rocksdb/db/memtable_list.h

403 lines
16 KiB
C
Raw Normal View History

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
#pragma once
#include <deque>
#include <limits>
#include <list>
#include <set>
#include <string>
#include <vector>
#include "db/dbformat.h"
Skip deleted WALs during recovery Summary: This patch record min log number to keep to the manifest while flushing SST files to ignore them and any WAL older than them during recovery. This is to avoid scenarios when we have a gap between the WAL files are fed to the recovery procedure. The gap could happen by for example out-of-order WAL deletion. Such gap could cause problems in 2PC recovery where the prepared and commit entry are placed into two separate WAL and gap in the WALs could result into not processing the WAL with the commit entry and hence breaking the 2PC recovery logic. Before the commit, for 2PC case, we determined which log number to keep in FindObsoleteFiles(). We looked at the earliest logs with outstanding prepare entries, or prepare entries whose respective commit or abort are in memtable. With the commit, the same calculation is done while we apply the SST flush. Just before installing the flush file, we precompute the earliest log file to keep after the flush finishes using the same logic (but skipping the memtables just flushed), record this information to the manifest entry for this new flushed SST file. This pre-computed value is also remembered in memory, and will later be used to determine whether a log file can be deleted. This value is unlikely to change until next flush because the commit entry will stay in memtable. (In WritePrepared, we could have removed the older log files as soon as all prepared entries are committed. It's not yet done anyway. Even if we do it, the only thing we loss with this new approach is earlier log deletion between two flushes, which does not guarantee to happen anyway because the obsolete file clean-up function is only executed after flush or compaction) This min log number to keep is stored in the manifest using the safely-ignore customized field of AddFile entry, in order to guarantee that the DB generated using newer release can be opened by previous releases no older than 4.2. Closes https://github.com/facebook/rocksdb/pull/3765 Differential Revision: D7747618 Pulled By: siying fbshipit-source-id: d00c92105b4f83852e9754a1b70d6b64cb590729
2018-05-04 00:35:11 +02:00
#include "db/logs_with_prep_tracker.h"
#include "db/memtable.h"
#include "db/range_del_aggregator.h"
#include "file/filename.h"
#include "logging/log_buffer.h"
#include "monitoring/instrumented_mutex.h"
#include "rocksdb/db.h"
#include "rocksdb/iterator.h"
#include "rocksdb/options.h"
#include "rocksdb/types.h"
#include "util/autovector.h"
namespace rocksdb {
class ColumnFamilyData;
class InternalKeyComparator;
class InstrumentedMutex;
class MergeIteratorBuilder;
class MemTableList;
MemTableListVersion Summary: MemTableListVersion is to MemTableList what Version is to VersionSet. I took almost the same ideas to develop MemTableListVersion. The reason is to have copying std::list done in background, while flushing, rather than in foreground (MultiGet() and NewIterator()) under a mutex! Also, whenever we copied MemTableList, we copied also some MemTableList metadata (flush_requested_, commit_in_progress_, etc.), which was wasteful. This diff avoids std::list copy under a mutex in both MultiGet() and NewIterator(). I created a small database with some number of immutable memtables, and creating 100.000 iterators in a single-thread (!) decreased from {188739, 215703, 198028} to {154352, 164035, 159817}. A lot of the savings come from code under a mutex, so we should see much higher savings with multiple threads. Creating new iterator is very important to LogDevice team. I also think this diff will make SuperVersion obsolete for performance reasons. I will try it in the next diff. SuperVersion gave us huge savings on Get() code path, but I think that most of the savings came from copying MemTableList under a mutex. If we had MemTableListVersion, we would never need to copy the entire object (like we still do in NewIterator() and MultiGet()) Test Plan: `make check` works. I will also do `make valgrind_check` before commit Reviewers: dhruba, haobo, kailiu, sdong, emayanke, tnovak Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D15255
2014-01-24 23:52:08 +01:00
// keeps a list of immutable memtables in a vector. the list is immutable
// if refcount is bigger than one. It is used as a state for Get() and
// Iterator code paths
//
// This class is not thread-safe. External synchronization is required
// (such as holding the db mutex or being on the write thread).
MemTableListVersion Summary: MemTableListVersion is to MemTableList what Version is to VersionSet. I took almost the same ideas to develop MemTableListVersion. The reason is to have copying std::list done in background, while flushing, rather than in foreground (MultiGet() and NewIterator()) under a mutex! Also, whenever we copied MemTableList, we copied also some MemTableList metadata (flush_requested_, commit_in_progress_, etc.), which was wasteful. This diff avoids std::list copy under a mutex in both MultiGet() and NewIterator(). I created a small database with some number of immutable memtables, and creating 100.000 iterators in a single-thread (!) decreased from {188739, 215703, 198028} to {154352, 164035, 159817}. A lot of the savings come from code under a mutex, so we should see much higher savings with multiple threads. Creating new iterator is very important to LogDevice team. I also think this diff will make SuperVersion obsolete for performance reasons. I will try it in the next diff. SuperVersion gave us huge savings on Get() code path, but I think that most of the savings came from copying MemTableList under a mutex. If we had MemTableListVersion, we would never need to copy the entire object (like we still do in NewIterator() and MultiGet()) Test Plan: `make check` works. I will also do `make valgrind_check` before commit Reviewers: dhruba, haobo, kailiu, sdong, emayanke, tnovak Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D15255
2014-01-24 23:52:08 +01:00
class MemTableListVersion {
public:
explicit MemTableListVersion(size_t* parent_memtable_list_memory_usage,
MemTableListVersion* old = nullptr);
explicit MemTableListVersion(size_t* parent_memtable_list_memory_usage,
Refactor trimming logic for immutable memtables (#5022) Summary: MyRocks currently sets `max_write_buffer_number_to_maintain` in order to maintain enough history for transaction conflict checking. The effectiveness of this approach depends on the size of memtables. When memtables are small, it may not keep enough history; when memtables are large, this may consume too much memory. We are proposing a new way to configure memtable list history: by limiting the memory usage of immutable memtables. The new option is `max_write_buffer_size_to_maintain` and it will take precedence over the old `max_write_buffer_number_to_maintain` if they are both set to non-zero values. The new option accounts for the total memory usage of flushed immutable memtables and mutable memtable. When the total usage exceeds the limit, RocksDB may start dropping immutable memtables (which is also called trimming history), starting from the oldest one. The semantics of the old option actually works both as an upper bound and lower bound. History trimming will start if number of immutable memtables exceeds the limit, but it will never go below (limit-1) due to history trimming. In order the mimic the behavior with the new option, history trimming will stop if dropping the next immutable memtable causes the total memory usage go below the size limit. For example, assuming the size limit is set to 64MB, and there are 3 immutable memtables with sizes of 20, 30, 30. Although the total memory usage is 80MB > 64MB, dropping the oldest memtable will reduce the memory usage to 60MB < 64MB, so in this case no memtable will be dropped. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5022 Differential Revision: D14394062 Pulled By: miasantreble fbshipit-source-id: 60457a509c6af89d0993f988c9b5c2aa9e45f5c5
2019-08-23 22:54:09 +02:00
int max_write_buffer_number_to_maintain,
int64_t max_write_buffer_size_to_maintain);
MemTableListVersion Summary: MemTableListVersion is to MemTableList what Version is to VersionSet. I took almost the same ideas to develop MemTableListVersion. The reason is to have copying std::list done in background, while flushing, rather than in foreground (MultiGet() and NewIterator()) under a mutex! Also, whenever we copied MemTableList, we copied also some MemTableList metadata (flush_requested_, commit_in_progress_, etc.), which was wasteful. This diff avoids std::list copy under a mutex in both MultiGet() and NewIterator(). I created a small database with some number of immutable memtables, and creating 100.000 iterators in a single-thread (!) decreased from {188739, 215703, 198028} to {154352, 164035, 159817}. A lot of the savings come from code under a mutex, so we should see much higher savings with multiple threads. Creating new iterator is very important to LogDevice team. I also think this diff will make SuperVersion obsolete for performance reasons. I will try it in the next diff. SuperVersion gave us huge savings on Get() code path, but I think that most of the savings came from copying MemTableList under a mutex. If we had MemTableListVersion, we would never need to copy the entire object (like we still do in NewIterator() and MultiGet()) Test Plan: `make check` works. I will also do `make valgrind_check` before commit Reviewers: dhruba, haobo, kailiu, sdong, emayanke, tnovak Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D15255
2014-01-24 23:52:08 +01:00
void Ref();
void Unref(autovector<MemTable*>* to_delete = nullptr);
MemTableListVersion Summary: MemTableListVersion is to MemTableList what Version is to VersionSet. I took almost the same ideas to develop MemTableListVersion. The reason is to have copying std::list done in background, while flushing, rather than in foreground (MultiGet() and NewIterator()) under a mutex! Also, whenever we copied MemTableList, we copied also some MemTableList metadata (flush_requested_, commit_in_progress_, etc.), which was wasteful. This diff avoids std::list copy under a mutex in both MultiGet() and NewIterator(). I created a small database with some number of immutable memtables, and creating 100.000 iterators in a single-thread (!) decreased from {188739, 215703, 198028} to {154352, 164035, 159817}. A lot of the savings come from code under a mutex, so we should see much higher savings with multiple threads. Creating new iterator is very important to LogDevice team. I also think this diff will make SuperVersion obsolete for performance reasons. I will try it in the next diff. SuperVersion gave us huge savings on Get() code path, but I think that most of the savings came from copying MemTableList under a mutex. If we had MemTableListVersion, we would never need to copy the entire object (like we still do in NewIterator() and MultiGet()) Test Plan: `make check` works. I will also do `make valgrind_check` before commit Reviewers: dhruba, haobo, kailiu, sdong, emayanke, tnovak Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D15255
2014-01-24 23:52:08 +01:00
// Search all the memtables starting from the most recent one.
// Return the most recent value found, if any.
