rocksdb/utilities/transactions/transaction_lock_mgr.cc

746 lines
24 KiB
C++
Raw Normal View History

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#ifndef ROCKSDB_LITE
#include "utilities/transactions/transaction_lock_mgr.h"
#include <cinttypes>
#include <algorithm>
#include <condition_variable>
#include <functional>
#include <mutex>
#include <string>
#include <vector>
#include "monitoring/perf_context_imp.h"
#include "rocksdb/slice.h"
#include "rocksdb/utilities/transaction_db_mutex.h"
#include "test_util/sync_point.h"
#include "util/cast_util.h"
Consolidate hash function used for non-persistent data in a new function (#5155) Summary: Create new function NPHash64() and GetSliceNPHash64(), which are currently implemented using murmurhash. Replace the current direct call of murmurhash() to use the new functions if the hash results are not used in on-disk format. This will make it easier to try out or switch to alternative functions in the uses where data format compatibility doesn't need to be considered. This part shouldn't have any performance impact. Also, the sharded cache hash function is changed to the new format, because it falls into this categoery. It doesn't show visible performance impact in db_bench results. CPU showed by perf is increased from about 0.2% to 0.4% in an extreme benchmark setting (4KB blocks, no-compression, everything cached in block cache). We've known that the current hash function used, our own Hash() has serious hash quality problem. It can generate a lots of conflicts with similar input. In this use case, it means extra lock contention for reads from the same file. This slight CPU regression is worthy to me to counter the potential bad performance with hot keys. And hopefully this will get further improved in the future with a better hash function. cache_test's condition is relaxed a little bit to. The new hash is slightly more skewed in this use case, but I manually checked the data and see the hash results are still in a reasonable range. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5155 Differential Revision: D14834821 Pulled By: siying fbshipit-source-id: ec9a2c0a2f8ae4b54d08b13a5c2e9cc97aa80cb5
2019-04-08 22:24:29 +02:00
#include "util/hash.h"
#include "util/thread_local.h"
#include "utilities/transactions/pessimistic_transaction_db.h"
namespace rocksdb {
struct LockInfo {
bool exclusive;
autovector<TransactionID> txn_ids;
// Transaction locks are not valid after this time in us
uint64_t expiration_time;
LockInfo(TransactionID id, uint64_t time, bool ex)
: exclusive(ex), expiration_time(time) {
txn_ids.push_back(id);
}
LockInfo(const LockInfo& lock_info)
: exclusive(lock_info.exclusive),
txn_ids(lock_info.txn_ids),
expiration_time(lock_info.expiration_time) {}
};
struct LockMapStripe {
explicit LockMapStripe(std::shared_ptr<TransactionDBMutexFactory> factory) {
stripe_mutex = factory->AllocateMutex();
stripe_cv = factory->AllocateCondVar();
assert(stripe_mutex);
assert(stripe_cv);
}
// Mutex must be held before modifying keys map
std::shared_ptr<TransactionDBMutex> stripe_mutex;
// Condition Variable per stripe for waiting on a lock
std::shared_ptr<TransactionDBCondVar> stripe_cv;
// Locked keys mapped to the info about the transactions that locked them.
// TODO(agiardullo): Explore performance of other data structures.
std::unordered_map<std::string, LockInfo> keys;
};
// Map of #num_stripes LockMapStripes
struct LockMap {
explicit LockMap(size_t num_stripes,
std::shared_ptr<TransactionDBMutexFactory> factory)
: num_stripes_(num_stripes) {
lock_map_stripes_.reserve(num_stripes);
for (size_t i = 0; i < num_stripes; i++) {
LockMapStripe* stripe = new LockMapStripe(factory);
lock_map_stripes_.push_back(stripe);
}
}
~LockMap() {
for (auto stripe : lock_map_stripes_) {
delete stripe;
}
}
// Number of sepearate LockMapStripes to create, each with their own Mutex
const size_t num_stripes_;
// Count of keys that are currently locked in this column family.
