Allow using WindowsThread with Mingw (#8108)

Summary:
Allow using WindowsThread with Mingw

Most Mingw builds require Posix threads in order to use std::thread.
As per https://github.com/facebook/rocksdb/issues/7764, this is not always the case.

That being considered, we're going to improve the Mingw thread model
checks.

Closes: https://github.com/facebook/rocksdb/issues/7764
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>

Pull Request resolved: https://github.com/facebook/rocksdb/pull/8108

Reviewed By: jay-zhuang

Differential Revision: D27365778

Pulled By: mrambacher

fbshipit-source-id: 2c15b1f04ae90e1e3a25a33e86ceb779224a9529
This commit is contained in:
Lucian Petrut 2021-06-29 06:51:11 -07:00 committed by Facebook GitHub Bot
parent 373e3a154d
commit 390c5246d2
5 changed files with 15 additions and 12 deletions

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@ -934,13 +934,8 @@ if(WIN32)
port/win/env_win.cc port/win/env_win.cc
port/win/env_default.cc port/win/env_default.cc
port/win/port_win.cc port/win/port_win.cc
port/win/win_logger.cc) port/win/win_logger.cc
if(NOT MINGW) port/win/win_thread.cc)
# Mingw only supports std::thread when using
# posix threads.
list(APPEND SOURCES
port/win/win_thread.cc)
endif()
if(WITH_XPRESS) if(WITH_XPRESS)
list(APPEND SOURCES list(APPEND SOURCES
port/win/xpress_win.cc) port/win/xpress_win.cc)

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@ -30,7 +30,6 @@
#include "port/win/env_win.h" #include "port/win/env_win.h"
#include "port/win/io_win.h" #include "port/win/io_win.h"
#include "port/win/win_logger.h" #include "port/win/win_logger.h"
#include "port/win/win_thread.h"
#include "rocksdb/env.h" #include "rocksdb/env.h"
#include "rocksdb/slice.h" #include "rocksdb/slice.h"
#include "strsafe.h" #include "strsafe.h"
@ -1291,7 +1290,7 @@ void WinEnvThreads::StartThread(void (*function)(void* arg), void* arg) {
state->user_function = function; state->user_function = function;
state->arg = arg; state->arg = arg;
try { try {
ROCKSDB_NAMESPACE::port::WindowsThread th(&StartThreadWrapper, state.get()); Thread th(&StartThreadWrapper, state.get());
state.release(); state.release();
std::lock_guard<std::mutex> lg(mu_); std::lock_guard<std::mutex> lg(mu_);

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@ -23,7 +23,7 @@
#include <vector> #include <vector>
#include "env/composite_env_wrapper.h" #include "env/composite_env_wrapper.h"
#include "port/win/win_thread.h" #include "port/port.h"
#include "rocksdb/env.h" #include "rocksdb/env.h"
#include "rocksdb/file_system.h" #include "rocksdb/file_system.h"
#include "rocksdb/system_clock.h" #include "rocksdb/system_clock.h"
@ -71,7 +71,7 @@ class WinEnvThreads {
Env* hosted_env_; Env* hosted_env_;
mutable std::mutex mu_; mutable std::mutex mu_;
std::vector<ThreadPoolImpl> thread_pools_; std::vector<ThreadPoolImpl> thread_pools_;
std::vector<WindowsThread> threads_to_join_; std::vector<Thread> threads_to_join_;
}; };
class WinClock : public SystemClock { class WinClock : public SystemClock {

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@ -8,6 +8,11 @@
// found in the LICENSE file. See the AUTHORS file for names of contributors. // found in the LICENSE file. See the AUTHORS file for names of contributors.
#if defined(OS_WIN) #if defined(OS_WIN)
// Most Mingw builds support std::thread only when using posix threads.
// In that case, some of these functions will be unavailable.
// Note that we're using either WindowsThread or std::thread, depending on
// which one is available.
#ifndef _POSIX_THREADS
#include "port/win/win_thread.h" #include "port/win/win_thread.h"
@ -180,4 +185,5 @@ unsigned int __stdcall WindowsThread::Data::ThreadProc(void* arg) {
} // namespace port } // namespace port
} // namespace ROCKSDB_NAMESPACE } // namespace ROCKSDB_NAMESPACE
#endif #endif // OS_WIN
#endif // !_POSIX_THREADS

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@ -9,6 +9,8 @@
#pragma once #pragma once
#ifndef _POSIX_THREADS
#include <memory> #include <memory>
#include <functional> #include <functional>
#include <type_traits> #include <type_traits>
@ -120,3 +122,4 @@ inline void swap(ROCKSDB_NAMESPACE::port::WindowsThread& th1,
} }
} // namespace std } // namespace std
#endif // !_POSIX_THREADS