//
// If any operation was found for this key, its most recent sequence number
// will be stored in *seq on success (regardless of whether true/false is
// returned). Otherwise, *seq will be set to kMaxSequenceNumber.
bool Get(const LookupKey& key, std::string* value, Status* s,
Use only "local" range tombstones during Get (#4449) Summary: Previously, range tombstones were accumulated from every level, which was necessary if a range tombstone in a higher level covered a key in a lower level. However, RangeDelAggregator::AddTombstones's complexity is based on the number of tombstones that are currently stored in it, which is wasteful in the Get case, where we only need to know the highest sequence number of range tombstones that cover the key from higher levels, and compute the highest covering sequence number at the current level. This change introduces this optimization, and removes the use of RangeDelAggregator from the Get path. In the benchmark results, the following command was used to initialize the database: ``` ./db_bench -db=/dev/shm/5k-rts -use_existing_db=false -benchmarks=filluniquerandom -write_buffer_size=1048576 -compression_type=lz4 -target_file_size_base=1048576 -max_bytes_for_level_base=4194304 -value_size=112 -key_size=16 -block_size=4096 -level_compaction_dynamic_level_bytes=true -num=5000000 -max_background_jobs=12 -benchmark_write_rate_limit=20971520 -range_tombstone_width=100 -writes_per_range_tombstone=100 -max_num_range_tombstones=50000 -bloom_bits=8 ``` ...and the following command was used to measure read throughput: ``` ./db_bench -db=/dev/shm/5k-rts/ -use_existing_db=true -benchmarks=readrandom -disable_auto_compactions=true -num=5000000 -reads=100000 -threads=32 ``` The filluniquerandom command was only run once, and the resulting database was used to measure read performance before and after the PR. Both binaries were compiled with `DEBUG_LEVEL=0`. Readrandom results before PR: ``` readrandom : 4.544 micros/op 220090 ops/sec; 16.9 MB/s (63103 of 100000 found) ``` Readrandom results after PR: ``` readrandom : 11.147 micros/op 89707 ops/sec; 6.9 MB/s (63103 of 100000 found) ``` So it's actually slower right now, but this PR paves the way for future optimizations (see #4493). ---- Pull Request resolved: https://github.com/facebook/rocksdb/pull/4449 Differential Revision: D10370575 Pulled By: abhimadan fbshipit-source-id: 9a2e152be1ef36969055c0e9eb4beb0d96c11f4d
2018-10-24 21:29:29 +02:00
MergeContext* merge_context,
SequenceNumber* max_covering_tombstone_seq, SequenceNumber* seq,
const ReadOptions& read_opts, ReadCallback* callback = nullptr,
bool* is_blob_index = nullptr);
bool Get(const LookupKey& key, std::string* value, Status* s,
Use only "local" range tombstones during Get (#4449) Summary: Previously, range tombstones were accumulated from every level, which was necessary if a range tombstone in a higher level covered a key in a lower level. However, RangeDelAggregator::AddTombstones's complexity is based on the number of tombstones that are currently stored in it, which is wasteful in the Get case, where we only need to know the highest sequence number of range tombstones that cover the key from higher levels, and compute the highest covering sequence number at the current level. This change introduces this optimization, and removes the use of RangeDelAggregator from the Get path. In the benchmark results, the following command was used to initialize the database: ``` ./db_bench -db=/dev/shm/5k-rts -use_existing_db=false -benchmarks=filluniquerandom -write_buffer_size=1048576 -compression_type=lz4 -target_file_size_base=1048576 -max_bytes_for_level_base=4194304 -value_size=112 -key_size=16 -block_size=4096 -level_compaction_dynamic_level_bytes=true -num=5000000 -max_background_jobs=12 -benchmark_write_rate_limit=20971520 -range_tombstone_width=100 -writes_per_range_tombstone=100 -max_num_range_tombstones=50000 -bloom_bits=8 ``` ...and the following command was used to measure read throughput: ``` ./db_bench -db=/dev/shm/5k-rts/ -use_existing_db=true -benchmarks=readrandom -disable_auto_compactions=true -num=5000000 -reads=100000 -threads=32 ``` The filluniquerandom command was only run once, and the resulting database was used to measure read performance before and after the PR. Both binaries were compiled with `DEBUG_LEVEL=0`. Readrandom results before PR: ``` readrandom : 4.544 micros/op 220090 ops/sec; 16.9 MB/s (63103 of 100000 found) ``` Readrandom results after PR: ``` readrandom : 11.147 micros/op 89707 ops/sec; 6.9 MB/s (63103 of 100000 found) ``` So it's actually slower right now, but this PR paves the way for future optimizations (see #4493). ---- Pull Request resolved: https://github.com/facebook/rocksdb/pull/4449 Differential Revision: D10370575 Pulled By: abhimadan fbshipit-source-id: 9a2e152be1ef36969055c0e9eb4beb0d96c11f4d
2018-10-24 21:29:29 +02:00
MergeContext* merge_context,
SequenceNumber* max_covering_tombstone_seq,
const ReadOptions& read_opts, ReadCallback* callback = nullptr,
bool* is_blob_index = nullptr) {
SequenceNumber seq;
Use only "local" range tombstones during Get (#4449) Summary: Previously, range tombstones were accumulated from every level, which was necessary if a range tombstone in a higher level covered a key in a lower level. However, RangeDelAggregator::AddTombstones's complexity is based on the number of tombstones that are currently stored in it, which is wasteful in the Get case, where we only need to know the highest sequence number of range tombstones that cover the key from higher levels, and compute the highest covering sequence number at the current level. This change introduces this optimization, and removes the use of RangeDelAggregator from the Get path. In the benchmark results, the following command was used to initialize the database: ``` ./db_bench -db=/dev/shm/5k-rts -use_existing_db=false -benchmarks=filluniquerandom -write_buffer_size=1048576 -compression_type=lz4 -target_file_size_base=1048576 -max_bytes_for_level_base=4194304 -value_size=112 -key_size=16 -block_size=4096 -level_compaction_dynamic_level_bytes=true -num=5000000 -max_background_jobs=12 -benchmark_write_rate_limit=20971520 -range_tombstone_width=100 -writes_per_range_tombstone=100 -max_num_range_tombstones=50000 -bloom_bits=8 ``` ...and the following command was used to measure read throughput: ``` ./db_bench -db=/dev/shm/5k-rts/ -use_existing_db=true -benchmarks=readrandom -disable_auto_compactions=true -num=5000000 -reads=100000 -threads=32 ``` The filluniquerandom command was only run once, and the resulting database was used to measure read performance before and after the PR. Both binaries were compiled with `DEBUG_LEVEL=0`. Readrandom results before PR: ``` readrandom : 4.544 micros/op 220090 ops/sec; 16.9 MB/s (63103 of 100000 found) ``` Readrandom results after PR: ``` readrandom : 11.147 micros/op 89707 ops/sec; 6.9 MB/s (63103 of 100000 found) ``` So it's actually slower right now, but this PR paves the way for future optimizations (see #4493). ---- Pull Request resolved: https://github.com/facebook/rocksdb/pull/4449 Differential Revision: D10370575 Pulled By: abhimadan fbshipit-source-id: 9a2e152be1ef36969055c0e9eb4beb0d96c11f4d
2018-10-24 21:29:29 +02:00
return Get(key, value, s, merge_context, max_covering_tombstone_seq, &seq,
read_opts, callback, is_blob_index);
}
New API to get all merge operands for a Key (#5604) Summary: This is a new API added to db.h to allow for fetching all merge operands associated with a Key. The main motivation for this API is to support use cases where doing a full online merge is not necessary as it is performance sensitive. Example use-cases: 1. Update subset of columns and read subset of columns - Imagine a SQL Table, a row is encoded as a K/V pair (as it is done in MyRocks). If there are many columns and users only updated one of them, we can use merge operator to reduce write amplification. While users only read one or two columns in the read query, this feature can avoid a full merging of the whole row, and save some CPU. 2. Updating very few attributes in a value which is a JSON-like document - Updating one attribute can be done efficiently using merge operator, while reading back one attribute can be done more efficiently if we don't need to do a full merge. ---------------------------------------------------------------------------------------------------- API : Status GetMergeOperands( const ReadOptions& options, ColumnFamilyHandle* column_family, const Slice& key, PinnableSlice* merge_operands, GetMergeOperandsOptions* get_merge_operands_options, int* number_of_operands) Example usage : int size = 100; int number_of_operands = 0; std::vector<PinnableSlice> values(size); GetMergeOperandsOptions merge_operands_info; db_->GetMergeOperands(ReadOptions(), db_->DefaultColumnFamily(), "k1", values.data(), merge_operands_info, &number_of_operands); Description : Returns all the merge operands corresponding to the key. If the number of merge operands in DB is greater than merge_operands_options.expected_max_number_of_operands no merge operands are returned and status is Incomplete. Merge operands returned are in the order of insertion. merge_operands-> Points to an array of at-least merge_operands_options.expected_max_number_of_operands and the caller is responsible for allocating it. If the status returned is Incomplete then number_of_operands will contain the total number of merge operands found in DB for key. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5604 Test Plan: Added unit test and perf test in db_bench that can be run using the command: ./db_bench -benchmarks=getmergeoperands --merge_operator=sortlist Differential Revision: D16657366 Pulled By: vjnadimpalli fbshipit-source-id: 0faadd752351745224ee12d4ae9ef3cb529951bf
2019-08-06 23:22:34 +02:00
// Returns all the merge operands corresponding to the key by searching all
// memtables starting from the most recent one.
bool GetMergeOperands(const LookupKey& key, Status* s,
MergeContext* merge_context,
SequenceNumber* max_covering_tombstone_seq,
const ReadOptions& read_opts);
Support saving history in memtable_list Summary: For transactions, we are using the memtables to validate that there are no write conflicts. But after flushing, we don't have any memtables, and transactions could fail to commit. So we want to someone keep around some extra history to use for conflict checking. In addition, we want to provide a way to increase the size of this history if too many transactions fail to commit. After chatting with people, it seems like everyone prefers just using Memtables to store this history (instead of a separate history structure). It seems like the best place for this is abstracted inside the memtable_list. I decide to create a separate list in MemtableListVersion as using the same list complicated the flush/installalflushresults logic too much. This diff adds a new parameter to control how much memtable history to keep around after flushing. However, it sounds like people aren't too fond of adding new parameters. So I am making the default size of flushed+not-flushed memtables be set to max_write_buffers. This should not change the maximum amount of memory used, but make it more likely we're using closer the the limit. (We are now postponing deleting flushed memtables until the max_write_buffer limit is reached). So while we might use more memory on average, we are still obeying the limit set (and you could argue it's better to go ahead and use up memory now instead of waiting for a write stall to happen to test this limit). However, if people are opposed to this default behavior, we can easily set it to 0 and require this parameter be set in order to use transactions. Test Plan: Added a xfunc test to play around with setting different values of this parameter in all tests. Added testing in memtablelist_test and planning on adding more testing here. Reviewers: sdong, rven, igor Reviewed By: igor Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D37443
2015-05-29 01:34:24 +02:00
// Similar to Get(), but searches the Memtable history of memtables that
// have already been flushed. Should only be used from in-memory only
// queries (such as Transaction validation) as the history may contain
// writes that are also present in the SST files.