// (Only maintained if TransactionLockMgr::max_num_locks_ is positive.)
std::atomic<int64_t> lock_cnt{0};
std::vector<LockMapStripe*> lock_map_stripes_;
size_t GetStripe(const std::string& key) const;
};
void DeadlockInfoBuffer::AddNewPath(DeadlockPath path) {
std::lock_guard<std::mutex> lock(paths_buffer_mutex_);
if (paths_buffer_.empty()) {
return;
}
paths_buffer_[buffer_idx_] = std::move(path);
buffer_idx_ = (buffer_idx_ + 1) % paths_buffer_.size();
}
void DeadlockInfoBuffer::Resize(uint32_t target_size) {
std::lock_guard<std::mutex> lock(paths_buffer_mutex_);
paths_buffer_ = Normalize();
// Drop the deadlocks that will no longer be needed ater the normalize
if (target_size < paths_buffer_.size()) {
paths_buffer_.erase(
paths_buffer_.begin(),
paths_buffer_.begin() + (paths_buffer_.size() - target_size));
buffer_idx_ = 0;
}
// Resize the buffer to the target size and restore the buffer's idx
else {
auto prev_size = paths_buffer_.size();
paths_buffer_.resize(target_size);
buffer_idx_ = (uint32_t)prev_size;
}
}
std::vector<DeadlockPath> DeadlockInfoBuffer::Normalize() {
auto working = paths_buffer_;
if (working.empty()) {
return working;
}
// Next write occurs at a nonexistent path's slot
if (paths_buffer_[buffer_idx_].empty()) {
working.resize(buffer_idx_);
} else {
std::rotate(working.begin(), working.begin() + buffer_idx_, working.end());
}
return working;
}
std::vector<DeadlockPath> DeadlockInfoBuffer::PrepareBuffer() {
std::lock_guard<std::mutex> lock(paths_buffer_mutex_);
// Reversing the normalized vector returns the latest deadlocks first
auto working = Normalize();
std::reverse(working.begin(), working.end());
return working;
}
namespace {
void UnrefLockMapsCache(void* ptr) {
// Called when a thread exits or a ThreadLocalPtr gets destroyed.
auto lock_maps_cache =
static_cast<std::unordered_map<uint32_t, std::shared_ptr<LockMap>>*>(ptr);
delete lock_maps_cache;
}
} // anonymous namespace
TransactionLockMgr::TransactionLockMgr(
TransactionDB* txn_db, size_t default_num_stripes, int64_t max_num_locks,
uint32_t max_num_deadlocks,
std::shared_ptr<TransactionDBMutexFactory> mutex_factory)
: txn_db_impl_(nullptr),
default_num_stripes_(default_num_stripes),
max_num_locks_(max_num_locks),
lock_maps_cache_(new ThreadLocalPtr(&UnrefLockMapsCache)),
dlock_buffer_(max_num_deadlocks),
mutex_factory_(mutex_factory) {
assert(txn_db);
txn_db_impl_ =
static_cast_with_check<PessimisticTransactionDB, TransactionDB>(txn_db);
}
TransactionLockMgr::~TransactionLockMgr() {}
size_t LockMap::GetStripe(const std::string& key) const {
assert(num_stripes_ > 0);
return fastrange64(GetSliceNPHash64(key), num_stripes_);
}
void TransactionLockMgr::AddColumnFamily(uint32_t column_family_id) {
InstrumentedMutexLock l(&lock_map_mutex_);
if (lock_maps_.find(column_family_id) == lock_maps_.end()) {
lock_maps_.emplace(column_family_id,
std::make_shared<LockMap>(default_num_stripes_, mutex_factory_));
} else {
// column_family already exists in lock map
assert(false);
}
}
void TransactionLockMgr::RemoveColumnFamily(uint32_t column_family_id) {
// Remove lock_map for this column family. Since the lock map is stored
// as a shared ptr, concurrent transactions can still keep using it
// until they release their references to it.
{
InstrumentedMutexLock l(&lock_map_mutex_);
auto lock_maps_iter = lock_maps_.find(column_family_id);
assert(lock_maps_iter != lock_maps_.end());
lock_maps_.erase(lock_maps_iter);
} // lock_map_mutex_
// Clear all thread-local caches
autovector<void*> local_caches;
lock_maps_cache_->Scrape(&local_caches, nullptr);
for (auto cache : local_caches) {
delete static_cast<LockMaps*>(cache);
}
}
// Look up the LockMap std::shared_ptr for a given column_family_id.
