rocksdb/util/filter_bench.cc

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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#if !defined(GFLAGS) || defined(ROCKSDB_LITE)
#include <cstdio>
int main() {
fprintf(stderr, "filter_bench requires gflags and !ROCKSDB_LITE\n");
return 1;
}
#else
#include <cinttypes>
#include <iostream>
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
#include <sstream>
#include <vector>
#include "memory/arena.h"
#include "port/port.h"
#include "port/stack_trace.h"
New Bloom filter implementation for full and partitioned filters (#6007) Summary: Adds an improved, replacement Bloom filter implementation (FastLocalBloom) for full and partitioned filters in the block-based table. This replacement is faster and more accurate, especially for high bits per key or millions of keys in a single filter. Speed The improved speed, at least on recent x86_64, comes from * Using fastrange instead of modulo (%) * Using our new hash function (XXH3 preview, added in a previous commit), which is much faster for large keys and only *slightly* slower on keys around 12 bytes if hashing the same size many thousands of times in a row. * Optimizing the Bloom filter queries with AVX2 SIMD operations. (Added AVX2 to the USE_SSE=1 build.) Careful design was required to support (a) SIMD-optimized queries, (b) compatible non-SIMD code that's simple and efficient, (c) flexible choice of number of probes, and (d) essentially maximized accuracy for a cache-local Bloom filter. Probes are made eight at a time, so any number of probes up to 8 is the same speed, then up to 16, etc. * Prefetching cache lines when building the filter. Although this optimization could be applied to the old structure as well, it seems to balance out the small added cost of accumulating 64 bit hashes for adding to the filter rather than 32 bit hashes. Here's nominal speed data from filter_bench (200MB in filters, about 10k keys each, 10 bits filter data / key, 6 probes, avg key size 24 bytes, includes hashing time) on Skylake DE (relatively low clock speed): $ ./filter_bench -quick -impl=2 -net_includes_hashing # New Bloom filter Build avg ns/key: 47.7135 Mixed inside/outside queries... Single filter net ns/op: 26.2825 Random filter net ns/op: 150.459 Average FP rate %: 0.954651 $ ./filter_bench -quick -impl=0 -net_includes_hashing # Old Bloom filter Build avg ns/key: 47.2245 Mixed inside/outside queries... Single filter net ns/op: 63.2978 Random filter net ns/op: 188.038 Average FP rate %: 1.13823 Similar build time but dramatically faster query times on hot data (63 ns to 26 ns), and somewhat faster on stale data (188 ns to 150 ns). Performance differences on batched and skewed query loads are between these extremes as expected. The only other interesting thing about speed is "inside" (query key was added to filter) vs. "outside" (query key was not added to filter) query times. The non-SIMD implementations are substantially slower when most queries are "outside" vs. "inside". This goes against what one might expect or would have observed years ago, as "outside" queries only need about two probes on average, due to short-circuiting, while "inside" always have num_probes (say 6). The problem is probably the nastily unpredictable branch. The SIMD implementation has few branches (very predictable) and has pretty consistent running time regardless of query outcome. Accuracy The generally improved accuracy (re: Issue https://github.com/facebook/rocksdb/issues/5857) comes from a better design for probing indices within a cache line (re: Issue https://github.com/facebook/rocksdb/issues/4120) and improved accuracy for millions of keys in a single filter from using a 64-bit hash function (XXH3p). Design details in code comments. Accuracy data (generalizes, except old impl gets worse with millions of keys): Memory bits per key: FP rate percent old impl -> FP rate percent new impl 6: 5.70953 -> 5.69888 8: 2.45766 -> 2.29709 10: 1.13977 -> 0.959254 12: 0.662498 -> 0.411593 16: 0.353023 -> 0.0873754 24: 0.261552 -> 0.0060971 50: 0.225453 -> ~0.00003 (less than 1 in a million queries are FP) Fixes https://github.com/facebook/rocksdb/issues/5857 Fixes https://github.com/facebook/rocksdb/issues/4120 Unlike the old implementation, this implementation has a fixed cache line size (64 bytes). At 10 bits per key, the accuracy of this new implementation is very close to the old implementation with 128-byte cache line size. If there's sufficient demand, this implementation could be generalized. Compatibility Although old releases would see the new structure as corrupt filter data and read the table as if there's no filter, we've decided only to enable the new Bloom filter with new format_version=5. This provides a smooth path for automatic adoption over time, with an option for early opt-in. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6007 Test Plan: filter_bench has been used thoroughly to validate speed, accuracy, and correctness. Unit tests have been carefully updated to exercise new and old implementations, as well as the logic to select an implementation based on context (format_version). Differential Revision: D18294749 Pulled By: pdillinger fbshipit-source-id: d44c9db3696e4d0a17caaec47075b7755c262c5f
2019-11-14 01:31:26 +01:00
#include "table/block_based/filter_policy_internal.h"
#include "table/block_based/full_filter_block.h"
#include "table/block_based/mock_block_based_table.h"
#include "table/plain/plain_table_bloom.h"
#include "util/gflags_compat.h"
#include "util/hash.h"
#include "util/random.h"
#include "util/stop_watch.h"
using GFLAGS_NAMESPACE::ParseCommandLineFlags;
using GFLAGS_NAMESPACE::RegisterFlagValidator;
using GFLAGS_NAMESPACE::SetUsageMessage;
DEFINE_uint32(seed, 0, "Seed for random number generators");
DEFINE_double(working_mem_size_mb, 200,
"MB of memory to get up to among all filters");
DEFINE_uint32(average_keys_per_filter, 10000,
"Average number of keys per filter");
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
DEFINE_uint32(key_size, 24, "Average number of bytes for each key");
DEFINE_bool(vary_key_alignment, true,
"Whether to vary key alignment (default: at least 32-bit "
"alignment)");
DEFINE_uint32(vary_key_size_log2_interval, 5,
"Use same key size 2^n times, then change. Key size varies from "
"-2 to +2 bytes vs. average, unless n>=30 to fix key size.");
DEFINE_uint32(batch_size, 8, "Number of keys to group in each batch");
Allow fractional bits/key in BloomFilterPolicy (#6092) Summary: There's no technological impediment to allowing the Bloom filter bits/key to be non-integer (fractional/decimal) values, and it provides finer control over the memory vs. accuracy trade-off. This is especially handy in using the format_version=5 Bloom filter in place of the old one, because bits_per_key=9.55 provides the same accuracy as the old bits_per_key=10. This change not only requires refining the logic for choosing the best num_probes for a given bits/key setting, it revealed a flaw in that logic. As bits/key gets higher, the best num_probes for a cache-local Bloom filter is closer to bpk / 2 than to bpk * 0.69, the best choice for a standard Bloom filter. For example, at 16 bits per key, the best num_probes is 9 (FP rate = 0.0843%) not 11 (FP rate = 0.0884%). This change fixes and refines that logic (for the format_version=5 Bloom filter only, just in case) based on empirical tests to find accuracy inflection points between each num_probes. Although bits_per_key is now specified as a double, the new Bloom filter converts/rounds this to "millibits / key" for predictable/precise internal computations. Just in case of unforeseen compatibility issues, we round to the nearest whole number bits / key for the legacy Bloom filter, so as not to unlock new behaviors for it. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6092 Test Plan: unit tests included Differential Revision: D18711313 Pulled By: pdillinger fbshipit-source-id: 1aa73295f152a995328cb846ef9157ae8a05522a
2019-11-27 00:49:16 +01:00
DEFINE_double(bits_per_key, 10.0, "Bits per key setting for filters");
DEFINE_double(m_queries, 200, "Millions of queries for each test mode");
DEFINE_bool(use_full_block_reader, false,
"Use FullFilterBlockReader interface rather than FilterBitsReader");
DEFINE_bool(use_plain_table_bloom, false,
"Use PlainTableBloom structure and interface rather than "
"FilterBitsReader/FullFilterBlockReader");