bool GetFromHistory(const LookupKey& key, std::string* value, Status* s,
MergeContext* merge_context,
Use only "local" range tombstones during Get (#4449) Summary: Previously, range tombstones were accumulated from every level, which was necessary if a range tombstone in a higher level covered a key in a lower level. However, RangeDelAggregator::AddTombstones's complexity is based on the number of tombstones that are currently stored in it, which is wasteful in the Get case, where we only need to know the highest sequence number of range tombstones that cover the key from higher levels, and compute the highest covering sequence number at the current level. This change introduces this optimization, and removes the use of RangeDelAggregator from the Get path. In the benchmark results, the following command was used to initialize the database: ``` ./db_bench -db=/dev/shm/5k-rts -use_existing_db=false -benchmarks=filluniquerandom -write_buffer_size=1048576 -compression_type=lz4 -target_file_size_base=1048576 -max_bytes_for_level_base=4194304 -value_size=112 -key_size=16 -block_size=4096 -level_compaction_dynamic_level_bytes=true -num=5000000 -max_background_jobs=12 -benchmark_write_rate_limit=20971520 -range_tombstone_width=100 -writes_per_range_tombstone=100 -max_num_range_tombstones=50000 -bloom_bits=8 ``` ...and the following command was used to measure read throughput: ``` ./db_bench -db=/dev/shm/5k-rts/ -use_existing_db=true -benchmarks=readrandom -disable_auto_compactions=true -num=5000000 -reads=100000 -threads=32 ``` The filluniquerandom command was only run once, and the resulting database was used to measure read performance before and after the PR. Both binaries were compiled with `DEBUG_LEVEL=0`. Readrandom results before PR: ``` readrandom : 4.544 micros/op 220090 ops/sec; 16.9 MB/s (63103 of 100000 found) ``` Readrandom results after PR: ``` readrandom : 11.147 micros/op 89707 ops/sec; 6.9 MB/s (63103 of 100000 found) ``` So it's actually slower right now, but this PR paves the way for future optimizations (see #4493). ---- Pull Request resolved: https://github.com/facebook/rocksdb/pull/4449 Differential Revision: D10370575 Pulled By: abhimadan fbshipit-source-id: 9a2e152be1ef36969055c0e9eb4beb0d96c11f4d
2018-10-24 21:29:29 +02:00
SequenceNumber* max_covering_tombstone_seq,
SequenceNumber* seq, const ReadOptions& read_opts,
bool* is_blob_index = nullptr);
bool GetFromHistory(const LookupKey& key, std::string* value, Status* s,
MergeContext* merge_context,
Use only "local" range tombstones during Get (#4449) Summary: Previously, range tombstones were accumulated from every level, which was necessary if a range tombstone in a higher level covered a key in a lower level. However, RangeDelAggregator::AddTombstones's complexity is based on the number of tombstones that are currently stored in it, which is wasteful in the Get case, where we only need to know the highest sequence number of range tombstones that cover the key from higher levels, and compute the highest covering sequence number at the current level. This change introduces this optimization, and removes the use of RangeDelAggregator from the Get path. In the benchmark results, the following command was used to initialize the database: ``` ./db_bench -db=/dev/shm/5k-rts -use_existing_db=false -benchmarks=filluniquerandom -write_buffer_size=1048576 -compression_type=lz4 -target_file_size_base=1048576 -max_bytes_for_level_base=4194304 -value_size=112 -key_size=16 -block_size=4096 -level_compaction_dynamic_level_bytes=true -num=5000000 -max_background_jobs=12 -benchmark_write_rate_limit=20971520 -range_tombstone_width=100 -writes_per_range_tombstone=100 -max_num_range_tombstones=50000 -bloom_bits=8 ``` ...and the following command was used to measure read throughput: ``` ./db_bench -db=/dev/shm/5k-rts/ -use_existing_db=true -benchmarks=readrandom -disable_auto_compactions=true -num=5000000 -reads=100000 -threads=32 ``` The filluniquerandom command was only run once, and the resulting database was used to measure read performance before and after the PR. Both binaries were compiled with `DEBUG_LEVEL=0`. Readrandom results before PR: ``` readrandom : 4.544 micros/op 220090 ops/sec; 16.9 MB/s (63103 of 100000 found) ``` Readrandom results after PR: ``` readrandom : 11.147 micros/op 89707 ops/sec; 6.9 MB/s (63103 of 100000 found) ``` So it's actually slower right now, but this PR paves the way for future optimizations (see #4493). ---- Pull Request resolved: https://github.com/facebook/rocksdb/pull/4449 Differential Revision: D10370575 Pulled By: abhimadan fbshipit-source-id: 9a2e152be1ef36969055c0e9eb4beb0d96c11f4d
2018-10-24 21:29:29 +02:00
SequenceNumber* max_covering_tombstone_seq,
const ReadOptions& read_opts,
bool* is_blob_index = nullptr) {
SequenceNumber seq;
Use only "local" range tombstones during Get (#4449) Summary: Previously, range tombstones were accumulated from every level, which was necessary if a range tombstone in a higher level covered a key in a lower level. However, RangeDelAggregator::AddTombstones's complexity is based on the number of tombstones that are currently stored in it, which is wasteful in the Get case, where we only need to know the highest sequence number of range tombstones that cover the key from higher levels, and compute the highest covering sequence number at the current level. This change introduces this optimization, and removes the use of RangeDelAggregator from the Get path. In the benchmark results, the following command was used to initialize the database: ``` ./db_bench -db=/dev/shm/5k-rts -use_existing_db=false -benchmarks=filluniquerandom -write_buffer_size=1048576 -compression_type=lz4 -target_file_size_base=1048576 -max_bytes_for_level_base=4194304 -value_size=112 -key_size=16 -block_size=4096 -level_compaction_dynamic_level_bytes=true -num=5000000 -max_background_jobs=12 -benchmark_write_rate_limit=20971520 -range_tombstone_width=100 -writes_per_range_tombstone=100 -max_num_range_tombstones=50000 -bloom_bits=8 ``` ...and the following command was used to measure read throughput: ``` ./db_bench -db=/dev/shm/5k-rts/ -use_existing_db=true -benchmarks=readrandom -disable_auto_compactions=true -num=5000000 -reads=100000 -threads=32 ``` The filluniquerandom command was only run once, and the resulting database was used to measure read performance before and after the PR. Both binaries were compiled with `DEBUG_LEVEL=0`. Readrandom results before PR: ``` readrandom : 4.544 micros/op 220090 ops/sec; 16.9 MB/s (63103 of 100000 found) ``` Readrandom results after PR: ``` readrandom : 11.147 micros/op 89707 ops/sec; 6.9 MB/s (63103 of 100000 found) ``` So it's actually slower right now, but this PR paves the way for future optimizations (see #4493). ---- Pull Request resolved: https://github.com/facebook/rocksdb/pull/4449 Differential Revision: D10370575 Pulled By: abhimadan fbshipit-source-id: 9a2e152be1ef36969055c0e9eb4beb0d96c11f4d
2018-10-24 21:29:29 +02:00
return GetFromHistory(key, value, s, merge_context,
max_covering_tombstone_seq, &seq, read_opts,
is_blob_index);
}
Support saving history in memtable_list Summary: For transactions, we are using the memtables to validate that there are no write conflicts. But after flushing, we don't have any memtables, and transactions could fail to commit. So we want to someone keep around some extra history to use for conflict checking. In addition, we want to provide a way to increase the size of this history if too many transactions fail to commit. After chatting with people, it seems like everyone prefers just using Memtables to store this history (instead of a separate history structure). It seems like the best place for this is abstracted inside the memtable_list. I decide to create a separate list in MemtableListVersion as using the same list complicated the flush/installalflushresults logic too much. This diff adds a new parameter to control how much memtable history to keep around after flushing. However, it sounds like people aren't too fond of adding new parameters. So I am making the default size of flushed+not-flushed memtables be set to max_write_buffers. This should not change the maximum amount of memory used, but make it more likely we're using closer the the limit. (We are now postponing deleting flushed memtables until the max_write_buffer limit is reached). So while we might use more memory on average, we are still obeying the limit set (and you could argue it's better to go ahead and use up memory now instead of waiting for a write stall to happen to test this limit). However, if people are opposed to this default behavior, we can easily set it to 0 and require this parameter be set in order to use transactions. Test Plan: Added a xfunc test to play around with setting different values of this parameter in all tests. Added testing in memtablelist_test and planning on adding more testing here. Reviewers: sdong, rven, igor Reviewed By: igor Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D37443
2015-05-29 01:34:24 +02:00
Status AddRangeTombstoneIterators(const ReadOptions& read_opts, Arena* arena,
RangeDelAggregator* range_del_agg);
MemTableListVersion Summary: MemTableListVersion is to MemTableList what Version is to VersionSet. I took almost the same ideas to develop MemTableListVersion. The reason is to have copying std::list done in background, while flushing, rather than in foreground (MultiGet() and NewIterator()) under a mutex! Also, whenever we copied MemTableList, we copied also some MemTableList metadata (flush_requested_, commit_in_progress_, etc.), which was wasteful. This diff avoids std::list copy under a mutex in both MultiGet() and NewIterator(). I created a small database with some number of immutable memtables, and creating 100.000 iterators in a single-thread (!) decreased from {188739, 215703, 198028} to {154352, 164035, 159817}. A lot of the savings come from code under a mutex, so we should see much higher savings with multiple threads. Creating new iterator is very important to LogDevice team. I also think this diff will make SuperVersion obsolete for performance reasons. I will try it in the next diff. SuperVersion gave us huge savings on Get() code path, but I think that most of the savings came from copying MemTableList under a mutex. If we had MemTableListVersion, we would never need to copy the entire object (like we still do in NewIterator() and MultiGet()) Test Plan: `make check` works. I will also do `make valgrind_check` before commit Reviewers: dhruba, haobo, kailiu, sdong, emayanke, tnovak Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D15255
2014-01-24 23:52:08 +01:00
void AddIterators(const ReadOptions& options,
std::vector<InternalIterator*>* iterator_list,
Arena* arena);
MemTableListVersion Summary: MemTableListVersion is to MemTableList what Version is to VersionSet. I took almost the same ideas to develop MemTableListVersion. The reason is to have copying std::list done in background, while flushing, rather than in foreground (MultiGet() and NewIterator()) under a mutex! Also, whenever we copied MemTableList, we copied also some MemTableList metadata (flush_requested_, commit_in_progress_, etc.), which was wasteful. This diff avoids std::list copy under a mutex in both MultiGet() and NewIterator(). I created a small database with some number of immutable memtables, and creating 100.000 iterators in a single-thread (!) decreased from {188739, 215703, 198028} to {154352, 164035, 159817}. A lot of the savings come from code under a mutex, so we should see much higher savings with multiple threads. Creating new iterator is very important to LogDevice team. I also think this diff will make SuperVersion obsolete for performance reasons. I will try it in the next diff. SuperVersion gave us huge savings on Get() code path, but I think that most of the savings came from copying MemTableList under a mutex. If we had MemTableListVersion, we would never need to copy the entire object (like we still do in NewIterator() and MultiGet()) Test Plan: `make check` works. I will also do `make valgrind_check` before commit Reviewers: dhruba, haobo, kailiu, sdong, emayanke, tnovak Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D15255
2014-01-24 23:52:08 +01:00
void AddIterators(const ReadOptions& options,
MergeIteratorBuilder* merge_iter_builder);
uint64_t GetTotalNumEntries() const;
uint64_t GetTotalNumDeletes() const;
MemTable::MemTableStats ApproximateStats(const Slice& start_ikey,
const Slice& end_ikey);
// Returns the value of MemTable::GetEarliestSequenceNumber() on the most
// recent MemTable in this list or kMaxSequenceNumber if the list is empty.
// If include_history=true, will also search Memtables in MemTableList
// History.
