rocksdb/table/block_based/block_based_table_builder.h

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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <stdint.h>
#include <limits>
#include <string>
#include <utility>
#include <vector>
#include "db/version_edit.h"
#include "rocksdb/flush_block_policy.h"
FIFO Compaction with TTL Summary: Introducing FIFO compactions with TTL. FIFO compaction is based on size only which makes it tricky to enable in production as use cases can have organic growth. A user requested an option to drop files based on the time of their creation instead of the total size. To address that request: - Added a new TTL option to FIFO compaction options. - Updated FIFO compaction score to take TTL into consideration. - Added a new table property, creation_time, to keep track of when the SST file is created. - Creation_time is set as below: - On Flush: Set to the time of flush. - On Compaction: Set to the max creation_time of all the files involved in the compaction. - On Repair and Recovery: Set to the time of repair/recovery. - Old files created prior to this code change will have a creation_time of 0. - FIFO compaction with TTL is enabled when ttl > 0. All files older than ttl will be deleted during compaction. i.e. `if (file.creation_time < (current_time - ttl)) then delete(file)`. This will enable cases where you might want to delete all files older than, say, 1 day. - FIFO compaction will fall back to the prior way of deleting files based on size if: - the creation_time of all files involved in compaction is 0. - the total size (of all SST files combined) does not drop below `compaction_options_fifo.max_table_files_size` even if the files older than ttl are deleted. This feature is not supported if max_open_files != -1 or with table formats other than Block-based. **Test Plan:** Added tests. **Benchmark results:** Base: FIFO with max size: 100MB :: ``` svemuri@dev15905 ~/rocksdb (fifo-compaction) $ TEST_TMPDIR=/dev/shm ./db_bench --benchmarks=readwhilewriting --num=5000000 --threads=16 --compaction_style=2 --fifo_compaction_max_table_files_size_mb=100 readwhilewriting : 1.924 micros/op 519858 ops/sec; 13.6 MB/s (1176277 of 5000000 found) ``` With TTL (a low one for testing) :: ``` svemuri@dev15905 ~/rocksdb (fifo-compaction) $ TEST_TMPDIR=/dev/shm ./db_bench --benchmarks=readwhilewriting --num=5000000 --threads=16 --compaction_style=2 --fifo_compaction_max_table_files_size_mb=100 --fifo_compaction_ttl=20 readwhilewriting : 1.902 micros/op 525817 ops/sec; 13.7 MB/s (1185057 of 5000000 found) ``` Example Log lines: ``` 2017/06/26-15:17:24.609249 7fd5a45ff700 (Original Log Time 2017/06/26-15:17:24.609177) [db/compaction_picker.cc:1471] [default] FIFO compaction: picking file 40 with creation time 1498515423 for deletion 2017/06/26-15:17:24.609255 7fd5a45ff700 (Original Log Time 2017/06/26-15:17:24.609234) [db/db_impl_compaction_flush.cc:1541] [default] Deleted 1 files ... 2017/06/26-15:17:25.553185 7fd5a61a5800 [DEBUG] [db/db_impl_files.cc:309] [JOB 0] Delete /dev/shm/dbbench/000040.sst type=2 #40 -- OK 2017/06/26-15:17:25.553205 7fd5a61a5800 EVENT_LOG_v1 {"time_micros": 1498515445553199, "job": 0, "event": "table_file_deletion", "file_number": 40} ``` SST Files remaining in the dbbench dir, after db_bench execution completed: ``` svemuri@dev15905 ~/rocksdb (fifo-compaction) $ ls -l /dev/shm//dbbench/*.sst -rw-r--r--. 1 svemuri users 30749887 Jun 26 15:17 /dev/shm//dbbench/000042.sst -rw-r--r--. 1 svemuri users 30768779 Jun 26 15:17 /dev/shm//dbbench/000044.sst -rw-r--r--. 1 svemuri users 30757481 Jun 26 15:17 /dev/shm//dbbench/000046.sst ``` Closes https://github.com/facebook/rocksdb/pull/2480 Differential Revision: D5305116 Pulled By: sagar0 fbshipit-source-id: 3e5cfcf5dd07ed2211b5b37492eb235b45139174
2017-06-28 02:02:20 +02:00
#include "rocksdb/listener.h"
#include "rocksdb/options.h"
#include "rocksdb/status.h"
#include "table/meta_blocks.h"
#include "table/table_builder.h"
#include "util/compression.h"
namespace ROCKSDB_NAMESPACE {
class BlockBuilder;
class BlockHandle;
class WritableFile;
struct BlockBasedTableOptions;
extern const uint64_t kBlockBasedTableMagicNumber;
extern const uint64_t kLegacyBlockBasedTableMagicNumber;
class BlockBasedTableBuilder : public TableBuilder {
public:
// Create a builder that will store the contents of the table it is
// building in *file. Does not close the file. It is up to the
// caller to close the file after calling Finish().