Optimize memory and CPU for building new Bloom filter (#6175) Summary: The filter bits builder collects all the hashes to add in memory before adding them (because the number of keys is not known until we've walked over all the keys). Existing code uses a std::vector for this, which can mean up to 2x than necessary space allocated (and not freed) and up to ~2x write amplification in memory. Using std::deque uses close to minimal space (for large filters, the only time it matters), no write amplification, frees memory while building, and no need for large contiguous memory area. The only cost is more calls to allocator, which does not appear to matter, at least in benchmark test. For now, this change only applies to the new (format_version=5) Bloom filter implementation, to ease before-and-after comparison downstream. Temporary memory use during build is about the only way the new Bloom filter could regress vs. the old (because of upgrade to 64-bit hash) and that should only matter for full filters. This change should largely mitigate that potential regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6175 Test Plan: Using filter_bench with -new_builder option and 6M keys per filter is like large full filter (improvement). 10k keys and no -new_builder is like partitioned filters (about the same). (Corresponding configurations run simultaneously on devserver.) std::vector impl (before) $ /usr/bin/time -v ./filter_bench -impl=2 -quick -new_builder -working_mem_size_mb=1000 - average_keys_per_filter=6000000 Build avg ns/key: 52.2027 Maximum resident set size (kbytes): 1105016 $ /usr/bin/time -v ./filter_bench -impl=2 -quick -working_mem_size_mb=1000 - average_keys_per_filter=10000 Build avg ns/key: 30.5694 Maximum resident set size (kbytes): 1208152 std::deque impl (after) $ /usr/bin/time -v ./filter_bench -impl=2 -quick -new_builder -working_mem_size_mb=1000 - average_keys_per_filter=6000000 Build avg ns/key: 39.0697 Maximum resident set size (kbytes): 1087196 $ /usr/bin/time -v ./filter_bench -impl=2 -quick -working_mem_size_mb=1000 - average_keys_per_filter=10000 Build avg ns/key: 30.9348 Maximum resident set size (kbytes): 1207980 Differential Revision: D19053431 Pulled By: pdillinger fbshipit-source-id: 2888e748723a19d9ea40403934f13cbb8483430c
2019-12-16 06:29:43 +01:00
DEFINE_bool(new_builder, false,
"Whether to create a new builder for each new filter");
DEFINE_uint32(impl, 0,
"Select filter implementation. Without -use_plain_table_bloom:"
"0 = full filter, 1 = block-based filter. With "
"-use_plain_table_bloom: 0 = no locality, 1 = locality.");
DEFINE_bool(net_includes_hashing, false,
"Whether query net ns/op times should include hashing. "
"(if not, dry run will include hashing) "
"(build times always include hashing)");
DEFINE_bool(quick, false, "Run more limited set of tests, fewer queries");
DEFINE_bool(best_case, false, "Run limited tests only for best-case");
DEFINE_bool(allow_bad_fp_rate, false, "Continue even if FP rate is bad");
DEFINE_bool(legend, false,
"Print more information about interpreting results instead of "
"running tests");
void _always_assert_fail(int line, const char *file, const char *expr) {
fprintf(stderr, "%s: %d: Assertion %s failed\n", file, line, expr);
abort();
}
#define ALWAYS_ASSERT(cond) \
((cond) ? (void)0 : ::_always_assert_fail(__LINE__, __FILE__, #cond))
using rocksdb::Arena;
using rocksdb::BlockContents;
New Bloom filter implementation for full and partitioned filters (#6007) Summary: Adds an improved, replacement Bloom filter implementation (FastLocalBloom) for full and partitioned filters in the block-based table. This replacement is faster and more accurate, especially for high bits per key or millions of keys in a single filter. Speed The improved speed, at least on recent x86_64, comes from * Using fastrange instead of modulo (%) * Using our new hash function (XXH3 preview, added in a previous commit), which is much faster for large keys and only *slightly* slower on keys around 12 bytes if hashing the same size many thousands of times in a row. * Optimizing the Bloom filter queries with AVX2 SIMD operations. (Added AVX2 to the USE_SSE=1 build.) Careful design was required to support (a) SIMD-optimized queries, (b) compatible non-SIMD code that's simple and efficient, (c) flexible choice of number of probes, and (d) essentially maximized accuracy for a cache-local Bloom filter. Probes are made eight at a time, so any number of probes up to 8 is the same speed, then up to 16, etc. * Prefetching cache lines when building the filter. Although this optimization could be applied to the old structure as well, it seems to balance out the small added cost of accumulating 64 bit hashes for adding to the filter rather than 32 bit hashes. Here's nominal speed data from filter_bench (200MB in filters, about 10k keys each, 10 bits filter data / key, 6 probes, avg key size 24 bytes, includes hashing time) on Skylake DE (relatively low clock speed): $ ./filter_bench -quick -impl=2 -net_includes_hashing # New Bloom filter Build avg ns/key: 47.7135 Mixed inside/outside queries... Single filter net ns/op: 26.2825 Random filter net ns/op: 150.459 Average FP rate %: 0.954651 $ ./filter_bench -quick -impl=0 -net_includes_hashing # Old Bloom filter Build avg ns/key: 47.2245 Mixed inside/outside queries... Single filter net ns/op: 63.2978 Random filter net ns/op: 188.038 Average FP rate %: 1.13823 Similar build time but dramatically faster query times on hot data (63 ns to 26 ns), and somewhat faster on stale data (188 ns to 150 ns). Performance differences on batched and skewed query loads are between these extremes as expected. The only other interesting thing about speed is "inside" (query key was added to filter) vs. "outside" (query key was not added to filter) query times. The non-SIMD implementations are substantially slower when most queries are "outside" vs. "inside". This goes against what one might expect or would have observed years ago, as "outside" queries only need about two probes on average, due to short-circuiting, while "inside" always have num_probes (say 6). The problem is probably the nastily unpredictable branch. The SIMD implementation has few branches (very predictable) and has pretty consistent running time regardless of query outcome. Accuracy The generally improved accuracy (re: Issue https://github.com/facebook/rocksdb/issues/5857) comes from a better design for probing indices within a cache line (re: Issue https://github.com/facebook/rocksdb/issues/4120) and improved accuracy for millions of keys in a single filter from using a 64-bit hash function (XXH3p). Design details in code comments. Accuracy data (generalizes, except old impl gets worse with millions of keys): Memory bits per key: FP rate percent old impl -> FP rate percent new impl 6: 5.70953 -> 5.69888 8: 2.45766 -> 2.29709 10: 1.13977 -> 0.959254 12: 0.662498 -> 0.411593 16: 0.353023 -> 0.0873754 24: 0.261552 -> 0.0060971 50: 0.225453 -> ~0.00003 (less than 1 in a million queries are FP) Fixes https://github.com/facebook/rocksdb/issues/5857 Fixes https://github.com/facebook/rocksdb/issues/4120 Unlike the old implementation, this implementation has a fixed cache line size (64 bytes). At 10 bits per key, the accuracy of this new implementation is very close to the old implementation with 128-byte cache line size. If there's sufficient demand, this implementation could be generalized. Compatibility Although old releases would see the new structure as corrupt filter data and read the table as if there's no filter, we've decided only to enable the new Bloom filter with new format_version=5. This provides a smooth path for automatic adoption over time, with an option for early opt-in. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6007 Test Plan: filter_bench has been used thoroughly to validate speed, accuracy, and correctness. Unit tests have been carefully updated to exercise new and old implementations, as well as the logic to select an implementation based on context (format_version). Differential Revision: D18294749 Pulled By: pdillinger fbshipit-source-id: d44c9db3696e4d0a17caaec47075b7755c262c5f
2019-11-14 01:31:26 +01:00
using rocksdb::BloomFilterPolicy;
using rocksdb::BloomHash;
using rocksdb::CachableEntry;
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
using rocksdb::EncodeFixed32;
using rocksdb::fastrange32;
using rocksdb::FilterBitsBuilder;
using rocksdb::FilterBitsReader;
New Bloom filter implementation for full and partitioned filters (#6007) Summary: Adds an improved, replacement Bloom filter implementation (FastLocalBloom) for full and partitioned filters in the block-based table. This replacement is faster and more accurate, especially for high bits per key or millions of keys in a single filter. Speed The improved speed, at least on recent x86_64, comes from * Using fastrange instead of modulo (%) * Using our new hash function (XXH3 preview, added in a previous commit), which is much faster for large keys and only *slightly* slower on keys around 12 bytes if hashing the same size many thousands of times in a row. * Optimizing the Bloom filter queries with AVX2 SIMD operations. (Added AVX2 to the USE_SSE=1 build.) Careful design was required to support (a) SIMD-optimized queries, (b) compatible non-SIMD code that's simple and efficient, (c) flexible choice of number of probes, and (d) essentially maximized accuracy for a cache-local Bloom filter. Probes are made eight at a time, so any number of probes up to 8 is the same speed, then up to 16, etc. * Prefetching cache lines when building the filter. Although this optimization could be applied to the old structure as well, it seems to balance out the small added cost of accumulating 64 bit hashes for adding to the filter rather than 32 bit hashes. Here's nominal speed data from filter_bench (200MB in filters, about 10k keys each, 10 bits filter data / key, 6 probes, avg key size 24 bytes, includes hashing time) on Skylake DE (relatively low clock speed): $ ./filter_bench -quick -impl=2 -net_includes_hashing # New Bloom filter Build avg ns/key: 47.7135 Mixed inside/outside queries... Single filter net ns/op: 26.2825 Random filter net ns/op: 150.459 Average FP rate %: 0.954651 $ ./filter_bench -quick -impl=0 -net_includes_hashing # Old Bloom filter Build avg ns/key: 47.2245 Mixed inside/outside queries... Single filter net ns/op: 63.2978 Random filter net ns/op: 188.038 Average FP rate %: 1.13823 Similar build time but dramatically faster query times on hot data (63 ns to 26 ns), and somewhat faster on stale data (188 ns to 150 