// Note: The LockMap is only valid as long as the caller is still holding on
// to the returned std::shared_ptr.
std::shared_ptr<LockMap> TransactionLockMgr::GetLockMap(
uint32_t column_family_id) {
// First check thread-local cache
if (lock_maps_cache_->Get() == nullptr) {
lock_maps_cache_->Reset(new LockMaps());
}
auto lock_maps_cache = static_cast<LockMaps*>(lock_maps_cache_->Get());
auto lock_map_iter = lock_maps_cache->find(column_family_id);
if (lock_map_iter != lock_maps_cache->end()) {
// Found lock map for this column family.
return lock_map_iter->second;
}
// Not found in local cache, grab mutex and check shared LockMaps
InstrumentedMutexLock l(&lock_map_mutex_);
lock_map_iter = lock_maps_.find(column_family_id);
if (lock_map_iter == lock_maps_.end()) {
return std::shared_ptr<LockMap>(nullptr);
} else {
// Found lock map. Store in thread-local cache and return.
std::shared_ptr<LockMap>& lock_map = lock_map_iter->second;
lock_maps_cache->insert({column_family_id, lock_map});
return lock_map;
}
}
// Returns true if this lock has expired and can be acquired by another
// transaction.
// If false, sets *expire_time to the expiration time of the lock according
// to Env->GetMicros() or 0 if no expiration.
bool TransactionLockMgr::IsLockExpired(TransactionID txn_id,
const LockInfo& lock_info, Env* env,
uint64_t* expire_time) {
auto now = env->NowMicros();
bool expired =
(lock_info.expiration_time > 0 && lock_info.expiration_time <= now);
if (!expired && lock_info.expiration_time > 0) {
// return how many microseconds until lock will be expired
*expire_time = lock_info.expiration_time;
} else {
for (auto id : lock_info.txn_ids) {
if (txn_id == id) {
continue;
}
bool success = txn_db_impl_->TryStealingExpiredTransactionLocks(id);
if (!success) {
expired = false;
break;
}
*expire_time = 0;
}
}
return expired;
}
Status TransactionLockMgr::TryLock(PessimisticTransaction* txn,
uint32_t column_family_id,
const std::string& key, Env* env,
bool exclusive) {
// Lookup lock map for this column family id
std::shared_ptr<LockMap> lock_map_ptr = GetLockMap(column_family_id);
LockMap* lock_map = lock_map_ptr.get();
if (lock_map == nullptr) {
char msg[255];
snprintf(msg, sizeof(msg), "Column family id not found: %" PRIu32,
column_family_id);
return Status::InvalidArgument(msg);
}
// Need to lock the mutex for the stripe that this key hashes to
size_t stripe_num = lock_map->GetStripe(key);
assert(lock_map->lock_map_stripes_.size() > stripe_num);
LockMapStripe* stripe = lock_map->lock_map_stripes_.at(stripe_num);
LockInfo lock_info(txn->GetID(), txn->GetExpirationTime(), exclusive);
int64_t timeout = txn->GetLockTimeout();
return AcquireWithTimeout(txn, lock_map, stripe, column_family_id, key, env,
timeout, std::move(lock_info));
}
// Helper function for TryLock().
Status TransactionLockMgr::AcquireWithTimeout(
PessimisticTransaction* txn, LockMap* lock_map, LockMapStripe* stripe,
uint32_t column_family_id, const std::string& key, Env* env,
int64_t timeout, LockInfo&& lock_info) {
Status result;
uint64_t end_time = 0;
if (timeout > 0) {
uint64_t start_time = env->NowMicros();
end_time = start_time + timeout;
}
if (timeout < 0) {
// If timeout is negative, we wait indefinitely to acquire the lock
result = stripe->stripe_mutex->Lock();
} else {
result = stripe->stripe_mutex->TryLockFor(timeout);
}
if (!result.ok()) {
// failed to acquire mutex
return result;
}
// Acquire lock if we are able to
uint64_t expire_time_hint = 0;
autovector<TransactionID> wait_ids;
result = AcquireLocked(lock_map, stripe, key, env, std::move(lock_info),
&expire_time_hint, &wait_ids);
if (!result.ok() && timeout != 0) {
PERF_TIMER_GUARD(key_lock_wait_time);
PERF_COUNTER_ADD(key_lock_wait_count, 1);
// If we weren't able to acquire the lock, we will keep retrying as long
// as the timeout allows.
bool timed_out = false;
do {
// Decide how long to wait
int64_t cv_end_time = -1;
// Check if held lock's expiration time is sooner than our timeout
if (expire_time_hint > 0 &&
(timeout < 0 || (timeout > 0 && expire_time_hint < end_time))) {
// expiration time is sooner than our timeout
cv_end_time = expire_time_hint;
} else if (timeout >= 0) {
cv_end_time = end_time;
}
assert(result.IsBusy() || wait_ids.size() != 0);
// We are dependent on a transaction to finish, so perform deadlock
// detection.
