DBTest.GetThreadStatus: Wait for test results for longer
Summary: The current 10 millisecond waiting for test results may not be sufficient in some test environments. Increase it to 60 seconds and check the results for every 1 milliseond. Already reviewed: https://reviews.facebook.net/D65457 Closes https://github.com/facebook/rocksdb/pull/1437 Differential Revision: D4099443 Pulled By: siying fbshipit-source-id: cf1f205
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@ -3646,15 +3646,25 @@ TEST_F(DBTest, GetThreadStatus) {
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env_->SetBackgroundThreads(kHighPriCounts[test], Env::HIGH);
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env_->SetBackgroundThreads(kLowPriCounts[test], Env::LOW);
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// Wait to ensure the all threads has been registered
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env_->SleepForMicroseconds(100000);
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unsigned int thread_type_counts[ThreadStatus::NUM_THREAD_TYPES];
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// Try up to 60 seconds.
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for (int num_try = 0; num_try < 60000; num_try++) {
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env_->SleepForMicroseconds(1000);
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thread_list.clear();
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s = env_->GetThreadList(&thread_list);
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ASSERT_OK(s);
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unsigned int thread_type_counts[ThreadStatus::NUM_THREAD_TYPES];
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memset(thread_type_counts, 0, sizeof(thread_type_counts));
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for (auto thread : thread_list) {
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ASSERT_LT(thread.thread_type, ThreadStatus::NUM_THREAD_TYPES);
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thread_type_counts[thread.thread_type]++;
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}
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if (thread_type_counts[ThreadStatus::HIGH_PRIORITY] ==
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kHighPriCounts[test] &&
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thread_type_counts[ThreadStatus::LOW_PRIORITY] ==
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kLowPriCounts[test]) {
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break;
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}
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}
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// Verify the total number of threades
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ASSERT_EQ(thread_type_counts[ThreadStatus::HIGH_PRIORITY] +
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thread_type_counts[ThreadStatus::LOW_PRIORITY],
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