InlineSkiplist: don't decode keys unnecessarily during comparisons
Summary: Summary ======== `InlineSkipList<>::Insert` takes the `key` parameter as a C-string. Then, it performs multiple comparisons with it requiring the `GetLengthPrefixedSlice()` to be spawn in `MemTable::KeyComparator::operator()(const char* prefix_len_key1, const char* prefix_len_key2)` on the same data over and over. The patch tries to optimize that. Rough performance comparison ===== Big keys, no compression. ``` $ ./db_bench --writes 20000000 --benchmarks="fillrandom" --compression_type none -key_size 256 (...) fillrandom : 4.222 micros/op 236836 ops/sec; 80.4 MB/s ``` ``` $ ./db_bench --writes 20000000 --benchmarks="fillrandom" --compression_type none -key_size 256 (...) fillrandom : 4.064 micros/op 246059 ops/sec; 83.5 MB/s ``` TODO ====== In ~~a separated~~ this PR: - [x] Go outside the write path. Maybe even eradicate the C-string-taking variant of `KeyIsAfterNode` entirely. - [x] Try to cache the transformations applied by `KeyComparator` & friends in situations where we havy many comparisons with the same key. Closes https://github.com/facebook/rocksdb/pull/3516 Differential Revision: D7059300 Pulled By: ajkr fbshipit-source-id: 6f027dbb619a488129f79f79b5f7dbe566fb2dbb
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@ -229,7 +229,7 @@ int MemTable::KeyComparator::operator()(const char* prefix_len_key1,
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}
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int MemTable::KeyComparator::operator()(const char* prefix_len_key,
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const Slice& key)
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const KeyComparator::DecodedType& key)
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const {
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// Internal keys are encoded as length-prefixed strings.
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Slice a = GetLengthPrefixedSlice(prefix_len_key);
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@ -84,7 +84,7 @@ class MemTable {
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virtual int operator()(const char* prefix_len_key1,
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const char* prefix_len_key2) const override;
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virtual int operator()(const char* prefix_len_key,
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const Slice& key) const override;
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const DecodedType& key) const override;
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};
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// MemTables are reference counted. The initial reference count
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@ -39,24 +39,34 @@
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#include <stdexcept>
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#include <stdint.h>
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#include <stdlib.h>
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#include <rocksdb/slice.h>
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namespace rocksdb {
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class Arena;
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class Allocator;
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class LookupKey;
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class Slice;
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class SliceTransform;
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class Logger;
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typedef void* KeyHandle;
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extern Slice GetLengthPrefixedSlice(const char* data);
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class MemTableRep {
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public:
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// KeyComparator provides a means to compare keys, which are internal keys
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// concatenated with values.
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class KeyComparator {
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public:
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typedef rocksdb::Slice DecodedType;
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virtual DecodedType decode_key(const char* key) const {
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// The format of key is frozen and can be terated as a part of the API
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// contract. Refer to MemTable::Add for details.
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return GetLengthPrefixedSlice(key);
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}
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// Compare a and b. Return a negative value if a is less than b, 0 if they
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// are equal, and a positive value if a is greater than b
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virtual int operator()(const char* prefix_len_key1,
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@ -45,9 +45,12 @@
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#include <stdlib.h>
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#include <algorithm>
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#include <atomic>
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#include <type_traits>
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#include "port/likely.h"
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#include "port/port.h"
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#include "rocksdb/slice.h"
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#include "util/allocator.h"
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#include "util/coding.h"
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#include "util/random.h"
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namespace rocksdb {
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@ -59,6 +62,9 @@ class InlineSkipList {
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struct Splice;
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public:
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using DecodedKey = \
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typename std::remove_reference<Comparator>::type::DecodedType;
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static const uint16_t kMaxPossibleHeight = 32;
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// Create a new InlineSkipList object that will use "cmp" for comparing
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@ -212,6 +218,7 @@ class InlineSkipList {
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// Return true if key is greater than the data stored in "n". Null n
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// is considered infinite. n should not be head_.
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bool KeyIsAfterNode(const char* key, Node* n) const;
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bool KeyIsAfterNode(const DecodedKey& key, Node* n) const;
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// Returns the earliest node with a key >= key.
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// Return nullptr if there is no such node.
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@ -241,12 +248,12 @@ class InlineSkipList {
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// a node that is after the key. after should be nullptr if a good after
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// node isn't conveniently available.