if (wait_ids.size() != 0) {
if (txn->IsDeadlockDetect()) {
if (IncrementWaiters(txn, wait_ids, key, column_family_id,
lock_info.exclusive, env)) {
result = Status::Busy(Status::SubCode::kDeadlock);
stripe->stripe_mutex->UnLock();
return result;
}
}
txn->SetWaitingTxn(wait_ids, column_family_id, &key);
}
TEST_SYNC_POINT("TransactionLockMgr::AcquireWithTimeout:WaitingTxn");
if (cv_end_time < 0) {
// Wait indefinitely
result = stripe->stripe_cv->Wait(stripe->stripe_mutex);
} else {
uint64_t now = env->NowMicros();
if (static_cast<uint64_t>(cv_end_time) > now) {
result = stripe->stripe_cv->WaitFor(stripe->stripe_mutex,
cv_end_time - now);
}
}
if (wait_ids.size() != 0) {
txn->ClearWaitingTxn();
if (txn->IsDeadlockDetect()) {
DecrementWaiters(txn, wait_ids);
}
}
if (result.IsTimedOut()) {
timed_out = true;
// Even though we timed out, we will still make one more attempt to
// acquire lock below (it is possible the lock expired and we
// were never signaled).
}
if (result.ok() || result.IsTimedOut()) {
result = AcquireLocked(lock_map, stripe, key, env, std::move(lock_info),
&expire_time_hint, &wait_ids);
}
} while (!result.ok() && !timed_out);
}
stripe->stripe_mutex->UnLock();
return result;
}
void TransactionLockMgr::DecrementWaiters(
const PessimisticTransaction* txn,
const autovector<TransactionID>& wait_ids) {
std::lock_guard<std::mutex> lock(wait_txn_map_mutex_);
DecrementWaitersImpl(txn, wait_ids);
}
void TransactionLockMgr::DecrementWaitersImpl(
const PessimisticTransaction* txn,
const autovector<TransactionID>& wait_ids) {
auto id = txn->GetID();
assert(wait_txn_map_.Contains(id));
wait_txn_map_.Delete(id);
for (auto wait_id : wait_ids) {
rev_wait_txn_map_.Get(wait_id)--;
if (rev_wait_txn_map_.Get(wait_id) == 0) {
rev_wait_txn_map_.Delete(wait_id);
}
}
}
bool TransactionLockMgr::IncrementWaiters(
const PessimisticTransaction* txn,
const autovector<TransactionID>& wait_ids, const std::string& key,
const uint32_t& cf_id, const bool& exclusive, Env* const env) {
auto id = txn->GetID();
std::vector<int> queue_parents(static_cast<size_t>(txn->GetDeadlockDetectDepth()));
std::vector<TransactionID> queue_values(static_cast<size_t>(txn->GetDeadlockDetectDepth()));
std::lock_guard<std::mutex> lock(wait_txn_map_mutex_);
assert(!wait_txn_map_.Contains(id));
wait_txn_map_.Insert(id, {wait_ids, cf_id, exclusive, key});
for (auto wait_id : wait_ids) {
if (rev_wait_txn_map_.Contains(wait_id)) {
rev_wait_txn_map_.Get(wait_id)++;
} else {
rev_wait_txn_map_.Insert(wait_id, 1);
}
}
// No deadlock if nobody is waiting on self.
if (!rev_wait_txn_map_.Contains(id)) {
return false;
}
const auto* next_ids = &wait_ids;
int parent = -1;
int64_t deadlock_time = 0;
for (int tail = 0, head = 0; head < txn->GetDeadlockDetectDepth(); head++) {
int i = 0;
if (next_ids) {
for (; i < static_cast<int>(next_ids->size()) &&
tail + i < txn->GetDeadlockDetectDepth();
i++) {
queue_values[tail + i] = (*next_ids)[i];
queue_parents[tail + i] = parent;
}
tail += i;
}
// No more items in the list, meaning no deadlock.