ns). Performance differences on batched and skewed query loads are between these extremes as expected. The only other interesting thing about speed is "inside" (query key was added to filter) vs. "outside" (query key was not added to filter) query times. The non-SIMD implementations are substantially slower when most queries are "outside" vs. "inside". This goes against what one might expect or would have observed years ago, as "outside" queries only need about two probes on average, due to short-circuiting, while "inside" always have num_probes (say 6). The problem is probably the nastily unpredictable branch. The SIMD implementation has few branches (very predictable) and has pretty consistent running time regardless of query outcome. Accuracy The generally improved accuracy (re: Issue https://github.com/facebook/rocksdb/issues/5857) comes from a better design for probing indices within a cache line (re: Issue https://github.com/facebook/rocksdb/issues/4120) and improved accuracy for millions of keys in a single filter from using a 64-bit hash function (XXH3p). Design details in code comments. Accuracy data (generalizes, except old impl gets worse with millions of keys): Memory bits per key: FP rate percent old impl -> FP rate percent new impl 6: 5.70953 -> 5.69888 8: 2.45766 -> 2.29709 10: 1.13977 -> 0.959254 12: 0.662498 -> 0.411593 16: 0.353023 -> 0.0873754 24: 0.261552 -> 0.0060971 50: 0.225453 -> ~0.00003 (less than 1 in a million queries are FP) Fixes https://github.com/facebook/rocksdb/issues/5857 Fixes https://github.com/facebook/rocksdb/issues/4120 Unlike the old implementation, this implementation has a fixed cache line size (64 bytes). At 10 bits per key, the accuracy of this new implementation is very close to the old implementation with 128-byte cache line size. If there's sufficient demand, this implementation could be generalized. Compatibility Although old releases would see the new structure as corrupt filter data and read the table as if there's no filter, we've decided only to enable the new Bloom filter with new format_version=5. This provides a smooth path for automatic adoption over time, with an option for early opt-in. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6007 Test Plan: filter_bench has been used thoroughly to validate speed, accuracy, and correctness. Unit tests have been carefully updated to exercise new and old implementations, as well as the logic to select an implementation based on context (format_version). Differential Revision: D18294749 Pulled By: pdillinger fbshipit-source-id: d44c9db3696e4d0a17caaec47075b7755c262c5f
2019-11-14 01:31:26 +01:00
using rocksdb::FilterBuildingContext;
using rocksdb::FullFilterBlockReader;
using rocksdb::GetSliceHash;
Add new persistent 64-bit hash (#5984) Summary: For upcoming new SST filter implementations, we will use a new 64-bit hash function (XXH3 preview, slightly modified). This change updates hash.{h,cc} for that change, adds unit tests, and out-of-lines the implementations to keep hash.h as clean/small as possible. In developing the unit tests, I discovered that the XXH3 preview always returns zero for the empty string. Zero is problematic for some algorithms (including an upcoming SST filter implementation) if it occurs more often than at the "natural" rate, so it should not be returned from trivial values using trivial seeds. I modified our fork of XXH3 to return a modest hash of the seed for the empty string. With hash function details out-of-lines in hash.h, it makes sense to enable XXH_INLINE_ALL, so that direct calls to XXH64/XXH32/XXH3p are inlined. To fix array-bounds warnings on some inline calls, I injected some casts to uintptr_t in xxhash.cc. (Issue reported to Yann.) Revised: Reverted using XXH_INLINE_ALL for now. Some Facebook checks are unhappy about #include on xxhash.cc file. I would fix that by rename to xxhash_cc.h, but to best preserve history I want to do that in a separate commit (PR) from the uintptr casts. Also updated filter_bench for this change, improving the performance predictability of dry run hashing and adding support for 64-bit hash (for upcoming new SST filter implementations, minor dead code in the tool for now). Pull Request resolved: https://github.com/facebook/rocksdb/pull/5984 Differential Revision: D18246567 Pulled By: pdillinger fbshipit-source-id: 6162fbf6381d63c8cc611dd7ec70e1ddc883fbb8
2019-11-01 00:34:51 +01:00
using rocksdb::GetSliceHash64;
using rocksdb::Lower32of64;
Store the filter bits reader alongside the filter block contents (#5936) Summary: Amongst other things, PR https://github.com/facebook/rocksdb/issues/5504 refactored the filter block readers so that only the filter block contents are stored in the block cache (as opposed to the earlier design where the cache stored the filter block reader itself, leading to potentially dangling pointers and concurrency bugs). However, this change introduced a performance hit since with the new code, the metadata fields are re-parsed upon every access. This patch reunites the block contents with the filter bits reader to eliminate this overhead; since this is still a self-contained pure data object, it is safe to store it in the cache. (Note: this is similar to how the zstd digest is handled.) Pull Request resolved: https://github.com/facebook/rocksdb/pull/5936 Test Plan: make asan_check filter_bench results for the old code: ``` $ ./filter_bench -quick WARNING: Assertions are enabled; benchmarks unnecessarily slow Building... Build avg ns/key: 26.7153 Number of filters: 16669 Total memory (MB): 200.009 Bits/key actual: 10.0647 ---------------------------- Inside queries... Dry run (46b) ns/op: 33.4258 Single filter ns/op: 42.5974 Random filter ns/op: 217.861 ---------------------------- Outside queries... Dry run (25d) ns/op: 32.4217 Single filter ns/op: 50.9855 Random filter ns/op: 219.167 Average FP rate %: 1.13993 ---------------------------- Done. (For more info, run with -legend or -help.) $ ./filter_bench -quick -use_full_block_reader WARNING: Assertions are enabled; benchmarks unnecessarily slow Building... Build avg ns/key: 26.5172 Number of filters: 16669 Total memory (MB): 200.009 Bits/key actual: 10.0647 ---------------------------- Inside queries... Dry run (46b) ns/op: 32.3556 Single filter ns/op: 83.2239 Random filter ns/op: 370.676 ---------------------------- Outside queries... Dry run (25d) ns/op: 32.2265 Single filter ns/op: 93.5651 Random filter ns/op: 408.393 Average FP rate %: 1.13993 ---------------------------- Done. (For more info, run with -legend or -help.) ``` With the new code: ``` $ ./filter_bench -quick WARNING: Assertions are enabled; benchmarks unnecessarily slow Building... Build avg ns/key: 25.4285 Number of filters: 16669 Total memory (MB): 200.009 Bits/key actual: 10.0647 ---------------------------- Inside queries... Dry run (46b) ns/op: 31.0594 Single filter ns/op: 43.8974 Random filter ns/op: 226.075 ---------------------------- Outside queries... Dry run (25d) ns/op: 31.0295 Single filter ns/op: 50.3824 Random filter ns/op: 226.805 Average FP rate %: 1.13993 ---------------------------- Done. (For more info, run with -legend or -help.) $ ./filter_bench -quick -use_full_block_reader WARNING: Assertions are enabled; benchmarks unnecessarily slow Building... Build avg ns/key: 26.5308 Number of filters: 16669 Total memory (MB): 200.009 Bits/key actual: 10.0647 ---------------------------- Inside queries... Dry run (46b) ns/op: 33.2968 Single filter ns/op: 58.6163 Random filter ns/op: 291.434 ---------------------------- Outside queries... Dry run (25d) ns/op: 32.1839 Single filter ns/op: 66.9039 Random filter ns/op: 292.828 Average FP rate %: 1.13993 ---------------------------- Done. (For more info, run with -legend or -help.) ``` Differential Revision: D17991712 Pulled By: ltamasi fbshipit-source-id: 7ea205550217bfaaa1d5158ebd658e5832e60f29
2019-10-19 04:30:47 +02:00
using rocksdb::ParsedFullFilterBlock;
using rocksdb::PlainTableBloomV1;
using rocksdb::Random32;
using rocksdb::Slice;
using rocksdb::mock::MockBlockBasedTableTester;
struct KeyMaker {
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
KeyMaker(size_t avg_size)
: smallest_size_(avg_size -
(FLAGS_vary_key_size_log2_interval >= 30 ? 2 : 0)),
buf_size_(avg_size + 11), // pad to vary key size and alignment
buf_(new char[buf_size_]) {
memset(buf_.get(), 0, buf_size_);
assert(smallest_size_ > 8);
}
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
size_t smallest_size_;
size_t buf_size_;
std::unique_ptr<char[]> buf_;
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
// Returns a unique(-ish) key based on the given parameter values. Each
// call returns a Slice from the same buffer so previously returned
// Slices should be considered invalidated.
Slice Get(uint32_t filter_num, uint32_t val_num) {
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
size_t start = FLAGS_vary_key_alignment ? val_num % 4 : 0;
size_t len = smallest_size_;
if (FLAGS_vary_key_size_log2_interval < 30) {
// To get range [avg_size - 2, avg_size + 2]
// use range [smallest_size, smallest_size + 4]
len += fastrange32(
(val_num >> FLAGS_vary_key_size_log2_interval) * 1234567891, 5);
}
char * data = buf_.get() + start;
// Populate key data such that all data makes it into a key of at
// least 8 bytes. We also don't want all the within-filter key
// variance confined to a contiguous 32 bits, because then a 32 bit
// hash function can "cheat" the false positive rate by
// approximating a perfect hash.