BlockBasedTableBuilder(
const ImmutableCFOptions& ioptions, const MutableCFOptions& moptions,
const BlockBasedTableOptions& table_options,
const InternalKeyComparator& internal_comparator,
const std::vector<std::unique_ptr<IntTblPropCollectorFactory>>*
int_tbl_prop_collector_factories,
uint32_t column_family_id, WritableFileWriter* file,
const CompressionType compression_type,
const uint64_t sample_for_compression,
Reduce scope of compression dictionary to single SST (#4952) Summary: Our previous approach was to train one compression dictionary per compaction, using the first output SST to train a dictionary, and then applying it on subsequent SSTs in the same compaction. While this was great for minimizing CPU/memory/I/O overhead, it did not achieve good compression ratios in practice. In our most promising potential use case, moderate reductions in a dictionary's scope make a major difference on compression ratio. So, this PR changes compression dictionary to be scoped per-SST. It accepts the tradeoff during table building to use more memory and CPU. Important changes include: - The `BlockBasedTableBuilder` has a new state when dictionary compression is in-use: `kBuffered`. In that state it accumulates uncompressed data in-memory whenever `Add` is called. - After accumulating target file size bytes or calling `BlockBasedTableBuilder::Finish`, a `BlockBasedTableBuilder` moves to the `kUnbuffered` state. The transition (`EnterUnbuffered()`) involves sampling the buffered data, training a dictionary, and compressing/writing out all buffered data. In the `kUnbuffered` state, a `BlockBasedTableBuilder` behaves the same as before -- blocks are compressed/written out as soon as they fill up. - Samples are now whole uncompressed data blocks, except the final sample may be a partial data block so we don't breach the user's configured `max_dict_bytes` or `zstd_max_train_bytes`. The dictionary trainer is supposed to work better when we pass it real units of compression. Previously we were passing 64-byte KV samples which was not realistic. Pull Request resolved: https://github.com/facebook/rocksdb/pull/4952 Differential Revision: D13967980 Pulled By: ajkr fbshipit-source-id: 82bea6f7537e1529c7a1a4cdee84585f5949300f
2019-02-12 04:42:25 +01:00
const CompressionOptions& compression_opts, const bool skip_filters,
const std::string& column_family_name, const int level_at_creation,
const uint64_t creation_time = 0, const uint64_t oldest_key_time = 0,
const uint64_t target_file_size = 0,
const uint64_t file_creation_time = 0, const std::string& db_id = "",
const std::string& db_session_id = "");
// No copying allowed
BlockBasedTableBuilder(const BlockBasedTableBuilder&) = delete;
BlockBasedTableBuilder& operator=(const BlockBasedTableBuilder&) = delete;
// REQUIRES: Either Finish() or Abandon() has been called.
~BlockBasedTableBuilder();
// Add key,value to the table being constructed.
// REQUIRES: key is after any previously added key according to comparator.
// REQUIRES: Finish(), Abandon() have not been called
void Add(const Slice& key, const Slice& value) override;
// Return non-ok iff some error has been detected.
Status status() const override;
// Return non-ok iff some error happens during IO.
IOStatus io_status() const override;
// Finish building the table. Stops using the file passed to the
// constructor after this function returns.
// REQUIRES: Finish(), Abandon() have not been called
Status Finish() override;
// Indicate that the contents of this builder should be abandoned. Stops
// using the file passed to the constructor after this function returns.
// If the caller is not going to call Finish(), it must call Abandon()
// before destroying this builder.
