240 lines
6.8 KiB
C
240 lines
6.8 KiB
C
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// Copyright (c) 2006- Facebook
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// Distributed under the Thrift Software License
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//
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// See accompanying file LICENSE or visit the Thrift site at:
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// http://developers.facebook.com/thrift/
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#ifndef THRIFT_ASYNC_TEVENTCONNECTION_H_
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#define THRIFT_ASYNC_TEVENTCONNECTION_H_ 1
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#include "thrift/lib/cpp/server/TConnectionContext.h"
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#include "thrift/lib/cpp/transport/TSocketAddress.h"
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#include "thrift/lib/cpp/async/TEventServer.h"
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#include <boost/shared_ptr.hpp>
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#include <boost/noncopyable.hpp>
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namespace apache { namespace thrift {
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class TProcessor;
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namespace protocol {
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class TProtocol;
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}
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namespace server {
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class TServerEventHandler;
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}
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namespace transport {
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class TMemoryBuffer;
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}
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namespace async {
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class TAsyncEventChannel;
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class TAsyncProcessor;
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class TEventWorker;
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class TAsyncSocket;
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class TaskCompletionMessage;
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/**
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* Represents a connection that is handled via libevent. This connection
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* essentially encapsulates a socket that has some associated libevent state.
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*/
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class TEventConnection : private boost::noncopyable,
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public TEventBase::LoopCallback {
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public:
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/**
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* Constructor for TEventConnection.
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*
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* @param asyncSocket shared pointer to the async socket
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* @param address the peer address of this connection
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* @param worker the worker instance that is handling this connection
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*/
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TEventConnection(boost::shared_ptr<TAsyncSocket> asyncSocket,
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const transport::TSocketAddress* address,
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TEventWorker* worker, TEventServer::TransportType transport);
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/**
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* (Re-)Initialize a TEventConnection. We break this out from the
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* constructor to allow for pooling.
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*
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* @param asyncSocket shared pointer to the async socket
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* @param address the peer address of this connection
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* @param worker the worker instance that is handling this connection
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*/
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void init(boost::shared_ptr<TAsyncSocket> asyncSocket,
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const transport::TSocketAddress* address,
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TEventWorker* worker, TEventServer::TransportType transport);
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/// First cause -- starts i/o on connection
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void start();
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/// Shut down the connection even if it's OK; used for load reduction.
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void stop() {
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shutdown_ = true;
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}
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/// Return a pointer to the worker that owns us
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TEventWorker* getWorker() const {
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return worker_;
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}
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/// cause the notification callback to occur within the appropriate context
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bool notifyCompletion(TaskCompletionMessage &&msg);
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/// Run scheduled read when there are too many reads on the stack
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void runLoopCallback() THRIFT_NOEXCEPT;
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boost::shared_ptr<apache::thrift::TProcessor> getProcessor() const {
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return processor_;
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}
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boost::shared_ptr<apache::thrift::protocol::TProtocol>
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getInputProtocol() const {
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return inputProtocol_;
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}
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boost::shared_ptr<apache::thrift::protocol::TProtocol>
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getOutputProtocol() const {
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return outputProtocol_;
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}
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/// Get the per-server event handler set for this server, if any
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boost::shared_ptr<apache::thrift::server::TServerEventHandler>
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getServerEventHandler() const {
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return serverEventHandler_;
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}
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/// Get the TConnectionContext for this connection
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server::TConnectionContext* getConnectionContext() {
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return &context_;
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}
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/// Destructor -- close down the connection.
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~TEventConnection();
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/**
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* Check the size of our memory buffers and resize if needed. Do not call
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* when a call is in progress.
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*/
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void checkBufferMemoryUsage();
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private:
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class ConnContext : public server::TConnectionContext {
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public:
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void init(const transport::TSocketAddress* address,
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boost::shared_ptr<protocol::TProtocol> inputProtocol,
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boost::shared_ptr<protocol::TProtocol> outputProtocol) {
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address_ = *address;
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inputProtocol_ = inputProtocol;
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outputProtocol_ = outputProtocol;
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}
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virtual const transport::TSocketAddress* getPeerAddress() const {
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return &address_;
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}
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void reset() {
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address_.reset();
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cleanupUserData();
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}
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// TODO(dsanduleac): implement the virtual getInputProtocol() & such
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virtual boost::shared_ptr<protocol::TProtocol> getInputProtocol() const {
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// from TEventConnection
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return inputProtocol_;
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}
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virtual boost::shared_ptr<protocol::TProtocol> getOutputProtocol() const {
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return outputProtocol_;
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}
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private:
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transport::TSocketAddress address_;
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boost::shared_ptr<protocol::TProtocol> inputProtocol_;
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boost::shared_ptr<protocol::TProtocol> outputProtocol_;
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};
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void readNextRequest();
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void handleReadSuccess();
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void handleReadFailure();
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void handleAsyncTaskComplete(bool success);
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void handleSendSuccess();
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void handleSendFailure();
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void handleEOF();
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void handleFailure(const char* msg);
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void cleanup();
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//! The worker instance handling this connection.
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TEventWorker* worker_;
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//! This connection's socket.
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boost::shared_ptr<TAsyncSocket> asyncSocket_;
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//! Transport that the processor reads from.
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boost::shared_ptr<apache::thrift::transport::TMemoryBuffer> inputTransport_;
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//! Transport that the processor writes to.
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boost::shared_ptr<apache::thrift::transport::TMemoryBuffer> outputTransport_;
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/// Largest size of read buffer seen since buffer was constructed
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size_t largestReadBufferSize_;
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/// Largest size of write buffer seen since buffer was constructed
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size_t largestWriteBufferSize_;
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/// Count of the number of calls for use with getResizeBufferEveryN().
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int32_t callsForResize_;
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//! Protocol decoder.
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boost::shared_ptr<apache::thrift::protocol::TProtocol> inputProtocol_;
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//! Protocol encoder.
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boost::shared_ptr<apache::thrift::protocol::TProtocol> outputProtocol_;
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//! Channel that actually performs the socket I/O and callbacks.
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TAsyncEventChannel* asyncChannel_;
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/// Count of outstanding processor callbacks (generally 0 or 1).
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int32_t processorActive_;
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//! Count of the number of handleReadSuccess frames on the stack
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int32_t readersActive_;
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/// Sync processor if we're in queuing mode
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boost::shared_ptr<apache::thrift::TProcessor> processor_;
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/// Flag used to shut down connection (used for load-shedding mechanism).
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bool shutdown_;
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/// Flag indicating that we have deferred closing down (processor was active)
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bool closing_;
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/// The per-server event handler set for this erver, if any
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boost::shared_ptr<apache::thrift::server::TServerEventHandler>
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serverEventHandler_;
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/// per-connection context
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ConnContext context_;
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/// Our processor
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boost::shared_ptr<TAsyncProcessor> asyncProcessor_;
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/// So that TEventWorker can call handleAsyncTaskComplete();
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friend class TEventWorker;
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/// Make the server a friend so it can manage tasks when overloaded
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friend class TEventServer;
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/// Make an async task a friend so it can communicate a cleanup() to us.
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friend class TEventTask;
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};
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}}} // apache::thrift::async
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#endif // #ifndef THRIFT_ASYNC_TEVENTCONNECTION_H_
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