EncodeFixed32(data, val_num);
EncodeFixed32(data + 4, filter_num + val_num);
// ensure clearing leftovers from different alignment
EncodeFixed32(data + 8, 0);
return Slice(data, len);
}
};
void PrintWarnings() {
#if defined(__GNUC__) && !defined(__OPTIMIZE__)
fprintf(stdout,
"WARNING: Optimization is disabled: benchmarks unnecessarily slow\n");
#endif
#ifndef NDEBUG
fprintf(stdout,
"WARNING: Assertions are enabled; benchmarks unnecessarily slow\n");
#endif
}
struct FilterInfo {
uint32_t filter_id_ = 0;
std::unique_ptr<const char[]> owner_;
Slice filter_;
uint32_t keys_added_ = 0;
std::unique_ptr<FilterBitsReader> reader_;
std::unique_ptr<FullFilterBlockReader> full_block_reader_;
std::unique_ptr<PlainTableBloomV1> plain_table_bloom_;
uint64_t outside_queries_ = 0;
uint64_t false_positives_ = 0;
};
enum TestMode {
kSingleFilter,
kBatchPrepared,
kBatchUnprepared,
kFiftyOneFilter,
kEightyTwentyFilter,
kRandomFilter,
};
static const std::vector<TestMode> allTestModes = {
kSingleFilter, kBatchPrepared, kBatchUnprepared,
kFiftyOneFilter, kEightyTwentyFilter, kRandomFilter,
};
static const std::vector<TestMode> quickTestModes = {
kSingleFilter,
kRandomFilter,
};
static const std::vector<TestMode> bestCaseTestModes = {
kSingleFilter,
};
const char *TestModeToString(TestMode tm) {
switch (tm) {
case kSingleFilter:
return "Single filter";
case kBatchPrepared:
return "Batched, prepared";
case kBatchUnprepared:
return "Batched, unprepared";
case kFiftyOneFilter:
return "Skewed 50% in 1%";
case kEightyTwentyFilter:
return "Skewed 80% in 20%";
case kRandomFilter:
return "Random filter";
}
return "Bad TestMode";
}
// Do just enough to keep some data dependence for the
// compiler / CPU
Add new persistent 64-bit hash (#5984) Summary: For upcoming new SST filter implementations, we will use a new 64-bit hash function (XXH3 preview, slightly modified). This change updates hash.{h,cc} for that change, adds unit tests, and out-of-lines the implementations to keep hash.h as clean/small as possible. In developing the unit tests, I discovered that the XXH3 preview always returns zero for the empty string. Zero is problematic for some algorithms (including an upcoming SST filter implementation) if it occurs more often than at the "natural" rate, so it should not be returned from trivial values using trivial seeds. I modified our fork of XXH3 to return a modest hash of the seed for the empty string. With hash function details out-of-lines in hash.h, it makes sense to enable XXH_INLINE_ALL, so that direct calls to XXH64/XXH32/XXH3p are inlined. To fix array-bounds warnings on some inline calls, I injected some casts to uintptr_t in xxhash.cc. (Issue reported to Yann.) Revised: Reverted using XXH_INLINE_ALL for now. Some Facebook checks are unhappy about #include on xxhash.cc file. I would fix that by rename to xxhash_cc.h, but to best preserve history I want to do that in a separate commit (PR) from the uintptr casts. Also updated filter_bench for this change, improving the performance predictability of dry run hashing and adding support for 64-bit hash (for upcoming new SST filter implementations, minor dead code in the tool for now). Pull Request resolved: https://github.com/facebook/rocksdb/pull/5984 Differential Revision: D18246567 Pulled By: pdillinger fbshipit-source-id: 6162fbf6381d63c8cc611dd7ec70e1ddc883fbb8
2019-11-01 00:34:51 +01:00
static uint32_t DryRunNoHash(Slice &s) {
uint32_t sz = static_cast<uint32_t>(s.size());
if (sz >= 4) {
return sz + s.data()[3];
} else {
return sz;
}
}
Add new persistent 64-bit hash (#5984) Summary: For upcoming new SST filter implementations, we will use a new 64-bit hash function (XXH3 preview, slightly modified). This change updates hash.{h,cc} for that change, adds unit tests, and out-of-lines the implementations to keep hash.h as clean/small as possible. In developing the unit tests, I discovered that the XXH3 preview always returns zero for the empty string. Zero is problematic for some algorithms (including an upcoming SST filter implementation) if it occurs more often than at the "natural" rate, so it should not be returned from trivial values using trivial seeds. I modified our fork of XXH3 to return a modest hash of the seed for the empty string. With hash function details out-of-lines in hash.h, it makes sense to enable XXH_INLINE_ALL, so that direct calls to XXH64/XXH32/XXH3p are inlined. To fix array-bounds warnings on some inline calls, I injected some casts to uintptr_t in xxhash.cc. (Issue reported to Yann.) Revised: Reverted using XXH_INLINE_ALL for now. Some Facebook checks are unhappy about #include on xxhash.cc file. I would fix that by rename to xxhash_cc.h, but to best preserve history I want to do that in a separate commit (PR) from the uintptr casts. Also updated filter_bench for this change, improving the performance predictability of dry run hashing and adding support for 64-bit hash (for upcoming new SST filter implementations, minor dead code in the tool for now). Pull Request resolved: https://github.com/facebook/rocksdb/pull/5984 Differential Revision: D18246567 Pulled By: pdillinger fbshipit-source-id: 6162fbf6381d63c8cc611dd7ec70e1ddc883fbb8
2019-11-01 00:34:51 +01:00
static uint32_t DryRunHash32(Slice &s) {
// Same perf characteristics as GetSliceHash()
return BloomHash(s);
}
static uint32_t DryRunHash64(Slice &s) {
return Lower32of64(GetSliceHash64(s));
}
struct FilterBench : public MockBlockBasedTableTester {
std::vector<KeyMaker> kms_;
std::vector<FilterInfo> infos_;
Random32 random_;
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
std::ostringstream fp_rate_report_;
Arena arena_;
FilterBench()
New Bloom filter implementation for full and partitioned filters (#6007) Summary: Adds an improved, replacement Bloom filter implementation (FastLocalBloom) for full and partitioned filters in the block-based table. This replacement is faster and more accurate, especially for high bits per key or millions of keys in a single filter. Speed The improved speed, at least on recent x86_64, comes from * Using fastrange instead of modulo (%) * Using our new hash function (XXH3 preview, added in a previous commit), which is much faster for large keys and only *slightly* slower on keys around 12 bytes if hashing the same size many thousands of times in a row. * Optimizing the Bloom filter queries with AVX2 SIMD operations. (Added AVX2 to the USE_SSE=1 build.) Careful design was required to support (a) SIMD-optimized queries, (b) compatible non-SIMD code that's simple and efficient, (c) flexible choice of number of probes, and (d) essentially maximized accuracy for a cache-local Bloom filter. Probes are made eight at a time, so any number of probes up to 8 is the same speed, then up to 16, etc. * Prefetching cache lines when building the filter. Although this optimization could be applied to the old structure as well, it seems to balance out the small added cost of accumulating 64 bit hashes for adding to the filter rather than 32 bit hashes. Here's nominal speed data from filter_bench (200MB in filters, about 10k keys each, 10 bits filter data / key, 6 probes, avg key size 24 bytes, includes hashing time) on Skylake DE (relatively low clock speed): $ ./filter_bench -quick -impl=2 -net_includes_hashing # New Bloom filter Build avg ns/key: 47.7135 Mixed inside/outside queries... Single filter net ns/op: 26.2825 Random filter net ns/op: 150.459 Average FP rate %: 0.954651 $ ./filter_bench -quick -impl=0 -net_includes_hashing # Old Bloom filter Build avg ns/key: 47.2245 Mixed inside/outside queries... Single filter net ns/op: 63.2978 Random filter net ns/op: 188.038 Average FP rate %: 1.13823 Similar build time but dramatically faster query times on hot data (63 ns to 26 ns), and somewhat faster on stale data (188 ns to 150 ns). Performance differences on batched and skewed query loads are between these extremes as expected. The only other interesting thing about speed is "inside" (query key was added to filter) vs. "outside" (query key was not added to filter) query times. The non-SIMD implementations are substantially slower when most queries are "outside" vs. "inside". This goes against what one might expect or would have observed years ago, as "outside" queries only need about two probes on average, due to short-circuiting, while "inside" always have num_probes (say 6). The problem is probably the nastily unpredictable branch. The SIMD implementation has few branches (very predictable) and has pretty consistent running time regardless of query outcome. Accuracy The generally improved accuracy (re: Issue https://github.com/facebook/rocksdb/issues/5857) comes from a better design for probing indices within a cache line (re: Issue https://github.com/facebook/rocksdb/issues/4120) and improved accuracy for millions of keys in a single filter from using a 64-bit hash function (XXH3p). Design details in code comments. Accuracy data (generalizes, except old impl gets worse with millions of keys): Memory bits per key: FP rate percent old impl -> FP rate percent new impl 6: 5.70953 -> 5.69888 8: 2.45766 -> 2.29709 10: 1.13977 -> 0.959254 12: 0.662498 -> 0.411593 16: 0.353023 -> 0.0873754 24: 0.261552 -> 0.0060971 50: 0.225453 -> ~0.00003 (less than 1 in a million queries are FP) Fixes https://github.com/facebook/rocksdb/issues/5857 Fixes https://github.com/facebook/rocksdb/issues/4120 Unlike the old implementation, this implementation has a fixed cache line size (64 bytes). At 10 bits per key, the accuracy of this new implementation is very close to the old implementation with 128-byte cache line size. If there's sufficient demand, this implementation could be generalized. Compatibility Although old releases would see the new structure as corrupt filter data and read the table as if there's no filter, we've decided only to enable the new Bloom filter with new format_version=5. This provides a smooth path for automatic adoption over time, with an option for early opt-in. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6007 Test Plan: filter_bench has been used thoroughly to validate speed, accuracy, and correctness. Unit tests have been carefully updated to exercise new and old implementations, as well as the logic to select an implementation based on context (format_version). Differential Revision: D18294749 Pulled By: pdillinger fbshipit-source-id: d44c9db3696e4d0a17caaec47075b7755c262c5f
2019-11-14 01:31:26 +01:00
: MockBlockBasedTableTester(new BloomFilterPolicy(
FLAGS_bits_per_key,
static_cast<BloomFilterPolicy::Mode>(FLAGS_impl))),
random_(FLAGS_seed) {
for (uint32_t i = 0; i < FLAGS_batch_size; ++i) {
kms_.emplace_back(FLAGS_key_size < 8 ? 8 : FLAGS_key_size);
}
}
void Go();
double RandomQueryTest(uint32_t inside_threshold, bool dry_run,
TestMode mode);
};
void FilterBench::Go() {
if (FLAGS_use_plain_table_bloom && FLAGS_use_full_block_reader) {
throw std::runtime_error(