// REQUIRES: Finish(), Abandon() have not been called
void Abandon() override;
// Number of calls to Add() so far.
uint64_t NumEntries() const override;
bool IsEmpty() const override;
// Size of the file generated so far. If invoked after a successful
// Finish() call, returns the size of the final generated file.
uint64_t FileSize() const override;
// Estimated size of the file generated so far. This is used when
// FileSize() cannot estimate final SST size, e.g. parallel compression
// is enabled.
uint64_t EstimatedFileSize() const override;
bool NeedCompact() const override;
// Get table properties
TableProperties GetTableProperties() const override;
// Get file checksum
std::string GetFileChecksum() const override;
// Get file checksum function name
const char* GetFileChecksumFuncName() const override;
private:
bool ok() const { return status().ok(); }
Reduce scope of compression dictionary to single SST (#4952) Summary: Our previous approach was to train one compression dictionary per compaction, using the first output SST to train a dictionary, and then applying it on subsequent SSTs in the same compaction. While this was great for minimizing CPU/memory/I/O overhead, it did not achieve good compression ratios in practice. In our most promising potential use case, moderate reductions in a dictionary's scope make a major difference on compression ratio. So, this PR changes compression dictionary to be scoped per-SST. It accepts the tradeoff during table building to use more memory and CPU. Important changes include: - The `BlockBasedTableBuilder` has a new state when dictionary compression is in-use: `kBuffered`. In that state it accumulates uncompressed data in-memory whenever `Add` is called. - After accumulating target file size bytes or calling `BlockBasedTableBuilder::Finish`, a `BlockBasedTableBuilder` moves to the `kUnbuffered` state. The transition (`EnterUnbuffered()`) involves sampling the buffered data, training a dictionary, and compressing/writing out all buffered data. In the `kUnbuffered` state, a `BlockBasedTableBuilder` behaves the same as before -- blocks are compressed/written out as soon as they fill up. - Samples are now whole uncompressed data blocks, except the final sample may be a partial data block so we don't breach the user's configured `max_dict_bytes` or `zstd_max_train_bytes`. The dictionary trainer is supposed to work better when we pass it real units of compression. Previously we were passing 64-byte KV samples which was not realistic. Pull Request resolved: https://github.com/facebook/rocksdb/pull/4952 Differential Revision: D13967980 Pulled By: ajkr fbshipit-source-id: 82bea6f7537e1529c7a1a4cdee84585f5949300f
2019-02-12 04:42:25 +01:00
// Transition state from buffered to unbuffered. See `Rep::State` API comment
// for details of the states.
// REQUIRES: `rep_->state == kBuffered`
void EnterUnbuffered();
Limit buffering for collecting samples for compression dictionary (#7970) Summary: For dictionary compression, we need to collect some representative samples of the data to be compressed, which we use to either generate or train (when `CompressionOptions::zstd_max_train_bytes > 0`) a dictionary. Previously, the strategy was to buffer all the data blocks during flush, and up to the target file size during compaction. That strategy allowed us to randomly pick samples from as wide a range as possible that'd be guaranteed to land in a single output file. However, some users try to make huge files in memory-constrained environments, where this strategy can cause OOM. This PR introduces an option, `CompressionOptions::max_dict_buffer_bytes`, that limits how much data blocks are buffered before we switch to unbuffered mode (which means creating the per-SST dictionary, writing out the buffered data, and compressing/writing new blocks as soon as they are built). It is not strict as we currently buffer more than just data blocks -- also keys are buffered. But it does make a step towards giving users predictable memory usage. Related changes include: - Changed sampling for dictionary compression to select unique data blocks when there is limited availability of data blocks - Made use of `BlockBuilder::SwapAndReset()` to save an allocation+memcpy when buffering data blocks for building a dictionary - Changed `ParseBoolean()` to accept an input containing characters after the boolean. This is necessary since, with this PR, a value for `CompressionOptions::enabled` is no longer necessarily the final component in the `CompressionOptions` string. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7970 Test Plan: - updated `CompressionOptions` unit tests to verify limit is respected (to the extent expected in the current implementation) in various scenarios of flush/compaction to bottommost/non-bottommost level - looked at jemalloc heap profiles right before and after switching to unbuffered mode during flush/compaction. Verified memory usage in buffering is proportional to the limit set. Reviewed By: pdillinger Differential Revision: D26467994 Pulled By: ajkr fbshipit-source-id: 3da4ef9fba59974e4ef40e40c01611002c861465
2021-02-19 23:06:59 +01:00
// Call block's Finish() method and then
// - in buffered mode, buffer the uncompressed block contents.