if (tail == head) {
return false;
}
auto next = queue_values[head];
if (next == id) {
std::vector<DeadlockInfo> path;
while (head != -1) {
assert(wait_txn_map_.Contains(queue_values[head]));
auto extracted_info = wait_txn_map_.Get(queue_values[head]);
path.push_back({queue_values[head], extracted_info.m_cf_id,
extracted_info.m_exclusive,
extracted_info.m_waiting_key});
head = queue_parents[head];
}
env->GetCurrentTime(&deadlock_time);
std::reverse(path.begin(), path.end());
dlock_buffer_.AddNewPath(DeadlockPath(path, deadlock_time));
deadlock_time = 0;
DecrementWaitersImpl(txn, wait_ids);
return true;
} else if (!wait_txn_map_.Contains(next)) {
next_ids = nullptr;
continue;
} else {
parent = head;
next_ids = &(wait_txn_map_.Get(next).m_neighbors);
}
}
// Wait cycle too big, just assume deadlock.
env->GetCurrentTime(&deadlock_time);
dlock_buffer_.AddNewPath(DeadlockPath(deadlock_time, true));
DecrementWaitersImpl(txn, wait_ids);
return true;
}
// Try to lock this key after we have acquired the mutex.
// Sets *expire_time to the expiration time in microseconds
// or 0 if no expiration.
// REQUIRED: Stripe mutex must be held.
Status TransactionLockMgr::AcquireLocked(LockMap* lock_map,
LockMapStripe* stripe,
const std::string& key, Env* env,
LockInfo&& txn_lock_info,
uint64_t* expire_time,
autovector<TransactionID>* txn_ids) {
assert(txn_lock_info.txn_ids.size() == 1);
Status result;
// Check if this key is already locked
auto stripe_iter = stripe->keys.find(key);
if (stripe_iter != stripe->keys.end()) {
// Lock already held
LockInfo& lock_info = stripe_iter->second;
assert(lock_info.txn_ids.size() == 1 || !lock_info.exclusive);
if (lock_info.exclusive || txn_lock_info.exclusive) {
if (lock_info.txn_ids.size() == 1 &&
lock_info.txn_ids[0] == txn_lock_info.txn_ids[0]) {
// The list contains one txn and we're it, so just take it.
lock_info.exclusive = txn_lock_info.exclusive;
lock_info.expiration_time = txn_lock_info.expiration_time;
} else {
// Check if it's expired. Skips over txn_lock_info.txn_ids[0] in case
// it's there for a shared lock with multiple holders which was not
// caught in the first case.
if (IsLockExpired(txn_lock_info.txn_ids[0], lock_info, env,
expire_time)) {
// lock is expired, can steal it
lock_info.txn_ids = txn_lock_info.txn_ids;
lock_info.exclusive = txn_lock_info.exclusive;
lock_info.expiration_time = txn_lock_info.expiration_time;
// lock_cnt does not change
} else {
result = Status::TimedOut(Status::SubCode::kLockTimeout);
*txn_ids = lock_info.txn_ids;
}
}
} else {
// We are requesting shared access to a shared lock, so just grant it.
lock_info.txn_ids.push_back(txn_lock_info.txn_ids[0]);
// Using std::max means that expiration time never goes down even when
// a transaction is removed from the list. The correct solution would be
// to track expiry for every transaction, but this would also work for
// now.
lock_info.expiration_time =
std::max(lock_info.expiration_time, txn_lock_info.expiration_time);
}
} else { // Lock not held.
// Check lock limit
if (max_num_locks_ > 0 &&
lock_map->lock_cnt.load(std::memory_order_acquire) >= max_num_locks_) {
result = Status::Busy(Status::SubCode::kLockLimit);
} else {
// acquire lock
stripe->keys.emplace(key, std::move(txn_lock_info));
// Maintain lock count if there is a limit on the number of locks
if (max_num_locks_) {
lock_map->lock_cnt++;
}
}
}
return result;
}
void TransactionLockMgr::UnLockKey(const PessimisticTransaction* txn,
const std::string& key,
LockMapStripe* stripe, LockMap* lock_map,
Env* env) {
#ifdef NDEBUG
(void)env;
#endif
TransactionID txn_id = txn->GetID();
auto stripe_iter = stripe->keys.find(key);
if (stripe_iter != stripe->keys.end()) {
auto& txns = stripe_iter->second.txn_ids;
auto txn_it = std::find(txns.begin(), txns.end(), txn_id);
// Found the key we locked. unlock it.
if (txn_it != txns.end()) {
if (txns.size() == 1) {
stripe->keys.erase(stripe_iter);
} else {
auto last_it = txns.end() - 1;
if (txn_it != last_it) {
*txn_it = *last_it;
}
txns.pop_back();
}
if (max_num_locks_ > 0) {
// Maintain lock count if there is a limit on the number of locks.