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template<bool prefetch_before>
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void FindSpliceForLevel(const char* key, Node* before, Node* after, int level,
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void FindSpliceForLevel(const DecodedKey& key, Node* before, Node* after, int level,
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Node** out_prev, Node** out_next);
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// Recomputes Splice levels from highest_level (inclusive) down to
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// lowest_level (inclusive).
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void RecomputeSpliceLevels(const char* key, Splice* splice,
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void RecomputeSpliceLevels(const DecodedKey& key, Splice* splice,
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int recompute_level);
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// No copying allowed
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@ -435,6 +442,14 @@ bool InlineSkipList<Comparator>::KeyIsAfterNode(const char* key,
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return (n != nullptr) && (compare_(n->Key(), key) < 0);
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}
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template <class Comparator>
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bool InlineSkipList<Comparator>::KeyIsAfterNode(const DecodedKey& key,
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Node* n) const {
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// nullptr n is considered infinite
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assert(n != head_);
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return (n != nullptr) && (compare_(n->Key(), key) < 0);
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}
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template <class Comparator>
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typename InlineSkipList<Comparator>::Node*
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InlineSkipList<Comparator>::FindGreaterOrEqual(const char* key) const {
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@ -446,6 +461,7 @@ InlineSkipList<Comparator>::FindGreaterOrEqual(const char* key) const {
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Node* x = head_;
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int level = GetMaxHeight() - 1;
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Node* last_bigger = nullptr;
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const DecodedKey key_decoded = compare_.decode_key(key);
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while (true) {
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Node* next = x->Next(level);
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if (next != nullptr) {
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@ -454,10 +470,10 @@ InlineSkipList<Comparator>::FindGreaterOrEqual(const char* key) const {
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// Make sure the lists are sorted
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assert(x == head_ || next == nullptr || KeyIsAfterNode(next->Key(), x));
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// Make sure we haven't overshot during our search
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assert(x == head_ || KeyIsAfterNode(key, x));
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assert(x == head_ || KeyIsAfterNode(key_decoded, x));
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int cmp = (next == nullptr || next == last_bigger)
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? 1
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: compare_(next->Key(), key);
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: compare_(next->Key(), key_decoded);
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if (cmp == 0 || (cmp > 0 && level == 0)) {
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return next;
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} else if (cmp < 0) {
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@ -487,6 +503,7 @@ InlineSkipList<Comparator>::FindLessThan(const char* key, Node** prev,
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Node* x = root;
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// KeyIsAfter(key, last_not_after) is definitely false
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Node* last_not_after = nullptr;
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const DecodedKey key_decoded = compare_.decode_key(key);
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while (true) {
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assert(x != nullptr);
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Node* next = x->Next(level);
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@ -494,8 +511,8 @@ InlineSkipList<Comparator>::FindLessThan(const char* key, Node** prev,
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PREFETCH(next->Next(level), 0, 1);
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}
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assert(x == head_ || next == nullptr || KeyIsAfterNode(next->Key(), x));
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assert(x == head_ || KeyIsAfterNode(key, x));
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if (next != last_not_after && KeyIsAfterNode(key, next)) {
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assert(x == head_ || KeyIsAfterNode(key_decoded, x));
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if (next != last_not_after && KeyIsAfterNode(key_decoded, next)) {
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// Keep searching in this list
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assert(next != nullptr);
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x = next;
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@ -540,13 +557,14 @@ uint64_t InlineSkipList<Comparator>::EstimateCount(const char* key) const {
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Node* x = head_;
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int level = GetMaxHeight() - 1;
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const DecodedKey key_decoded = compare_.decode_key(key);
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while (true) {
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assert(x == head_ || compare_(x->Key(), key) < 0);
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assert(x == head_ || compare_(x->Key(), key_decoded) < 0);
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Node* next = x->Next(level);
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if (next != nullptr) {
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PREFETCH(next->Next(level), 0, 1);
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}
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if (next == nullptr || compare_(next->Key(), key) >= 0) {
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if (next == nullptr || compare_(next->Key(), key_decoded) >= 0) {
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if (level == 0) {
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return count;
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} else {
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@ -654,7 +672,7 @@ bool InlineSkipList<Comparator>::InsertWithHint(const char* key, void** hint) {
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template <class Comparator>
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template <bool prefetch_before>
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void InlineSkipList<Comparator>::FindSpliceForLevel(const char* key,
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void InlineSkipList<Comparator>::FindSpliceForLevel(const DecodedKey& key,
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Node* before, Node* after,
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int level, Node** out_prev,
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Node** out_next) {
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@ -682,7 +700,7 @@ void InlineSkipList<Comparator>::FindSpliceForLevel(const char* key,
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}
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template <class Comparator>
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void InlineSkipList<Comparator>::RecomputeSpliceLevels(const char* key,
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void InlineSkipList<Comparator>::RecomputeSpliceLevels(const DecodedKey& key,
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Splice* splice,
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int recompute_level) {
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assert(recompute_level > 0);
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@ -698,6 +716,7 @@ template <bool UseCAS>
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bool InlineSkipList<Comparator>::Insert(const char* key, Splice* splice,
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bool allow_partial_splice_fix) {
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Node* x = reinterpret_cast<Node*>(const_cast<char*>(key)) - 1;
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const DecodedKey key_decoded = compare_.decode_key(key);
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int height = x->UnstashHeight();
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assert(height >= 1 && height <= kMaxHeight_);
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@ -765,7 +784,8 @@ bool InlineSkipList<Comparator>::Insert(const char* key, Splice* splice,
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// our chances of success.