"Can't combine -use_plain_table_bloom and -use_full_block_reader");
}
New Bloom filter implementation for full and partitioned filters (#6007) Summary: Adds an improved, replacement Bloom filter implementation (FastLocalBloom) for full and partitioned filters in the block-based table. This replacement is faster and more accurate, especially for high bits per key or millions of keys in a single filter. Speed The improved speed, at least on recent x86_64, comes from * Using fastrange instead of modulo (%) * Using our new hash function (XXH3 preview, added in a previous commit), which is much faster for large keys and only *slightly* slower on keys around 12 bytes if hashing the same size many thousands of times in a row. * Optimizing the Bloom filter queries with AVX2 SIMD operations. (Added AVX2 to the USE_SSE=1 build.) Careful design was required to support (a) SIMD-optimized queries, (b) compatible non-SIMD code that's simple and efficient, (c) flexible choice of number of probes, and (d) essentially maximized accuracy for a cache-local Bloom filter. Probes are made eight at a time, so any number of probes up to 8 is the same speed, then up to 16, etc. * Prefetching cache lines when building the filter. Although this optimization could be applied to the old structure as well, it seems to balance out the small added cost of accumulating 64 bit hashes for adding to the filter rather than 32 bit hashes. Here's nominal speed data from filter_bench (200MB in filters, about 10k keys each, 10 bits filter data / key, 6 probes, avg key size 24 bytes, includes hashing time) on Skylake DE (relatively low clock speed): $ ./filter_bench -quick -impl=2 -net_includes_hashing # New Bloom filter Build avg ns/key: 47.7135 Mixed inside/outside queries... Single filter net ns/op: 26.2825 Random filter net ns/op: 150.459 Average FP rate %: 0.954651 $ ./filter_bench -quick -impl=0 -net_includes_hashing # Old Bloom filter Build avg ns/key: 47.2245 Mixed inside/outside queries... Single filter net ns/op: 63.2978 Random filter net ns/op: 188.038 Average FP rate %: 1.13823 Similar build time but dramatically faster query times on hot data (63 ns to 26 ns), and somewhat faster on stale data (188 ns to 150 ns). Performance differences on batched and skewed query loads are between these extremes as expected. The only other interesting thing about speed is "inside" (query key was added to filter) vs. "outside" (query key was not added to filter) query times. The non-SIMD implementations are substantially slower when most queries are "outside" vs. "inside". This goes against what one might expect or would have observed years ago, as "outside" queries only need about two probes on average, due to short-circuiting, while "inside" always have num_probes (say 6). The problem is probably the nastily unpredictable branch. The SIMD implementation has few branches (very predictable) and has pretty consistent running time regardless of query outcome. Accuracy The generally improved accuracy (re: Issue https://github.com/facebook/rocksdb/issues/5857) comes from a better design for probing indices within a cache line (re: Issue https://github.com/facebook/rocksdb/issues/4120) and improved accuracy for millions of keys in a single filter from using a 64-bit hash function (XXH3p). Design details in code comments. Accuracy data (generalizes, except old impl gets worse with millions of keys): Memory bits per key: FP rate percent old impl -> FP rate percent new impl 6: 5.70953 -> 5.69888 8: 2.45766 -> 2.29709 10: 1.13977 -> 0.959254 12: 0.662498 -> 0.411593 16: 0.353023 -> 0.0873754 24: 0.261552 -> 0.0060971 50: 0.225453 -> ~0.00003 (less than 1 in a million queries are FP) Fixes https://github.com/facebook/rocksdb/issues/5857 Fixes https://github.com/facebook/rocksdb/issues/4120 Unlike the old implementation, this implementation has a fixed cache line size (64 bytes). At 10 bits per key, the accuracy of this new implementation is very close to the old implementation with 128-byte cache line size. If there's sufficient demand, this implementation could be generalized. Compatibility Although old releases would see the new structure as corrupt filter data and read the table as if there's no filter, we've decided only to enable the new Bloom filter with new format_version=5. This provides a smooth path for automatic adoption over time, with an option for early opt-in. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6007 Test Plan: filter_bench has been used thoroughly to validate speed, accuracy, and correctness. Unit tests have been carefully updated to exercise new and old implementations, as well as the logic to select an implementation based on context (format_version). Differential Revision: D18294749 Pulled By: pdillinger fbshipit-source-id: d44c9db3696e4d0a17caaec47075b7755c262c5f
2019-11-14 01:31:26 +01:00
if (FLAGS_use_plain_table_bloom) {
if (FLAGS_impl > 1) {
throw std::runtime_error(
"-impl must currently be >= 0 and <= 1 for Plain table");
}
} else {
if (FLAGS_impl == 1) {
throw std::runtime_error(
"Block-based filter not currently supported by filter_bench");
}
if (FLAGS_impl > 2) {
throw std::runtime_error(
"-impl must currently be 0 or 2 for Block-based table");
}
}
uint32_t variance_mask = 1;
while (variance_mask * variance_mask * 4 < FLAGS_average_keys_per_filter) {
variance_mask = variance_mask * 2 + 1;
}
const std::vector<TestMode> &testModes =
FLAGS_best_case ? bestCaseTestModes
: FLAGS_quick ? quickTestModes : allTestModes;
if (FLAGS_quick) {
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
FLAGS_m_queries /= 7.0;
} else if (FLAGS_best_case) {
FLAGS_m_queries /= 3.0;
FLAGS_working_mem_size_mb /= 10.0;
}
std::cout << "Building..." << std::endl;
Optimize memory and CPU for building new Bloom filter (#6175) Summary: The filter bits builder collects all the hashes to add in memory before adding them (because the number of keys is not known until we've walked over all the keys). Existing code uses a std::vector for this, which can mean up to 2x than necessary space allocated (and not freed) and up to ~2x write amplification in memory. Using std::deque uses close to minimal space (for large filters, the only time it matters), no write amplification, frees memory while building, and no need for large contiguous memory area. The only cost is more calls to allocator, which does not appear to matter, at least in benchmark test. For now, this change only applies to the new (format_version=5) Bloom filter implementation, to ease before-and-after comparison downstream. Temporary memory use during build is about the only way the new Bloom filter could regress vs. the old (because of upgrade to 64-bit hash) and that should only matter for full filters. This change should largely mitigate that potential regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6175 Test Plan: Using filter_bench with -new_builder option and 6M keys per filter is like large full filter (improvement). 10k keys and no -new_builder is like partitioned filters (about the same). (Corresponding configurations run simultaneously on devserver.) std::vector impl (before) $ /usr/bin/time -v ./filter_bench -impl=2 -quick -new_builder -working_mem_size_mb=1000 - average_keys_per_filter=6000000 Build avg ns/key: 52.2027 Maximum resident set size (kbytes): 1105016 $ /usr/bin/time -v ./filter_bench -impl=2 -quick -working_mem_size_mb=1000 - average_keys_per_filter=10000 Build avg ns/key: 30.5694 Maximum resident set size (kbytes): 1208152 std::deque impl (after) $ /usr/bin/time -v ./filter_bench -impl=2 -quick -new_builder -working_mem_size_mb=1000 - average_keys_per_filter=6000000 Build avg ns/key: 39.0697 Maximum resident set size (kbytes): 1087196 $ /usr/bin/time -v ./filter_bench -impl=2 -quick -working_mem_size_mb=1000 - average_keys_per_filter=10000 Build avg ns/key: 30.9348 Maximum resident set size (kbytes): 1207980 Differential Revision: D19053431 Pulled By: pdillinger fbshipit-source-id: 2888e748723a19d9ea40403934f13cbb8483430c
2019-12-16 06:29:43 +01:00
std::unique_ptr<FilterBitsBuilder> builder;
size_t total_memory_used = 0;
size_t total_keys_added = 0;
rocksdb::StopWatchNano timer(rocksdb::Env::Default(), true);
while (total_memory_used < 1024 * 1024 * FLAGS_working_mem_size_mb) {
uint32_t filter_id = random_.Next();
uint32_t keys_to_add = FLAGS_average_keys_per_filter +
(random_.Next() & variance_mask) -
(variance_mask / 2);
infos_.emplace_back();
FilterInfo &info = infos_.back();
info.filter_id_ = filter_id;
info.keys_added_ = keys_to_add;
if (FLAGS_use_plain_table_bloom) {
info.plain_table_bloom_.reset(new PlainTableBloomV1());
info.plain_table_bloom_->SetTotalBits(
&arena_, keys_to_add * FLAGS_bits_per_key, FLAGS_impl,
0 /*huge_page*/, nullptr /*logger*/);
for (uint32_t i = 0; i < keys_to_add; ++i) {
uint32_t hash = GetSliceHash(kms_[0].Get(filter_id, i));
info.plain_table_bloom_->AddHash(hash);
}
info.filter_ = info.plain_table_bloom_->GetRawData();
} else {
Optimize memory and CPU for building new Bloom filter (#6175) Summary: The filter bits builder collects all the hashes to add in memory before adding them (because the number of keys is not known until we've walked over all the keys). Existing code uses a std::vector for this, which can mean up to 2x than necessary space allocated (and not freed) and up to ~2x write amplification in memory. Using std::deque uses close to minimal space (for large filters, the only time it matters), no write amplification, frees memory while building, and no need for large contiguous memory area. The only cost is more calls to allocator, which does not appear to matter, at least in benchmark test. For now, this change only applies to the new (format_version=5) Bloom filter implementation, to ease before-and-after comparison downstream. Temporary memory use during build is about the only way the new Bloom filter could regress vs. the old (because of upgrade to 64-bit hash) and that should only matter for full filters. This change should largely mitigate that potential regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6175 Test Plan: Using filter_bench with -new_builder option and 6M keys per filter is like large full filter (improvement). 10k keys and no -new_builder is like partitioned filters (about the same). (Corresponding configurations run simultaneously on devserver.) std::vector impl (before) $ /usr/bin/time -v ./filter_bench -impl=2 -quick -new_builder -working_mem_size_mb=1000 - average_keys_per_filter=6000000 Build avg ns/key: 52.2027 Maximum resident set size (kbytes): 1105016 $ /usr/bin/time -v ./filter_bench -impl=2 -quick -working_mem_size_mb=1000 - average_keys_per_filter=10000 Build avg ns/key: 30.5694 Maximum resident set size (kbytes): 1208152 std::deque impl (after) $ /usr/bin/time -v ./filter_bench -impl=2 -quick -new_builder -working_mem_size_mb=1000 - average_keys_per_filter=6000000 Build avg ns/key: 39.0697 Maximum resident set size (kbytes): 1087196 $ /usr/bin/time -v ./filter_bench -impl=2 -quick -working_mem_size_mb=1000 - average_keys_per_filter=10000 Build avg ns/key: 30.9348 Maximum resident set size (kbytes): 1207980 Differential Revision: D19053431 Pulled By: pdillinger fbshipit-source-id: 2888e748723a19d9ea40403934f13cbb8483430c