// - in unbuffered mode, write the compressed block contents to file.
void WriteBlock(BlockBuilder* block, BlockHandle* handle, bool is_data_block);
Compaction Support for Range Deletion Summary: This diff introduces RangeDelAggregator, which takes ownership of iterators provided to it via AddTombstones(). The tombstones are organized in a two-level map (snapshot stripe -> begin key -> tombstone). Tombstone creation avoids data copy by holding Slices returned by the iterator, which remain valid thanks to pinning. For compaction, we create a hierarchical range tombstone iterator with structure matching the iterator over compaction input data. An aggregator based on that iterator is used by CompactionIterator to determine which keys are covered by range tombstones. In case of merge operand, the same aggregator is used by MergeHelper. Upon finishing each file in the compaction, relevant range tombstones are added to the output file's range tombstone metablock and file boundaries are updated accordingly. To check whether a key is covered by range tombstone, RangeDelAggregator::ShouldDelete() considers tombstones in the key's snapshot stripe. When this function is used outside of compaction, it also checks newer stripes, which can contain covering tombstones. Currently the intra-stripe check involves a linear scan; however, in the future we plan to collapse ranges within a stripe such that binary search can be used. RangeDelAggregator::AddToBuilder() adds all range tombstones in the table's key-range to a new table's range tombstone meta-block. Since range tombstones may fall in the gap between files, we may need to extend some files' key-ranges. The strategy is (1) first file extends as far left as possible and other files do not extend left, (2) all files extend right until either the start of the next file or the end of the last range tombstone in the gap, whichever comes first. One other notable change is adding release/move semantics to ScopedArenaIterator such that it can be used to transfer ownership of an arena-allocated iterator, similar to how unique_ptr is used for malloc'd data. Depends on D61473 Test Plan: compaction_iterator_test, mock_table, end-to-end tests in D63927 Reviewers: sdong, IslamAbdelRahman, wanning, yhchiang, lightmark Reviewed By: lightmark Subscribers: andrewkr, dhruba, leveldb Differential Revision: https://reviews.facebook.net/D62205
2016-10-18 21:04:56 +02:00
// Compress and write block content to the file.
void WriteBlock(const Slice& block_contents, BlockHandle* handle,
bool is_data_block);
Compaction Support for Range Deletion Summary: This diff introduces RangeDelAggregator, which takes ownership of iterators provided to it via AddTombstones(). The tombstones are organized in a two-level map (snapshot stripe -> begin key -> tombstone). Tombstone creation avoids data copy by holding Slices returned by the iterator, which remain valid thanks to pinning. For compaction, we create a hierarchical range tombstone iterator with structure matching the iterator over compaction input data. An aggregator based on that iterator is used by CompactionIterator to determine which keys are covered by range tombstones. In case of merge operand, the same aggregator is used by MergeHelper. Upon finishing each file in the compaction, relevant range tombstones are added to the output file's range tombstone metablock and file boundaries are updated accordingly. To check whether a key is covered by range tombstone, RangeDelAggregator::ShouldDelete() considers tombstones in the key's snapshot stripe. When this function is used outside of compaction, it also checks newer stripes, which can contain covering tombstones. Currently the intra-stripe check involves a linear scan; however, in the future we plan to collapse ranges within a stripe such that binary search can be used. RangeDelAggregator::AddToBuilder() adds all range tombstones in the table's key-range to a new table's range tombstone meta-block. Since range tombstones may fall in the gap between files, we may need to extend some files' key-ranges. The strategy is (1) first file extends as far left as possible and other files do not extend left, (2) all files extend right until either the start of the next file or the end of the last range tombstone in the gap, whichever comes first. One other notable change is adding release/move semantics to ScopedArenaIterator such that it can be used to transfer ownership of an arena-allocated iterator, similar to how unique_ptr is used for malloc'd data. Depends on D61473 Test Plan: compaction_iterator_test, mock_table, end-to-end tests in D63927 Reviewers: sdong, IslamAbdelRahman, wanning, yhchiang, lightmark Reviewed By: lightmark Subscribers: andrewkr, dhruba, leveldb Differential Revision: https://reviews.facebook.net/D62205
2016-10-18 21:04:56 +02:00
// Directly write data to the file.
