Update comments on include/rocksdb/perf_context.h
Summary: Some grammer mistakes in code comments in include/rocksdb/perf_context.h. Also polish it a liitlebit. Test Plan: Not needed Reviewers: IslamAbdelRahman, yhchiang, yiwu, andrewkr Reviewed By: andrewkr Subscribers: leveldb, andrewkr, dhruba Differential Revision: https://reviews.facebook.net/D56307
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@ -32,11 +32,11 @@ struct PerfContext {
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uint64_t block_decompress_time; // total nanos spent on block decompression
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// total number of internal keys skipped over during iteration.
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// There are several reasons for it:
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// 1. when calling Next(), iterator is in the position of the previous key,
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// so that we'll need to skip it. It means this counter will always
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// incrmented in Next().
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// 2. when calling Next(), needs to skip internal entries for the previous
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// key that are overwritten.
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// 1. when calling Next(), the iterator is in the position of the previous
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// key, so that we'll need to skip it. It means this counter will always
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// be incremented in Next().
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// 2. when calling Next(), we need to skip internal entries for the previous
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// keys that are overwritten.
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// 3. when calling Next(), Seek() or SeekToFirst(), after previous key
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// before calling Next(), the seek key in Seek() or the beginning for
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// SeekToFirst(), there may be one or more deleted keys before the next
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@ -46,16 +46,15 @@ struct PerfContext {
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// hidden by the tombstones will be included here.
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// 4. symmetric cases for Prev() and SeekToLast()
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// We sometimes also skip entries of more recent updates than the snapshot
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// we read from, but it is not counted.
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// we read from, but they are not included in this counter.
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//
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uint64_t internal_key_skipped_count;
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// Total number of deletes and single deletes skipped over during iteration
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// When calling Next(), Seek() or SeekToFirst(), after previous key before
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// calling Next(), the seek key in Seek() or the beginning for SeekToFirst(),
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// there may be one or more deleted keys before the next valid key that the
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// operation should place the iterator to. Every deleted key is counted once.
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// We don't recount here if there are still older updates invalidated by the
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// tombstones.
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// When calling Next(), Seek() or SeekToFirst(), after previous position
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// before calling Next(), the seek key in Seek() or the beginning for
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// SeekToFirst(), there may be one or more deleted keys before the next valid
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// key. Every deleted key is counted once. We don't recount here if there are
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// still older updates invalidated by the tombstones.
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//
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uint64_t internal_delete_skipped_count;
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