2019-12-16 06:29:43 +01:00
if (!builder) {
builder.reset(GetBuilder());
}
for (uint32_t i = 0; i < keys_to_add; ++i) {
builder->AddKey(kms_[0].Get(filter_id, i));
}
info.filter_ = builder->Finish(&info.owner_);
Optimize memory and CPU for building new Bloom filter (#6175) Summary: The filter bits builder collects all the hashes to add in memory before adding them (because the number of keys is not known until we've walked over all the keys). Existing code uses a std::vector for this, which can mean up to 2x than necessary space allocated (and not freed) and up to ~2x write amplification in memory. Using std::deque uses close to minimal space (for large filters, the only time it matters), no write amplification, frees memory while building, and no need for large contiguous memory area. The only cost is more calls to allocator, which does not appear to matter, at least in benchmark test. For now, this change only applies to the new (format_version=5) Bloom filter implementation, to ease before-and-after comparison downstream. Temporary memory use during build is about the only way the new Bloom filter could regress vs. the old (because of upgrade to 64-bit hash) and that should only matter for full filters. This change should largely mitigate that potential regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6175 Test Plan: Using filter_bench with -new_builder option and 6M keys per filter is like large full filter (improvement). 10k keys and no -new_builder is like partitioned filters (about the same). (Corresponding configurations run simultaneously on devserver.) std::vector impl (before) $ /usr/bin/time -v ./filter_bench -impl=2 -quick -new_builder -working_mem_size_mb=1000 - average_keys_per_filter=6000000 Build avg ns/key: 52.2027 Maximum resident set size (kbytes): 1105016 $ /usr/bin/time -v ./filter_bench -impl=2 -quick -working_mem_size_mb=1000 - average_keys_per_filter=10000 Build avg ns/key: 30.5694 Maximum resident set size (kbytes): 1208152 std::deque impl (after) $ /usr/bin/time -v ./filter_bench -impl=2 -quick -new_builder -working_mem_size_mb=1000 - average_keys_per_filter=6000000 Build avg ns/key: 39.0697 Maximum resident set size (kbytes): 1087196 $ /usr/bin/time -v ./filter_bench -impl=2 -quick -working_mem_size_mb=1000 - average_keys_per_filter=10000 Build avg ns/key: 30.9348 Maximum resident set size (kbytes): 1207980 Differential Revision: D19053431 Pulled By: pdillinger fbshipit-source-id: 2888e748723a19d9ea40403934f13cbb8483430c
2019-12-16 06:29:43 +01:00
if (FLAGS_new_builder) {
builder.reset();
}
info.reader_.reset(
table_options_.filter_policy->GetFilterBitsReader(info.filter_));
CachableEntry<ParsedFullFilterBlock> block(
new ParsedFullFilterBlock(table_options_.filter_policy.get(),
BlockContents(info.filter_)),
nullptr /* cache */, nullptr /* cache_handle */,
true /* own_value */);
info.full_block_reader_.reset(
new FullFilterBlockReader(table_.get(), std::move(block)));
}
total_memory_used += info.filter_.size();
total_keys_added += keys_to_add;
}
uint64_t elapsed_nanos = timer.ElapsedNanos();
double ns = double(elapsed_nanos) / total_keys_added;
std::cout << "Build avg ns/key: " << ns << std::endl;
std::cout << "Number of filters: " << infos_.size() << std::endl;
std::cout << "Total memory (MB): " << total_memory_used / 1024.0 / 1024.0
<< std::endl;
double bpk = total_memory_used * 8.0 / total_keys_added;
std::cout << "Bits/key actual: " << bpk << std::endl;
if (!FLAGS_quick && !FLAGS_best_case) {
double tolerable_rate = std::pow(2.0, -(bpk - 1.0) / (1.4 + bpk / 50.0));
std::cout << "Best possible FP rate %: " << 100.0 * std::pow(2.0, -bpk)
<< std::endl;
std::cout << "Tolerable FP rate %: " << 100.0 * tolerable_rate << std::endl;
std::cout << "----------------------------" << std::endl;
std::cout << "Verifying..." << std::endl;
New Bloom filter implementation for full and partitioned filters (#6007) Summary: Adds an improved, replacement Bloom filter implementation (FastLocalBloom) for full and partitioned filters in the block-based table. This replacement is faster and more accurate, especially for high bits per key or millions of keys in a single filter. Speed The improved speed, at least on recent x86_64, comes from * Using fastrange instead of modulo (%) * Using our new hash function (XXH3 preview, added in a previous commit), which is much faster for large keys and only *slightly* slower on keys around 12 bytes if hashing the same size many thousands of times in a row. * Optimizing the Bloom filter queries with AVX2 SIMD operations. (Added AVX2 to the USE_SSE=1 build.) Careful design was required to support (a) SIMD-optimized queries, (b) compatible non-SIMD code that's simple and efficient, (c) flexible choice of number of probes, and (d) essentially maximized accuracy for a cache-local Bloom filter. Probes are made eight at a time, so any number of probes up to 8 is the same speed, then up to 16, etc. * Prefetching cache lines when building the filter. Although this optimization could be applied to the old structure as well, it seems to balance out the small added cost of accumulating 64 bit hashes for adding to the filter rather than 32 bit hashes. Here's nominal speed data from filter_bench (200MB in filters, about 10k keys each, 10 bits filter data / key, 6 probes, avg key size 24 bytes, includes hashing time) on Skylake DE (relatively low clock speed): $ ./filter_bench -quick -impl=2 -net_includes_hashing # New Bloom filter Build avg ns/key: 47.7135 Mixed inside/outside queries... Single filter net ns/op: 26.2825 Random filter net ns/op: 150.459 Average FP rate %: 0.954651 $ ./filter_bench -quick -impl=0 -net_includes_hashing # Old Bloom filter Build avg ns/key: 47.2245 Mixed inside/outside queries... Single filter net ns/op: 63.2978 Random filter net ns/op: 188.038 Average FP rate %: 1.13823 Similar build time but dramatically faster query times on hot data (63 ns to 26 ns), and somewhat faster on stale data (188 ns to 150 ns). Performance differences on batched and skewed query loads are between these extremes as expected. The only other interesting thing about speed is "inside" (query key was added to filter) vs. "outside" (query key was not added to filter) query times. The non-SIMD implementations are substantially slower when most queries are "outside" vs. "inside". This goes against what one might expect or would have observed years ago, as "outside" queries only need about two probes on average, due to short-circuiting, while "inside" always have num_probes (say 6). The problem is probably the nastily unpredictable branch. The SIMD implementation has few branches (very predictable) and has pretty consistent running time regardless of query outcome. Accuracy The generally improved accuracy (re: Issue https://github.com/facebook/rocksdb/issues/5857) comes from a better design for probing indices within a cache line (re: Issue https://github.com/facebook/rocksdb/issues/4120) and improved accuracy for millions of keys in a single filter from using a 64-bit hash function (XXH3p). Design details in code comments. Accuracy data (generalizes, except old impl gets worse with millions of keys): Memory bits per key: FP rate percent old impl -> FP rate percent new impl 6: 5.70953 -> 5.69888 8: 2.45766 -> 2.29709 10: 1.13977 -> 0.959254 12: 0.662498 -> 0.411593 16: 0.353023 -> 0.0873754 24: 0.261552 -> 0.0060971 50: 0.225453 -> ~0.00003 (less than 1 in a million queries are FP) Fixes https://github.com/facebook/rocksdb/issues/5857 Fixes https://github.com/facebook/rocksdb/issues/4120 Unlike the old implementation, this implementation has a fixed cache line size (64 bytes). At 10 bits per key, the accuracy of this new implementation is very close to the old implementation with 128-byte cache line size. If there's sufficient demand, this implementation could be generalized. Compatibility Although old releases would see the new structure as corrupt filter data and read the table as if there's no filter, we've decided only to enable the new Bloom filter with new format_version=5. This provides a smooth path for automatic adoption over time, with an option for early opt-in. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6007 Test Plan: filter_bench has been used thoroughly to validate speed, accuracy, and correctness. Unit tests have been carefully updated to exercise new and old implementations, as well as the logic to select an implementation based on context (format_version). Differential Revision: D18294749 Pulled By: pdillinger fbshipit-source-id: d44c9db3696e4d0a17caaec47075b7755c262c5f
2019-11-14 01:31:26 +01:00
uint32_t outside_q_per_f =
static_cast<uint32_t>(FLAGS_m_queries * 1000000 / infos_.size());
uint64_t fps = 0;
for (uint32_t i = 0; i < infos_.size(); ++i) {
FilterInfo &info = infos_[i];
for (uint32_t j = 0; j < info.keys_added_; ++j) {
if (FLAGS_use_plain_table_bloom) {
uint32_t hash = GetSliceHash(kms_[0].Get(info.filter_id_, j));
ALWAYS_ASSERT(info.plain_table_bloom_->MayContainHash(hash));
} else {
ALWAYS_ASSERT(
info.reader_->MayMatch(kms_[0].Get(info.filter_id_, j)));
}
}
for (uint32_t j = 0; j < outside_q_per_f; ++j) {
if (FLAGS_use_plain_table_bloom) {
uint32_t hash =
GetSliceHash(kms_[0].Get(info.filter_id_, j | 0x80000000));
fps += info.plain_table_bloom_->MayContainHash(hash);
} else {
fps += info.reader_->MayMatch(
kms_[0].Get(info.filter_id_, j | 0x80000000));
}
}
}
std::cout << " No FNs :)" << std::endl;
double prelim_rate = double(fps) / outside_q_per_f / infos_.size();
std::cout << " Prelim FP rate %: " << (100.0 * prelim_rate) << std::endl;
if (!FLAGS_allow_bad_fp_rate) {
ALWAYS_ASSERT(prelim_rate < tolerable_rate);
}
}
std::cout << "----------------------------" << std::endl;
std::cout << "Mixed inside/outside queries..." << std::endl;
// 50% each inside and outside
uint32_t inside_threshold = UINT32_MAX / 2;
for (TestMode tm : testModes) {
random_.Seed(FLAGS_seed + 1);
double f = RandomQueryTest(inside_threshold, /*dry_run*/ false, tm);
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
random_.Seed(FLAGS_seed + 1);
double d = RandomQueryTest(inside_threshold, /*dry_run*/ true, tm);
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
std::cout << " " << TestModeToString(tm) << " net ns/op: " << (f - d)
<< std::endl;
}
if (!FLAGS_quick) {
std::cout << "----------------------------" << std::endl;
std::cout << "Inside queries (mostly)..." << std::endl;
// Do about 95% inside queries rather than 100% so that branch predictor
// can't give itself an artifically crazy advantage.