void WriteRawBlock(const Slice& data, CompressionType, BlockHandle* handle,
bool is_data_block = false);
Status InsertBlockInCache(const Slice& block_contents,
const CompressionType type,
const BlockHandle* handle);
void WriteFilterBlock(MetaIndexBuilder* meta_index_builder);
void WriteIndexBlock(MetaIndexBuilder* meta_index_builder,
BlockHandle* index_block_handle);
void WritePropertiesBlock(MetaIndexBuilder* meta_index_builder);
void WriteCompressionDictBlock(MetaIndexBuilder* meta_index_builder);
void WriteRangeDelBlock(MetaIndexBuilder* meta_index_builder);
void WriteFooter(BlockHandle& metaindex_block_handle,
BlockHandle& index_block_handle);
struct Rep;
TablePropertiesCollectorFactory Summary: This diff addresses task #4296714 and rethinks how users provide us with TablePropertiesCollectors as part of Options. Here's description of task #4296714: I'm debugging #4295529 and noticed that our count of user properties kDeletedKeys is wrong. We're sharing one single InternalKeyPropertiesCollector with all Table Builders. In LOG Files, we're outputting number of kDeletedKeys as connected with a single table, while it's actually the total count of deleted keys since creation of the DB. For example, this table has 3155 entries and 1391828 deleted keys. The problem with current approach that we call methods on a single TablePropertiesCollector for all the tables we create. Even worse, we could do it from multiple threads at the same time and TablePropertiesCollector has no way of knowing which table we're calling it for. Good part: Looks like nobody inside Facebook is using Options::table_properties_collectors. This means we should be able to painfully change the API. In this change, I introduce TablePropertiesCollectorFactory. For every table we create, we call `CreateTablePropertiesCollector`, which creates a TablePropertiesCollector for a single table. We then use it sequentially from a single thread, which means it doesn't have to be thread-safe. Test Plan: Added a test in table_properties_collector_test that fails on master (build two tables, assert that kDeletedKeys count is correct for the second one). Also, all other tests Reviewers: sdong, dhruba, haobo, kailiu Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D18579
2014-05-13 21:30:55 +02:00
class BlockBasedTablePropertiesCollectorFactory;
class BlockBasedTablePropertiesCollector;
Rep* rep_;
struct ParallelCompressionRep;
// Advanced operation: flush any buffered key/value pairs to file.
// Can be used to ensure that two adjacent entries never live in
// the same data block. Most clients should not need to use this method.
// REQUIRES: Finish(), Abandon() have not been called
void Flush();
// Some compression libraries fail when the raw size is bigger than int. If
// uncompressed size is bigger than kCompressionSizeLimit, don't compress it
const uint64_t kCompressionSizeLimit = std::numeric_limits<int>::max();
// Get blocks from mem-table walking thread, compress them and
// pass them to the write thread. Used in parallel compression mode only
void BGWorkCompression(const CompressionContext& compression_ctx,
UncompressionContext* verify_ctx);
// Given raw block content, try to compress it and return result and
// compression type
void CompressAndVerifyBlock(const Slice& raw_block_contents,
bool is_data_block,
const CompressionContext& compression_ctx,
UncompressionContext* verify_ctx,
std::string* compressed_output,
Slice* result_block_contents,
CompressionType* result_compression_type,
Status* out_status);
// Get compressed blocks from BGWorkCompression and write them into SST
void BGWorkWriteRawBlock();
// Initialize parallel compression context and
// start BGWorkCompression and BGWorkWriteRawBlock threads
void StartParallelCompression();
// Stop BGWorkCompression and BGWorkWriteRawBlock threads
void StopParallelCompression();
};
Slice CompressBlock(const Slice& raw, const CompressionInfo& info,
CompressionType* type, uint32_t format_version,
bool do_sample, std::string* compressed_output,
std::string* sampled_output_fast,
std::string* sampled_output_slow);
} // namespace ROCKSDB_NAMESPACE