assert(lock_map->lock_cnt.load(std::memory_order_relaxed) > 0);
lock_map->lock_cnt--;
}
}
} else {
// This key is either not locked or locked by someone else. This should
// only happen if the unlocking transaction has expired.
assert(txn->GetExpirationTime() > 0 &&
txn->GetExpirationTime() < env->NowMicros());
}
}
void TransactionLockMgr::UnLock(PessimisticTransaction* txn,
uint32_t column_family_id,
const std::string& key, Env* env) {
std::shared_ptr<LockMap> lock_map_ptr = GetLockMap(column_family_id);
LockMap* lock_map = lock_map_ptr.get();
if (lock_map == nullptr) {
// Column Family must have been dropped.
return;
}
// Lock the mutex for the stripe that this key hashes to
size_t stripe_num = lock_map->GetStripe(key);
assert(lock_map->lock_map_stripes_.size() > stripe_num);
LockMapStripe* stripe = lock_map->lock_map_stripes_.at(stripe_num);
stripe->stripe_mutex->Lock();
UnLockKey(txn, key, stripe, lock_map, env);
stripe->stripe_mutex->UnLock();
// Signal waiting threads to retry locking
stripe->stripe_cv->NotifyAll();
}
void TransactionLockMgr::UnLock(const PessimisticTransaction* txn,
const TransactionKeyMap* key_map, Env* env) {
for (auto& key_map_iter : *key_map) {
uint32_t column_family_id = key_map_iter.first;
auto& keys = key_map_iter.second;
std::shared_ptr<LockMap> lock_map_ptr = GetLockMap(column_family_id);
LockMap* lock_map = lock_map_ptr.get();
if (lock_map == nullptr) {
// Column Family must have been dropped.
return;
}
// Bucket keys by lock_map_ stripe
std::unordered_map<size_t, std::vector<const std::string*>> keys_by_stripe(
std::max(keys.size(), lock_map->num_stripes_));
for (auto& key_iter : keys) {
const std::string& key = key_iter.first;
size_t stripe_num = lock_map->GetStripe(key);
keys_by_stripe[stripe_num].push_back(&key);
}
// For each stripe, grab the stripe mutex and unlock all keys in this stripe
for (auto& stripe_iter : keys_by_stripe) {
size_t stripe_num = stripe_iter.first;
auto& stripe_keys = stripe_iter.second;
assert(lock_map->lock_map_stripes_.size() > stripe_num);
LockMapStripe* stripe = lock_map->lock_map_stripes_.at(stripe_num);
stripe->stripe_mutex->Lock();
for (const std::string* key : stripe_keys) {
UnLockKey(txn, *key, stripe, lock_map, env);
}
stripe->stripe_mutex->UnLock();
// Signal waiting threads to retry locking
stripe->stripe_cv->NotifyAll();
}
}
}
TransactionLockMgr::LockStatusData TransactionLockMgr::GetLockStatusData() {
LockStatusData data;
// Lock order here is important. The correct order is lock_map_mutex_, then
// for every column family ID in ascending order lock every stripe in
// ascending order.
InstrumentedMutexLock l(&lock_map_mutex_);
std::vector<uint32_t> cf_ids;
for (const auto& map : lock_maps_) {
cf_ids.push_back(map.first);
}
std::sort(cf_ids.begin(), cf_ids.end());
for (auto i : cf_ids) {
const auto& stripes = lock_maps_[i]->lock_map_stripes_;
// Iterate and lock all stripes in ascending order.
for (const auto& j : stripes) {
j->stripe_mutex->Lock();
for (const auto& it : j->keys) {
struct KeyLockInfo info;
info.exclusive = it.second.exclusive;
info.key = it.first;
for (const auto& id : it.second.txn_ids) {
info.ids.push_back(id);
}
data.insert({i, info});
}
}
}
// Unlock everything. Unlocking order is not important.
for (auto i : cf_ids) {
const auto& stripes = lock_maps_[i]->lock_map_stripes_;
for (const auto& j : stripes) {
j->stripe_mutex->UnLock();
}
}
return data;
}
std::vector<DeadlockPath> TransactionLockMgr::GetDeadlockInfoBuffer() {
return dlock_buffer_.PrepareBuffer();
}
void TransactionLockMgr::Resize(uint32_t target_size) {
dlock_buffer_.Resize(target_size);
}
} // namespace rocksdb
#endif // ROCKSDB_LITE