SequenceNumber GetEarliestSequenceNumber(bool include_history = false) const;
2014-01-27 02:40:43 +01:00
private:
friend class MemTableList;
friend Status InstallMemtableAtomicFlushResults(
const autovector<MemTableList*>* imm_lists,
const autovector<ColumnFamilyData*>& cfds,
const autovector<const MutableCFOptions*>& mutable_cf_options_list,
const autovector<const autovector<MemTable*>*>& mems_list,
VersionSet* vset, InstrumentedMutex* mu,
const autovector<FileMetaData*>& file_meta,
autovector<MemTable*>* to_delete, Directory* db_directory,
LogBuffer* log_buffer);
Support saving history in memtable_list Summary: For transactions, we are using the memtables to validate that there are no write conflicts. But after flushing, we don't have any memtables, and transactions could fail to commit. So we want to someone keep around some extra history to use for conflict checking. In addition, we want to provide a way to increase the size of this history if too many transactions fail to commit. After chatting with people, it seems like everyone prefers just using Memtables to store this history (instead of a separate history structure). It seems like the best place for this is abstracted inside the memtable_list. I decide to create a separate list in MemtableListVersion as using the same list complicated the flush/installalflushresults logic too much. This diff adds a new parameter to control how much memtable history to keep around after flushing. However, it sounds like people aren't too fond of adding new parameters. So I am making the default size of flushed+not-flushed memtables be set to max_write_buffers. This should not change the maximum amount of memory used, but make it more likely we're using closer the the limit. (We are now postponing deleting flushed memtables until the max_write_buffer limit is reached). So while we might use more memory on average, we are still obeying the limit set (and you could argue it's better to go ahead and use up memory now instead of waiting for a write stall to happen to test this limit). However, if people are opposed to this default behavior, we can easily set it to 0 and require this parameter be set in order to use transactions. Test Plan: Added a xfunc test to play around with setting different values of this parameter in all tests. Added testing in memtablelist_test and planning on adding more testing here. Reviewers: sdong, rven, igor Reviewed By: igor Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D37443
2015-05-29 01:34:24 +02:00
// REQUIRE: m is an immutable memtable
void Add(MemTable* m, autovector<MemTable*>* to_delete);
// REQUIRE: m is an immutable memtable
void Remove(MemTable* m, autovector<MemTable*>* to_delete);
Refactor trimming logic for immutable memtables (#5022) Summary: MyRocks currently sets `max_write_buffer_number_to_maintain` in order to maintain enough history for transaction conflict checking. The effectiveness of this approach depends on the size of memtables. When memtables are small, it may not keep enough history; when memtables are large, this may consume too much memory. We are proposing a new way to configure memtable list history: by limiting the memory usage of immutable memtables. The new option is `max_write_buffer_size_to_maintain` and it will take precedence over the old `max_write_buffer_number_to_maintain` if they are both set to non-zero values. The new option accounts for the total memory usage of flushed immutable memtables and mutable memtable. When the total usage exceeds the limit, RocksDB may start dropping immutable memtables (which is also called trimming history), starting from the oldest one. The semantics of the old option actually works both as an upper bound and lower bound. History trimming will start if number of immutable memtables exceeds the limit, but it will never go below (limit-1) due to history trimming. In order the mimic the behavior with the new option, history trimming will stop if dropping the next immutable memtable causes the total memory usage go below the size limit. For example, assuming the size limit is set to 64MB, and there are 3 immutable memtables with sizes of 20, 30, 30. Although the total memory usage is 80MB > 64MB, dropping the oldest memtable will reduce the memory usage to 60MB < 64MB, so in this case no memtable will be dropped. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5022 Differential Revision: D14394062 Pulled By: miasantreble fbshipit-source-id: 60457a509c6af89d0993f988c9b5c2aa9e45f5c5
2019-08-23 22:54:09 +02:00
void TrimHistory(autovector<MemTable*>* to_delete, size_t usage);
MemTableListVersion Summary: MemTableListVersion is to MemTableList what Version is to VersionSet. I took almost the same ideas to develop MemTableListVersion. The reason is to have copying std::list done in background, while flushing, rather than in foreground (MultiGet() and NewIterator()) under a mutex! Also, whenever we copied MemTableList, we copied also some MemTableList metadata (flush_requested_, commit_in_progress_, etc.), which was wasteful. This diff avoids std::list copy under a mutex in both MultiGet() and NewIterator(). I created a small database with some number of immutable memtables, and creating 100.000 iterators in a single-thread (!) decreased from {188739, 215703, 198028} to {154352, 164035, 159817}. A lot of the savings come from code under a mutex, so we should see much higher savings with multiple threads. Creating new iterator is very important to LogDevice team. I also think this diff will make SuperVersion obsolete for performance reasons. I will try it in the next diff. SuperVersion gave us huge savings on Get() code path, but I think that most of the savings came from copying MemTableList under a mutex. If we had MemTableListVersion, we would never need to copy the entire object (like we still do in NewIterator() and MultiGet()) Test Plan: `make check` works. I will also do `make valgrind_check` before commit Reviewers: dhruba, haobo, kailiu, sdong, emayanke, tnovak Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D15255
2014-01-24 23:52:08 +01:00
bool GetFromList(std::list<MemTable*>* list, const LookupKey& key,
std::string* value, Status* s, MergeContext* merge_context,
Use only "local" range tombstones during Get (#4449) Summary: Previously, range tombstones were accumulated from every level, which was necessary if a range tombstone in a higher level covered a key in a lower level. However, RangeDelAggregator::AddTombstones's complexity is based on the number of tombstones that are currently stored in it, which is wasteful in the Get case, where we only need to know the highest sequence number of range tombstones that cover the key from higher levels, and compute the highest covering sequence number at the current level. This change introduces this optimization, and removes the use of RangeDelAggregator from the Get path. In the benchmark results, the following command was used to initialize the database: ``` ./db_bench -db=/dev/shm/5k-rts -use_existing_db=false -benchmarks=filluniquerandom -write_buffer_size=1048576 -compression_type=lz4 -target_file_size_base=1048576 -max_bytes_for_level_base=4194304 -value_size=112 -key_size=16 -block_size=4096 -level_compaction_dynamic_level_bytes=true -num=5000000 -max_background_jobs=12 -benchmark_write_rate_limit=20971520 -range_tombstone_width=100 -writes_per_range_tombstone=100 -max_num_range_tombstones=50000 -bloom_bits=8 ``` ...and the following command was used to measure read throughput: ``` ./db_bench -db=/dev/shm/5k-rts/ -use_existing_db=true -benchmarks=readrandom -disable_auto_compactions=true -num=5000000 -reads=100000 -threads=32 ``` The filluniquerandom command was only run once, and the resulting database was used to measure read performance before and after the PR. Both binaries were compiled with `DEBUG_LEVEL=0`. Readrandom results before PR: ``` readrandom : 4.544 micros/op 220090 ops/sec; 16.9 MB/s (63103 of 100000 found) ``` Readrandom results after PR: ``` readrandom : 11.147 micros/op 89707 ops/sec; 6.9 MB/s (63103 of 100000 found) ``` So it's actually slower right now, but this PR paves the way for future optimizations (see #4493). ---- Pull Request resolved: https://github.com/facebook/rocksdb/pull/4449 Differential Revision: D10370575 Pulled By: abhimadan fbshipit-source-id: 9a2e152be1ef36969055c0e9eb4beb0d96c11f4d
2018-10-24 21:29:29 +02:00
SequenceNumber* max_covering_tombstone_seq,
SequenceNumber* seq, const ReadOptions& read_opts,
ReadCallback* callback = nullptr,
bool* is_blob_index = nullptr);
void AddMemTable(MemTable* m);
void UnrefMemTable(autovector<MemTable*>* to_delete, MemTable* m);
Refactor trimming logic for immutable memtables (#5022) Summary: MyRocks currently sets `max_write_buffer_number_to_maintain` in order to maintain enough history for transaction conflict checking. The effectiveness of this approach depends on the size of memtables. When memtables are small, it may not keep enough history; when memtables are large, this may consume too much memory. We are proposing a new way to configure memtable list history: by limiting the memory usage of immutable memtables. The new option is `max_write_buffer_size_to_maintain` and it will take precedence over the old `max_write_buffer_number_to_maintain` if they are both set to non-zero values. The new option accounts for the total memory usage of flushed immutable memtables and mutable memtable. When the total usage exceeds the limit, RocksDB may start dropping immutable memtables (which is also called trimming history), starting from the oldest one. The semantics of the old option actually works both as an upper bound and lower bound. History trimming will start if number of immutable memtables exceeds the limit, but it will never go below (limit-1) due to history trimming. In order the mimic the behavior with the new option, history trimming will stop if dropping the next immutable memtable causes the total memory usage go below the size limit. For example, assuming the size limit is set to 64MB, and there are 3 immutable memtables with sizes of 20, 30, 30. Although the total memory usage is 80MB > 64MB, dropping the oldest memtable will reduce the memory usage to 60MB < 64MB, so in this case no memtable will be dropped. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5022 Differential Revision: D14394062 Pulled By: miasantreble fbshipit-source-id: 60457a509c6af89d0993f988c9b5c2aa9e45f5c5
2019-08-23 22:54:09 +02:00
// Calculate the total amount of memory used by memlist_ and memlist_history_
// excluding the last MemTable in memlist_history_. The reason for excluding
// the last MemTable is to see if dropping the last MemTable will keep total
// memory usage above or equal to max_write_buffer_size_to_maintain_
size_t ApproximateMemoryUsageExcludingLast();
bool MemtableLimitExceeded(size_t usage);
Support saving history in memtable_list Summary: For transactions, we are using the memtables to validate that there are no write conflicts. But after flushing, we don't have any memtables, and transactions could fail to commit. So we want to someone keep around some extra history to use for conflict checking. In addition, we want to provide a way to increase the size of this history if too many transactions fail to commit. After chatting with people, it seems like everyone prefers just using Memtables to store this history (instead of a separate history structure). It seems like the best place for this is abstracted inside the memtable_list. I decide to create a separate list in MemtableListVersion as using the same list complicated the flush/installalflushresults logic too much. This diff adds a new parameter to control how much memtable history to keep around after flushing. However, it sounds like people aren't too fond of adding new parameters. So I am making the default size of flushed+not-flushed memtables be set to max_write_buffers. This should not change the maximum amount of memory used, but make it more likely we're using closer the the limit. (We are now postponing deleting flushed memtables until the max_write_buffer limit is reached). So while we might use more memory on average, we are still obeying the limit set (and you could argue it's better to go ahead and use up memory now instead of waiting for a write stall to happen to test this limit). However, if people are opposed to this default behavior, we can easily set it to 0 and require this parameter be set in order to use transactions. Test Plan: Added a xfunc test to play around with setting different values of this parameter in all tests. Added testing in memtablelist_test and planning on adding more testing here. Reviewers: sdong, rven, igor Reviewed By: igor Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D37443
2015-05-29 01:34:24 +02:00
// Immutable MemTables that have not yet been flushed.