inside_threshold = UINT32_MAX / 20 * 19;
for (TestMode tm : testModes) {
random_.Seed(FLAGS_seed + 1);
double f = RandomQueryTest(inside_threshold, /*dry_run*/ false, tm);
random_.Seed(FLAGS_seed + 1);
double d = RandomQueryTest(inside_threshold, /*dry_run*/ true, tm);
std::cout << " " << TestModeToString(tm) << " net ns/op: " << (f - d)
<< std::endl;
}
std::cout << "----------------------------" << std::endl;
std::cout << "Outside queries (mostly)..." << std::endl;
// Do about 95% outside queries rather than 100% so that branch predictor
// can't give itself an artifically crazy advantage.
inside_threshold = UINT32_MAX / 20;
for (TestMode tm : testModes) {
random_.Seed(FLAGS_seed + 2);
double f = RandomQueryTest(inside_threshold, /*dry_run*/ false, tm);
random_.Seed(FLAGS_seed + 2);
double d = RandomQueryTest(inside_threshold, /*dry_run*/ true, tm);
std::cout << " " << TestModeToString(tm) << " net ns/op: " << (f - d)
<< std::endl;
}
}
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
std::cout << fp_rate_report_.str();
std::cout << "----------------------------" << std::endl;
std::cout << "Done. (For more info, run with -legend or -help.)" << std::endl;
}
double FilterBench::RandomQueryTest(uint32_t inside_threshold, bool dry_run,
TestMode mode) {
for (auto &info : infos_) {
info.outside_queries_ = 0;
info.false_positives_ = 0;
}
Add new persistent 64-bit hash (#5984) Summary: For upcoming new SST filter implementations, we will use a new 64-bit hash function (XXH3 preview, slightly modified). This change updates hash.{h,cc} for that change, adds unit tests, and out-of-lines the implementations to keep hash.h as clean/small as possible. In developing the unit tests, I discovered that the XXH3 preview always returns zero for the empty string. Zero is problematic for some algorithms (including an upcoming SST filter implementation) if it occurs more often than at the "natural" rate, so it should not be returned from trivial values using trivial seeds. I modified our fork of XXH3 to return a modest hash of the seed for the empty string. With hash function details out-of-lines in hash.h, it makes sense to enable XXH_INLINE_ALL, so that direct calls to XXH64/XXH32/XXH3p are inlined. To fix array-bounds warnings on some inline calls, I injected some casts to uintptr_t in xxhash.cc. (Issue reported to Yann.) Revised: Reverted using XXH_INLINE_ALL for now. Some Facebook checks are unhappy about #include on xxhash.cc file. I would fix that by rename to xxhash_cc.h, but to best preserve history I want to do that in a separate commit (PR) from the uintptr casts. Also updated filter_bench for this change, improving the performance predictability of dry run hashing and adding support for 64-bit hash (for upcoming new SST filter implementations, minor dead code in the tool for now). Pull Request resolved: https://github.com/facebook/rocksdb/pull/5984 Differential Revision: D18246567 Pulled By: pdillinger fbshipit-source-id: 6162fbf6381d63c8cc611dd7ec70e1ddc883fbb8
2019-11-01 00:34:51 +01:00
auto dry_run_hash_fn = DryRunNoHash;
if (!FLAGS_net_includes_hashing) {
if (FLAGS_impl < 2 || FLAGS_use_plain_table_bloom) {
dry_run_hash_fn = DryRunHash32;
} else {
dry_run_hash_fn = DryRunHash64;
}
}
uint32_t num_infos = static_cast<uint32_t>(infos_.size());
uint32_t dry_run_hash = 0;
uint64_t max_queries =
static_cast<uint64_t>(FLAGS_m_queries * 1000000 + 0.50);
// Some filters may be considered secondary in order to implement skewed
// queries. num_primary_filters is the number that are to be treated as
// equal, and any remainder will be treated as secondary.
uint32_t num_primary_filters = num_infos;
// The proportion (when divided by 2^32 - 1) of filter queries going to
// the primary filters (default = all). The remainder of queries are
// against secondary filters.
uint32_t primary_filter_threshold = 0xffffffff;
if (mode == kSingleFilter) {
// 100% of queries to 1 filter
num_primary_filters = 1;
} else if (mode == kFiftyOneFilter) {
// 50% of queries
primary_filter_threshold /= 2;
// to 1% of filters
num_primary_filters = (num_primary_filters + 99) / 100;
} else if (mode == kEightyTwentyFilter) {
// 80% of queries
primary_filter_threshold = primary_filter_threshold / 5 * 4;
// to 20% of filters
num_primary_filters = (num_primary_filters + 4) / 5;
}
uint32_t batch_size = 1;
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
std::unique_ptr<Slice[]> batch_slices;
std::unique_ptr<Slice *[]> batch_slice_ptrs;
std::unique_ptr<bool[]> batch_results;
if (mode == kBatchPrepared || mode == kBatchUnprepared) {
batch_size = static_cast<uint32_t>(kms_.size());
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
}
batch_slices.reset(new Slice[batch_size]);
batch_slice_ptrs.reset(new Slice *[batch_size]);
batch_results.reset(new bool[batch_size]);
for (uint32_t i = 0; i < batch_size; ++i) {
batch_results[i] = false;
batch_slice_ptrs[i] = &batch_slices[i];
}
rocksdb::StopWatchNano timer(rocksdb::Env::Default(), true);
for (uint64_t q = 0; q < max_queries; q += batch_size) {
bool inside_this_time = random_.Next() <= inside_threshold;
uint32_t filter_index;
if (random_.Next() <= primary_filter_threshold) {
filter_index = random_.Uniformish(num_primary_filters);
} else {
// secondary
filter_index = num_primary_filters +
random_.Uniformish(num_infos - num_primary_filters);
}
FilterInfo &info = infos_[filter_index];
for (uint32_t i = 0; i < batch_size; ++i) {
if (inside_this_time) {
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
batch_slices[i] =
kms_[i].Get(info.filter_id_, random_.Uniformish(info.keys_added_));
} else {
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
batch_slices[i] =
kms_[i].Get(info.filter_id_, random_.Uniformish(info.keys_added_) |
uint32_t{0x80000000});
info.outside_queries_++;
}
}
// TODO: implement batched interface to full block reader
// TODO: implement batched interface to plain table bloom
if (mode == kBatchPrepared && !FLAGS_use_full_block_reader &&
!FLAGS_use_plain_table_bloom) {
for (uint32_t i = 0; i < batch_size; ++i) {
batch_results[i] = false;
}
if (dry_run) {
for (uint32_t i = 0; i < batch_size; ++i) {
batch_results[i] = true;
Add new persistent 64-bit hash (#5984) Summary: For upcoming new SST filter implementations, we will use a new 64-bit hash function (XXH3 preview, slightly modified). This change updates hash.{h,cc} for that change, adds unit tests, and out-of-lines the implementations to keep hash.h as clean/small as possible. In developing the unit tests, I discovered that the XXH3 preview always returns zero for the empty string. Zero is problematic for some algorithms (including an upcoming SST filter implementation) if it occurs more often than at the "natural" rate, so it should not be returned from trivial values using trivial seeds. I modified our fork of XXH3 to return a modest hash of the seed for the empty string. With hash function details out-of-lines in hash.h, it makes sense to enable XXH_INLINE_ALL, so that direct calls to XXH64/XXH32/XXH3p are inlined. To fix array-bounds warnings on some inline calls, I injected some casts to uintptr_t in xxhash.cc. (Issue reported to Yann.) Revised: Reverted using XXH_INLINE_ALL for now. Some Facebook checks are unhappy about #include on xxhash.cc file. I would fix that by rename to xxhash_cc.h, but to best preserve history I want to do that in a separate commit (PR) from the uintptr casts. Also updated filter_bench for this change, improving the performance predictability of dry run hashing and adding support for 64-bit hash (for upcoming new SST filter implementations, minor dead code in the tool for now). Pull Request resolved: https://github.com/facebook/rocksdb/pull/5984 Differential Revision: D18246567 Pulled By: pdillinger fbshipit-source-id: 6162fbf6381d63c8cc611dd7ec70e1ddc883fbb8
2019-11-01 00:34:51 +01:00
dry_run_hash += dry_run_hash_fn(batch_slices[i]);
}
} else {
info.reader_->MayMatch(batch_size, batch_slice_ptrs.get(),
batch_results.get());
}
for (uint32_t i = 0; i < batch_size; ++i) {
if (inside_this_time) {
ALWAYS_ASSERT(batch_results[i]);
} else {
info.false_positives_ += batch_results[i];
}
}
} else {
for (uint32_t i = 0; i < batch_size; ++i) {
bool may_match;
if (FLAGS_use_plain_table_bloom) {
if (dry_run) {
Add new persistent 64-bit hash (#5984) Summary: For upcoming new SST filter implementations, we will use a new 64-bit hash function (XXH3 preview, slightly modified). This change updates hash.{h,cc} for that change, adds unit tests, and out-of-lines the implementations to keep hash.h as clean/small as possible. In developing the unit tests, I discovered that the XXH3 preview always returns zero for the empty string. Zero is problematic for some algorithms (including an upcoming SST filter implementation) if it occurs more often than at the "natural" rate, so it should not be returned from trivial values using trivial seeds. I modified our fork of XXH3 to return a modest hash of the seed for the empty string. With hash function details out-of-lines in hash.h, it makes sense to enable XXH_INLINE_ALL, so that direct calls to XXH64/XXH32/XXH3p are inlined. To fix array-bounds warnings on some inline calls, I injected some casts to uintptr_t in xxhash.cc. (Issue reported to Yann.) Revised: Reverted using XXH_INLINE_ALL for now. Some Facebook checks are unhappy about #include on xxhash.cc file. I would fix that by rename to xxhash_cc.h, but to best preserve history I want to do that in a separate commit (PR) from the uintptr casts. Also updated filter_bench for this change, improving the performance predictability of dry run hashing and adding support for 64-bit hash (for upcoming new SST filter implementations, minor dead code in the tool for now). Pull Request resolved: https://github.com/facebook/rocksdb/pull/5984 Differential Revision: D18246567 Pulled By: pdillinger fbshipit-source-id: 6162fbf6381d63c8cc611dd7ec70e1ddc883fbb8