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++recompute_height;
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} else if (splice->prev_[recompute_height] != head_ &&
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!KeyIsAfterNode(key, splice->prev_[recompute_height])) {
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!KeyIsAfterNode(key_decoded,
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splice->prev_[recompute_height])) {
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// key is from before splice
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if (allow_partial_splice_fix) {
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// skip all levels with the same node without more comparisons
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@ -777,7 +797,8 @@ bool InlineSkipList<Comparator>::Insert(const char* key, Splice* splice,
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// we're pessimistic, recompute everything
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recompute_height = max_height;
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}
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} else if (KeyIsAfterNode(key, splice->next_[recompute_height])) {
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} else if (KeyIsAfterNode(key_decoded,
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splice->next_[recompute_height])) {
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// key is from after splice
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if (allow_partial_splice_fix) {
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Node* bad = splice->next_[recompute_height];
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@ -795,7 +816,7 @@ bool InlineSkipList<Comparator>::Insert(const char* key, Splice* splice,
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}
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assert(recompute_height <= max_height);
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if (recompute_height > 0) {
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RecomputeSpliceLevels(key, splice, recompute_height);
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RecomputeSpliceLevels(key_decoded, splice, recompute_height);
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}
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bool splice_is_valid = true;
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@ -827,8 +848,8 @@ bool InlineSkipList<Comparator>::Insert(const char* key, Splice* splice,
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// search, because it should be unlikely that lots of nodes have
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// been inserted between prev[i] and next[i]. No point in using
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// next[i] as the after hint, because we know it is stale.
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FindSpliceForLevel<false>(key, splice->prev_[i], nullptr, i, &splice->prev_[i],
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&splice->next_[i]);
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FindSpliceForLevel<false>(key_decoded, splice->prev_[i], nullptr, i,
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&splice->prev_[i], &splice->next_[i]);
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// Since we've narrowed the bracket for level i, we might have
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// violated the Splice constraint between i and i-1. Make sure
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@ -842,8 +863,8 @@ bool InlineSkipList<Comparator>::Insert(const char* key, Splice* splice,
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for (int i = 0; i < height; ++i) {
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if (i >= recompute_height &&
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splice->prev_[i]->Next(i) != splice->next_[i]) {
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FindSpliceForLevel<false>(key, splice->prev_[i], nullptr, i, &splice->prev_[i],
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&splice->next_[i]);
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FindSpliceForLevel<false>(key_decoded, splice->prev_[i], nullptr, i,
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&splice->prev_[i], &splice->next_[i]);
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}
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// Checking for duplicate keys on the level 0 is sufficient
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if (UNLIKELY(i == 0 && splice->next_[i] != nullptr &&
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@ -32,6 +32,12 @@ static Key Decode(const char* key) {
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}
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struct TestComparator {
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typedef Key DecodedType;
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static DecodedType decode_key(const char* b) {
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return Decode(b);
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}
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int operator()(const char* a, const char* b) const {
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if (Decode(a) < Decode(b)) {
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return -1;
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@ -41,6 +47,16 @@ struct TestComparator {
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return 0;
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}
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}
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int operator()(const char* a, const DecodedType b) const {
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if (Decode(a) < b) {
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return -1;
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} else if (Decode(a) > b) {
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return +1;
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} else {
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return 0;
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}
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}
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};
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typedef InlineSkipList<TestComparator> TestInlineSkipList;
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