MemTableListVersion Summary: MemTableListVersion is to MemTableList what Version is to VersionSet. I took almost the same ideas to develop MemTableListVersion. The reason is to have copying std::list done in background, while flushing, rather than in foreground (MultiGet() and NewIterator()) under a mutex! Also, whenever we copied MemTableList, we copied also some MemTableList metadata (flush_requested_, commit_in_progress_, etc.), which was wasteful. This diff avoids std::list copy under a mutex in both MultiGet() and NewIterator(). I created a small database with some number of immutable memtables, and creating 100.000 iterators in a single-thread (!) decreased from {188739, 215703, 198028} to {154352, 164035, 159817}. A lot of the savings come from code under a mutex, so we should see much higher savings with multiple threads. Creating new iterator is very important to LogDevice team. I also think this diff will make SuperVersion obsolete for performance reasons. I will try it in the next diff. SuperVersion gave us huge savings on Get() code path, but I think that most of the savings came from copying MemTableList under a mutex. If we had MemTableListVersion, we would never need to copy the entire object (like we still do in NewIterator() and MultiGet()) Test Plan: `make check` works. I will also do `make valgrind_check` before commit Reviewers: dhruba, haobo, kailiu, sdong, emayanke, tnovak Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D15255
2014-01-24 23:52:08 +01:00
std::list<MemTable*> memlist_;
Support saving history in memtable_list Summary: For transactions, we are using the memtables to validate that there are no write conflicts. But after flushing, we don't have any memtables, and transactions could fail to commit. So we want to someone keep around some extra history to use for conflict checking. In addition, we want to provide a way to increase the size of this history if too many transactions fail to commit. After chatting with people, it seems like everyone prefers just using Memtables to store this history (instead of a separate history structure). It seems like the best place for this is abstracted inside the memtable_list. I decide to create a separate list in MemtableListVersion as using the same list complicated the flush/installalflushresults logic too much. This diff adds a new parameter to control how much memtable history to keep around after flushing. However, it sounds like people aren't too fond of adding new parameters. So I am making the default size of flushed+not-flushed memtables be set to max_write_buffers. This should not change the maximum amount of memory used, but make it more likely we're using closer the the limit. (We are now postponing deleting flushed memtables until the max_write_buffer limit is reached). So while we might use more memory on average, we are still obeying the limit set (and you could argue it's better to go ahead and use up memory now instead of waiting for a write stall to happen to test this limit). However, if people are opposed to this default behavior, we can easily set it to 0 and require this parameter be set in order to use transactions. Test Plan: Added a xfunc test to play around with setting different values of this parameter in all tests. Added testing in memtablelist_test and planning on adding more testing here. Reviewers: sdong, rven, igor Reviewed By: igor Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D37443
2015-05-29 01:34:24 +02:00
// MemTables that have already been flushed
// (used during Transaction validation)
std::list<MemTable*> memlist_history_;
// Maximum number of MemTables to keep in memory (including both flushed
const int max_write_buffer_number_to_maintain_;
Refactor trimming logic for immutable memtables (#5022) Summary: MyRocks currently sets `max_write_buffer_number_to_maintain` in order to maintain enough history for transaction conflict checking. The effectiveness of this approach depends on the size of memtables. When memtables are small, it may not keep enough history; when memtables are large, this may consume too much memory. We are proposing a new way to configure memtable list history: by limiting the memory usage of immutable memtables. The new option is `max_write_buffer_size_to_maintain` and it will take precedence over the old `max_write_buffer_number_to_maintain` if they are both set to non-zero values. The new option accounts for the total memory usage of flushed immutable memtables and mutable memtable. When the total usage exceeds the limit, RocksDB may start dropping immutable memtables (which is also called trimming history), starting from the oldest one. The semantics of the old option actually works both as an upper bound and lower bound. History trimming will start if number of immutable memtables exceeds the limit, but it will never go below (limit-1) due to history trimming. In order the mimic the behavior with the new option, history trimming will stop if dropping the next immutable memtable causes the total memory usage go below the size limit. For example, assuming the size limit is set to 64MB, and there are 3 immutable memtables with sizes of 20, 30, 30. Although the total memory usage is 80MB > 64MB, dropping the oldest memtable will reduce the memory usage to 60MB < 64MB, so in this case no memtable will be dropped. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5022 Differential Revision: D14394062 Pulled By: miasantreble fbshipit-source-id: 60457a509c6af89d0993f988c9b5c2aa9e45f5c5
2019-08-23 22:54:09 +02:00
// Maximum size of MemTables to keep in memory (including both flushed
// and not-yet-flushed tables).
const int64_t max_write_buffer_size_to_maintain_;
Support saving history in memtable_list Summary: For transactions, we are using the memtables to validate that there are no write conflicts. But after flushing, we don't have any memtables, and transactions could fail to commit. So we want to someone keep around some extra history to use for conflict checking. In addition, we want to provide a way to increase the size of this history if too many transactions fail to commit. After chatting with people, it seems like everyone prefers just using Memtables to store this history (instead of a separate history structure). It seems like the best place for this is abstracted inside the memtable_list. I decide to create a separate list in MemtableListVersion as using the same list complicated the flush/installalflushresults logic too much. This diff adds a new parameter to control how much memtable history to keep around after flushing. However, it sounds like people aren't too fond of adding new parameters. So I am making the default size of flushed+not-flushed memtables be set to max_write_buffers. This should not change the maximum amount of memory used, but make it more likely we're using closer the the limit. (We are now postponing deleting flushed memtables until the max_write_buffer limit is reached). So while we might use more memory on average, we are still obeying the limit set (and you could argue it's better to go ahead and use up memory now instead of waiting for a write stall to happen to test this limit). However, if people are opposed to this default behavior, we can easily set it to 0 and require this parameter be set in order to use transactions. Test Plan: Added a xfunc test to play around with setting different values of this parameter in all tests. Added testing in memtablelist_test and planning on adding more testing here. Reviewers: sdong, rven, igor Reviewed By: igor Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D37443
2015-05-29 01:34:24 +02:00
2014-01-25 22:50:30 +01:00
int refs_ = 0;
size_t* parent_memtable_list_memory_usage_;
MemTableListVersion Summary: MemTableListVersion is to MemTableList what Version is to VersionSet. I took almost the same ideas to develop MemTableListVersion. The reason is to have copying std::list done in background, while flushing, rather than in foreground (MultiGet() and NewIterator()) under a mutex! Also, whenever we copied MemTableList, we copied also some MemTableList metadata (flush_requested_, commit_in_progress_, etc.), which was wasteful. This diff avoids std::list copy under a mutex in both MultiGet() and NewIterator(). I created a small database with some number of immutable memtables, and creating 100.000 iterators in a single-thread (!) decreased from {188739, 215703, 198028} to {154352, 164035, 159817}. A lot of the savings come from code under a mutex, so we should see much higher savings with multiple threads. Creating new iterator is very important to LogDevice team. I also think this diff will make SuperVersion obsolete for performance reasons. I will try it in the next diff. SuperVersion gave us huge savings on Get() code path, but I think that most of the savings came from copying MemTableList under a mutex. If we had MemTableListVersion, we would never need to copy the entire object (like we still do in NewIterator() and MultiGet()) Test Plan: `make check` works. I will also do `make valgrind_check` before commit Reviewers: dhruba, haobo, kailiu, sdong, emayanke, tnovak Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D15255
2014-01-24 23:52:08 +01:00
};
// This class stores references to all the immutable memtables.
// The memtables are flushed to L0 as soon as possible and in
// any order. If there are more than one immutable memtable, their
// flushes can occur concurrently. However, they are 'committed'
// to the manifest in FIFO order to maintain correctness and
// recoverability from a crash.
//
//
Refactor trimming logic for immutable memtables (#5022) Summary: MyRocks currently sets `max_write_buffer_number_to_maintain` in order to maintain enough history for transaction conflict checking. The effectiveness of this approach depends on the size of memtables. When memtables are small, it may not keep enough history; when memtables are large, this may consume too much memory. We are proposing a new way to configure memtable list history: by limiting the memory usage of immutable memtables. The new option is `max_write_buffer_size_to_maintain` and it will take precedence over the old `max_write_buffer_number_to_maintain` if they are both set to non-zero values. The new option accounts for the total memory usage of flushed immutable memtables and mutable memtable. When the total usage exceeds the limit, RocksDB may start dropping immutable memtables (which is also called trimming history), starting from the oldest one. The semantics of the old option actually works both as an upper bound and lower bound. History trimming will start if number of immutable memtables exceeds the limit, but it will never go below (limit-1) due to history trimming. In order the mimic the behavior with the new option, history trimming will stop if dropping the next immutable memtable causes the total memory usage go below the size limit. For example, assuming the size limit is set to 64MB, and there are 3 immutable memtables with sizes of 20, 30, 30. Although the total memory usage is 80MB > 64MB, dropping the oldest memtable will reduce the memory usage to 60MB < 64MB, so in this case no memtable will be dropped. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5022 Differential Revision: D14394062 Pulled By: miasantreble fbshipit-source-id: 60457a509c6af89d0993f988c9b5c2aa9e45f5c5
2019-08-23 22:54:09 +02:00
// Other than imm_flush_needed and imm_trim_needed, this class is not
// thread-safe and requires external synchronization (such as holding the db
// mutex or being on the write thread.)
class MemTableList {
public:
// A list of memtables.