2019-11-01 00:34:51 +01:00
dry_run_hash += dry_run_hash_fn(batch_slices[i]);
may_match = true;
} else {
uint32_t hash = GetSliceHash(batch_slices[i]);
may_match = info.plain_table_bloom_->MayContainHash(hash);
}
} else if (FLAGS_use_full_block_reader) {
if (dry_run) {
Add new persistent 64-bit hash (#5984) Summary: For upcoming new SST filter implementations, we will use a new 64-bit hash function (XXH3 preview, slightly modified). This change updates hash.{h,cc} for that change, adds unit tests, and out-of-lines the implementations to keep hash.h as clean/small as possible. In developing the unit tests, I discovered that the XXH3 preview always returns zero for the empty string. Zero is problematic for some algorithms (including an upcoming SST filter implementation) if it occurs more often than at the "natural" rate, so it should not be returned from trivial values using trivial seeds. I modified our fork of XXH3 to return a modest hash of the seed for the empty string. With hash function details out-of-lines in hash.h, it makes sense to enable XXH_INLINE_ALL, so that direct calls to XXH64/XXH32/XXH3p are inlined. To fix array-bounds warnings on some inline calls, I injected some casts to uintptr_t in xxhash.cc. (Issue reported to Yann.) Revised: Reverted using XXH_INLINE_ALL for now. Some Facebook checks are unhappy about #include on xxhash.cc file. I would fix that by rename to xxhash_cc.h, but to best preserve history I want to do that in a separate commit (PR) from the uintptr casts. Also updated filter_bench for this change, improving the performance predictability of dry run hashing and adding support for 64-bit hash (for upcoming new SST filter implementations, minor dead code in the tool for now). Pull Request resolved: https://github.com/facebook/rocksdb/pull/5984 Differential Revision: D18246567 Pulled By: pdillinger fbshipit-source-id: 6162fbf6381d63c8cc611dd7ec70e1ddc883fbb8
2019-11-01 00:34:51 +01:00
dry_run_hash += dry_run_hash_fn(batch_slices[i]);
may_match = true;
} else {
may_match = info.full_block_reader_->KeyMayMatch(
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
batch_slices[i],
/*prefix_extractor=*/nullptr,
/*block_offset=*/rocksdb::kNotValid,
/*no_io=*/false, /*const_ikey_ptr=*/nullptr,
/*get_context=*/nullptr,
/*lookup_context=*/nullptr);
}
} else {
if (dry_run) {
Add new persistent 64-bit hash (#5984) Summary: For upcoming new SST filter implementations, we will use a new 64-bit hash function (XXH3 preview, slightly modified). This change updates hash.{h,cc} for that change, adds unit tests, and out-of-lines the implementations to keep hash.h as clean/small as possible. In developing the unit tests, I discovered that the XXH3 preview always returns zero for the empty string. Zero is problematic for some algorithms (including an upcoming SST filter implementation) if it occurs more often than at the "natural" rate, so it should not be returned from trivial values using trivial seeds. I modified our fork of XXH3 to return a modest hash of the seed for the empty string. With hash function details out-of-lines in hash.h, it makes sense to enable XXH_INLINE_ALL, so that direct calls to XXH64/XXH32/XXH3p are inlined. To fix array-bounds warnings on some inline calls, I injected some casts to uintptr_t in xxhash.cc. (Issue reported to Yann.) Revised: Reverted using XXH_INLINE_ALL for now. Some Facebook checks are unhappy about #include on xxhash.cc file. I would fix that by rename to xxhash_cc.h, but to best preserve history I want to do that in a separate commit (PR) from the uintptr casts. Also updated filter_bench for this change, improving the performance predictability of dry run hashing and adding support for 64-bit hash (for upcoming new SST filter implementations, minor dead code in the tool for now). Pull Request resolved: https://github.com/facebook/rocksdb/pull/5984 Differential Revision: D18246567 Pulled By: pdillinger fbshipit-source-id: 6162fbf6381d63c8cc611dd7ec70e1ddc883fbb8
2019-11-01 00:34:51 +01:00
dry_run_hash += dry_run_hash_fn(batch_slices[i]);
may_match = true;
} else {
may_match = info.reader_->MayMatch(batch_slices[i]);
}
}
if (inside_this_time) {
ALWAYS_ASSERT(may_match);
} else {
info.false_positives_ += may_match;
}
}
}
}
uint64_t elapsed_nanos = timer.ElapsedNanos();
double ns = double(elapsed_nanos) / max_queries;
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
if (!FLAGS_quick) {
if (dry_run) {
// Printing part of hash prevents dry run components from being optimized
// away by compiler
std::cout << " Dry run (" << std::hex << (dry_run_hash & 0xfffff)
<< std::dec << ") ";
} else {
std::cout << " Gross filter ";
}
std::cout << "ns/op: " << ns << std::endl;
}
if (!dry_run) {
fp_rate_report_.str("");
uint64_t q = 0;
uint64_t fp = 0;
double worst_fp_rate = 0.0;
double best_fp_rate = 1.0;
for (auto &info : infos_) {
q += info.outside_queries_;
fp += info.false_positives_;
if (info.outside_queries_ > 0) {
double fp_rate = double(info.false_positives_) / info.outside_queries_;
worst_fp_rate = std::max(worst_fp_rate, fp_rate);
best_fp_rate = std::min(best_fp_rate, fp_rate);
}
}
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
fp_rate_report_ << " Average FP rate %: " << 100.0 * fp / q << std::endl;
if (!FLAGS_quick && !FLAGS_best_case) {
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
fp_rate_report_ << " Worst FP rate %: " << 100.0 * worst_fp_rate
<< std::endl;
fp_rate_report_ << " Best FP rate %: " << 100.0 * best_fp_rate
<< std::endl;
fp_rate_report_ << " Best possible bits/key: "
<< -std::log(double(fp) / q) / std::log(2.0) << std::endl;
}
}
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
return ns;
}
int main(int argc, char **argv) {
rocksdb::port::InstallStackTraceHandler();
SetUsageMessage(std::string("\nUSAGE:\n") + std::string(argv[0]) +
" [-quick] [OTHER OPTIONS]...");
ParseCommandLineFlags(&argc, &argv, true);
PrintWarnings();
if (FLAGS_legend) {
std::cout
<< "Legend:" << std::endl
<< " \"Inside\" - key that was added to filter" << std::endl
<< " \"Outside\" - key that was not added to filter" << std::endl
<< " \"FN\" - false negative query (must not happen)" << std::endl
<< " \"FP\" - false positive query (OK at low rate)" << std::endl
Vary key size and alignment in filter_bench (#5933) Summary: The first version of filter_bench has selectable key size but that size does not vary throughout a test run. This artificially favors "branchy" hash functions like the existing BloomHash, MurmurHash1, probably because of optimal return for branch prediction. This change primarily varies those key sizes from -2 to +2 bytes vs. the average selected size. We also set the default key size at 24 to better reflect our best guess of typical key size. But steadily random key sizes may not be realistic either. So this change introduces a new filter_bench option: -vary_key_size_log2_interval=n where the same key size is used 2^n times and then changes to another size. I've set the default at 5 (32 times same size) as a compromise between deployments with rather consistent vs. rather variable key sizes. On my Skylake system, the performance boost to MurmurHash1 largely lies between n=10 and n=15. Also added -vary_key_alignment (bool, now default=true), though this doesn't currently seem to matter in hash functions under consideration. This change also does a "dry run" for each testing scenario, to improve the accuracy of those numbers, as there was more difference between scenarios than expected. Subtracting gross test run times from dry run times is now also embedded in the output, because these "net" times are generally the most useful. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5933 Differential Revision: D18121683 Pulled By: pdillinger fbshipit-source-id: 3c7efee1c5661a5fe43de555e786754ddf80dc1e
2019-10-24 22:07:09 +02:00
<< " \"Dry run\" - cost of testing and hashing overhead." << std::endl
<< " \"Gross filter\" - cost of filter queries including testing "
<< "\n and hashing overhead." << std::endl
<< " \"net\" - best estimate of time in filter operation, without "
<< "\n testing and hashing overhead (gross filter - dry run)"
<< std::endl
<< " \"ns/op\" - nanoseconds per operation (key query or add)"
<< std::endl
<< " \"Single filter\" - essentially minimum cost, assuming filter"
<< "\n fits easily in L1 CPU cache." << std::endl
<< " \"Batched, prepared\" - several queries at once against a"
<< "\n randomly chosen filter, using multi-query interface."
<< std::endl
<< " \"Batched, unprepared\" - similar, but using serial calls"
<< "\n to single query interface." << std::endl
<< " \"Random filter\" - a filter is chosen at random as target"
<< "\n of each query." << std::endl
<< " \"Skewed X% in Y%\" - like \"Random filter\" except Y% of"
<< "\n the filters are designated as \"hot\" and receive X%"
<< "\n of queries." << std::endl;
} else {
FilterBench b;
b.Go();
}
return 0;
}
#endif // !defined(GFLAGS) || defined(ROCKSDB_LITE)