
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return (src.size() >= prefix_len_);
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}
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virtual bool InRange(const Slice& dst) const {
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return (dst.size() == prefix_len_);
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}
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};
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2013-08-23 08:10:02 +02:00
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class NoopTransform : public SliceTransform {
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public:
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explicit NoopTransform() { }
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virtual const char* Name() const {
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return "rocksdb.Noop";
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}
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virtual Slice Transform(const Slice& src) const {
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return src;
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}
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virtual bool InDomain(const Slice& src) const {
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return true;
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}
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virtual bool InRange(const Slice& dst) const {
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return true;
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}
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};
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2013-08-13 23:04:56 +02:00
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}
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const SliceTransform* NewFixedPrefixTransform(size_t prefix_len) {
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return new FixedPrefixTransform(prefix_len);
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}
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2013-08-23 08:10:02 +02:00
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const SliceTransform* NewNoopTransform() {
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return new NoopTransform;
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}
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2013-08-13 23:04:56 +02:00
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} // namespace leveldb
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