Support saving history in memtable_list Summary: For transactions, we are using the memtables to validate that there are no write conflicts. But after flushing, we don't have any memtables, and transactions could fail to commit. So we want to someone keep around some extra history to use for conflict checking. In addition, we want to provide a way to increase the size of this history if too many transactions fail to commit. After chatting with people, it seems like everyone prefers just using Memtables to store this history (instead of a separate history structure). It seems like the best place for this is abstracted inside the memtable_list. I decide to create a separate list in MemtableListVersion as using the same list complicated the flush/installalflushresults logic too much. This diff adds a new parameter to control how much memtable history to keep around after flushing. However, it sounds like people aren't too fond of adding new parameters. So I am making the default size of flushed+not-flushed memtables be set to max_write_buffers. This should not change the maximum amount of memory used, but make it more likely we're using closer the the limit. (We are now postponing deleting flushed memtables until the max_write_buffer limit is reached). So while we might use more memory on average, we are still obeying the limit set (and you could argue it's better to go ahead and use up memory now instead of waiting for a write stall to happen to test this limit). However, if people are opposed to this default behavior, we can easily set it to 0 and require this parameter be set in order to use transactions. Test Plan: Added a xfunc test to play around with setting different values of this parameter in all tests. Added testing in memtablelist_test and planning on adding more testing here. Reviewers: sdong, rven, igor Reviewed By: igor Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D37443
2015-05-29 01:34:24 +02:00
explicit MemTableList(int min_write_buffer_number_to_merge,
Refactor trimming logic for immutable memtables (#5022) Summary: MyRocks currently sets `max_write_buffer_number_to_maintain` in order to maintain enough history for transaction conflict checking. The effectiveness of this approach depends on the size of memtables. When memtables are small, it may not keep enough history; when memtables are large, this may consume too much memory. We are proposing a new way to configure memtable list history: by limiting the memory usage of immutable memtables. The new option is `max_write_buffer_size_to_maintain` and it will take precedence over the old `max_write_buffer_number_to_maintain` if they are both set to non-zero values. The new option accounts for the total memory usage of flushed immutable memtables and mutable memtable. When the total usage exceeds the limit, RocksDB may start dropping immutable memtables (which is also called trimming history), starting from the oldest one. The semantics of the old option actually works both as an upper bound and lower bound. History trimming will start if number of immutable memtables exceeds the limit, but it will never go below (limit-1) due to history trimming. In order the mimic the behavior with the new option, history trimming will stop if dropping the next immutable memtable causes the total memory usage go below the size limit. For example, assuming the size limit is set to 64MB, and there are 3 immutable memtables with sizes of 20, 30, 30. Although the total memory usage is 80MB > 64MB, dropping the oldest memtable will reduce the memory usage to 60MB < 64MB, so in this case no memtable will be dropped. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5022 Differential Revision: D14394062 Pulled By: miasantreble fbshipit-source-id: 60457a509c6af89d0993f988c9b5c2aa9e45f5c5
2019-08-23 22:54:09 +02:00
int max_write_buffer_number_to_maintain,
int64_t max_write_buffer_size_to_maintain)
: imm_flush_needed(false),
Refactor trimming logic for immutable memtables (#5022) Summary: MyRocks currently sets `max_write_buffer_number_to_maintain` in order to maintain enough history for transaction conflict checking. The effectiveness of this approach depends on the size of memtables. When memtables are small, it may not keep enough history; when memtables are large, this may consume too much memory. We are proposing a new way to configure memtable list history: by limiting the memory usage of immutable memtables. The new option is `max_write_buffer_size_to_maintain` and it will take precedence over the old `max_write_buffer_number_to_maintain` if they are both set to non-zero values. The new option accounts for the total memory usage of flushed immutable memtables and mutable memtable. When the total usage exceeds the limit, RocksDB may start dropping immutable memtables (which is also called trimming history), starting from the oldest one. The semantics of the old option actually works both as an upper bound and lower bound. History trimming will start if number of immutable memtables exceeds the limit, but it will never go below (limit-1) due to history trimming. In order the mimic the behavior with the new option, history trimming will stop if dropping the next immutable memtable causes the total memory usage go below the size limit. For example, assuming the size limit is set to 64MB, and there are 3 immutable memtables with sizes of 20, 30, 30. Although the total memory usage is 80MB > 64MB, dropping the oldest memtable will reduce the memory usage to 60MB < 64MB, so in this case no memtable will be dropped. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5022 Differential Revision: D14394062 Pulled By: miasantreble fbshipit-source-id: 60457a509c6af89d0993f988c9b5c2aa9e45f5c5
2019-08-23 22:54:09 +02:00
imm_trim_needed(false),
min_write_buffer_number_to_merge_(min_write_buffer_number_to_merge),
current_(new MemTableListVersion(&current_memory_usage_,
Refactor trimming logic for immutable memtables (#5022) Summary: MyRocks currently sets `max_write_buffer_number_to_maintain` in order to maintain enough history for transaction conflict checking. The effectiveness of this approach depends on the size of memtables. When memtables are small, it may not keep enough history; when memtables are large, this may consume too much memory. We are proposing a new way to configure memtable list history: by limiting the memory usage of immutable memtables. The new option is `max_write_buffer_size_to_maintain` and it will take precedence over the old `max_write_buffer_number_to_maintain` if they are both set to non-zero values. The new option accounts for the total memory usage of flushed immutable memtables and mutable memtable. When the total usage exceeds the limit, RocksDB may start dropping immutable memtables (which is also called trimming history), starting from the oldest one. The semantics of the old option actually works both as an upper bound and lower bound. History trimming will start if number of immutable memtables exceeds the limit, but it will never go below (limit-1) due to history trimming. In order the mimic the behavior with the new option, history trimming will stop if dropping the next immutable memtable causes the total memory usage go below the size limit. For example, assuming the size limit is set to 64MB, and there are 3 immutable memtables with sizes of 20, 30, 30. Although the total memory usage is 80MB > 64MB, dropping the oldest memtable will reduce the memory usage to 60MB < 64MB, so in this case no memtable will be dropped. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5022 Differential Revision: D14394062 Pulled By: miasantreble fbshipit-source-id: 60457a509c6af89d0993f988c9b5c2aa9e45f5c5
2019-08-23 22:54:09 +02:00
max_write_buffer_number_to_maintain,
max_write_buffer_size_to_maintain)),
MemTableListVersion Summary: MemTableListVersion is to MemTableList what Version is to VersionSet. I took almost the same ideas to develop MemTableListVersion. The reason is to have copying std::list done in background, while flushing, rather than in foreground (MultiGet() and NewIterator()) under a mutex! Also, whenever we copied MemTableList, we copied also some MemTableList metadata (flush_requested_, commit_in_progress_, etc.), which was wasteful. This diff avoids std::list copy under a mutex in both MultiGet() and NewIterator(). I created a small database with some number of immutable memtables, and creating 100.000 iterators in a single-thread (!) decreased from {188739, 215703, 198028} to {154352, 164035, 159817}. A lot of the savings come from code under a mutex, so we should see much higher savings with multiple threads. Creating new iterator is very important to LogDevice team. I also think this diff will make SuperVersion obsolete for performance reasons. I will try it in the next diff. SuperVersion gave us huge savings on Get() code path, but I think that most of the savings came from copying MemTableList under a mutex. If we had MemTableListVersion, we would never need to copy the entire object (like we still do in NewIterator() and MultiGet()) Test Plan: `make check` works. I will also do `make valgrind_check` before commit Reviewers: dhruba, haobo, kailiu, sdong, emayanke, tnovak Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D15255
2014-01-24 23:52:08 +01:00
num_flush_not_started_(0),
commit_in_progress_(false),
Refactor trimming logic for immutable memtables (#5022) Summary: MyRocks currently sets `max_write_buffer_number_to_maintain` in order to maintain enough history for transaction conflict checking. The effectiveness of this approach depends on the size of memtables. When memtables are small, it may not keep enough history; when memtables are large, this may consume too much memory. We are proposing a new way to configure memtable list history: by limiting the memory usage of immutable memtables. The new option is `max_write_buffer_size_to_maintain` and it will take precedence over the old `max_write_buffer_number_to_maintain` if they are both set to non-zero values. The new option accounts for the total memory usage of flushed immutable memtables and mutable memtable. When the total usage exceeds the limit, RocksDB may start dropping immutable memtables (which is also called trimming history), starting from the oldest one. The semantics of the old option actually works both as an upper bound and lower bound. History trimming will start if number of immutable memtables exceeds the limit, but it will never go below (limit-1) due to history trimming. In order the mimic the behavior with the new option, history trimming will stop if dropping the next immutable memtable causes the total memory usage go below the size limit. For example, assuming the size limit is set to 64MB, and there are 3 immutable memtables with sizes of 20, 30, 30. Although the total memory usage is 80MB > 64MB, dropping the oldest memtable will reduce the memory usage to 60MB < 64MB, so in this case no memtable will be dropped. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5022 Differential Revision: D14394062 Pulled By: miasantreble fbshipit-source-id: 60457a509c6af89d0993f988c9b5c2aa9e45f5c5
2019-08-23 22:54:09 +02:00
flush_requested_(false),
current_memory_usage_(0),
current_memory_usage_excluding_last_(0) {
MemTableListVersion Summary: MemTableListVersion is to MemTableList what Version is to VersionSet. I took almost the same ideas to develop MemTableListVersion. The reason is to have copying std::list done in background, while flushing, rather than in foreground (MultiGet() and NewIterator()) under a mutex! Also, whenever we copied MemTableList, we copied also some MemTableList metadata (flush_requested_, commit_in_progress_, etc.), which was wasteful. This diff avoids std::list copy under a mutex in both MultiGet() and NewIterator(). I created a small database with some number of immutable memtables, and creating 100.000 iterators in a single-thread (!) decreased from {188739, 215703, 198028} to {154352, 164035, 159817}. A lot of the savings come from code under a mutex, so we should see much higher savings with multiple threads. Creating new iterator is very important to LogDevice team. I also think this diff will make SuperVersion obsolete for performance reasons. I will try it in the next diff. SuperVersion gave us huge savings on Get() code path, but I think that most of the savings came from copying MemTableList under a mutex. If we had MemTableListVersion, we would never need to copy the entire object (like we still do in NewIterator() and MultiGet()) Test Plan: `make check` works. I will also do `make valgrind_check` before commit Reviewers: dhruba, haobo, kailiu, sdong, emayanke, tnovak Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D15255
2014-01-24 23:52:08 +01:00
current_->Ref();
}
// Should not delete MemTableList without making sure MemTableList::current()
// is Unref()'d.
MemTableListVersion Summary: MemTableListVersion is to MemTableList what Version is to VersionSet. I took almost the same ideas to develop MemTableListVersion. The reason is to have copying std::list done in background, while flushing, rather than in foreground (MultiGet() and NewIterator()) under a mutex! Also, whenever we copied MemTableList, we copied also some MemTableList metadata (flush_requested_, commit_in_progress_, etc.), which was wasteful. This diff avoids std::list copy under a mutex in both MultiGet() and NewIterator(). I created a small database with some number of immutable memtables, and creating 100.000 iterators in a single-thread (!) decreased from {188739, 215703, 198028} to {154352, 164035, 159817}. A lot of the savings come from code under a mutex, so we should see much higher savings with multiple threads. Creating new iterator is very important to LogDevice team. I also think this diff will make SuperVersion obsolete for performance reasons. I will try it in the next diff. SuperVersion gave us huge savings on Get() code path, but I think that most of the savings came from copying MemTableList under a mutex. If we had MemTableListVersion, we would never need to copy the entire object (like we still do in NewIterator() and MultiGet()) Test Plan: `make check` works. I will also do `make valgrind_check` before commit Reviewers: dhruba, haobo, kailiu, sdong, emayanke, tnovak Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D15255
2014-01-24 23:52:08 +01:00
~MemTableList() {}
Refactor trimming logic for immutable memtables (#5022) Summary: MyRocks currently sets `max_write_buffer_number_to_maintain` in order to maintain enough history for transaction conflict checking. The effectiveness of this approach depends on the size of memtables. When memtables are small, it may not keep enough history; when memtables are large, this may consume too much memory. We are proposing a new way to configure memtable list history: by limiting the memory usage of immutable memtables. The new option is `max_write_buffer_size_to_maintain` and it will take precedence over the old `max_write_buffer_number_to_maintain` if they are both set to non-zero values. The new option accounts for the total memory usage of flushed immutable memtables and mutable memtable. When the total usage exceeds the limit, RocksDB may start dropping immutable memtables (which is also called trimming history), starting from the oldest one. The semantics of the old option actually works both as an upper bound and lower bound. History trimming will start if number of immutable memtables exceeds the limit, but it will never go below (limit-1) due to history trimming. In order the mimic the behavior with the new option, history trimming will stop if dropping the next immutable memtable causes the total memory usage go below the size limit. For example, assuming the size limit is set to 64MB, and there are 3 immutable memtables with sizes of 20, 30, 30. Although the total memory usage is 80MB > 64MB, dropping the oldest memtable will reduce the memory usage to 60MB < 64MB, so in this case no memtable will be dropped. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5022 Differential Revision: D14394062 Pulled By: miasantreble fbshipit-source-id: 60457a509c6af89d0993f988c9b5c2aa9e45f5c5
2019-08-23 22:54:09 +02:00
MemTableListVersion* current() const { return current_; }
// so that background threads can detect non-nullptr pointer to
// determine whether there is anything more to start flushing.
std::atomic<bool> imm_flush_needed;
Refactor trimming logic for immutable memtables (#5022) Summary: MyRocks currently sets `max_write_buffer_number_to_maintain` in order to maintain enough history for transaction conflict checking. The effectiveness of this approach depends on the size of memtables. When memtables are small, it may not keep enough history; when memtables are large, this may consume too much memory. We are proposing a new way to configure memtable list history: by limiting the memory usage of immutable memtables. The new option is `max_write_buffer_size_to_maintain` and it will take precedence over the old `max_write_buffer_number_to_maintain` if they are both set to non-zero values. The new option accounts for the total memory usage of flushed immutable memtables and mutable memtable. When the total usage exceeds the limit, RocksDB may start dropping immutable memtables (which is also called trimming history), starting from the oldest one. The semantics of the old option actually works both as an upper bound and lower bound. History trimming will start if number of immutable memtables exceeds the limit, but it will never go below (limit-1) due to history trimming. In order the mimic the behavior with the new option, history trimming will stop if dropping the next immutable memtable causes the total memory usage go below the size limit. For example, assuming the size limit is set to 64MB, and there are 3 immutable memtables with sizes of 20, 30, 30. Although the total memory usage is 80MB > 64MB, dropping the oldest memtable will reduce the memory usage to 60MB < 64MB, so in this case no memtable will be dropped. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5022 Differential Revision: D14394062 Pulled By: miasantreble fbshipit-source-id: 60457a509c6af89d0993f988c9b5c2aa9e45f5c5
2019-08-23 22:54:09 +02:00
std::atomic<bool> imm_trim_needed;
Support saving history in memtable_list Summary: For transactions, we are using the memtables to validate that there are no write conflicts. But after flushing, we don't have any memtables, and transactions could fail to commit. So we want to someone keep around some extra history to use for conflict checking. In addition, we want to provide a way to increase the size of this history if too many transactions fail to commit. After chatting with people, it seems like everyone prefers just using Memtables to store this history (instead of a separate history structure). It seems like the best place for this is abstracted inside the memtable_list. I decide to create a separate list in MemtableListVersion as using the same list complicated the flush/installalflushresults logic too much. This diff adds a new parameter to control how much memtable history to keep around after flushing. However, it sounds like people aren't too fond of adding new parameters. So I am making the default size of flushed+not-flushed memtables be set to max_write_buffers. This should not change the maximum amount of memory used, but make it more likely we're using closer the the limit. (We are now postponing deleting flushed memtables until the max_write_buffer limit is reached). So while we might use more memory on average, we are still obeying the limit set (and you could argue it's better to go ahead and use up memory now instead of waiting for a write stall to happen to test this limit). However, if people are opposed to this default behavior, we can easily set it to 0 and require this parameter be set in order to use transactions. Test Plan: Added a xfunc test to play around with setting different values of this parameter in all tests. Added testing in memtablelist_test and planning on adding more testing here. Reviewers: sdong, rven, igor Reviewed By: igor Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D37443
2015-05-29 01:34:24 +02:00
// Returns the total number of memtables in the list that haven't yet
// been flushed and logged.
int NumNotFlushed() const;
// Returns total number of memtables in the list that have been
// completely flushed and logged.
int NumFlushed() const;
// Returns true if there is at least one memtable on which flush has
// not yet started.
bool IsFlushPending() const;
// Returns the earliest memtables that needs to be flushed. The returned
// memtables are guaranteed to be in the ascending order of created time.
void PickMemtablesToFlush(const uint64_t* max_memtable_id,
autovector<MemTable*>* mems);
// Reset status of the given memtable list back to pending state so that
// they can get picked up again on the next round of flush.
void RollbackMemtableFlush(const autovector<MemTable*>& mems,
uint64_t file_number);
// Try commit a successful flush in the manifest file. It might just return
// Status::OK letting a concurrent flush to do the actual the recording.
Status TryInstallMemtableFlushResults(
ColumnFamilyData* cfd, const MutableCFOptions& mutable_cf_options,
Skip deleted WALs during recovery Summary: This patch record min log number to keep to the manifest while flushing SST files to ignore them and any WAL older than them during recovery. This is to avoid scenarios when we have a gap between the WAL files are fed to the recovery procedure. The gap could happen by for example out-of-order WAL deletion. Such gap could cause problems in 2PC recovery where the prepared and commit entry are placed into two separate WAL and gap in the WALs could result into not processing the WAL with the commit entry and hence breaking the 2PC recovery logic. Before the commit, for 2PC case, we determined which log number to keep in FindObsoleteFiles(). We looked at the earliest logs with outstanding prepare entries, or prepare entries whose respective commit or abort are in memtable. With the commit, the same calculation is done while we apply the SST flush. Just before installing the flush file, we precompute the earliest log file to keep after the flush finishes using the same logic (but skipping the memtables just flushed), record this information to the manifest entry for this new flushed SST file. This pre-computed value is also remembered in memory, and will later be used to determine whether a log file can be deleted. This value is unlikely to change until next flush because the commit entry will stay in memtable. (In WritePrepared, we could have removed the older log files as soon as all prepared entries are committed. It's not yet done anyway. Even if we do it, the only thing we loss with this new approach is earlier log deletion between two flushes, which does not guarantee to happen anyway because the obsolete file clean-up function is only executed after flush or compaction) This min log number to keep is stored in the manifest using the safely-ignore customized field of AddFile entry, in order to guarantee that the DB generated using newer release can be opened by previous releases no older than 4.2. Closes https://github.com/facebook/rocksdb/pull/3765 Differential Revision: D7747618 Pulled By: siying fbshipit-source-id: d00c92105b4f83852e9754a1b70d6b64cb590729
2018-05-04 00:35:11 +02:00
const autovector<MemTable*>& m, LogsWithPrepTracker* prep_tracker,
VersionSet* vset, InstrumentedMutex* mu, uint64_t file_number,
autovector<MemTable*>* to_delete, Directory* db_directory,
LogBuffer* log_buffer);
// New memtables are inserted at the front of the list.
// Takes ownership of the referenced held on *m by the caller of Add().
Support saving history in memtable_list Summary: For transactions, we are using the memtables to validate that there are no write conflicts. But after flushing, we don't have any memtables, and transactions could fail to commit. So we want to someone keep around some extra history to use for conflict checking. In addition, we want to provide a way to increase the size of this history if too many transactions fail to commit. After chatting with people, it seems like everyone prefers just using Memtables to store this history (instead of a separate history structure). It seems like the best place for this is abstracted inside the memtable_list. I decide to create a separate list in MemtableListVersion as using the same list complicated the flush/installalflushresults logic too much. This diff adds a new parameter to control how much memtable history to keep around after flushing. However, it sounds like people aren't too fond of adding new parameters. So I am making the default size of flushed+not-flushed memtables be set to max_write_buffers. This should not change the maximum amount of memory used, but make it more likely we're using closer the the limit. (We are now postponing deleting flushed memtables until the max_write_buffer limit is reached). So while we might use more memory on average, we are still obeying the limit set (and you could argue it's better to go ahead and use up memory now instead of waiting for a write stall to happen to test this limit). However, if people are opposed to this default behavior, we can easily set it to 0 and require this parameter be set in order to use transactions. Test Plan: Added a xfunc test to play around with setting different values of this parameter in all tests. Added testing in memtablelist_test and planning on adding more testing here. Reviewers: sdong, rven, igor Reviewed By: igor Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D37443
2015-05-29 01:34:24 +02:00
void Add(MemTable* m, autovector<MemTable*>* to_delete);
// Returns an estimate of the number of bytes of data in use.
size_t ApproximateMemoryUsage();
Refactor trimming logic for immutable memtables (#5022) Summary: MyRocks currently sets `max_write_buffer_number_to_maintain` in order to maintain enough history for transaction conflict checking. The effectiveness of this approach depends on the size of memtables. When memtables are small, it may not keep enough history; when memtables are large, this may consume too much memory. We are proposing a new way to configure memtable list history: by limiting the memory usage of immutable memtables. The new option is `max_write_buffer_size_to_maintain` and it will take precedence over the old `max_write_buffer_number_to_maintain` if they are both set to non-zero values. The new option accounts for the total memory usage of flushed immutable memtables and mutable memtable. When the total usage exceeds the limit, RocksDB may start dropping immutable memtables (which is also called trimming history), starting from the oldest one. The semantics of the old option actually works both as an upper bound and lower bound. History trimming will start if number of immutable memtables exceeds the limit, but it will never go below (limit-1) due to history trimming. In order the mimic the behavior with the new option, history trimming will stop if dropping the next immutable memtable causes the total memory usage go below the size limit. For example, assuming the size limit is set to 64MB, and there are 3 immutable memtables with sizes of 20, 30, 30. Although the total memory usage is 80MB > 64MB, dropping the oldest memtable will reduce the memory usage to 60MB < 64MB, so in this case no memtable will be dropped. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5022 Differential Revision: D14394062 Pulled By: miasantreble fbshipit-source-id: 60457a509c6af89d0993f988c9b5c2aa9e45f5c5
2019-08-23 22:54:09 +02:00
// Returns the cached current_memory_usage_excluding_last_ value
size_t ApproximateMemoryUsageExcludingLast();
// Update current_memory_usage_excluding_last_ from MemtableListVersion
void UpdateMemoryUsageExcludingLast();
// `usage` is the current size of the mutable Memtable. When
// max_write_buffer_size_to_maintain is used, total size of mutable and
// immutable memtables is checked against it to decide whether to trim
// memtable list.
void TrimHistory(autovector<MemTable*>* to_delete, size_t usage);
// Returns an estimate of the number of bytes of data used by
// the unflushed mem-tables.
size_t ApproximateUnflushedMemTablesMemoryUsage();
// Returns an estimate of the timestamp of the earliest key.
uint64_t ApproximateOldestKeyTime() const;
// Request a flush of all existing memtables to storage. This will
// cause future calls to IsFlushPending() to return true if this list is
// non-empty (regardless of the min_write_buffer_number_to_merge
// parameter). This flush request will persist until the next time
// PickMemtablesToFlush() is called.
void FlushRequested() { flush_requested_ = true; }
bool HasFlushRequested() { return flush_requested_; }
Refactor trimming logic for immutable memtables (#5022) Summary: MyRocks currently sets `max_write_buffer_number_to_maintain` in order to maintain enough history for transaction conflict checking. The effectiveness of this approach depends on the size of memtables. When memtables are small, it may not keep enough history; when memtables are large, this may consume too much memory. We are proposing a new way to configure memtable list history: by limiting the memory usage of immutable memtables. The new option is `max_write_buffer_size_to_maintain` and it will take precedence over the old `max_write_buffer_number_to_maintain` if they are both set to non-zero values. The new option accounts for the total memory usage of flushed immutable memtables and mutable memtable. When the total usage exceeds the limit, RocksDB may start dropping immutable memtables (which is also called trimming history), starting from the oldest one. The semantics of the old option actually works both as an upper bound and lower bound. History trimming will start if number of immutable memtables exceeds the limit, but it will never go below (limit-1) due to history trimming. In order the mimic the behavior with the new option, history trimming will stop if dropping the next immutable memtable causes the total memory usage go below the size limit. For example, assuming the size limit is set to 64MB, and there are 3 immutable memtables with sizes of 20, 30, 30. Although the total memory usage is 80MB > 64MB, dropping the oldest memtable will reduce the memory usage to 60MB < 64MB, so in this case no memtable will be dropped. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5022 Differential Revision: D14394062 Pulled By: miasantreble fbshipit-source-id: 60457a509c6af89d0993f988c9b5c2aa9e45f5c5
2019-08-23 22:54:09 +02:00
// Returns true if a trim history should be scheduled and the caller should
// be the one to schedule it
bool MarkTrimHistoryNeeded() {
auto expected = false;
return imm_trim_needed.compare_exchange_strong(
expected, true, std::memory_order_relaxed, std::memory_order_relaxed);
}
void ResetTrimHistoryNeeded() {
auto expected = true;
imm_trim_needed.compare_exchange_strong(
expected, false, std::memory_order_relaxed, std::memory_order_relaxed);
}
// Copying allowed
// MemTableList(const MemTableList&);
// void operator=(const MemTableList&);
size_t* current_memory_usage() { return &current_memory_usage_; }
Skip deleted WALs during recovery Summary: This patch record min log number to keep to the manifest while flushing SST files to ignore them and any WAL older than them during recovery. This is to avoid scenarios when we have a gap between the WAL files are fed to the recovery procedure. The gap could happen by for example out-of-order WAL deletion. Such gap could cause problems in 2PC recovery where the prepared and commit entry are placed into two separate WAL and gap in the WALs could result into not processing the WAL with the commit entry and hence breaking the 2PC recovery logic. Before the commit, for 2PC case, we determined which log number to keep in FindObsoleteFiles(). We looked at the earliest logs with outstanding prepare entries, or prepare entries whose respective commit or abort are in memtable. With the commit, the same calculation is done while we apply the SST flush. Just before installing the flush file, we precompute the earliest log file to keep after the flush finishes using the same logic (but skipping the memtables just flushed), record this information to the manifest entry for this new flushed SST file. This pre-computed value is also remembered in memory, and will later be used to determine whether a log file can be deleted. This value is unlikely to change until next flush because the commit entry will stay in memtable. (In WritePrepared, we could have removed the older log files as soon as all prepared entries are committed. It's not yet done anyway. Even if we do it, the only thing we loss with this new approach is earlier log deletion between two flushes, which does not guarantee to happen anyway because the obsolete file clean-up function is only executed after flush or compaction) This min log number to keep is stored in the manifest using the safely-ignore customized field of AddFile entry, in order to guarantee that the DB generated using newer release can be opened by previous releases no older than 4.2. Closes https://github.com/facebook/rocksdb/pull/3765 Differential Revision: D7747618 Pulled By: siying fbshipit-source-id: d00c92105b4f83852e9754a1b70d6b64cb590729
2018-05-04 00:35:11 +02:00
// Returns the min log containing the prep section after memtables listsed in
// `memtables_to_flush` are flushed and their status is persisted in manifest.
uint64_t PrecomputeMinLogContainingPrepSection(
const autovector<MemTable*>& memtables_to_flush);
uint64_t GetEarliestMemTableID() const {
auto& memlist = current_->memlist_;
if (memlist.empty()) {
return std::numeric_limits<uint64_t>::max();
}
return memlist.back()->GetID();
}
uint64_t GetLatestMemTableID() const {
auto& memlist = current_->memlist_;
if (memlist.empty()) {
return 0;
}
return memlist.front()->GetID();
}
void AssignAtomicFlushSeq(const SequenceNumber& seq) {
const auto& memlist = current_->memlist_;
// Scan the memtable list from new to old
for (auto it = memlist.begin(); it != memlist.end(); ++it) {
MemTable* mem = *it;
if (mem->atomic_flush_seqno_ == kMaxSequenceNumber) {
mem->atomic_flush_seqno_ = seq;
} else {
// Earlier memtables must have been assigned a atomic flush seq, no
// need to continue scan.
break;
}
}
}
// Used only by DBImplSecondary during log replay.
// Remove memtables whose data were written before the WAL with log_number
// was created, i.e. mem->GetNextLogNumber() <= log_number. The memtables are
// not freed, but put into a vector for future deref and reclamation.
void RemoveOldMemTables(uint64_t log_number,
autovector<MemTable*>* to_delete);
private:
friend Status InstallMemtableAtomicFlushResults(
const autovector<MemTableList*>* imm_lists,
const autovector<ColumnFamilyData*>& cfds,
const autovector<const MutableCFOptions*>& mutable_cf_options_list,
const autovector<const autovector<MemTable*>*>& mems_list,
VersionSet* vset, InstrumentedMutex* mu,
const autovector<FileMetaData*>& file_meta,
autovector<MemTable*>* to_delete, Directory* db_directory,
LogBuffer* log_buffer);
MemTableListVersion Summary: MemTableListVersion is to MemTableList what Version is to VersionSet. I took almost the same ideas to develop MemTableListVersion. The reason is to have copying std::list done in background, while flushing, rather than in foreground (MultiGet() and NewIterator()) under a mutex! Also, whenever we copied MemTableList, we copied also some MemTableList metadata (flush_requested_, commit_in_progress_, etc.), which was wasteful. This diff avoids std::list copy under a mutex in both MultiGet() and NewIterator(). I created a small database with some number of immutable memtables, and creating 100.000 iterators in a single-thread (!) decreased from {188739, 215703, 198028} to {154352, 164035, 159817}. A lot of the savings come from code under a mutex, so we should see much higher savings with multiple threads. Creating new iterator is very important to LogDevice team. I also think this diff will make SuperVersion obsolete for performance reasons. I will try it in the next diff. SuperVersion gave us huge savings on Get() code path, but I think that most of the savings came from copying MemTableList under a mutex. If we had MemTableListVersion, we would never need to copy the entire object (like we still do in NewIterator() and MultiGet()) Test Plan: `make check` works. I will also do `make valgrind_check` before commit Reviewers: dhruba, haobo, kailiu, sdong, emayanke, tnovak Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D15255
2014-01-24 23:52:08 +01:00
// DB mutex held
void InstallNewVersion();
Support saving history in memtable_list Summary: For transactions, we are using the memtables to validate that there are no write conflicts. But after flushing, we don't have any memtables, and transactions could fail to commit. So we want to someone keep around some extra history to use for conflict checking. In addition, we want to provide a way to increase the size of this history if too many transactions fail to commit. After chatting with people, it seems like everyone prefers just using Memtables to store this history (instead of a separate history structure). It seems like the best place for this is abstracted inside the memtable_list. I decide to create a separate list in MemtableListVersion as using the same list complicated the flush/installalflushresults logic too much. This diff adds a new parameter to control how much memtable history to keep around after flushing. However, it sounds like people aren't too fond of adding new parameters. So I am making the default size of flushed+not-flushed memtables be set to max_write_buffers. This should not change the maximum amount of memory used, but make it more likely we're using closer the the limit. (We are now postponing deleting flushed memtables until the max_write_buffer limit is reached). So while we might use more memory on average, we are still obeying the limit set (and you could argue it's better to go ahead and use up memory now instead of waiting for a write stall to happen to test this limit). However, if people are opposed to this default behavior, we can easily set it to 0 and require this parameter be set in order to use transactions. Test Plan: Added a xfunc test to play around with setting different values of this parameter in all tests. Added testing in memtablelist_test and planning on adding more testing here. Reviewers: sdong, rven, igor Reviewed By: igor Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D37443
2015-05-29 01:34:24 +02:00
const int min_write_buffer_number_to_merge_;
MemTableListVersion Summary: MemTableListVersion is to MemTableList what Version is to VersionSet. I took almost the same ideas to develop MemTableListVersion. The reason is to have copying std::list done in background, while flushing, rather than in foreground (MultiGet() and NewIterator()) under a mutex! Also, whenever we copied MemTableList, we copied also some MemTableList metadata (flush_requested_, commit_in_progress_, etc.), which was wasteful. This diff avoids std::list copy under a mutex in both MultiGet() and NewIterator(). I created a small database with some number of immutable memtables, and creating 100.000 iterators in a single-thread (!) decreased from {188739, 215703, 198028} to {154352, 164035, 159817}. A lot of the savings come from code under a mutex, so we should see much higher savings with multiple threads. Creating new iterator is very important to LogDevice team. I also think this diff will make SuperVersion obsolete for performance reasons. I will try it in the next diff. SuperVersion gave us huge savings on Get() code path, but I think that most of the savings came from copying MemTableList under a mutex. If we had MemTableListVersion, we would never need to copy the entire object (like we still do in NewIterator() and MultiGet()) Test Plan: `make check` works. I will also do `make valgrind_check` before commit Reviewers: dhruba, haobo, kailiu, sdong, emayanke, tnovak Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D15255
2014-01-24 23:52:08 +01:00
MemTableListVersion* current_;
// the number of elements that still need flushing
int num_flush_not_started_;
// committing in progress
bool commit_in_progress_;
// Requested a flush of memtables to storage. It's possible to request that
// a subset of memtables be flushed.
bool flush_requested_;
// The current memory usage.
size_t current_memory_usage_;
Refactor trimming logic for immutable memtables (#5022) Summary: MyRocks currently sets `max_write_buffer_number_to_maintain` in order to maintain enough history for transaction conflict checking. The effectiveness of this approach depends on the size of memtables. When memtables are small, it may not keep enough history; when memtables are large, this may consume too much memory. We are proposing a new way to configure memtable list history: by limiting the memory usage of immutable memtables. The new option is `max_write_buffer_size_to_maintain` and it will take precedence over the old `max_write_buffer_number_to_maintain` if they are both set to non-zero values. The new option accounts for the total memory usage of flushed immutable memtables and mutable memtable. When the total usage exceeds the limit, RocksDB may start dropping immutable memtables (which is also called trimming history), starting from the oldest one. The semantics of the old option actually works both as an upper bound and lower bound. History trimming will start if number of immutable memtables exceeds the limit, but it will never go below (limit-1) due to history trimming. In order the mimic the behavior with the new option, history trimming will stop if dropping the next immutable memtable causes the total memory usage go below the size limit. For example, assuming the size limit is set to 64MB, and there are 3 immutable memtables with sizes of 20, 30, 30. Although the total memory usage is 80MB > 64MB, dropping the oldest memtable will reduce the memory usage to 60MB < 64MB, so in this case no memtable will be dropped. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5022 Differential Revision: D14394062 Pulled By: miasantreble fbshipit-source-id: 60457a509c6af89d0993f988c9b5c2aa9e45f5c5
2019-08-23 22:54:09 +02:00
std::atomic<size_t> current_memory_usage_excluding_last_;
};
// Installs memtable atomic flush results.
// In most cases, imm_lists is nullptr, and the function simply uses the
// immutable memtable lists associated with the cfds. There are unit tests that
// installs flush results for external immutable memtable lists other than the
// cfds' own immutable memtable lists, e.g. MemTableLIstTest. In this case,
// imm_lists parameter is not nullptr.
extern Status InstallMemtableAtomicFlushResults(
const autovector<MemTableList*>* imm_lists,
const autovector<ColumnFamilyData*>& cfds,
const autovector<const MutableCFOptions*>& mutable_cf_options_list,
const autovector<const autovector<MemTable*>*>& mems_list, VersionSet* vset,
InstrumentedMutex* mu, const autovector<FileMetaData*>& file_meta,
autovector<MemTable*>* to_delete, Directory* db_directory,
LogBuffer* log_buffer);
} // namespace rocksdb